Make FML Gui classes use GlStateManager. Closes FML#615
This commit is contained in:
parent
20ea3bc0ce
commit
38a85280de
|
@ -30,6 +30,7 @@ import net.minecraft.client.gui.FontRenderer;
|
|||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.gui.GuiTextField;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.client.renderer.texture.DynamicTexture;
|
||||
|
@ -287,7 +288,7 @@ public class GuiModList extends GuiScreen
|
|||
int offset = this.listWidth + 20;
|
||||
if (selectedMod != null)
|
||||
{
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GlStateManager.enableBlend();
|
||||
if (!selectedMod.getMetadata().autogenerated)
|
||||
{
|
||||
configModButton.visible = true;
|
||||
|
@ -298,7 +299,7 @@ public class GuiModList extends GuiScreen
|
|||
String logoFile = selectedMod.getMetadata().logoFile;
|
||||
if (!logoFile.isEmpty())
|
||||
{
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
TextureManager tm = mc.getTextureManager();
|
||||
IResourcePack pack = FMLClientHandler.instance().getResourcePackFor(selectedMod.getModId());
|
||||
try
|
||||
|
@ -413,7 +414,7 @@ public class GuiModList extends GuiScreen
|
|||
configModButton.visible = false;
|
||||
disableModButton.visible = false;
|
||||
}
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -17,6 +17,7 @@ import java.util.List;
|
|||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.Gui;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
|
@ -272,10 +273,10 @@ public abstract class GuiScrollingList
|
|||
}
|
||||
else
|
||||
{
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_FOG);
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.disableFog();
|
||||
this.client.renderEngine.bindTexture(Gui.optionsBackground);
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
float var17 = 32.0F;
|
||||
worldr.startDrawingQuads();
|
||||
worldr.setColorOpaque_I(2105376);
|
||||
|
@ -306,8 +307,8 @@ public abstract class GuiScrollingList
|
|||
{
|
||||
var14 = boxLeft;
|
||||
int var15 = boxRight;
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.disableTexture2D();
|
||||
worldr.startDrawingQuads();
|
||||
worldr.setColorOpaque_I(8421504);
|
||||
worldr.addVertexWithUV((double)var14, (double)(var19 + var13 + 2), 0.0D, 0.0D, 1.0D);
|
||||
|
@ -320,29 +321,29 @@ public abstract class GuiScrollingList
|
|||
worldr.addVertexWithUV((double)(var15 - 1), (double)(var19 - 1), 0.0D, 1.0D, 0.0D);
|
||||
worldr.addVertexWithUV((double)(var14 + 1), (double)(var19 - 1), 0.0D, 0.0D, 0.0D);
|
||||
tess.draw();
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GlStateManager.enableTexture2D();
|
||||
}
|
||||
|
||||
this.drawSlot(var11, boxRight, var19, var13, tess);
|
||||
}
|
||||
}
|
||||
|
||||
GL11.glDisable(GL11.GL_DEPTH_TEST);
|
||||
byte var20 = 4;
|
||||
GlStateManager.disableDepth();
|
||||
byte border = 4;
|
||||
if (this.client.theWorld == null)
|
||||
{
|
||||
this.overlayBackground(0, this.top, 255, 255);
|
||||
this.overlayBackground(this.bottom, this.listHeight, 255, 255);
|
||||
}
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GL11.glDisable(GL11.GL_ALPHA_TEST);
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GlStateManager.disableAlpha();
|
||||
GlStateManager.shadeModel(GL11.GL_SMOOTH);
|
||||
GlStateManager.disableTexture2D();
|
||||
worldr.startDrawingQuads();
|
||||
worldr.setColorRGBA_I(0, 0);
|
||||
worldr.addVertexWithUV((double)this.left, (double)(this.top + var20), 0.0D, 0.0D, 1.0D);
|
||||
worldr.addVertexWithUV((double)this.right, (double)(this.top + var20), 0.0D, 1.0D, 1.0D);
|
||||
worldr.addVertexWithUV((double)this.left, (double)(this.top + border), 0.0D, 0.0D, 1.0D);
|
||||
worldr.addVertexWithUV((double)this.right, (double)(this.top + border), 0.0D, 1.0D, 1.0D);
|
||||
worldr.setColorRGBA_I(0, 255);
|
||||
worldr.addVertexWithUV((double)this.right, (double)this.top, 0.0D, 1.0D, 0.0D);
|
||||
worldr.addVertexWithUV((double)this.left, (double)this.top, 0.0D, 0.0D, 0.0D);
|
||||
|
@ -352,8 +353,8 @@ public abstract class GuiScrollingList
|
|||
worldr.addVertexWithUV((double)this.left, (double)this.bottom, 0.0D, 0.0D, 1.0D);
|
||||
worldr.addVertexWithUV((double)this.right, (double)this.bottom, 0.0D, 1.0D, 1.0D);
|
||||
worldr.setColorRGBA_I(0, 0);
|
||||
worldr.addVertexWithUV((double)this.right, (double)(this.bottom - var20), 0.0D, 1.0D, 0.0D);
|
||||
worldr.addVertexWithUV((double)this.left, (double)(this.bottom - var20), 0.0D, 0.0D, 0.0D);
|
||||
worldr.addVertexWithUV((double)this.right, (double)(this.bottom - border), 0.0D, 1.0D, 0.0D);
