Fix mismatch screen a bit. Should render more correctly now and

at least not be blank in a lot of circumstances..
This commit is contained in:
Christian 2013-03-22 10:20:53 -04:00
parent b6835334b2
commit 1d0e8e9935
1 changed files with 11 additions and 12 deletions

View File

@ -5,7 +5,7 @@
* are made available under the terms of the GNU Lesser Public License v2.1
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
*
*
* Contributors:
* cpw - implementation
*/
@ -37,13 +37,13 @@ public class GuiIdMismatchScreen extends GuiYesNo {
field_73942_a = this;
for (Entry<Integer, ItemData> entry : idDifferences.entriesOnlyOnLeft().entrySet())
{
missingIds.add(String.format("ID %d (ModID: %s, type %s) is missing", entry.getValue().getItemId(), entry.getValue().getModId(), entry.getValue().getItemType()));
missingIds.add(String.format("ID %d from Mod %s is missing", entry.getValue().getItemId(), entry.getValue().getModId(), entry.getValue().getItemType()));
}
for (Entry<Integer, ValueDifference<ItemData>> entry : idDifferences.entriesDiffering().entrySet())
{
ItemData world = entry.getValue().leftValue();
ItemData game = entry.getValue().rightValue();
mismatchedIds.add(String.format("ID %d is mismatched. World: (ModID: %s, type %s, ordinal %d) Game (ModID: %s, type %s, ordinal %d)", world.getItemId(), world.getModId(), world.getItemType(), world.getOrdinal(), game.getModId(), game.getItemType(), game.getOrdinal()));
mismatchedIds.add(String.format("ID %d is mismatched between world and game", world.getItemId()));
}
this.allowContinue = allowContinue;
}
@ -62,33 +62,32 @@ public class GuiIdMismatchScreen extends GuiYesNo {
{
field_73887_h.remove(0);
}
int offset = Math.max(85 - missingIds.size() * 10 + mismatchedIds.size() * 30, 10);
this.func_73732_a(this.field_73886_k, "Forge Mod Loader has found world ID mismatches", this.field_73880_f / 2, offset, 0xFFFFFF);
offset += 10;
int offset = Math.max(85 - (missingIds.size() + mismatchedIds.size()) * 10, 30);
this.func_73732_a(this.field_73886_k, "Forge Mod Loader has found ID mismatches", this.field_73880_f / 2, 10, 0xFFFFFF);
this.func_73732_a(this.field_73886_k, "Complete details are in the log file", this.field_73880_f / 2, 20, 0xFFFFFF);
for (String s: missingIds) {
this.func_73732_a(this.field_73886_k, s, this.field_73880_f / 2, offset, 0xEEEEEE);
offset += 10;
if (offset > this.field_73881_g - 30) break;
}
for (String s: mismatchedIds) {
this.func_73732_a(this.field_73886_k, s, this.field_73880_f / 2, offset, 0xEEEEEE);
offset += 10;
if (offset > this.field_73881_g - 30) break;
}
offset += 10;
if (allowContinue)
{
this.func_73732_a(this.field_73886_k, "Do you wish to continue loading?", this.field_73880_f / 2, offset, 0xFFFFFF);
offset += 10;
this.func_73732_a(this.field_73886_k, "Do you wish to continue loading?", this.field_73880_f / 2, this.field_73881_g - 30, 0xFFFFFF);
}
else
{
this.func_73732_a(this.field_73886_k, "You cannot connect to this server", this.field_73880_f / 2, offset, 0xFFFFFF);
offset += 10;
this.func_73732_a(this.field_73886_k, "You cannot connect to this server", this.field_73880_f / 2, this.field_73881_g - 30, 0xFFFFFF);
}
// super.super. Grrr
for (int var4 = 0; var4 < this.field_73887_h.size(); ++var4)
{
GuiButton var5 = (GuiButton)this.field_73887_h.get(var4);
var5.field_73743_d = Math.min(offset + 10, this.field_73881_g - 20);
var5.field_73743_d = this.field_73881_g - 20;
if (!allowContinue)
{
var5.field_73746_c = this.field_73880_f / 2 - 75;