ForgePatch/fml/client/net/minecraft/src/ModTextureStatic.java

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/*
* The FML Forge Mod Loader suite.
* Copyright (C) 2012 cpw
*
* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraft.src;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.awt.image.ImageObserver;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.client.FMLTextureFX;
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import cpw.mods.fml.common.FMLCommonHandler;
import static org.lwjgl.opengl.GL11.*;
public class ModTextureStatic extends FMLTextureFX
{
private boolean oldanaglyph = false;
private int[] pixels = null;
private String targetTex = null;
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private int storedSize;
private BufferedImage overrideData = null;
private int needApply = 2;
public ModTextureStatic(int icon, int target, BufferedImage image)
{
this(icon, 1, target, image);
}
public ModTextureStatic(int icon, int size, int target, BufferedImage image)
{
this(icon, size, (target == 0 ? "/terrain.png" : "/gui/items.png"), image);
}
public ModTextureStatic(int icon, int size, String target, BufferedImage image)
{
super(icon);
RenderEngine re = FMLClientHandler.instance().getClient().field_6315_n;
targetTex = target;
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storedSize = size;
field_1129_e = size;
field_1128_f = re.func_1070_a(target);
overrideData = image;
}
@Override
public void setup()
{
super.setup();
int sWidth = overrideData.getWidth();
int sHeight = overrideData.getHeight();
pixels = new int[tileSizeSquare];
if (tileSizeBase == sWidth && tileSizeBase == sHeight)
{
overrideData.getRGB(0, 0, sWidth, sHeight, pixels, 0, sWidth);
}
else
{
BufferedImage tmp = new BufferedImage(tileSizeBase, tileSizeBase, 6);
Graphics2D gfx = tmp.createGraphics();
gfx.drawImage(overrideData, 0, 0, tileSizeBase, tileSizeBase, 0, 0, sWidth, sHeight, (ImageObserver)null);
tmp.getRGB(0, 0, tileSizeBase, tileSizeBase, pixels, 0, tileSizeBase);
gfx.dispose();
}
update();
}
public void func_783_a()
{
if (oldanaglyph != field_1131_c)
{
update();
}
// This makes it so we only apply the texture to the target texture when we need to,
//due to the fact that update is called when the Effect is first registered, we actually
//need to wait for the next one.
field_1129_e = (needApply == 0 ? 0 : storedSize);
if (needApply > 0)
{
needApply--;
}
}
public void func_782_a(RenderEngine p_782_1_)
{
GL11.glBindTexture(GL_TEXTURE_2D, p_782_1_.func_1070_a(targetTex));
}
public void update()
{
needApply = 2;
for (int idx = 0; idx < pixels.length; idx++)
{
int i = idx * 4;
int a = pixels[idx] >> 24 & 255;
int r = pixels[idx] >> 16 & 255;
int g = pixels[idx] >> 8 & 255;
int b = pixels[idx] >> 0 & 255;
if (field_1131_c)
{
r = g = b = (r + g + b) / 3;
}
field_1127_a[i + 0] = (byte)r;
field_1127_a[i + 1] = (byte)g;
field_1127_a[i + 2] = (byte)b;
field_1127_a[i + 3] = (byte)a;
}
oldanaglyph = field_1131_c;
}
//Implementation of http://scale2x.sourceforge.net/algorithm.html
public static BufferedImage scale2x(BufferedImage image)
{
int w = image.getWidth();
int h = image.getHeight();
BufferedImage tmp = new BufferedImage(w * 2, h * 2, 2);
for (int x = 0; x < h; ++x)
{
int x2 = x * 2;
for (int y = 0; y < w; ++y)
{
int y2 = y * 2;
int E = image.getRGB(y, x);
int D = (x == 0 ? E : image.getRGB(y, x - 1));
int B = (y == 0 ? E : image.getRGB(y - 1, x ));
int H = (y >= w - 1 ? E : image.getRGB(y + 1, x ));
int F = (x >= h - 1 ? E : image.getRGB(y, x + 1));
int e0, e1, e2, e3;
if (B != H && D != F)
{
e0 = D == B ? D : E;
e1 = B == F ? F : E;
e2 = D == H ? D : E;
e3 = H == F ? F : E;
}
else
{
e0 = e1 = e2 = e3 = E;
}
tmp.setRGB(y2, x2, e0);
tmp.setRGB(y2 + 1, x2, e1);
tmp.setRGB(y2, x2 + 1, e2);
tmp.setRGB(y2 + 1, x2 + 1, e3);
}
}
return tmp;
}
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@Override
public String toString()
{
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return String.format("ModTextureStatic %s @ %d", targetTex, field_1126_b);
}
}