|
||||
worldr.addVertexWithUV((double)this.left, (double)(this.bottom - border), 0.0D, 0.0D, 0.0D);
|
||||
tess.draw();
|
||||
var19 = this.getContentHeight() - (this.bottom - this.top - 4);
|
||||
|
||||
|
@ -402,10 +403,10 @@ public abstract class GuiScrollingList
|
|||
}
|
||||
|
||||
this.func_27257_b(mouseX, mouseY);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
GL11.glEnable(GL11.GL_ALPHA_TEST);
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.shadeModel(GL11.GL_FLAT);
|
||||
GlStateManager.enableAlpha();
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
|
||||
private void overlayBackground(int p_22239_1_, int p_22239_2_, int p_22239_3_, int p_22239_4_)
|
||||
|
@ -413,7 +414,7 @@ public abstract class GuiScrollingList
|
|||
Tessellator var5 = Tessellator.getInstance();
|
||||
WorldRenderer worldr = var5.getWorldRenderer();
|
||||
this.client.renderEngine.bindTexture(Gui.optionsBackground);
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
float var6 = 32.0F;
|
||||
worldr.startDrawingQuads();
|
||||
worldr.setColorRGBA_I(4210752, p_22239_4_);
|
||||
|
@ -435,11 +436,11 @@ public abstract class GuiScrollingList
|
|||
float f5 = (float)(par6 >> 16 & 255) / 255.0F;
|
||||
float f6 = (float)(par6 >> 8 & 255) / 255.0F;
|
||||
float f7 = (float)(par6 & 255) / 255.0F;
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glDisable(GL11.GL_ALPHA_TEST);
|
||||
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.disableAlpha();
|
||||
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||
GlStateManager.shadeModel(GL11.GL_SMOOTH);
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
|
||||
worldrenderer.startDrawingQuads();
|
||||
|
@ -450,9 +451,9 @@ public abstract class GuiScrollingList
|
|||
worldrenderer.addVertex((double)par1, (double)par4, 0.0D);
|
||||
worldrenderer.addVertex((double)par3, (double)par4, 0.0D);
|
||||
tessellator.draw();
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
GL11.glEnable(GL11.GL_ALPHA_TEST);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GlStateManager.shadeModel(GL11.GL_FLAT);
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.enableAlpha();
|
||||
GlStateManager.enableTexture2D();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
package net.minecraftforge.fml.client.config;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
|
@ -96,7 +97,7 @@ public class GuiSlider extends GuiButtonExt
|
|||
updateSlider();
|
||||
}
|
||||
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
this.drawTexturedModalRect(this.xPosition + (int)(this.sliderValue * (float)(this.width - 8)), this.yPosition, 0, 66, 4, 20);
|
||||
this.drawTexturedModalRect(this.xPosition + (int)(this.sliderValue * (float)(this.width - 8)) + 4, this.yPosition, 196, 66, 4, 20);
|
||||
}
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
package net.minecraftforge.fml.client.config;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
|
@ -69,12 +70,12 @@ public class GuiUnicodeGlyphButton extends GuiButtonExt
|
|||
strWidth = mc.fontRendererObj.getStringWidth(buttonText);
|
||||
totalWidth = glyphWidth + strWidth;
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(glyphScale, glyphScale, 1.0F);
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.scale(glyphScale, glyphScale, 1.0F);
|
||||
this.drawCenteredString(mc.fontRendererObj, glyph,
|
||||
(int) (((this.xPosition + (this.width / 2) - (strWidth / 2)) / glyphScale) - (glyphWidth / (2 * glyphScale)) + 2),
|
||||
(int) (((this.yPosition + ((this.height - 8) / glyphScale) / 2) - 1) / glyphScale), color);
|
||||
GL11.glPopMatrix();
|
||||
GlStateManager.popMatrix();
|
||||
|
||||
this.drawCenteredString(mc.fontRendererObj, buttonText, (int) (this.xPosition + (this.width / 2) + (glyphWidth / glyphScale)),
|
||||
this.yPosition + (this.height - 8) / 2, color);
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
package net.minecraftforge.fml.client.config;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
|
@ -133,10 +134,9 @@ public class GuiUtils
|
|||
public static void drawContinuousTexturedBox(int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
|
||||
int topBorder, int bottomBorder, int leftBorder, int rightBorder, float zLevel)
|
||||
{
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||
|
||||
int fillerWidth = textureWidth - leftBorder - rightBorder;
|
||||
int fillerHeight = textureHeight - topBorder - bottomBorder;
|
||||
|
|
Loading…
Reference in New Issue