ForgePatch/patches/common/net/minecraft/src/World.java.patch

663 lines
22 KiB
Diff
Raw Normal View History

--- ../src_base/common/net/minecraft/src/World.java
+++ ../src_work/common/net/minecraft/src/World.java
@@ -10,8 +10,22 @@
import java.util.Random;
import java.util.Set;
+import net.minecraftforge.common.MinecraftForge;
+import net.minecraftforge.common.ForgeDirection;
+import net.minecraftforge.event.entity.EntityEvent;
+import net.minecraftforge.event.entity.EntityJoinWorldEvent;
+import net.minecraftforge.event.world.WorldEvent;
+import net.minecraftforge.event.entity.PlaySoundAtEntityEvent;
+
public abstract class World implements IBlockAccess
{
+ /**
+ * Used in the getEntitiesWithinAABB functions to expand the search area for entities.
+ * Modders should change this variable to a higher value if it is less then the radius
+ * of one of there entities.
+ */
+ public static double MAX_ENTITY_RADIUS = 2.0D;
+
/**
* boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
*/
@@ -132,6 +146,11 @@
* Gets the biome for a given set of x/z coordinates
*/
public BiomeGenBase getBiomeGenForCoords(int par1, int par2)
+ {
+ return provider.getBiomeGenForCoords(par1, par2);
+ }
+
+ public BiomeGenBase getBiomeGenForCoordsBody(int par1, int par2)
{
if (this.blockExists(par1, 0, par2))
{
@@ -167,6 +186,7 @@
this.chunkProvider = this.createChunkProvider();
this.calculateInitialSkylight();
this.calculateInitialWeather();
+ MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(this));
}
public World(ISaveHandler par1ISaveHandler, String par2Str, WorldSettings par3WorldSettings, WorldProvider par4WorldProvider, Profiler par5Profiler)
@@ -213,6 +233,7 @@
this.calculateInitialSkylight();
this.calculateInitialWeather();
+ MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(this));
}
/**
@@ -269,7 +290,8 @@
*/
public boolean isAirBlock(int par1, int par2, int par3)
{
- return this.getBlockId(par1, par2, par3) == 0;
+ int id = getBlockId(par1, par2, par3);
+ return id == 0 || Block.blocksList[id] == null || Block.blocksList[id].isAirBlock(this, par1, par2, par3);
}
/**
@@ -278,7 +300,8 @@
public boolean blockHasTileEntity(int par1, int par2, int par3)
{
int var4 = this.getBlockId(par1, par2, par3);
- return Block.blocksList[var4] != null && Block.blocksList[var4].hasTileEntity();
+ int meta = this.getBlockMetadata(par1, par2, par3);
+ return Block.blocksList[var4] != null && Block.blocksList[var4].hasTileEntity(meta);
}
/**
@@ -980,7 +1003,7 @@
*/
public boolean isDaytime()
{
- return this.skylightSubtracted < 4;
+ return provider.isDaytime();
}
/**
@@ -1012,7 +1035,7 @@
int var12 = this.getBlockMetadata(var8, var9, var10);
Block var13 = Block.blocksList[var11];
- if ((!par4 || var13 == null || var13.getCollisionBoundingBoxFromPool(this, var8, var9, var10) != null) && var11 > 0 && var13.canCollideCheck(var12, par3))
+ if (var13 != null && (!par4 || var13 == null || var13.getCollisionBoundingBoxFromPool(this, var8, var9, var10) != null) && var11 > 0 && var13.canCollideCheck(var12, par3))
{
MovingObjectPosition var14 = var13.collisionRayTrace(this, var8, var9, var10, par1Vec3, par2Vec3);
@@ -1212,6 +1235,12 @@
*/
