Patches removing forge spawn protection, now a vanilla feature.
This commit is contained in:
parent
1ee857e779
commit
067458bdc0
2 changed files with 25 additions and 37 deletions
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@ -85,19 +85,15 @@
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{
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{
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return;
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return;
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}
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}
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@@ -417,8 +444,9 @@
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@@ -419,6 +446,7 @@
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if (par1Packet14BlockDig.status == 0)
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{
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{
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- if (var20 <= 16 && !var3)
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if (var20 <= this.mcServer.func_82357_ak() && !var3)
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- {
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{
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+ if (var20 <= mcServer.spawnProtectionSize && !var3)
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+ {
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+ ForgeEventFactory.onPlayerInteract(playerEntity, Action.LEFT_CLICK_BLOCK, var5, var6, var7, 0);
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+ ForgeEventFactory.onPlayerInteract(playerEntity, Action.LEFT_CLICK_BLOCK, var5, var6, var7, 0);
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this.playerEntity.playerNetServerHandler.sendPacketToPlayer(new Packet53BlockChange(var5, var6, var7, var2));
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this.playerEntity.playerNetServerHandler.sendPacketToPlayer(new Packet53BlockChange(var5, var6, var7, var2));
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}
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}
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else
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else
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@@ -479,7 +507,11 @@
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@@ -477,7 +505,11 @@
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return;
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return;
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}
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}
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@ -110,18 +106,18 @@
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}
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}
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else if (par1Packet15Place.getYPosition() >= this.mcServer.getBuildLimit() - 1 && (par1Packet15Place.getDirection() == 1 || par1Packet15Place.getYPosition() >= this.mcServer.getBuildLimit()))
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else if (par1Packet15Place.getYPosition() >= this.mcServer.getBuildLimit() - 1 && (par1Packet15Place.getDirection() == 1 || par1Packet15Place.getYPosition() >= this.mcServer.getBuildLimit()))
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{
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{
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@@ -497,7 +529,9 @@
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@@ -495,7 +527,9 @@
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var12 = var11;
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var12 = var11;
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}
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}
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- if (this.hasMoved && this.playerEntity.getDistanceSq((double)var5 + 0.5D, (double)var6 + 0.5D, (double)var7 + 0.5D) < 64.0D && (var12 > 16 || var9))
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- if (this.hasMoved && this.playerEntity.getDistanceSq((double)var5 + 0.5D, (double)var6 + 0.5D, (double)var7 + 0.5D) < 64.0D && (var12 > this.mcServer.func_82357_ak() || var9))
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+ double dist = playerEntity.theItemInWorldManager.getBlockReachDistance() + 1;
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+ double dist = playerEntity.theItemInWorldManager.getBlockReachDistance() + 1;
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+ dist *= dist;
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+ dist *= dist;
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+ if (this.hasMoved && this.playerEntity.getDistanceSq((double)var5 + 0.5D, (double)var6 + 0.5D, (double)var7 + 0.5D) < dist && (var12 > mcServer.spawnProtectionSize || var9))
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+ if (this.hasMoved && this.playerEntity.getDistanceSq((double)var5 + 0.5D, (double)var6 + 0.5D, (double)var7 + 0.5D) < dist && (var12 > this.mcServer.func_82357_ak() || var9))
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{
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{
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this.playerEntity.theItemInWorldManager.activateBlockOrUseItem(this.playerEntity, var2, var3, var5, var6, var7, var8, par1Packet15Place.getXOffset(), par1Packet15Place.getYOffset(), par1Packet15Place.getZOffset());
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this.playerEntity.theItemInWorldManager.activateBlockOrUseItem(this.playerEntity, var2, var3, var5, var6, var7, var8, par1Packet15Place.getXOffset(), par1Packet15Place.getYOffset(), par1Packet15Place.getZOffset());
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}
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}
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@@ -798,7 +832,7 @@
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@@ -794,7 +828,7 @@
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return;
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return;
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}
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}
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@ -10,52 +10,52 @@
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public class IntegratedServer extends MinecraftServer
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public class IntegratedServer extends MinecraftServer
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@@ -48,44 +51,21 @@
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@@ -48,44 +51,22 @@
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protected void loadAllWorlds(String par1Str, String par2Str, long par3, WorldType par5WorldType)
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protected void loadAllWorlds(String par1Str, String par2Str, long par3, WorldType par5WorldType, String par6Str)
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{
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{
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this.convertMapIfNeeded(par1Str);
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this.convertMapIfNeeded(par1Str);
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- this.worldServers = new WorldServer[3];
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- this.worldServers = new WorldServer[3];
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- this.timeOfLastDimensionTick = new long[this.worldServers.length][100];
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- this.timeOfLastDimensionTick = new long[this.worldServers.length][100];
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ISaveHandler var6 = this.getActiveAnvilConverter().getSaveLoader(par1Str, true);
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ISaveHandler var7 = this.getActiveAnvilConverter().getSaveLoader(par1Str, true);
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- for (int var7 = 0; var7 < this.worldServers.length; ++var7)
