Remove Forge ChunkLoader - vanilla has a new system. API will follow.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
This commit is contained in:
parent
3baa00decb
commit
3e516e54b2
6 changed files with 7 additions and 1133 deletions
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@ -1,16 +1,15 @@
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--- a/net/minecraft/world/chunk/storage/AnvilChunkLoader.java
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+++ b/net/minecraft/world/chunk/storage/AnvilChunkLoader.java
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@@ -225,6 +225,9 @@
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@@ -225,6 +225,8 @@
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this.func_202156_a((ChunkPrimer)p_75816_2_, p_75816_1_, nbttagcompound1);
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}
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+ net.minecraftforge.common.ForgeChunkManager.storeChunkNBT(p_75816_1_, p_75816_2_, nbttagcompound1);
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+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.world.ChunkDataEvent.Save(p_75816_2_, nbttagcompound));
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+
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this.func_75824_a(chunkpos, nbttagcompound);
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} catch (Exception exception) {
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field_151505_a.error("Failed to save chunk", (Throwable)exception);
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@@ -388,10 +391,14 @@
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@@ -388,10 +390,14 @@
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for(int j = 0; j < p_75820_1_.func_177429_s().length; ++j) {
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for(Entity entity : p_75820_1_.func_177429_s()[j]) {
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NBTTagCompound nbttagcompound = new NBTTagCompound();
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@ -25,7 +24,7 @@
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}
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}
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@@ -402,7 +409,11 @@
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@@ -402,7 +408,11 @@
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TileEntity tileentity = p_75820_1_.func_175625_s(blockpos);
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if (tileentity != null) {
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NBTTagCompound nbttagcompound1 = new NBTTagCompound();
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@ -38,7 +37,7 @@
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nbttagcompound1.func_74757_a("keepPacked", false);
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nbttaglist2.add((INBTBase)nbttagcompound1);
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} else {
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@@ -442,6 +453,16 @@
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@@ -442,6 +452,16 @@
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p_75820_3_.func_74782_a("Heightmaps", nbttagcompound2);
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p_75820_3_.func_74782_a("Structures", this.func_202160_a(p_75820_1_.field_76635_g, p_75820_1_.field_76647_h, p_75820_1_.func_201609_c(), p_75820_1_.func_201604_d()));
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@ -55,7 +54,7 @@
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}
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private Chunk func_75823_a(IWorld p_75823_1_, NBTTagCompound p_75823_2_) {
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@@ -508,6 +529,10 @@
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@@ -508,6 +528,10 @@
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chunk.func_177427_f(true);
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}
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@ -66,7 +65,7 @@
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return chunk;
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}
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@@ -809,4 +834,8 @@
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@@ -809,4 +833,8 @@
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return flag;
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}
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@ -1,14 +1,6 @@
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--- a/net/minecraft/world/gen/ChunkProviderServer.java
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+++ b/net/minecraft/world/gen/ChunkProviderServer.java
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@@ -239,6 +239,7 @@
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Chunk chunk = this.field_73244_f.get(olong);
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if (chunk != null) {
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chunk.func_76623_d();
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+ net.minecraftforge.common.ForgeChunkManager.putDormantChunk(ChunkPos.func_77272_a(chunk.field_76635_g, chunk.field_76647_h), chunk);
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this.func_73242_b(chunk);
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this.field_73244_f.remove(olong);
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this.field_212472_f = null;
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@@ -250,6 +251,7 @@
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@@ -250,6 +250,7 @@
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this.field_201723_f.func_208484_a(p_73156_1_);
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}
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@ -1,989 +0,0 @@
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/*
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* Minecraft Forge
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* Copyright (c) 2016-2019.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.common;
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import java.io.*;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import javax.annotation.Nullable;
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import net.minecraft.nbt.NBTSizeTracker;
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import net.minecraftforge.versions.forge.ForgeVersion;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Marker;
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import org.apache.logging.log4j.MarkerManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.nbt.CompressedStreamTools;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ClassInheritanceMultiMap;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.IChunk;
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import net.minecraft.world.chunk.storage.AnvilChunkLoader;
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import net.minecraft.world.storage.ThreadedFileIOBase;
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import net.minecraftforge.common.util.Constants;
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import net.minecraftforge.fml.server.ServerLifecycleHooks;
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import net.minecraftforge.fml.ModContainer;
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import net.minecraftforge.fml.ModList;
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import com.google.common.cache.Cache;
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import com.google.common.cache.CacheBuilder;
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import com.google.common.collect.ArrayListMultimap;
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import com.google.common.collect.BiMap;
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import com.google.common.collect.HashBiMap;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableListMultimap;
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import com.google.common.collect.ImmutableSet;
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import com.google.common.collect.ImmutableSetMultimap;
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import com.google.common.collect.LinkedHashMultimap;
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import com.google.common.collect.ListMultimap;
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import com.google.common.collect.MapMaker;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Multimap;
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import com.google.common.collect.SetMultimap;
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import com.google.common.collect.Sets;
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/**
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* Manages chunkloading for mods.
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*
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* The basic principle is a ticket based system.
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* 1. Mods register a callback {@link #setForcedChunkLoadingCallback(Object, LoadingCallback)}
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* 2. Mods ask for a ticket {@link #requestTicket(Object, World, Type)} and then hold on to that ticket.
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* 3. Mods request chunks to stay loaded {@link #forceChunk(Ticket, ChunkPos)} or remove chunks from force loading {@link #unforceChunk(Ticket, ChunkPos)}.
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* 4. When a world unloads, the tickets associated with that world are saved by the chunk manager.
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* 5. When a world loads, saved tickets are offered to the mods associated with the tickets. The {@link Ticket#getModData()} that is set by the mod should be used to re-register
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* chunks to stay loaded (and maybe take other actions).
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*
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* The chunkloading is configurable at runtime. The file "config/forgeChunkLoading.cfg" contains both default configuration for chunkloading, and a sample individual mod
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* specific override section.
