Allow for MapDecoration to use alternate rendering, for example a custom spritesheet (#4027)
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@ -0,0 +1,11 @@
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--- ../src-base/minecraft/net/minecraft/client/gui/MapItemRenderer.java
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+++ ../src-work/minecraft/net/minecraft/client/gui/MapItemRenderer.java
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@@ -139,6 +139,8 @@
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{
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if (!p_148237_1_ || mapdecoration.func_191180_f())
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{
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+ if (mapdecoration.render(k)) { k++; continue; }
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+ MapItemRenderer.this.field_148251_b.func_110577_a(MapItemRenderer.field_148253_a); // Rebind in case custom render changes it
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GlStateManager.func_179094_E();
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GlStateManager.func_179109_b(0.0F + (float)mapdecoration.func_176112_b() / 2.0F + 64.0F, 0.0F + (float)mapdecoration.func_176113_c() / 2.0F + 64.0F, -0.02F);
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GlStateManager.func_179114_b((float)(mapdecoration.func_176111_d() * 360) / 16.0F, 0.0F, 0.0F, 1.0F);
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@ -0,0 +1,20 @@
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--- ../src-base/minecraft/net/minecraft/world/storage/MapDecoration.java
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+++ ../src-work/minecraft/net/minecraft/world/storage/MapDecoration.java
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@@ -92,6 +92,17 @@
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return i;
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}
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+ /**
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+ * Renders this decoration, useful for custom sprite sheets.
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+ * @param index The index of this icon in the MapData's list. Used by vanilla to offset the Z-coordinate to prevent Z-fighting
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+ * @return false to run vanilla logic for this decoration, true to skip it
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+ */
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+ @SideOnly(Side.CLIENT)
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+ public boolean render(int index)
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+ {
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+ return false;
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+ }
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+
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public static enum Type
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{
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PLAYER(false),
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