Remove erronious double call to PlayerDestroyItemEvent
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parent
be6667f733
commit
2bdcc3a23a
1 changed files with 4 additions and 8 deletions
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@ -115,11 +115,7 @@
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if (var7 != null)
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{
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@@ -275,9 +321,11 @@
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if (var7.stackSize == 0)
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{
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this.thisPlayerMP.destroyCurrentEquippedItem();
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+ MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(thisPlayerMP, var7));
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@@ -278,6 +324,7 @@
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}
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}
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@ -127,7 +123,7 @@
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if (var6 && var8)
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{
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Block.blocksList[var4].harvestBlock(this.theWorld, this.thisPlayerMP, par1, par2, par3, var5);
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@@ -318,6 +366,7 @@
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@@ -318,6 +365,7 @@
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if (var6.stackSize == 0)
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{
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par1EntityPlayer.inventory.mainInventory[par1EntityPlayer.inventory.currentItem] = null;
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@ -135,7 +131,7 @@
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}
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if (!par1EntityPlayer.isUsingItem())
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@@ -335,29 +384,56 @@
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@@ -335,29 +383,56 @@
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*/
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public boolean activateBlockOrUseItem(EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
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{
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@ -214,7 +210,7 @@
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}
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/**
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@@ -367,4 +443,13 @@
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@@ -367,4 +442,13 @@
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{
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this.theWorld = par1WorldServer;
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}
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