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*
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*/
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public class ForgeChunkManager
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{
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public static Marker CHUNK_MANAGER = MarkerManager.getMarker("CHUNKMANAGER");
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private static Logger LOGGER = LogManager.getLogger();
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private static Map<World, Multimap<String, Ticket>> tickets = new MapMaker().weakKeys().makeMap();
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private static SetMultimap<String, Ticket> playerTickets = HashMultimap.create();
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private static Map<String, LoadingCallback> callbacks = Maps.newHashMap();
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private static Map<World, ImmutableSetMultimap<ChunkPos,Ticket>> forcedChunks = new MapMaker().weakKeys().makeMap();
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private static BiMap<UUID,Ticket> pendingEntities = HashBiMap.create();
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private static Map<World,Cache<Long, ChunkEntry>> dormantChunkCache = new MapMaker().weakKeys().makeMap();
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public static boolean asyncChunkLoading;
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private static Set<String> warnedMods = Sets.newHashSet();
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private static class ChunkEntry
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{
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public final Chunk chunk;
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public final NBTTagCompound nbt;
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public ChunkEntry(Chunk chunk)
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{
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this.chunk = chunk;
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this.nbt = new NBTTagCompound();
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}
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}
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/**
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* All mods requiring chunkloading need to implement this to handle the
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* re-registration of chunk tickets at world loading time
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*
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* @author cpw
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*
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*/
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public interface LoadingCallback
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{
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/**
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* Called back when tickets are loaded from the world to allow the
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* mod to re-register the chunks associated with those tickets. The list supplied
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* here is truncated to length prior to use. Tickets unwanted by the
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* mod must be disposed of manually unless the mod is an OrderedLoadingCallback instance
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* in which case, they will have been disposed of by the earlier callback.
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*
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* @param tickets The tickets to re-register. The list is immutable and cannot be manipulated directly. Copy it first.
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* @param world the world
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*/
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void ticketsLoaded(List<Ticket> tickets, World world);
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}
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/**
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* This is a special LoadingCallback that can be implemented as well as the
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* LoadingCallback to provide access to additional behaviour.
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* Specifically, this callback will fire prior to Forge dropping excess
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* tickets. Tickets in the returned list are presumed ordered and excess will
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* be truncated from the returned list.
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* This allows the mod to control not only if they actually <em>want</em> a ticket but
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* also their preferred ticket ordering.
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*
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* @author cpw
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*
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*/
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public interface OrderedLoadingCallback extends LoadingCallback
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{
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/**
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* Called back when tickets are loaded from the world to allow the
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* mod to decide if it wants the ticket still, and prioritise overflow
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* based on the ticket count.
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* WARNING: You cannot force chunks in this callback, it is strictly for allowing the mod
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* to be more selective in which tickets it wishes to preserve in an overflow situation
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*
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* @param tickets The tickets that you will want to select from. The list is immutable and cannot be manipulated directly. Copy it first.
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* @param world The world
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* @param maxTicketCount The maximum number of tickets that will be allowed.
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* @return A list of the tickets this mod wishes to continue using. This list will be truncated
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* to "maxTicketCount" size after the call returns and then offered to the other callback
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* method
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*/
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List<Ticket> ticketsLoaded(List<Ticket> tickets, World world, int maxTicketCount);
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}
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public interface PlayerOrderedLoadingCallback extends LoadingCallback
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{
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/**
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* Called back when tickets are loaded from the world to allow the
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* mod to decide if it wants the ticket still.
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* This is for player bound tickets rather than mod bound tickets. It is here so mods can
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* decide they want to dump all player tickets
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*
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* WARNING: You cannot force chunks in this callback, it is strictly for allowing the mod
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* to be more selective in which tickets it wishes to preserve
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*
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* @param tickets The tickets that you will want to select from. The list is immutable and cannot be manipulated directly. Copy it first.
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* @param world The world
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* @return A list of the tickets this mod wishes to use. This list will subsequently be offered
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* to the main callback for action
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*/
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ListMultimap<String, Ticket> playerTicketsLoaded(ListMultimap<String, Ticket> tickets, World world);
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}
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public enum Type
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{
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/**
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* For non-entity registrations
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*/
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NORMAL,
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/**
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* For entity registrations
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*/
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ENTITY
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}
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public static class Ticket
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{
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private String modId;
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private Type ticketType;
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private LinkedHashSet<ChunkPos> requestedChunks;
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private NBTTagCompound modData;
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public final World world;
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private int maxDepth;
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//private String entityClazz;
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private int entityChunkX;
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private int entityChunkZ;
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private Entity entity;
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private String player;
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Ticket(String modId, Type type, World world)
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{
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this.modId = modId;
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this.ticketType = type;
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this.world = world;
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this.maxDepth = ForgeConfig.CHUNK.chunksPerTicket(modId);
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this.requestedChunks = Sets.newLinkedHashSet();
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}
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Ticket(String modId, Type type, World world, String player)
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{
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this(modId, type, world);
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if (player != null)
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{
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this.player = player;
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}
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else
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{
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LOGGER.error(CHUNK_MANAGER, "Attempt to create a player ticket without a valid player");
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throw new RuntimeException();
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}
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}
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/**
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* The chunk list depth can be manipulated up to the maximal grant allowed for the mod. This value is configurable. Once the maximum is reached,
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* the least recently forced chunk, by original registration time, is removed from the forced chunk list.
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*
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* @param depth The new depth to set
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*/
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public void setChunkListDepth(int depth)
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{
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if (depth > maxDepth || (depth <= 0 && maxDepth > 0))
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{
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LOGGER.warn(CHUNK_MANAGER, "The mod {} tried to modify the chunk ticket depth to: {}, its allowed maximum is: {}", modId, depth, maxDepth);
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}
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else
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{
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this.maxDepth = depth;
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}
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}
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/**
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* Gets the current max depth for this ticket.
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* Should be the same as getMaxChunkListDepth()
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* unless setChunkListDepth has been called.
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*
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* @return Current max depth
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*/
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public int getChunkListDepth()
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{
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return maxDepth;
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}
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/**
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* Get the maximum chunk depth size
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*
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* @return The maximum chunk depth size
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*/
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public int getMaxChunkListDepth()
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{
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return maxDepth;
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}
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/**
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* Bind the entity to the ticket for {@link Type#ENTITY} type tickets. Other types will throw a runtime exception.
