Fix forge fluids being treated as solid blocks (#4606)
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@ -435,6 +435,13 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
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return this.renderLayer;
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}
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@Override
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@Nonnull
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public BlockFaceShape getBlockFaceShape(@Nonnull IBlockAccess worldIn, @Nonnull IBlockState state, @Nonnull BlockPos pos, @Nonnull EnumFacing face)
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{
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return BlockFaceShape.UNDEFINED;
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}
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@Override
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public boolean shouldSideBeRendered(@Nonnull IBlockState state, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, @Nonnull EnumFacing side)
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{
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