Fix default IUnbakedModel bake method using wrong format

This commit is contained in:
tterrag 2019-05-11 23:22:46 -04:00
parent 9e39570d49
commit 18ce494cba

View file

@ -17,6 +17,6 @@
- IBakedModel func_209558_a(Function<ResourceLocation, IUnbakedModel> p_209558_1_, Function<ResourceLocation, TextureAtlasSprite> p_209558_2_, ModelRotation p_209558_3_, boolean p_209558_4_); - IBakedModel func_209558_a(Function<ResourceLocation, IUnbakedModel> p_209558_1_, Function<ResourceLocation, TextureAtlasSprite> p_209558_2_, ModelRotation p_209558_3_, boolean p_209558_4_);
+ @Deprecated + @Deprecated
+ default IBakedModel func_209558_a(Function<ResourceLocation, IUnbakedModel> p_209558_1_, Function<ResourceLocation, TextureAtlasSprite> p_209558_2_, ModelRotation p_209558_3_, boolean p_209558_4_) { + default IBakedModel func_209558_a(Function<ResourceLocation, IUnbakedModel> p_209558_1_, Function<ResourceLocation, TextureAtlasSprite> p_209558_2_, ModelRotation p_209558_3_, boolean p_209558_4_) {
+ return bake(p_209558_1_, p_209558_2_, p_209558_3_, p_209558_4_, net.minecraft.client.renderer.vertex.DefaultVertexFormats.field_176600_a); + return bake(p_209558_1_, p_209558_2_, p_209558_3_, p_209558_4_, net.minecraft.client.renderer.vertex.DefaultVertexFormats.field_176599_b);
+ } + }
} }