Fix arbitrary GUIContainer text coloring by forcing lighting to be disabled. Closes #594
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@ -8,7 +8,19 @@
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.RenderHelper;
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@@ -203,8 +204,11 @@
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@@ -139,7 +140,11 @@
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}
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}
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+ //Forge: Force lighting to be disabled as there are some issue where lighting would
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+ //incorrectly be applied based on items that are in the inventory.
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+ GL11.glDisable(GL11.GL_LIGHTING);
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this.drawGuiContainerForegroundLayer(par1, par2);
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+ GL11.glEnable(GL11.GL_LIGHTING);
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InventoryPlayer inventoryplayer = this.mc.thePlayer.inventory;
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ItemStack itemstack = this.draggedStack == null ? inventoryplayer.getItemStack() : this.draggedStack;
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@@ -203,8 +208,11 @@
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GL11.glTranslatef(0.0F, 0.0F, 32.0F);
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this.zLevel = 200.0F;
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itemRenderer.zLevel = 200.0F;
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@ -22,7 +34,7 @@
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this.zLevel = 0.0F;
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itemRenderer.zLevel = 0.0F;
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}
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@@ -225,7 +229,8 @@
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@@ -225,7 +233,8 @@
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}
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}
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@ -32,7 +44,7 @@
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}
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/**
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@@ -238,6 +243,11 @@
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@@ -238,6 +247,11 @@
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}
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protected void func_102021_a(List par1List, int par2, int par3)
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@ -44,7 +56,7 @@
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{
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if (!par1List.isEmpty())
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{
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@@ -251,7 +261,7 @@
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@@ -251,7 +265,7 @@
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while (iterator.hasNext())
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{
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String s = (String)iterator.next();
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@ -53,7 +65,7 @@
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if (l > k)
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{
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@@ -296,7 +306,7 @@
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@@ -296,7 +310,7 @@
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for (int k2 = 0; k2 < par1List.size(); ++k2)
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{
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String s1 = (String)par1List.get(k2);
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