PlayerManager updated.
This commit is contained in:
parent
3839d33770
commit
28ae283b96
3 changed files with 120 additions and 229 deletions
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@ -1,10 +1,121 @@
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--- ../src-base/minecraft/net/minecraft/server/management/PlayerManager.java
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--- ../src-base/minecraft/net/minecraft/server/management/PlayerManager.java
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+++ ../src-work/minecraft/net/minecraft/server/management/PlayerManager.java
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+++ ../src-work/minecraft/net/minecraft/server/management/PlayerManager.java
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@@ -338,6 +338,7 @@
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@@ -468,11 +468,18 @@
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int i1 = this.field_72698_e;
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private int field_187288_h;
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int j1 = i - k;
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private long field_187289_i;
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int k1 = j - l;
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private boolean field_187290_j;
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+ List<ChunkCoordIntPair> chunksToLoad = Lists.newArrayList();
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+ private Runnable loadedRunnable = new Runnable()
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+ {
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+ public void run()
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+ {
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+ PlayerInstance.this.field_187286_f = PlayerManager.this.func_72688_a().func_72863_F().func_186028_c(PlayerInstance.this.field_187284_d.field_77276_a, PlayerInstance.this.field_187284_d.field_77275_b);
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+ }
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+ };
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if (j1 != 0 || k1 != 0)
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public PlayerInstance(int p_i1518_2_, int p_i1518_3_)
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{
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this.field_187284_d = new ChunkCoordIntPair(p_i1518_2_, p_i1518_3_);
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- this.field_187286_f = PlayerManager.this.func_72688_a().func_72863_F().func_186028_c(p_i1518_2_, p_i1518_3_);
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+ PlayerManager.this.func_72688_a().func_72863_F().loadChunk(p_i1518_2_, p_i1518_3_, this.loadedRunnable);
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}
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public ChunkCoordIntPair func_187264_a()
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@@ -506,6 +513,20 @@
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{
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if (this.field_187283_c.contains(p_187277_1_))
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{
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{
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+ // If we haven't loaded yet don't load the chunk just so we can clean it up
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+ if (this.field_187286_f == null)
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+ {
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+ this.field_187283_c.remove(p_187277_1_);
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+
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+ if (this.field_187283_c.isEmpty())
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+ {
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+ net.minecraftforge.common.chunkio.ChunkIOExecutor.dropQueuedChunkLoad(PlayerManager.this.func_72688_a(), this.field_187284_d.field_77276_a, this.field_187284_d.field_77275_b, this.loadedRunnable);
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+ PlayerManager.this.func_187305_b(this);
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+ }
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+
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+ return;
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+ }
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+
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if (this.field_187290_j)
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{
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p_187277_1_.field_71135_a.func_147359_a(new SPacketUnloadChunk(this.field_187284_d.field_77276_a, this.field_187284_d.field_77275_b));
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@@ -513,6 +534,8 @@
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this.field_187283_c.remove(p_187277_1_);
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+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.world.ChunkWatchEvent.UnWatch(this.field_187284_d, p_187277_1_));
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+
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if (this.field_187283_c.isEmpty())
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{
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PlayerManager.this.func_187305_b(this);
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@@ -625,7 +648,7 @@
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this.field_187288_h |= 1 << (p_187265_2_ >> 4);
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- if (this.field_187287_g < 64)
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+ //Forge; Cache everything, so always run
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{
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short short1 = (short)(p_187265_1_ << 12 | p_187265_3_ << 8 | p_187265_2_);
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@@ -637,6 +660,8 @@
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}
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}
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+ if (this.field_187287_g == this.field_187285_e.length)
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+ this.field_187285_e = java.util.Arrays.copyOf(this.field_187285_e, this.field_187285_e.length << 1);
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this.field_187285_e[this.field_187287_g++] = short1;
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}
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}
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@@ -653,6 +678,7 @@
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}
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}
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+ @SuppressWarnings("unused")
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public void func_187280_d()
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{
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if (this.field_187290_j && this.field_187286_f != null)
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@@ -666,18 +692,20 @@
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int k = (this.field_187285_e[0] >> 8 & 15) + this.field_187284_d.field_77275_b * 16;
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BlockPos blockpos = new BlockPos(i, j, k);