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- for (int var8 = 0; var8 < this.worldServers.length; ++var8)
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- {
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- {
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- byte var8 = 0;
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- byte var9 = 0;
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-
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-
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- if (var7 == 1)
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- if (var8 == 1)
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+ WorldServer overWorld = (isDemo() ? new DemoWorldServer(this, var6, par2Str, 0, theProfiler) : new WorldServer(this, var6, par2Str, 0, theWorldSettings, theProfiler));
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+ WorldServer overWorld = (isDemo() ? new DemoWorldServer(this, var7, par2Str, 0, theProfiler) : new WorldServer(this, var7, par2Str, 0, theWorldSettings, theProfiler));
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+ for (int dim : DimensionManager.getStaticDimensionIDs())
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+ for (int dim : DimensionManager.getStaticDimensionIDs())
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+ {
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+ {
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+ WorldServer world = (dim == 0 ? overWorld : new WorldServerMulti(this, var6, par2Str, dim, theWorldSettings, overWorld, theProfiler));
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+ WorldServer world = (dim == 0 ? overWorld : new WorldServerMulti(this, var7, par2Str, dim, theWorldSettings, overWorld, theProfiler));
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+ world.addWorldAccess(new WorldManager(this, world));
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+ world.addWorldAccess(new WorldManager(this, world));
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+ if (!this.isSinglePlayer())
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+ if (!this.isSinglePlayer())
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{
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{
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- var8 = -1;
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- var9 = -1;
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+ world.getWorldInfo().setGameType(this.getGameType());
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+ world.getWorldInfo().setGameType(this.getGameType());
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}
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}
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-
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- if (var7 == 2)
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- if (var8 == 2)
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- {
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- {
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- var8 = 1;
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- var9 = 1;
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- }
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- }
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-
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-
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- if (var7 == 0)
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- if (var8 == 0)
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- {
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- {
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- if (this.isDemo())
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- if (this.isDemo())
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- {
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- {
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- this.worldServers[var7] = new DemoWorldServer(this, var6, par2Str, var8, this.theProfiler);
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- this.worldServers[var8] = new DemoWorldServer(this, var7, par2Str, var9, this.theProfiler);
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- }
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- }
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- else
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- else
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- {
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- {
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- this.worldServers[var7] = new WorldServer(this, var6, par2Str, var8, this.theWorldSettings, this.theProfiler);
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- this.worldServers[var8] = new WorldServer(this, var7, par2Str, var9, this.theWorldSettings, this.theProfiler);
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- }
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- }
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- }
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- }
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- else
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- else
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- {
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- {
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- this.worldServers[var7] = new WorldServerMulti(this, var6, par2Str, var8, this.theWorldSettings, this.worldServers[0], this.theProfiler);
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- this.worldServers[var8] = new WorldServerMulti(this, var7, par2Str, var9, this.theWorldSettings, this.worldServers[0], this.theProfiler);
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- }
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- }
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-
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-
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- this.worldServers[var7].addWorldAccess(new WorldManager(this, this.worldServers[var7]));
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- this.worldServers[var8].addWorldAccess(new WorldManager(this, this.worldServers[var8]));
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- this.getConfigurationManager().setPlayerManager(this.worldServers);
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- this.getConfigurationManager().setPlayerManager(this.worldServers);
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- }
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- }
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-
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-
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@ -66,11 +66,3 @@
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this.setDifficultyForAllWorlds(this.getDifficulty());
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this.setDifficultyForAllWorlds(this.getDifficulty());
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this.initialWorldChunkLoad();
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this.initialWorldChunkLoad();
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}
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}
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@@ -106,6 +86,7 @@
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this.loadAllWorlds(this.getFolderName(), this.getWorldName(), this.theWorldSettings.getSeed(), this.theWorldSettings.getTerrainType());
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this.setMOTD(this.getServerOwner() + " - " + this.worldServers[0].getWorldInfo().getWorldName());
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FMLCommonHandler.instance().handleServerStarting(this);
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+ spawnProtectionSize = 0;
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return true;
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}
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