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*
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* @param entity The entity to bind
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*/
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public void bindEntity(Entity entity)
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{
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if (ticketType!=Type.ENTITY)
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{
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throw new RuntimeException("Cannot bind an entity to a non-entity ticket");
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}
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this.entity = entity;
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}
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/**
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* Retrieve the {@link NBTTagCompound} that stores mod specific data for the chunk ticket.
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* Example data to store would be a TileEntity or Block location. This is persisted with the ticket and
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* provided to the {@link LoadingCallback} for the mod. It is recommended to use this to recover
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* useful state information for the forced chunks.
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*
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* @return The custom compound tag for mods to store additional chunkloading data
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*/
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public NBTTagCompound getModData()
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{
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if (this.modData == null)
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{
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this.modData = new NBTTagCompound();
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}
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return modData;
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}
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/**
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* Get the entity associated with this {@link Type#ENTITY} type ticket
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* @return the entity
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*/
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public Entity getEntity()
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{
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return entity;
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}
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/**
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* Is this a player associated ticket rather than a mod associated ticket?
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*/
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public boolean isPlayerTicket()
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{
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return player != null;
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}
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/**
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* Get the player associated with this ticket
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*/
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public String getPlayerName()
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{
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return player;
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}
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/**
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* Get the associated mod id
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*/
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public String getModId()
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{
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return modId;
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}
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/**
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* Gets the ticket type
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*/
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public Type getType()
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{
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return ticketType;
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}
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/**
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* Gets a list of requested chunks for this ticket.
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*/
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public ImmutableSet<ChunkPos> getChunkList()
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{
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return ImmutableSet.copyOf(requestedChunks);
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}
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}
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public static class ForceChunkEvent extends net.minecraftforge.eventbus.api.Event
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{
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private final Ticket ticket;
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private final ChunkPos location;
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public ForceChunkEvent(Ticket ticket, ChunkPos location)
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{
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this.ticket = ticket;
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this.location = location;
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}
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public Ticket getTicket()
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{
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return ticket;
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}
|
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public ChunkPos getLocation()
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{
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return location;
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}
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}
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public static class UnforceChunkEvent extends net.minecraftforge.eventbus.api.Event
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{
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private final Ticket ticket;
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private final ChunkPos location;
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public UnforceChunkEvent(Ticket ticket, ChunkPos location)
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{
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this.ticket = ticket;
