ForgePatch/forge.py

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import os, os.path, sys
import urllib, zipfile
import shutil, glob, fnmatch
import subprocess, logging, re
import csv, shutil
import pprint
forge_dir = os.path.dirname(os.path.abspath(__file__))
def reset_logger():
log = logging.getLogger()
while len(log.handlers) > 0:
log.removeHandler(log.handlers[0])
version_reg = re.compile(r'(([a-z]+)Version[\s]+=[\s]+)(\d+);')
def load_version(build=0):
info = {'major' : -1,
'minor' : -1,
'revision' : -1,
'build' : -1
}
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hook_file = os.path.join(forge_dir, 'common/net/minecraftforge/common/ForgeVersion.java'.replace('/', os.sep))
with open(hook_file, 'r') as fh:
buf = fh.read()
def proc(match):
try:
info[match.group(2)] = int(match.group(3))
except:
pass
return match.group(0)
buf = version_reg.sub(proc, buf)
info['build'] = build
return info
def inject_version(src_file, build=0):
version = load_version(build)
tmp_file = src_file + '.tmp'
with open(src_file, 'r') as fh:
buf = fh.read()
def mapname(match):
try:
return '%s%s;' % (match.group(1), version[match.group(2)])
except KeyError:
pass
return match.group(0)
buf = version_reg.sub(mapname, buf).replace('\r\n', '\n')
with open(tmp_file, 'wb') as fh:
fh.write(buf)
shutil.move(tmp_file, src_file)
def zip_folder(path, key, zip):
import pprint
files = os.listdir(path)
for file in files:
file_path = os.path.join(path, file)
file_key = os.path.join(key, file)
if os.path.isdir(file_path):
zip_folder(file_path, file_key, zip)
else:
if not file_key.replace(os.sep, '/') in zip.NameToInfo:
print file_key
zip.write(file_path, file_key)
def zip_create(path, key, zip_name):
zip = zipfile.ZipFile(zip_name, 'w', zipfile.ZIP_DEFLATED)
if os.path.isdir(path):
zip_folder(path, key, zip)
else:
zip.write(path, key)
zip.close()
def apply_forge_patches(fml_dir, mcp_dir, forge_dir, src_dir, copy_files=True):
sys.path.append(fml_dir)
from fml import copytree, apply_patches
#patch files
print 'Applying Minecraft Forge patches'
sys.stdout.flush()
if os.path.isdir(os.path.join(forge_dir, 'patches', 'minecraft')):
apply_patches(mcp_dir, os.path.join(forge_dir, 'patches', 'minecraft'), src_dir)
if copy_files and os.path.isdir(os.path.join(forge_dir, 'client')):
copytree(os.path.join(forge_dir, 'client'), os.path.join(src_dir, 'minecraft'))
if copy_files and os.path.isdir(os.path.join(forge_dir, 'common')):
copytree(os.path.join(forge_dir, 'common'), os.path.join(src_dir, 'minecraft'))
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def build_forge_dev(mcp_dir, forge_dir, fml_dir, build_num=0):
version = load_version(build_num)
print '=================================== Build %d.%d.%d.%d Start =================================' % (version['major'], version['minor'], version['revision'], version['build'])
src_dir = os.path.join(mcp_dir, 'src')
if os.path.isdir(src_dir):
shutil.rmtree(src_dir)
sys.path.append(fml_dir)
from fml import copytree
print 'src_work -> src'
copytree(os.path.join(mcp_dir, 'src_work'), src_dir)
print '\nCopying Client Code'
copytree(os.path.join(forge_dir, 'client'), os.path.join(src_dir, 'minecraft'), -1)
print '\nCopying Common Code'
copytree(os.path.join(forge_dir, 'common'), os.path.join(src_dir, 'minecraft'), -1)
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print
inject_version(os.path.join(src_dir, 'minecraft/net/minecraftforge/common/ForgeVersion.java'.replace('/', os.sep)), build_num)
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error_level = 0
try:
sys.path.append(mcp_dir)
from runtime.recompile import recompile
os.chdir(mcp_dir)
reset_logger()
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recompile(None, True, False)
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reset_logger()
os.chdir(forge_dir)
except SystemExit, e:
if not e.code == 0:
print 'Recompile Exception: %d ' % e.code
error_level = e.code
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print '=================================== Build Finished %d =================================' % error_level
return error_level