public void playSoundAtEntity(Entity par1Entity, String par2Str, float par3, float par4)
{
+ PlaySoundAtEntityEvent event = new PlaySoundAtEntityEvent(par1Entity, par2Str, par3, par4);
+ if (MinecraftForge.EVENT_BUS.post(event))
+ {
+ return;
+ }
+ par2Str = event.name;
if (par1Entity != null && par2Str != null)
{
Iterator var5 = this.worldAccesses.iterator();
@@ -1312,6 +1341,11 @@
EntityPlayer var5 = (EntityPlayer)par1Entity;
this.playerEntities.add(var5);
this.updateAllPlayersSleepingFlag();
+ }
+
+ if (!var4 && MinecraftForge.EVENT_BUS.post(new EntityJoinWorldEvent(par1Entity, this)))
+ {
+ return false;
}
this.getChunkFromChunkCoords(var2, var3).addEntity(par1Entity);
@@ -1563,6 +1597,12 @@
* Calculates the color for the skybox
*/
public Vec3 getSkyColor(Entity par1Entity, float par2)
+ {
+ return provider.getSkyColor(par1Entity, par2);
+ }
+
+ @SideOnly(Side.CLIENT)
+ public Vec3 getSkyColorBody(Entity par1Entity, float par2)
{
float var3 = this.getCelestialAngle(par2);
float var4 = MathHelper.cos(var3 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
@@ -1658,6 +1698,12 @@
@SideOnly(Side.CLIENT)
public Vec3 drawClouds(float par1)
{
+ return provider.drawClouds(par1);
+ }
+
+ @SideOnly(Side.CLIENT)
+ public Vec3 drawCloudsBody(float par1)
+ {
float var2 = this.getCelestialAngle(par1);
float var3 = MathHelper.cos(var2 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
@@ -1736,7 +1782,7 @@
{
int var5 = var3.getBlockID(par1, var4, par2);
- if (var5 != 0 && Block.blocksList[var5].blockMaterial.blocksMovement() && Block.blocksList[var5].blockMaterial != Material.leaves)
+ if (var5 != 0 && Block.blocksList[var5].blockMaterial.blocksMovement() && Block.blocksList[var5].blockMaterial != Material.leaves && !Block.blocksList[var5].isBlockFoliage(this, par1, var4, par2))
{
return var4 + 1;
}
@@ -1751,6 +1797,12 @@
* How bright are stars in the sky
*/
public float getStarBrightness(float par1)
+ {
+ return provider.getStarBrightness(par1);
+ }
+
+ @SideOnly(Side.CLIENT)
+ public float getStarBrightnessBody(float par1)
{
float var2 = this.getCelestialAngle(par1);
float var3 = 1.0F - (MathHelper.cos(var2 * (float)Math.PI * 2.0F) * 2.0F + 0.25F);
@@ -1893,7 +1945,7 @@
if (var8 != null)
{
- var8.removeChunkBlockTileEntity(var6.xCoord & 15, var6.yCoord, var6.zCoord & 15);
+ var8.cleanChunkBlockTileEntity(var6.xCoord & 15, var6.yCoord, var6.zCoord & 15);
}
}
}
@@ -1903,6 +1955,10 @@
if (!this.entityRemoval.isEmpty())
{
+ for (Object tile : entityRemoval)
+ {
+ ((TileEntity)tile).onChunkUnload();
+ }
this.loadedTileEntityList.removeAll(this.entityRemoval);
this.entityRemoval.clear();
}
@@ -1923,7 +1979,9 @@
{
this.loadedTileEntityList.add(var9);
}
-
+ }
+ else
+ {
if (this.chunkExists(var9.xCoord >> 4, var9.zCoord >> 4))
{
Chunk var10 = this.getChunkFromChunkCoords(var9.xCoord >> 4, var9.zCoord >> 4);
@@ -1933,8 +1991,6 @@
var10.setChunkBlockTileEntity(var9.xCoord & 15, var9.yCoord, var9.zCoord & 15, var9);
}
}
-
- this.markBlockNeedsUpdate(var9.xCoord, var9.yCoord, var9.zCoord);
}
}
@@ -1947,13 +2003,13 @@
public void addTileEntity(Collection par1Collection)
{
- if (this.scanningTileEntities)
- {
- this.addedTileEntityList.addAll(par1Collection);