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this.location = location;
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}
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public Ticket getTicket()
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{
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return ticket;
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}
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||||
|
||||
public ChunkPos getLocation()
|
||||
{
|
||||
return location;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Allows dynamically loading world mods to test if there are chunk tickets in the world
|
||||
* Mods that add dynamically generated worlds (like Mystcraft) should call this method
|
||||
* to determine if the world should be loaded during server starting.
|
||||
*
|
||||
* @param chunkDir The chunk directory to test: should be equivalent to {@link WorldServer#getChunkSaveLocation()}
|
||||
* @return if there are tickets outstanding for this world or not
|
||||
*/
|
||||
public static boolean savedWorldHasForcedChunkTickets(File chunkDir)
|
||||
{
|
||||
File chunkLoaderData = new File(chunkDir, "forcedchunks.dat");
|
||||
|
||||
if (chunkLoaderData.exists() && chunkLoaderData.isFile())
|
||||
{
|
||||
;
|
||||
try
|
||||
{
|
||||
NBTTagCompound forcedChunkData = CompressedStreamTools.read(chunkLoaderData);
|
||||
return forcedChunkData.getList("TicketList", Constants.NBT.TAG_COMPOUND).size() > 0;
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void loadWorld(IWorld iworld)
|
||||
{
|
||||
if (!(iworld instanceof World)) return;
|
||||
World world = (World)iworld;
|
||||
|
||||
ArrayListMultimap<String, Ticket> newTickets = ArrayListMultimap.create();
|
||||
tickets.put(world, newTickets);
|
||||
|
||||
forcedChunks.put(world, ImmutableSetMultimap.of());
|
||||
|
||||
if (!(world instanceof WorldServer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ForgeConfig.CHUNK.dormantChunkCacheSize.get() != 0)
|
||||
{ // only put into cache if we're using dormant chunk caching
|
||||
dormantChunkCache.put(world, CacheBuilder.newBuilder().maximumSize(ForgeConfig.CHUNK.dormantChunkCacheSize.get()).build());
|
||||
}
|
||||
WorldServer worldServer = (WorldServer) world;
|
||||
File chunkDir = worldServer.getChunkSaveLocation();
|
||||
File chunkLoaderData = new File(chunkDir, "forcedchunks.dat");
|
||||
|
||||
if (chunkLoaderData.exists() && chunkLoaderData.isFile())
|
||||
{
|
||||
ArrayListMultimap<String, Ticket> loadedTickets = ArrayListMultimap.create();
|
||||
Map<String,ListMultimap<String,Ticket>> playerLoadedTickets = Maps.newHashMap();
|
||||
NBTTagCompound forcedChunkData;
|
||||
try (DataInputStream datainputstream = new DataInputStream(new FileInputStream(chunkLoaderData)))
|
||||
{
|
||||
forcedChunkData = CompressedStreamTools.read(datainputstream, NBTSizeTracker.INFINITE);
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
LOGGER.warn(CHUNK_MANAGER, "Unable to read forced chunk data at {} - it will be ignored", chunkLoaderData.getAbsolutePath(), e);
|
||||
return;
|
||||
}
|
||||
NBTTagList ticketList = forcedChunkData.getList("TicketList", Constants.NBT.TAG_COMPOUND);
|
||||
for (int i = 0; i < ticketList.size(); i++)
|
||||
{
|
||||
NBTTagCompound ticketHolder = ticketList.getCompound(i);
|
||||
String modId = ticketHolder.getString("Owner");
|
||||
boolean isPlayer = ForgeVersion.MOD_ID.equals(modId);
|
||||
|
||||
if (!isPlayer && !ModList.get().isLoaded(modId))
|
||||
{
|
||||
LOGGER.warn(CHUNK_MANAGER, "Found chunkloading data for mod {} which is currently not available or active - it will be removed from the world save", modId);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!isPlayer && !callbacks.containsKey(modId))
|
||||
{
|
||||
LOGGER.warn(CHUNK_MANAGER, "The mod {} has registered persistent chunkloading data but doesn't seem to want to be called back with it - it will be removed from the world save", modId);
|
||||
continue;
|
||||
}
|
||||
|
||||
NBTTagList tickets = ticketHolder.getList("Tickets", Constants.NBT.TAG_COMPOUND);
|
||||
for (int j = 0; j < tickets.size(); j++)
|
||||
{
|
||||
NBTTagCompound ticket = tickets.getCompound(j);
|
||||
modId = ticket.hasKey("ModId") ? ticket.getString("ModId") : modId;
|
||||
Type type = Type.values()[ticket.getByte("Type")];
|
||||
//byte ticketChunkDepth = ticket.getByte("ChunkListDepth");
|
||||
Ticket tick = new Ticket(modId, type, world);
|
||||
if (ticket.hasKey("ModData"))
|
||||
{
|
||||
tick.modData = ticket.getCompound("ModData");
|
||||
}
|
||||
if (ticket.hasKey("Player"))
|
||||
{
|
||||
tick.player = ticket.getString("Player");
|
||||
if (!playerLoadedTickets.containsKey(tick.modId))
|
||||
{
|
||||
playerLoadedTickets.put(modId, ArrayListMultimap.create());
|
||||
}
|
||||
playerLoadedTickets.get(tick.modId).put(tick.player, tick);
|
||||
}
|
||||
else
|
||||
{
|
||||
loadedTickets.put(modId, tick);
|
||||
}
|
||||
if (type == Type.ENTITY)
|
||||
{
|
||||
tick.entityChunkX = ticket.getInt("chunkX");
|
||||
tick.entityChunkZ = ticket.getInt("chunkZ");
|
||||
UUID uuid = new UUID(ticket.getLong("PersistentIDMSB"), ticket.getLong("PersistentIDLSB"));
|
||||
// add the ticket to the "pending entity" list
|
||||
pendingEntities.put(uuid, tick);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Ticket tick : ImmutableSet.copyOf(pendingEntities.values()))
|
||||
{
|
||||
if (tick.ticketType == Type.ENTITY && tick.entity == null)
|
||||
{
|
||||
// force the world to load the entity's chunk
|
||||
// the load will come back through the loadEntity method and attach the entity
|
||||
// to the ticket
|
||||
world.getChunk(tick.entityChunkX, tick.entityChunkZ);
|
||||
}
|
||||
}
|
||||
for (Ticket tick : ImmutableSet.copyOf(pendingEntities.values()))
|
||||
{
|
||||
if (tick.ticketType == Type.ENTITY && tick.entity == null)
|
||||
{
|
||||
LOGGER.warn(CHUNK_MANAGER, "Failed to load persistent chunkloading entity {} from store.", pendingEntities.inverse().get(tick));
|
||||
loadedTickets.remove(tick.modId, tick);
|
||||
}
|
||||
}
|
||||
pendingEntities.clear();
|
||||
// send callbacks
|
||||
for (String modId : loadedTickets.keySet())
|
||||
{
|
||||
LoadingCallback loadingCallback = callbacks.get(modId);
|
||||
if (loadingCallback == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
int maxTicketLength = ForgeConfig.CHUNK.maxTickets(modId);
|
||||
List<Ticket> tickets = loadedTickets.get(modId);
|
||||
if (loadingCallback instanceof OrderedLoadingCallback)
|
||||
{
|
||||
OrderedLoadingCallback orderedLoadingCallback = (OrderedLoadingCallback) loadingCallback;
|
||||
tickets = orderedLoadingCallback.ticketsLoaded(ImmutableList.copyOf(tickets), world, maxTicketLength);
|
||||
}
|
||||
if (tickets.size() > maxTicketLength)
|
||||
{
|
||||
LOGGER.warn(CHUNK_MANAGER, "The mod {} has too many open chunkloading tickets {}. Excess will be dropped", modId, tickets.size());
|
||||
tickets.subList(maxTicketLength, tickets.size()).clear();
|
||||
}
|
||||
ForgeChunkManager.tickets.get(world).putAll(modId, tickets);
|
||||
loadingCallback.ticketsLoaded(ImmutableList.copyOf(tickets), world);
|
||||
}
|
||||