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this.func_187267_a(new SPacketBlockChange(PlayerManager.this.func_72688_a(), blockpos));
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+ net.minecraft.block.state.IBlockState state = PlayerManager.this.func_72688_a().func_180495_p(blockpos);
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- if (PlayerManager.this.func_72688_a().func_180495_p(blockpos).func_177230_c().func_149716_u())
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+ if (state.func_177230_c().hasTileEntity(state))
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{
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this.func_187273_a(PlayerManager.this.func_72688_a().func_175625_s(blockpos));
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}
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}
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- else if (this.field_187287_g == 64)
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+ else if (this.field_187287_g >= net.minecraftforge.common.ForgeModContainer.clumpingThreshold)
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{
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int i1 = this.field_187284_d.field_77276_a * 16;
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int k1 = this.field_187284_d.field_77275_b * 16;
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this.func_187267_a(new SPacketChunkData(this.field_187286_f, false, this.field_187288_h));
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+ if (false) // Forge: Grabs ALL the tile entities, costly on a modded server, only send needed ones
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for (int i2 = 0; i2 < 16; ++i2)
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{
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if ((this.field_187288_h & 1 << i2) != 0)
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@@ -695,15 +723,17 @@
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else
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{
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this.func_187267_a(new SPacketMultiBlockChange(this.field_187287_g, this.field_187285_e, this.field_187286_f));
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-
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+ }
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+ { // Forge: Send only the tile entities that are updated, Adding this brace lets us keep the indent and the patch small
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for (int j1 = 0; j1 < this.field_187287_g; ++j1)
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{
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int l1 = (this.field_187285_e[j1] >> 12 & 15) + this.field_187284_d.field_77276_a * 16;
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int j2 = this.field_187285_e[j1] & 255;
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int l2 = (this.field_187285_e[j1] >> 8 & 15) + this.field_187284_d.field_77275_b * 16;
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BlockPos blockpos1 = new BlockPos(l1, j2, l2);
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+ net.minecraft.block.state.IBlockState state = PlayerManager.this.func_72688_a().func_180495_p(blockpos1);
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- if (PlayerManager.this.func_72688_a().func_180495_p(blockpos1).func_177230_c().func_149716_u())
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+ if (state.func_177230_c().hasTileEntity(state))
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{
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this.func_187273_a(PlayerManager.this.func_72688_a().func_175625_s(blockpos1));
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}
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@ -1,223 +0,0 @@
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++++ REJECTED PATCH 1
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int j = (int)player.posZ >> 4;
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player.managedPosX = player.posX;
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player.managedPosZ = player.posZ;
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+ // Load nearby chunks first
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+ List<ChunkCoordIntPair> chunkList = Lists.newArrayList();
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for (int k = i - this.playerViewRadius; k <= i + this.playerViewRadius; ++k)
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{
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for (int l = j - this.playerViewRadius; l <= j + this.playerViewRadius; ++l)
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{
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- this.getPlayerInstance(k, l, true).addPlayer(player);
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+ chunkList.add(new ChunkCoordIntPair(k, l));
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}
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}
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+ java.util.Collections.sort(chunkList, new net.minecraftforge.common.util.ChunkCoordComparator(player));
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+
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+ for (ChunkCoordIntPair pair : chunkList)
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+ {
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+ this.getPlayerInstance(pair.chunkXPos, pair.chunkZPos, true).addPlayer(player);
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+ }
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+
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this.players.add(player);
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this.filterChunkLoadQueue(player);
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}
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++++ END PATCH
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++++ REJECTED PATCH 3
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{
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if (!this.overlaps(l1, i2, k, l, i1))
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{
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- this.getPlayerInstance(l1, i2, true).addPlayer(player);
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+ chunksToLoad.add(new ChunkCoordIntPair(l1, i2));
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}
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if (!this.overlaps(l1 - j1, i2 - k1, i, j, i1))
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++++ END PATCH
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++++ REJECTED PATCH 4
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this.filterChunkLoadQueue(player);
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player.managedPosX = player.posX;
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player.managedPosZ = player.posZ;
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+ // send nearest chunks first
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+ java.util.Collections.sort(chunksToLoad, new net.minecraftforge.common.util.ChunkCoordComparator(player));
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+
