Made WorldServer.allPlayersSleeping public
Made EntityPlayer.sleepTimer public Sleep changes
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@ -66,6 +66,7 @@ public akw.a()I #MD:BlockBaseRailLogic/func_94505_a #getNAdjacentTiles
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# EntityPlayer
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public sk.a(Lrb;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld
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public sk.h()V #MD:EntityPlayer/func_71053_j #closeScreen
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public sk.b #FD:EntityPlayer/field_71076_b #sleepTimer
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# EntityPlayerMP
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public bdp.a(Lrb;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld
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# World Gen Chests Related
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@ -128,3 +129,4 @@ public zv.o #FD:World/field_73018_p #prevThunderingStrength
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public bdm.b(Lmp;)V #MD:WorldClient/func_72847_b #releaseEntitySkin
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#WorldServer
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public iz.b(Lmp;)V #MD:WorldServer/func_72847_b #releaseEntitySkin
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public iz.N #FD:WorldServer/field_73068_N #allPlayersSleeping
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