for (String modId : playerLoadedTickets.keySet())
|
||||
{
|
||||
LoadingCallback loadingCallback = callbacks.get(modId);
|
||||
if (loadingCallback == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
ListMultimap<String,Ticket> tickets = playerLoadedTickets.get(modId);
|
||||
if (loadingCallback instanceof PlayerOrderedLoadingCallback)
|
||||
{
|
||||
PlayerOrderedLoadingCallback orderedLoadingCallback = (PlayerOrderedLoadingCallback) loadingCallback;
|
||||
tickets = orderedLoadingCallback.playerTicketsLoaded(ImmutableListMultimap.copyOf(tickets), world);
|
||||
playerTickets.putAll(tickets);
|
||||
}
|
||||
ForgeChunkManager.tickets.get(world).putAll(ForgeVersion.MOD_ID, tickets.values());
|
||||
loadingCallback.ticketsLoaded(ImmutableList.copyOf(tickets.values()), world);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void unloadWorld(IWorld iworld)
|
||||
{
|
||||
if (!(iworld instanceof World)) return;
|
||||
World world = (World)iworld;
|
||||
// World save fires before this event so the chunk loading info will be done
|
||||
if (!(world instanceof WorldServer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
forcedChunks.remove(world);
|
||||
if (ForgeConfig.CHUNK.dormantChunkCacheSize.get() != 0) // only if in use
|
||||
{
|
||||
dormantChunkCache.remove(world);
|
||||
}
|
||||
// integrated server is shutting down
|
||||
if (!ServerLifecycleHooks.getCurrentServer().isServerRunning())
|
||||
{
|
||||
playerTickets.clear();
|
||||
tickets.clear();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a chunkloading callback for the supplied mod object
|
||||
*
|
||||
* @param mod The mod instance registering the callback
|
||||
* @param callback The code to call back when forced chunks are loaded
|
||||
*/
|
||||
public static void setForcedChunkLoadingCallback(Object mod, LoadingCallback callback)
|
||||
{
|
||||
ModContainer container = getContainer(mod);
|
||||
if (container == null)
|
||||
{
|
||||
LOGGER.warn(CHUNK_MANAGER, "Unable to register a callback for an unknown mod {} ({} : {})", mod, mod.getClass().getName(), Integer.toHexString(System.identityHashCode(mod)));
|
||||
return;
|
||||
}
|
||||
|
||||
callbacks.put(container.getModId(), callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Discover the available tickets for the mod in the world
|
||||
*
|
||||
* @param mod The mod that will own the tickets
|
||||
* @param world The world
|
||||
* @return The count of tickets left for the mod in the supplied world
|
||||
*/
|
||||
public static int ticketCountAvailableFor(Object mod, World world)
|
||||
{
|
||||
ModContainer container = getContainer(mod);
|
||||
if (container!=null)
|
||||
{
|
||||
String modId = container.getModId();
|
||||
int allowedCount = ForgeConfig.CHUNK.maxTickets(modId);
|
||||
return allowedCount - tickets.get(world).get(modId).size();
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static ModContainer getContainer(Object mod)
|
||||
{
|
||||
ModContainer container = ModList.get().getModContainerByObject(mod).orElse(null);
|
||||
return container;
|
||||
}
|
||||
|
||||
public static int ticketCountAvailableFor(String username)
|
||||
{
|
||||
return ForgeConfig.CHUNK.playerTicketCount.get() - playerTickets.get(username).size();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static Ticket requestPlayerTicket(Object mod, String player, World world, Type type)
|
||||
{
|
||||
ModContainer mc = getContainer(mod);
|
||||
if (mc == null)
|
||||
{
|
||||
LOGGER.error(CHUNK_MANAGER, "Failed to locate the container for mod instance {} ({} : {})", mod, mod.getClass().getName(), Integer.toHexString(System.identityHashCode(mod)));
|
||||
return null;
|
||||
}
|
||||
if (playerTickets.get(player).size() > ForgeConfig.CHUNK.playerTicketCount.get())
|
||||
{
|
||||
LOGGER.warn(CHUNK_MANAGER, "Unable to assign further chunkloading tickets to player {} (on behalf of mod {})", player, mc.getModId());
|
||||
return null;
|
||||
}
|
||||
Ticket ticket = new Ticket(mc.getModId(),type,world,player);
|
||||
playerTickets.put(player, ticket);
|
||||
tickets.get(world).put(ForgeVersion.MOD_ID, ticket);
|
||||
return ticket;
|
||||
}
|
||||
/**
|
||||
* Request a chunkloading ticket of the appropriate type for the supplied mod
|
||||
*
|
||||
* @param mod The mod requesting a ticket
|
||||
* @param world The world in which it is requesting the ticket
|
||||
* @param type The type of ticket
|
||||
* @return A ticket with which to register chunks for loading, or null if no further tickets are available
|
||||
*/
|
||||
@Nullable
|
||||
public static Ticket requestTicket(Object mod, World world, Type type)
|
||||
{
|
||||
ModContainer container = getContainer(mod);
|
||||
if (container == null)
|
||||
{
|
||||
LOGGER.error(CHUNK_MANAGER, "Failed to locate the container for mod instance {} ({} : {})", mod, mod.getClass().getName(), Integer.toHexString(System.identityHashCode(mod)));
|
||||
return null;
|
||||
}
|
||||
String modId = container.getModId();
|
||||
if (!callbacks.containsKey(modId))
|
||||
{
|
||||
LOGGER.fatal(CHUNK_MANAGER, "The mod {} has attempted to request a ticket without a listener in place", modId);
|
||||
throw new RuntimeException("Invalid ticket request");
|
||||
}
|
||||
|
||||
int allowedCount = ForgeConfig.CHUNK.maxTickets(modId);
|
||||
|
||||
if (tickets.get(world).get(modId).size() >= allowedCount)
|
||||
{
|
||||
if (!warnedMods.contains(modId))
|
||||
{
|
||||
LOGGER.info(CHUNK_MANAGER, "The mod {} has attempted to allocate a chunkloading ticket beyond it's currently allocated maximum: {}", modId, allowedCount);
|
||||
warnedMods.add(modId);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
Ticket ticket = new Ticket(modId, type, world);
|
||||
tickets.get(world).put(modId, ticket);
|
||||
|
||||
return ticket;
|
||||
}
|
||||
|
||||
/**
|
||||
* Release the ticket back to the system. This will also unforce any chunks held by the ticket so that they can be unloaded and/or stop ticking.
|
||||
*
|
||||
* @param ticket The ticket to release
|
||||
*/
|
||||
public static void releaseTicket(Ticket ticket)
|
||||
{
|
||||
if (ticket == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (ticket.isPlayerTicket() ? !playerTickets.containsValue(ticket) : !tickets.get(ticket.world).containsEntry(ticket.modId, ticket))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (ticket.requestedChunks!=null)
|
||||
{
|
||||
for (ChunkPos chunk : ImmutableSet.copyOf(ticket.requestedChunks))
|
||||
{
|
||||
unforceChunk(ticket, chunk);
|
||||
}
|
||||
}
|
||||
if (ticket.isPlayerTicket())
|
||||
{
|
||||
playerTickets.remove(ticket.player, ticket);
|
||||
tickets.get(ticket.world).remove(ForgeVersion.MOD_ID, ticket);
|
||||
}
|
||||
else
|
||||
{
|
||||
tickets.get(ticket.world).remove(ticket.modId, ticket);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Force the supplied chunk coordinate to be loaded by the supplied ticket. If the ticket's {@link Ticket#maxDepth} is exceeded, the least
|
||||
* recently registered chunk is unforced and may be unloaded.
|
||||
* It is safe to force the chunk several times for a ticket, it will not generate duplication or change the ordering.
