Tweak patch comment

This commit is contained in:
Christian 2013-09-13 20:45:30 -05:00
parent 65165cd41c
commit 09580515a0

View file

@ -85,7 +85,7 @@
GL11.glRotatef(f7 * -85.0F, 0.0F, 0.0F, 1.0F);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+
+ if (isMap || custom.shouldUseRenderHelper(FIRST_PERSON_HOLDING, itemstack, HOLD_HANDS))
+ if (isMap || custom.shouldUseRenderHelper(FIRST_PERSON_HOLDING, itemstack, HOLD_HANDS)) // No indent for less patching
+ {
this.mc.getTextureManager().bindTexture(entityclientplayermp.getLocationSkin());