- }
- else
- {
- this.loadedTileEntityList.addAll(par1Collection);
+ List dest = scanningTileEntities ? addedTileEntityList : loadedTileEntityList;
+ for(Object entity : par1Collection)
+ {
+ if(((TileEntity)entity).canUpdate())
+ {
+ dest.add(entity);
+ }
}
}
@@ -1974,8 +2030,14 @@
int var3 = MathHelper.floor_double(par1Entity.posX);
int var4 = MathHelper.floor_double(par1Entity.posZ);
byte var5 = 32;
-
2012-08-17 20:31:04 +00:00
- if (!par2 || this.checkChunksExist(var3 - var5, 0, var4 - var5, var3 + var5, 0, var4 + var5))
+ boolean canUpdate = !par2 || this.checkChunksExist(var3 - var5, 0, var4 - var5, var3 + var5, 0, var4 + var5);
+ if (!canUpdate)
+ {
+ EntityEvent.CanUpdate event = new EntityEvent.CanUpdate(par1Entity);
+ MinecraftForge.EVENT_BUS.post(event);
+ canUpdate = event.canUpdate;
+ }
+ if (canUpdate)
{
par1Entity.lastTickPosX = par1Entity.posX;
2012-08-17 20:31:04 +00:00
par1Entity.lastTickPosY = par1Entity.posY;
@@ -2210,6 +2272,14 @@
{
return true;
}
+ else
+ {
+ Block block = Block.blocksList[var11];
+ if (block != null && block.isBlockBurning(this, var8, var9, var10))
+ {
+ return true;
+ }
+ }
}
}
}
@@ -2516,25 +2586,21 @@
*/
public void setBlockTileEntity(int par1, int par2, int par3, TileEntity par4TileEntity)
{
- if (par4TileEntity != null && !par4TileEntity.isInvalid())
- {
- if (this.scanningTileEntities)
- {
- par4TileEntity.xCoord = par1;
- par4TileEntity.yCoord = par2;
- par4TileEntity.zCoord = par3;
- this.addedTileEntityList.add(par4TileEntity);
- }
- else
- {
- this.loadedTileEntityList.add(par4TileEntity);
- Chunk var5 = this.getChunkFromChunkCoords(par1 >> 4, par3 >> 4);
-
- if (var5 != null)
- {
- var5.setChunkBlockTileEntity(par1 & 15, par2, par3 & 15, par4TileEntity);
- }
- }
+ if (par4TileEntity == null || par4TileEntity.isInvalid())
+ {
+ return;
+ }
+
+ if (par4TileEntity.canUpdate())
+ {
+ List dest = scanningTileEntities ? addedTileEntityList : loadedTileEntityList;
+ dest.add(par4TileEntity);
+ }
+
+ Chunk chunk = getChunkFromChunkCoords(par1 >> 4, par3 >> 4);
+ if (chunk != null)
+ {
+ chunk.setChunkBlockTileEntity(par1 & 15, par2, par3 & 15, par4TileEntity);
}
}
@@ -2543,27 +2609,10 @@
*/
public void removeBlockTileEntity(int par1, int par2, int par3)
{
- TileEntity var4 = this.getBlockTileEntity(par1, par2, par3);
-
- if (var4 != null && this.scanningTileEntities)
- {
- var4.invalidate();
- this.addedTileEntityList.remove(var4);
- }
- else
- {
- if (var4 != null)
- {
- this.addedTileEntityList.remove(var4);
- this.loadedTileEntityList.remove(var4);
- }
-
- Chunk var5 = this.getChunkFromChunkCoords(par1 >> 4, par3 >> 4);
-
- if (var5 != null)
- {
- var5.removeChunkBlockTileEntity(par1 & 15, par2, par3 & 15);
- }
+ Chunk chunk = getChunkFromChunkCoords(par1 >> 4, par3 >> 4);
+ if (chunk != null)
+ {
+ chunk.removeChunkBlockTileEntity(par1 & 15, par2, par3 & 15);
}
}
@@ -2589,7 +2638,8 @@
*/
public boolean isBlockNormalCube(int par1, int par2, int par3)
{
- return Block.isNormalCube(this.getBlockId(par1, par2, par3));
+ Block block = Block.blocksList[getBlockId(par1, par2, par3)];
+ return block != null && block.isBlockNormalCube(this, par1, par2, par3);
}
/**