|
||||
*
|
||||
* @param ticket The ticket registering the chunk
|
||||
* @param chunk The chunk to force
|
||||
*/
|
||||
public static void forceChunk(Ticket ticket, ChunkPos chunk)
|
||||
{
|
||||
if (ticket == null || chunk == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (ticket.ticketType == Type.ENTITY && ticket.entity == null)
|
||||
{
|
||||
throw new RuntimeException("Attempted to use an entity ticket to force a chunk, without an entity");
|
||||
}
|
||||
if (ticket.isPlayerTicket() ? !playerTickets.containsValue(ticket) : !tickets.get(ticket.world).containsEntry(ticket.modId, ticket))
|
||||
{
|
||||
LOGGER.fatal(CHUNK_MANAGER, "The mod {} attempted to force load a chunk with an invalid ticket. This is not permitted.", ticket.modId);
|
||||
return;
|
||||
}
|
||||
ticket.requestedChunks.add(chunk);
|
||||
MinecraftForge.EVENT_BUS.post(new ForceChunkEvent(ticket, chunk));
|
||||
|
||||
ImmutableSetMultimap<ChunkPos, Ticket> newMap = ImmutableSetMultimap.<ChunkPos,Ticket>builder().putAll(forcedChunks.get(ticket.world)).put(chunk, ticket).build();
|
||||
forcedChunks.put(ticket.world, newMap);
|
||||
if (ticket.maxDepth > 0 && ticket.requestedChunks.size() > ticket.maxDepth)
|
||||
{
|
||||
ChunkPos removed = ticket.requestedChunks.iterator().next();
|
||||
unforceChunk(ticket,removed);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reorganize the internal chunk list so that the chunk supplied is at the *end* of the list
|
||||
* This helps if you wish to guarantee a certain "automatic unload ordering" for the chunks
|
||||
* in the ticket list
|
||||
*
|
||||
* @param ticket The ticket holding the chunk list
|
||||
* @param chunk The chunk you wish to push to the end (so that it would be unloaded last)
|
||||
*/
|
||||
public static void reorderChunk(Ticket ticket, ChunkPos chunk)
|
||||
{
|
||||
if (ticket == null || chunk == null || !ticket.requestedChunks.contains(chunk))
|
||||
{
|
||||
return;
|
||||
}
|
||||
ticket.requestedChunks.remove(chunk);
|
||||
ticket.requestedChunks.add(chunk);
|
||||
}
|
||||
/**
|
||||
* Unforce the supplied chunk, allowing it to be unloaded and stop ticking.
|
||||
*
|
||||
* @param ticket The ticket holding the chunk
|
||||
* @param chunk The chunk to unforce
|
||||
*/
|
||||
public static void unforceChunk(Ticket ticket, ChunkPos chunk)
|
||||
{
|
||||
if (ticket == null || chunk == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
ticket.requestedChunks.remove(chunk);
|
||||
MinecraftForge.EVENT_BUS.post(new UnforceChunkEvent(ticket, chunk));
|
||||
LinkedHashMultimap<ChunkPos, Ticket> copy = LinkedHashMultimap.create(forcedChunks.get(ticket.world));
|
||||
copy.remove(chunk, ticket);
|
||||
ImmutableSetMultimap<ChunkPos, Ticket> newMap = ImmutableSetMultimap.copyOf(copy);
|
||||
forcedChunks.put(ticket.world,newMap);
|
||||
}
|
||||
|
||||
/**
|
||||
* The list of persistent chunks in the world. This set is immutable.
|
||||
* @param world
|
||||
* @return the list of persistent chunks in the world
|
||||
*/
|
||||
public static ImmutableSetMultimap<ChunkPos, Ticket> getPersistentChunksFor(World world)
|
||||
{
|
||||
return forcedChunks.containsKey(world) ? forcedChunks.get(world) : ImmutableSetMultimap.of();
|
||||
}
|
||||
|
||||
static void saveWorld(IWorld iworld)
|
||||
{
|
||||
if (!(iworld instanceof World)) return;
|
||||
World world = (World)iworld;
|
||||
// only persist persistent worlds
|
||||
if (!(world instanceof WorldServer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
WorldServer worldServer = (WorldServer) world;
|
||||
File chunkDir = worldServer.getChunkSaveLocation();
|
||||
File chunkLoaderData = new File(chunkDir, "forcedchunks.dat");
|
||||
|
||||
NBTTagCompound forcedChunkData = new NBTTagCompound();
|
||||
NBTTagList ticketList = new NBTTagList();
|
||||
forcedChunkData.setTag("TicketList", ticketList);
|
||||
|
||||
Multimap<String, Ticket> ticketSet = tickets.get(worldServer);
|
||||
if (ticketSet == null) return;
|
||||
for (String modId : ticketSet.keySet())
|
||||
{
|
||||
NBTTagCompound ticketHolder = new NBTTagCompound();
|
||||
ticketList.add(ticketHolder);
|
||||
|
||||
ticketHolder.setString("Owner", modId);
|
||||
NBTTagList tickets = new NBTTagList();
|
||||
ticketHolder.setTag("Tickets", tickets);
|
||||
|
||||
for (Ticket tick : ticketSet.get(modId))
|
||||
{
|
||||
NBTTagCompound ticket = new NBTTagCompound();
|
||||
ticket.setByte("Type", (byte) tick.ticketType.ordinal());
|
||||
ticket.setByte("ChunkListDepth", (byte) tick.maxDepth);
|
||||
if (tick.isPlayerTicket())
|
||||
{
|
||||
ticket.setString("ModId", tick.modId);
|
||||
ticket.setString("Player", tick.player);
|
||||
}
|
||||
if (tick.modData != null)
|
||||
{
|
||||
ticket.setTag("ModData", tick.modData);
|
||||
}
|
||||
if (tick.ticketType == Type.ENTITY && tick.entity != null && tick.entity.writeUnlessPassenger(new NBTTagCompound()))
|
||||
{
|
||||
ticket.setInt("chunkX", MathHelper.floor(tick.entity.chunkCoordX));
|
||||
ticket.setInt("chunkZ", MathHelper.floor(tick.entity.chunkCoordZ));
|
||||
