Remove the yellow coloring on hover in ExtendedButton to match vanilla behavior. Closes #6714 Closes #6713
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1 changed files with 1 additions and 6 deletions
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@ -20,7 +20,6 @@
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package net.minecraftforge.fml.client.gui.widget;
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package net.minecraftforge.fml.client.gui.widget;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.widget.Widget;
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import net.minecraft.client.gui.widget.button.Button;
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import net.minecraft.client.gui.widget.button.Button;
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import net.minecraftforge.fml.client.gui.GuiUtils;
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import net.minecraftforge.fml.client.gui.GuiUtils;
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@ -54,10 +53,6 @@ public class ExtendedButton extends Button
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int k = this.getYImage(this.isHovered);
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int k = this.getYImage(this.isHovered);
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GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46 + k * 20, this.width, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
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GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46 + k * 20, this.width, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
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this.renderBg(mc, mouseX, mouseY);
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this.renderBg(mc, mouseX, mouseY);
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int color = getFGColor();
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if (this.isHovered && this.packedFGColor == Widget.UNSET_FG_COLOR)
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color = 0xFFFFA0; // Slightly Yellow
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String buttonText = this.getMessage();
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String buttonText = this.getMessage();
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int strWidth = mc.fontRenderer.getStringWidth(buttonText);
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int strWidth = mc.fontRenderer.getStringWidth(buttonText);
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@ -66,7 +61,7 @@ public class ExtendedButton extends Button
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if (strWidth > width - 6 && strWidth > ellipsisWidth)
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if (strWidth > width - 6 && strWidth > ellipsisWidth)
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buttonText = mc.fontRenderer.trimStringToWidth(buttonText, width - 6 - ellipsisWidth).trim() + "...";
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buttonText = mc.fontRenderer.trimStringToWidth(buttonText, width - 6 - ellipsisWidth).trim() + "...";
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this.drawCenteredString(mc.fontRenderer, buttonText, this.x + this.width / 2, this.y + (this.height - 8) / 2, color);
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this.drawCenteredString(mc.fontRenderer, buttonText, this.x + this.width / 2, this.y + (this.height - 8) / 2, getFGColor());
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}
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}
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}
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}
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}
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}
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