Update fml to build 68: fixes a ticking issue and soft vs hard dependencies
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parent
cdf9361d07
commit
1a997219b4
2 changed files with 7 additions and 8 deletions
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@ -90,7 +90,10 @@
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AnvilSaveHandler var9 = new AnvilSaveHandler(new File("."), par2Str, true);
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-
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- for (int var10 = 0; var10 < this.worldMngr.length; ++var10)
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- {
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+
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+ WorldServer overWorld = new WorldServer(this, var9, par2Str, 0, var8);
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+ for (Integer id : DimensionManager.getIDs())
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{
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- byte var11 = 0;
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-
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- if (var10 == 1)
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@ -117,10 +120,6 @@
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- this.worldMngr[var10].setAllowedSpawnTypes(this.propertyManagerObj.getBooleanProperty("spawn-monsters", true), this.spawnPeacefulMobs);
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- this.worldMngr[var10].getWorldInfo().setGameType(var6);
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- this.configManager.setPlayerManager(this.worldMngr);
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+
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+ WorldServer overWorld = new WorldServer(this, var9, par2Str, 0, var8);
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+ for (Integer id : DimensionManager.getIDs())
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+ {
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+ WorldServer world = (id == 0 ? overWorld : new WorldServerMulti(this, var9, par2Str, id, var8, overWorld));
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+ world.addWorldAccess(new WorldManager(this, world));
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+ world.difficultySetting = propertyManagerObj.getIntProperty("difficulty", 1);
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@ -172,7 +171,7 @@
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}
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}
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}
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@@ -440,7 +433,7 @@
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@@ -439,7 +432,7 @@
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var3 += var7;
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var1 = var5;
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@ -217,7 +216,7 @@
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}
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for (var9 = 0; var9 < this.playersOnline.size(); ++var9)
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@@ -689,7 +682,8 @@
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@@ -691,7 +684,8 @@
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*/
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public WorldServer getWorldManager(int par1)
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{
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@ -227,7 +226,7 @@
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}
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/**
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@@ -697,7 +691,7 @@
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@@ -699,7 +693,7 @@
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*/
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public EntityTracker getEntityTracker(int par1)
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{
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