ForgePatch/src/main/java/net/minecraftforge/client/model/SimpleModelFontRenderer.java

186 lines
6.3 KiB
Java
Raw Normal View History

package net.minecraftforge.client.model;
import javax.vecmath.Matrix3f;
import javax.vecmath.Matrix4f;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
public abstract class SimpleModelFontRenderer extends FontRenderer {
private float r, g, b, a;
private final Matrix4f matrix;
private ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
private final VertexFormat format;
private final Vector3f normal = new Vector3f(0, 0, 1);
private final EnumFacing orientation;
private boolean fillBlanks = false;
private TextureAtlasSprite sprite;
public SimpleModelFontRenderer(GameSettings settings, ResourceLocation font, TextureManager manager, boolean isUnicode, Matrix4f matrix, VertexFormat format)
{
super(settings, font, manager, isUnicode);
this.matrix = new Matrix4f(matrix);
Matrix3f nm = new Matrix3f();
this.matrix.getRotationScale(nm);
nm.invert();
nm.transpose();
this.format = format;
nm.transform(normal);
normal.normalize();
orientation = EnumFacing.getFacingFromVector(normal.x, normal.y, normal.z);
}
public void setSprite(TextureAtlasSprite sprite)
{
this.sprite = sprite;
super.onResourceManagerReload(null);
}
public void setFillBlanks(boolean fillBlanks)
{
this.fillBlanks = fillBlanks;
}
@Override
protected float renderDefaultChar(int pos, boolean italic)
{
float x = (pos % 16) / 16f;
float y = (pos / 16) / 16f;
float sh = italic ? 1f : 0f;
float w = charWidth[pos] - 1.01f;
float h = FONT_HEIGHT - 1.01f;
float wt = w / 128f;
float ht = h / 128f;
UnpackedBakedQuad.Builder quadBuilder = new UnpackedBakedQuad.Builder(format);
quadBuilder.setTexture(sprite);
quadBuilder.setQuadOrientation(orientation);
addVertex(quadBuilder, posX + sh, posY, x, y);
addVertex(quadBuilder, posX - sh, posY + h, x, y + ht);
addVertex(quadBuilder, posX + w + sh, posY + h, x + wt, y + ht);
addVertex(quadBuilder, posX + w - sh, posY, x + wt, y);
builder.add(quadBuilder.build());
if(fillBlanks)
{
float cuv = 15f / 16f;
quadBuilder = new UnpackedBakedQuad.Builder(format);
quadBuilder.setTexture(sprite);
quadBuilder.setQuadOrientation(orientation);
addVertex(quadBuilder, posX + w + sh, posY, cuv, cuv);
addVertex(quadBuilder, posX + w - sh, posY + h, cuv, cuv);
addVertex(quadBuilder, posX + charWidth[pos] + sh, posY + h, cuv, cuv);
addVertex(quadBuilder, posX + charWidth[pos] - sh, posY, cuv, cuv);
builder.add(quadBuilder.build());
quadBuilder = new UnpackedBakedQuad.Builder(format);
quadBuilder.setTexture(sprite);
quadBuilder.setQuadOrientation(orientation);
addVertex(quadBuilder, posX + sh, posY + h, cuv, cuv);
addVertex(quadBuilder, posX - sh, posY + FONT_HEIGHT, cuv, cuv);
addVertex(quadBuilder, posX + charWidth[pos] + sh, posY + FONT_HEIGHT, cuv, cuv);
addVertex(quadBuilder, posX + charWidth[pos] - sh, posY + h, cuv, cuv);
builder.add(quadBuilder.build());
}
return charWidth[pos];
}
private final Vector4f vec = new Vector4f();
private void addVertex(UnpackedBakedQuad.Builder quadBuilder, float x, float y, float u, float v)
{
vec.x = x;
vec.y = y;
vec.z = 0;
vec.w = 1;
matrix.transform(vec);
for(int e = 0; e < format.getElementCount(); e++)
{
switch(format.getElement(e).getUsage())
{
case POSITION:
quadBuilder.put(e, vec.x, vec.y, vec.z, vec.w);
break;
case UV:
quadBuilder.put(e, sprite.getInterpolatedU(u * 16), sprite.getInterpolatedV(v * 16), 0, 1);
break;
case COLOR:
quadBuilder.put(e, r, g, b, a);
break;
case NORMAL:
//quadBuilder.put(e, normal.x, normal.y, normal.z, 1);
quadBuilder.put(e, 0, 0, 1, 1);
break;
default:
quadBuilder.put(e);
break;
}
}
}
@Override
public void onResourceManagerReload(IResourceManager resourceManager)
{
super.onResourceManagerReload(resourceManager);
String p = locationFontTexture.getResourcePath();
if(p.startsWith("textures/")) p = p.substring("textures/".length(), p.length());
if(p.endsWith(".png")) p = p.substring(0, p.length() - ".png".length());
String f = locationFontTexture.getResourceDomain() + ":" + p;
sprite = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(f);
}
@Override
protected abstract float renderUnicodeChar(char c, boolean italic);
@Override
protected void doDraw(float shift)
{
posX += (int)shift;
}
@Override
protected void setColor(float r, float g, float b, float a)
{
this.r = r;
this.g = g;
this.b = b;
this.a = a;
}
@Override public void enableAlpha()
{
}
@Override
protected void bindTexture(ResourceLocation location)
{
}
public ImmutableList<BakedQuad> build()
{
ImmutableList<BakedQuad> ret = builder.build();
builder = ImmutableList.builder();
return ret;
}
}