Fix javac compile issues.

This commit is contained in:
LexManos 2019-02-14 15:21:28 -08:00
parent ca72710937
commit 2f547c8c56

View file

@ -53,8 +53,8 @@ public class ForgeRegistries
public static final IForgeRegistry<PotionType> POTION_TYPES = RegistryManager.ACTIVE.getRegistry(PotionType.class);
public static final IForgeRegistry<Enchantment> ENCHANTMENTS = RegistryManager.ACTIVE.getRegistry(Enchantment.class);
public static final IForgeRegistry<VillagerProfession> VILLAGER_PROFESSIONS = RegistryManager.ACTIVE.getRegistry(VillagerProfession.class);
public static final IForgeRegistry<EntityType<?>> ENTITIES = RegistryManager.ACTIVE.getRegistry(EntityType.class);
public static final IForgeRegistry<TileEntityType<?>> TILE_ENTITIES = RegistryManager.ACTIVE.getRegistry(TileEntityType.class);
public static final IForgeRegistry<EntityType<?>> ENTITIES = (IForgeRegistry)RegistryManager.ACTIVE.getRegistry(EntityType.class); //Untyped casys needed to fix javac issues.
public static final IForgeRegistry<TileEntityType<?>> TILE_ENTITIES = (IForgeRegistry)RegistryManager.ACTIVE.getRegistry(TileEntityType.class);
public static final IForgeRegistry<ModDimension> MOD_DIMENSIONS = RegistryManager.ACTIVE.getRegistry(ModDimension.class);
/**
* This function is just to make sure static inializers in other classes have run and setup their registries before we query them.