ticket.setLong("PersistentIDMSB", tick.entity.getUniqueID().getMostSignificantBits());
|
||||
ticket.setLong("PersistentIDLSB", tick.entity.getUniqueID().getLeastSignificantBits());
|
||||
tickets.add(ticket);
|
||||
}
|
||||
else if (tick.ticketType != Type.ENTITY)
|
||||
{
|
||||
tickets.add(ticket);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Write the actual file on the IO thread rather than blocking the server thread
|
||||
ThreadedFileIOBase.getThreadedIOInstance().queueIO(() -> {
|
||||
try (DataOutputStream dataoutputstream = new DataOutputStream(new FileOutputStream(chunkLoaderData))) {
|
||||
CompressedStreamTools.write(forcedChunkData, dataoutputstream);
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
LOGGER.warn(CHUNK_MANAGER, "Unable to write forced chunk data to {} - chunkloading won't work", chunkLoaderData.getAbsolutePath(), e);
|
||||
}
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
static void loadEntity(Entity entity)
|
||||
{
|
||||
UUID id = entity.getUniqueID();
|
||||
Ticket tick = pendingEntities.get(id);
|
||||
if (tick != null)
|
||||
{
|
||||
tick.bindEntity(entity);
|
||||
pendingEntities.remove(id);
|
||||
}
|
||||
}
|
||||
|
||||
public static void putDormantChunk(long coords, Chunk chunk)
|
||||
{
|
||||
if (ForgeConfig.CHUNK.dormantChunkCacheSize.get() == 0) return; // Skip if we're not dormant caching chunks
|
||||
Cache<Long, ChunkEntry> cache = dormantChunkCache.get(chunk.getWorld());
|
||||
if (cache != null)
|
||||
{
|
||||
cache.put(coords, new ChunkEntry(chunk));
|
||||
}
|
||||
}
|
||||
|
||||
public static void storeChunkNBT(World world, IChunk ichunk, NBTTagCompound nbt)
|
||||
{
|
||||
if (ForgeConfig.CHUNK.dormantChunkCacheSize.get() == 0) return;
|
||||
|
||||
Cache<Long, ChunkEntry> cache = dormantChunkCache.get(world);
|
||||
if (cache == null) return;
|
||||
|
||||
ChunkEntry entry = cache.getIfPresent(ichunk.getPos().asLong());
|
||||
if (entry != null)
|
||||
{
|
||||
entry.nbt.setTag("Entities", nbt.getList("Entities", Constants.NBT.TAG_COMPOUND));
|
||||
entry.nbt.setTag("TileEntities", nbt.getList("TileEntities", Constants.NBT.TAG_COMPOUND));
|
||||
|
||||
if (ichunk instanceof Chunk)
|
||||
{
|
||||
Chunk chunk = (Chunk)ichunk;
|
||||
ClassInheritanceMultiMap<Entity>[] entityLists = chunk.getEntityLists();
|
||||
for (int i = 0; i < entityLists.length; ++i)
|
||||
{
|
||||
entityLists[i] = new ClassInheritanceMultiMap<>(Entity.class);
|
||||
}
|
||||
chunk.getTileEntityMap().clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static Chunk fetchDormantChunk(long coords, World world)
|
||||
{
|
||||
if (ForgeConfig.CHUNK.dormantChunkCacheSize.get() == 0) return null; // Don't bother with maps at all if its never gonna get a response
|
||||
|
||||
Cache<Long, ChunkEntry> cache = dormantChunkCache.get(world);
|
||||
if (cache == null) return null;
|
||||
|
||||
ChunkEntry entry = cache.getIfPresent(coords);
|
||||
if (entry == null) return null;
|
||||
|
||||
loadChunkEntities(entry.chunk, entry.nbt, world);
|
||||
|
||||
cache.invalidate(coords);
|
||||
return entry.chunk;
|
||||
}
|
||||
|
||||
private static void loadChunkEntities(Chunk chunk, NBTTagCompound nbt, World world)
|
||||
{
|
||||
NBTTagList entities = nbt.getList("Entities", Constants.NBT.TAG_COMPOUND);
|
||||
for (int i = 0; i < entities.size(); ++i)
|
||||
{
|
||||
AnvilChunkLoader.readChunkEntity(entities.getCompound(i), world, chunk);
|
||||
chunk.setHasEntities(true);
|
||||
}
|
||||
|
||||
NBTTagList tileEntities = nbt.getList("TileEntities", Constants.NBT.TAG_COMPOUND);
|
||||
for (int i = 0; i < tileEntities.size(); ++i)
|
||||
{
|
||||
TileEntity tileEntity = TileEntity.create(tileEntities.getCompound(i));
|
||||
if (tileEntity != null) chunk.addTileEntity(tileEntity);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -186,103 +186,6 @@ public class ForgeConfig
|
|||
SERVER = specPair.getLeft();
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static final ForgeConfigSpec.Builder CHUNK_BUILDER = new ForgeConfigSpec.Builder();
|
||||
|
||||
public static final Chunk CHUNK = new Chunk(CHUNK_BUILDER);
|
||||
|
||||
public static class Chunk {
|
||||
|
||||
public final BooleanValue enable;
|
||||
|
||||
public final IntValue chunksPerTicket;
|
||||
|
||||
public final IntValue maxTickets;
|
||||
|
||||
public final IntValue playerTicketCount;
|
||||
|
||||
public final IntValue dormantChunkCacheSize;
|
||||
|
||||
public final BooleanValue asyncChunkLoading;
|
||||
|
||||
private final ForgeConfigSpec chunkSpec = new ForgeConfigSpec.Builder()
|
||||
.define("modid", "forge").next()
|
||||
.defineInRange("maxTickets", 200, 0, Integer.MAX_VALUE).next()
|
||||
.defineInRange("chunksPerTicket", 25, 0, Integer.MAX_VALUE).next()
|
||||
.build();
|
||||
|
||||
private final CommentedConfig modCfgDefault = CommentedConfig.inMemory();
|
||||
|
||||
|
||||
Chunk(ForgeConfigSpec.Builder builder) {
|
||||
builder.comment("Default configuration for Forge chunk loading control")
|
||||
.push("defaults");
|
||||
|
||||
enable = builder
|
||||
.comment("Allow mod overrides, false will use default for everything.")
