public abstract class EntityPlayer extends EntityLivingBase {
+ public static final net.minecraft.entity.ai.attributes.IAttribute REACH_DISTANCE = new net.minecraft.entity.ai.attributes.RangedAttribute(null, "generic.reachDistance", 5.0D, 0.0D, 1024.0D).setShouldWatch(true);
+
private static final DataParameter<Float> ABSORPTION = EntityDataManager.<Float>createKey(EntityPlayer.class, DataSerializers.FLOAT);
private static final DataParameter<Integer> PLAYER_SCORE = EntityDataManager.<Integer>createKey(EntityPlayer.class, DataSerializers.VARINT);
protected static final DataParameter<Byte> PLAYER_MODEL_FLAG = EntityDataManager.<Byte>createKey(EntityPlayer.class, DataSerializers.BYTE);