Fix dims on servers not loading the first run (#7445)
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1 changed files with 10 additions and 1 deletions
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@ -55,7 +55,16 @@
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SaveFormat saveformat = SaveFormat.func_237269_a_(file1.toPath());
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SaveFormat saveformat = SaveFormat.func_237269_a_(file1.toPath());
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SaveFormat.LevelSave saveformat$levelsave = saveformat.func_237274_c_(s);
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SaveFormat.LevelSave saveformat$levelsave = saveformat.func_237274_c_(s);
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MinecraftServer.func_240777_a_(saveformat$levelsave);
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MinecraftServer.func_240777_a_(saveformat$levelsave);
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@@ -169,6 +176,7 @@
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@@ -142,6 +149,8 @@
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dimensiongeneratorsettings = optionset.has(optionspec3) ? serverproperties.field_241082_U_.func_236230_k_() : serverproperties.field_241082_U_;
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}
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+ // Forge: Deserialize the DimensionGeneratorSettings to ensure modded dims are loaded on first server load (see SimpleRegistryCodec#decode). Vanilla behaviour only loads from the server.properties and deserializes only after the 2nd server load.
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+ dimensiongeneratorsettings = DimensionGeneratorSettings.field_236201_a_.encodeStart(worldsettingsimport, dimensiongeneratorsettings).flatMap(nbt -> DimensionGeneratorSettings.field_236201_a_.parse(worldsettingsimport, nbt)).getOrThrow(false, errorMsg->{});
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iserverconfiguration = new ServerWorldInfo(worldsettings, dimensiongeneratorsettings, Lifecycle.stable());
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}
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@@ -169,6 +178,7 @@
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Thread thread = new Thread("Server Shutdown Thread") {
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Thread thread = new Thread("Server Shutdown Thread") {
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public void run() {
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public void run() {
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dedicatedserver.func_71263_m(true);
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dedicatedserver.func_71263_m(true);
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