|
||||
.translation("forge.configgui.enableModOverrides")
|
||||
.define("enable", true);
|
||||
|
||||
chunksPerTicket = builder
|
||||
.comment("The default maximum number of chunks a mod can force, per ticket,",
|
||||
"for a mod without an override. This is the maximum number of chunks a single ticket can force.")
|
||||
.translation("forge.configgui.maximumChunksPerTicket")
|
||||
.defineInRange("chunksPerTicket", 25, 0, Integer.MAX_VALUE);
|
||||
|
||||
maxTickets = builder
|
||||
.comment("The default maximum ticket count for a mod which does not have an override",
|
||||
"in this file. This is the number of chunk loading requests a mod is allowed to make.")
|
||||
.translation("forge.configgui.maximumTicketCount")
|
||||
.defineInRange("maxTickets", 200, 0, Integer.MAX_VALUE);
|
||||
|
||||
playerTicketCount = builder
|
||||
.comment("The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.")
|
||||
.translation("forge.configgui.playerTicketCount")
|
||||
.defineInRange("playerTicketCount", 500, 0, Integer.MAX_VALUE);
|
||||
|
||||
dormantChunkCacheSize = builder
|
||||
.comment("Unloaded chunks can first be kept in a dormant cache for quicker loading times. Specify the size (in chunks) of that cache here")
|
||||
.translation("forge.configgui.dormantChunkCacheSize")
|
||||
.defineInRange("dormantChunkCacheSize", 0, 0, Integer.MAX_VALUE);
|
||||
|
||||
asyncChunkLoading = builder
|
||||
.comment("Load chunks asynchronously for players, reducing load on the server thread.",
|
||||
"Can be disabled to help troubleshoot chunk loading issues.")
|
||||
.translation("forge.configgui.asyncChunkLoading")
|
||||
.define("asyncChunkLoading", true);
|
||||
|
||||
chunkSpec.correct(modCfgDefault);
|
||||
builder.pop();
|
||||
}
|
||||
|
||||
private final ForgeConfigSpec.ConfigValue<List<? extends CommentedConfig>> mods = CHUNK_BUILDER
|
||||
.defineList("mods", Lists.newArrayList(modCfgDefault), o -> {
|
||||
if (!(o instanceof CommentedConfig)) return false;
|
||||
return chunkSpec.isCorrect((CommentedConfig) o);
|
||||
});
|
||||
|
||||
private int getByMod(ForgeConfigSpec.ConfigValue<Integer> def, String name, String modid) {
|
||||
if (!enable.get() || modid == null)
|
||||
return def.get();
|
||||
|
||||
return mods.get().stream().filter(c -> modid.equals(c.get("modid"))).findFirst()
|
||||
.map(c -> c.<Integer>get(name))
|
||||
.orElseGet(def::get);
|
||||
}
|
||||
|
||||
public int maxTickets(@Nullable String modid) {
|
||||
return getByMod(maxTickets, "maxTickets", modid);
|
||||
}
|
||||
|
||||
public int chunksPerTicket(@Nullable String modid) {
|
||||
return getByMod(chunksPerTicket, "chunksPerTicket", modid);
|
||||
}
|
||||
}
|
||||
|
||||
public static final ForgeConfigSpec chunk_spec = CHUNK_BUILDER.build();
|
||||
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onLoad(final ModConfig.Loading configEvent) {
|
||||
LogManager.getLogger().debug(FORGEMOD, "Loaded forge config file {}", configEvent.getConfig().getFileName());
|
||||
|
|
|
@ -40,11 +40,6 @@ public class ForgeInternalHandler
|
|||
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
public void onEntityJoinWorld(EntityJoinWorldEvent event)
|
||||
{
|
||||
if (!event.getWorld().isRemote)
|
||||
{
|
||||
ForgeChunkManager.loadEntity(event.getEntity());
|
||||
}
|
||||
|
||||
Entity entity = event.getEntity();
|
||||
if (entity.getClass().equals(EntityItem.class))
|
||||
{
|
||||
|
@ -65,22 +60,10 @@ public class ForgeInternalHandler
|
|||
}
|
||||
}
|
||||
|
||||
@net.minecraftforge.eventbus.api.SubscribeEvent(priority = net.minecraftforge.eventbus.api.EventPriority.HIGHEST)
|
||||
public void onDimensionLoad(WorldEvent.Load event)
|
||||
{
|
||||
ForgeChunkManager.loadWorld(event.getWorld());
|
||||
}
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
public void onDimensionSave(WorldEvent.Save event)
|
||||
{
|
||||
ForgeChunkManager.saveWorld(event.getWorld());
|
||||
}
|
||||
|
||||
@net.minecraftforge.eventbus.api.SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
public void onDimensionUnload(WorldEvent.Unload event)
|
||||
{
|
||||
ForgeChunkManager.unloadWorld(event.getWorld());
|
||||
if (event.getWorld() instanceof WorldServer)
|
||||
FakePlayerFactory.unloadWorld((WorldServer) event.getWorld());
|
||||
}
|
||||
|
|
|
@ -98,20 +98,6 @@ public class ForgeMod implements WorldPersistenceHooks.WorldPersistenceHook
|
|||
ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, ForgeConfig.clientSpec);
|
||||
ModLoadingContext.get().registerConfig(ModConfig.Type.SERVER, ForgeConfig.serverSpec);
|
||||
modEventBus.register(ForgeConfig.class);
|
||||
loadConfig(ForgeConfig.chunk_spec, FMLPaths.CONFIGDIR.get().resolve("forge_chunks.toml"));
|
||||
}
|
||||
|
||||
private void loadConfig(ForgeConfigSpec spec, Path path) {
|
||||
LOGGER.debug(FORGEMOD, "Loading config file {}", path);
|
||||
final CommentedFileConfig configData = CommentedFileConfig.builder(path)
|
||||
.sync()
|
||||
.autosave()
|
||||
.writingMode(WritingMode.REPLACE)
|
||||
.build();
|
||||
LOGGER.debug(FORGEMOD, "Built TOML config for {}", path.toString());
|
||||
configData.load();
|
||||
LOGGER.debug(FORGEMOD, "Loaded TOML config file {}", path.toString());
|
||||
spec.setConfig(configData);
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
Loading…
Reference in a new issue