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+ for (ChunkCoordIntPair pair : chunksToLoad)
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+ {
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+ this.getPlayerInstance(pair.chunkXPos, pair.chunkZPos, true).addPlayer(player);
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+ }
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+
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+ if (i1 > 1 || i1 < -1 || j1 > 1 || j1 < -1)
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+ {
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+ java.util.Collections.sort(player.loadedChunks, new net.minecraftforge.common.util.ChunkCoordComparator(player));
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+ }
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}
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}
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}
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++++ END PATCH
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++++ REJECTED PATCH 5
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private int numBlocksToUpdate;
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private int flagsYAreasToUpdate;
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private long previousWorldTime;
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+ private final java.util.HashMap<EntityPlayerMP, Runnable> players = new java.util.HashMap<EntityPlayerMP, Runnable>();
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+ private boolean loaded = false;
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+ private Runnable loadedRunnable = new Runnable()
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+ {
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+ public void run()
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+ {
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+ PlayerInstance.this.loaded = true;
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+ }
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+ };
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public PlayerInstance(int chunkX, int chunkZ)
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{
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this.chunkCoords = new ChunkCoordIntPair(chunkX, chunkZ);
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- PlayerManager.this.getWorldServer().theChunkProviderServer.loadChunk(chunkX, chunkZ);
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+ PlayerManager.this.getWorldServer().theChunkProviderServer.loadChunk(chunkX, chunkZ, this.loadedRunnable);
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}
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public void addPlayer(EntityPlayerMP player)
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++++ END PATCH
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++++ REJECTED PATCH 6
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}
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this.playersWatchingChunk.add(player);
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+ Runnable playerRunnable = null;
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+ if (this.loaded)
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+ {
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player.loadedChunks.add(this.chunkCoords);
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+ }
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+ else
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+ {
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+ final EntityPlayerMP tmp = player;
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+ playerRunnable = new Runnable()
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+ {
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+ public void run()
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+ {
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+ tmp.loadedChunks.add(PlayerInstance.this.chunkCoords);
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+ }
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+ };
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+ PlayerManager.this.getWorldServer().theChunkProviderServer.loadChunk(this.chunkCoords.chunkXPos, this.chunkCoords.chunkZPos, playerRunnable);
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+ }
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+ this.players.put(player, playerRunnable);
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}
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}
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++++ END PATCH
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++++ REJECTED PATCH 7
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{
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if (this.playersWatchingChunk.contains(player))
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{
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+ // If we haven't loaded yet don't load the chunk just so we can clean it up
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+ if (!this.loaded)
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+ {
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+ net.minecraftforge.common.chunkio.ChunkIOExecutor.dropQueuedChunkLoad(PlayerManager.this.getWorldServer(), this.chunkCoords.chunkXPos, this.chunkCoords.chunkZPos, this.players.get(player));
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+ this.playersWatchingChunk.remove(player);
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+ this.players.remove(player);
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+
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+ if (this.playersWatchingChunk.isEmpty())
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+ {
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+ net.minecraftforge.common.chunkio.ChunkIOExecutor.dropQueuedChunkLoad(PlayerManager.this.getWorldServer(), this.chunkCoords.chunkXPos, this.chunkCoords.chunkZPos, this.loadedRunnable);
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+ long i = (long) this.chunkCoords.chunkXPos + 2147483647L | (long) this.chunkCoords.chunkZPos + 2147483647L << 32;
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+ PlayerManager.this.playerInstances.remove(i);
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+ PlayerManager.this.playerInstanceList.remove(this);
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+ }
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+
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+ return;
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+ }
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+
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Chunk chunk = PlayerManager.this.theWorldServer.getChunkFromChunkCoords(this.chunkCoords.chunkXPos, this.chunkCoords.chunkZPos);
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if (chunk.isPopulated())
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++++ END PATCH
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++++ REJECTED PATCH 8
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player.playerNetServerHandler.sendPacket(new S21PacketChunkData(chunk, true, 0));
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}
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+ this.players.remove(player);
