78 lines
2.6 KiB
Java
78 lines
2.6 KiB
Java
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/*
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* Minecraft Forge
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* Copyright (c) 2016.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import net.minecraftforge.fml.common.eventhandler.GenericEvent;
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import net.minecraftforge.fml.common.registry.IForgeRegistry;
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import net.minecraftforge.fml.common.registry.IForgeRegistryEntry;
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import net.minecraftforge.fml.common.registry.PersistentRegistryManager;
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/**
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* RegistryEvent supertype.
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*/
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public class RegistryEvent<T extends IForgeRegistryEntry<T>> extends GenericEvent<T>
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{
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RegistryEvent(Class<T> clazz) {
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super(clazz);
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}
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/**
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* Register new registries when you receive this event, through the {@link PersistentRegistryManager}
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*/
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public static class NewRegistry extends Event {
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}
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/**
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* Register your objects for the appropriate registry type when you receive this event.
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*
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* <code>event.getRegistry().register(...)</code>
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*
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* The registries will be visited in alphabetic order of their name, except blocks and items,
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* which will be visited FIRST and SECOND respectively.
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*
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* ObjectHolders will reload between Blocks and Items, and after all registries have been visited.
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* @param <T> The registry top level type
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*/
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public static class Register<T extends IForgeRegistryEntry<T>> extends RegistryEvent<T> {
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private final IForgeRegistry<T> registry;
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private final ResourceLocation location;
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public Register(ResourceLocation location, IForgeRegistry<T> registry)
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{
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super(registry.getRegistrySuperType());
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this.location = location;
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this.registry = registry;
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}
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public IForgeRegistry<T> getRegistry()
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{
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return registry;
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}
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public ResourceLocation getLocation()
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{
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return location;
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}
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}
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}
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