Fix missed modeldata passing in BlockModelRenderer (#6442)

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Vincent Lee 2020-02-14 15:33:27 -06:00 committed by GitHub
parent e95ba8a3dc
commit 2c4042c17c
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@ -95,7 +95,7 @@
p_228800_4_.func_227890_a_(p_228800_5_, p_228800_6_, new float[]{p_228800_7_, p_228800_8_, p_228800_9_, p_228800_10_}, f, f1, f2, new int[]{p_228800_11_, p_228800_12_, p_228800_13_, p_228800_14_}, p_228800_15_, true); p_228800_4_.func_227890_a_(p_228800_5_, p_228800_6_, new float[]{p_228800_7_, p_228800_8_, p_228800_9_, p_228800_10_}, f, f1, f2, new int[]{p_228800_11_, p_228800_12_, p_228800_13_, p_228800_14_}, p_228800_15_, true);
} }
@@ -208,7 +230,11 @@ @@ -208,17 +230,21 @@
} }
@ -107,3 +107,15 @@
Random random = new Random(); Random random = new Random();
long i = 42L; long i = 42L;
for(Direction direction : Direction.values()) {
random.setSeed(42L);
- func_228803_a_(p_228804_1_, p_228804_2_, p_228804_5_, p_228804_6_, p_228804_7_, p_228804_4_.func_200117_a(p_228804_3_, direction, random), p_228804_8_, p_228804_9_);
+ func_228803_a_(p_228804_1_, p_228804_2_, p_228804_5_, p_228804_6_, p_228804_7_, p_228804_4_.getQuads(p_228804_3_, direction, random, modelData), p_228804_8_, p_228804_9_);
}
random.setSeed(42L);
- func_228803_a_(p_228804_1_, p_228804_2_, p_228804_5_, p_228804_6_, p_228804_7_, p_228804_4_.func_200117_a(p_228804_3_, (Direction)null, random), p_228804_8_, p_228804_9_);
+ func_228803_a_(p_228804_1_, p_228804_2_, p_228804_5_, p_228804_6_, p_228804_7_, p_228804_4_.getQuads(p_228804_3_, (Direction)null, random, modelData), p_228804_8_, p_228804_9_);
}
private static void func_228803_a_(MatrixStack.Entry p_228803_0_, IVertexBuilder p_228803_1_, float p_228803_2_, float p_228803_3_, float p_228803_4_, List<BakedQuad> p_228803_5_, int p_228803_6_, int p_228803_7_) {