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this.playersWatchingChunk.remove(player);
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player.loadedChunks.remove(this.chunkCoords);
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+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.world.ChunkWatchEvent.UnWatch(chunkCoords, player));
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+
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if (this.playersWatchingChunk.isEmpty())
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{
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long i = (long)this.chunkCoords.chunkXPos + 2147483647L | (long)this.chunkCoords.chunkZPos + 2147483647L << 32;
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++++ END PATCH
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++++ REJECTED PATCH 9
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this.flagsYAreasToUpdate |= 1 << (y >> 4);
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- if (this.numBlocksToUpdate < 64)
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+ //Forge; Cache everything, so always run
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{
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short short1 = (short)(x << 12 | z << 8 | y);
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++++ END PATCH
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++++ REJECTED PATCH 10
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}
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}
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+ if (numBlocksToUpdate == locationOfBlockChange.length)
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+ {
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+ locationOfBlockChange = java.util.Arrays.copyOf(locationOfBlockChange, locationOfBlockChange.length << 1);
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+ }
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this.locationOfBlockChange[this.numBlocksToUpdate++] = short1;
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}
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}
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++++ END PATCH
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++++ REJECTED PATCH 11
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}
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}
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+ @SuppressWarnings("unused")
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public void onUpdate()
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{
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if (this.numBlocksToUpdate != 0)
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++++ END PATCH
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++++ REJECTED PATCH 12
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BlockPos blockpos = new BlockPos(i, j, k);
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this.sendToAllPlayersWatchingChunk(new S23PacketBlockChange(PlayerManager.this.theWorldServer, blockpos));
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- if (PlayerManager.this.theWorldServer.getBlockState(blockpos).getBlock().hasTileEntity())
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+ if (PlayerManager.this.theWorldServer.getBlockState(blockpos).getBlock().hasTileEntity(PlayerManager.this.theWorldServer.getBlockState(blockpos)))
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{
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this.sendTileToAllPlayersWatchingChunk(PlayerManager.this.theWorldServer.getTileEntity(blockpos));
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}
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}
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- else if (this.numBlocksToUpdate == 64)
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+ else if (this.numBlocksToUpdate >= net.minecraftforge.common.ForgeModContainer.clumpingThreshold)
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{
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int i1 = this.chunkCoords.chunkXPos * 16;
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int k1 = this.chunkCoords.chunkZPos * 16;
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this.sendToAllPlayersWatchingChunk(new S21PacketChunkData(PlayerManager.this.theWorldServer.getChunkFromChunkCoords(this.chunkCoords.chunkXPos, this.chunkCoords.chunkZPos), false, this.flagsYAreasToUpdate));
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- for (int i2 = 0; i2 < 16; ++i2)
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+ // Forge: Grabs ALL tile entities is costly on a modded server, only send needed ones
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+ for (int i2 = 0; false && i2 < 16; ++i2)
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{
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if ((this.flagsYAreasToUpdate & 1 << i2) != 0)
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{
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++++ END PATCH
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++++ REJECTED PATCH 13
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else
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{
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|
||||||
this.sendToAllPlayersWatchingChunk(new S22PacketMultiBlockChange(this.numBlocksToUpdate, this.locationOfBlockChange, PlayerManager.this.theWorldServer.getChunkFromChunkCoords(this.chunkCoords.chunkXPos, this.chunkCoords.chunkZPos)));
|
|
||||||
-
|
|
||||||
+ }
|
|
||||||
+ { // Forge: Send only the tile entities that are updated, Adding this brace lets us keep the indent and the patch small
|
|
||||||
+ WorldServer world = PlayerManager.this.theWorldServer;
|
|
||||||
for (int j1 = 0; j1 < this.numBlocksToUpdate; ++j1)
|
|
||||||
{
|
|
||||||
int l1 = (this.locationOfBlockChange[j1] >> 12 & 15) + this.chunkCoords.chunkXPos * 16;
|
|
||||||
++++ END PATCH
|
|
||||||
++++ REJECTED PATCH 14
|
|
||||||
int l2 = (this.locationOfBlockChange[j1] >> 8 & 15) + this.chunkCoords.chunkZPos * 16;
|
|
||||||
BlockPos blockpos1 = new BlockPos(l1, j2, l2);
|
|
||||||
|
|
||||||
- if (PlayerManager.this.theWorldServer.getBlockState(blockpos1).getBlock().hasTileEntity())
|
|
||||||
+ if (world.getBlockState(blockpos1).getBlock().hasTileEntity(world.getBlockState(blockpos1)))
|
|
||||||
{
|
|
||||||
this.sendTileToAllPlayersWatchingChunk(PlayerManager.this.theWorldServer.getTileEntity(blockpos1));
|
|
||||||
}
|
|
||||||
++++ END PATCH
|
|
|
@ -279,3 +279,6 @@ public-f net/minecraft/world/gen/ChunkProviderHell/field_185946_g #scale
|
||||||
public-f net/minecraft/world/gen/ChunkProviderHell/field_185947_h #depth
|
public-f net/minecraft/world/gen/ChunkProviderHell/field_185947_h #depth
|
||||||
private-f net/minecraft/world/gen/ChunkProviderHell/field_185939_I #netherCaveGenerator
|
private-f net/minecraft/world/gen/ChunkProviderHell/field_185939_I #netherCaveGenerator
|
||||||
private-f net/minecraft/world/gen/ChunkProviderHell/field_73172_c #netherBridgeGenerator
|
private-f net/minecraft/world/gen/ChunkProviderHell/field_73172_c #netherBridgeGenerator
|
||||||
|
|
||||||
|
# PlayerManager
|
||||||
|
private-f net.minecraft.server.management.PlayerManager$PlayerInstance field_187285_e # field_187285_e
|
Loading…
Reference in a new issue