@@ -2597,8 +2647,7 @@
*/
public boolean doesBlockHaveSolidTopSurface(int par1, int par2, int par3)
{
- Block var4 = Block.blocksList[this.getBlockId(par1, par2, par3)];
- return var4 == null ? false : (var4.blockMaterial.isOpaque() && var4.renderAsNormalBlock() ? true : (var4 instanceof BlockStairs ? (this.getBlockMetadata(par1, par2, par3) & 4) == 4 : (var4 instanceof BlockHalfSlab ? (this.getBlockMetadata(par1, par2, par3) & 8) == 8 : false)));
+ return isBlockSolidOnSide(par1, par2, par3, ForgeDirection.UP);
}
/**
@@ -2614,7 +2663,7 @@
if (var5 != null && !var5.isEmpty())
{
Block var6 = Block.blocksList[this.getBlockId(par1, par2, par3)];
- return var6 == null ? false : var6.blockMaterial.isOpaque() && var6.renderAsNormalBlock();
+ return var6 == null ? false : isBlockNormalCube(par1, par2, par3);
}
else
{
@@ -2645,8 +2694,7 @@
*/
public void setAllowedSpawnTypes(boolean par1, boolean par2)
{
- this.spawnHostileMobs = par1;
- this.spawnPeacefulMobs = par2;
+ provider.setAllowedSpawnTypes(par1, par2);
}
/**
@@ -2662,6 +2710,11 @@
*/
private void calculateInitialWeather()
{
+ provider.calculateInitialWeather();
+ }
+
+ public void calculateInitialWeatherBody()
+ {
if (this.worldInfo.isRaining())
{
this.rainingStrength = 1.0F;
@@ -2677,6 +2730,11 @@
* Updates all weather states.
*/
protected void updateWeather()
+ {
+ provider.updateWeather();
+ }
+
+ public void updateWeatherBody()
{
if (!this.provider.hasNoSky)
{
@@ -2779,7 +2837,7 @@
public void toggleRain()
{
- this.worldInfo.setRainTime(1);
+ provider.toggleRain();
}
protected void setActivePlayerChunksAndCheckLight()
@@ -2891,6 +2949,11 @@
*/
public boolean canBlockFreeze(int par1, int par2, int par3, boolean par4)
{
+ return provider.canBlockFreeze(par1, par2, par3, par4);
+ }
+
+ public boolean canBlockFreezeBody(int par1, int par2, int par3, boolean par4)
+ {
BiomeGenBase var5 = this.getBiomeGenForCoords(par1, par3);
float var6 = var5.getFloatTemperature();
@@ -2948,6 +3011,11 @@
* Tests whether or not snow can be placed at a given location
*/
public boolean canSnowAt(int par1, int par2, int par3)
+ {
+ return provider.canSnowAt(par1, par2, par3);
+ }
+
+ public boolean canSnowAtBody(int par1, int par2, int par3)
{
BiomeGenBase var4 = this.getBiomeGenForCoords(par1, par3);
float var5 = var4.getFloatTemperature();
@@ -3041,7 +3109,7 @@
private int computeBlockLightValue(int par1, int par2, int par3, int par4, int par5, int par6)
{
- int var7 = Block.lightValue[par5];
+ int var7 = (par5 == 0 || Block.blocksList[par5] == null ? 0 : Block.blocksList[par5].getLightValue(this, par2, par3, par4));
int var8 = this.getSavedLightValue(EnumSkyBlock.Block, par2 - 1, par3, par4) - par6;
int var9 = this.getSavedLightValue(EnumSkyBlock.Block, par2 + 1, par3, par4) - par6;
int var10 = this.getSavedLightValue(EnumSkyBlock.Block, par2, par3 - 1, par4) - par6;
@@ -3309,10 +3377,10 @@
public List getEntitiesWithinAABBExcludingEntity(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB)
{
this.entitiesWithinAABBExcludingEntity.clear();
- int var3 = MathHelper.floor_double((par2AxisAlignedBB.minX - 2.0D) / 16.0D);
- int var4 = MathHelper.floor_double((par2AxisAlignedBB.maxX + 2.0D) / 16.0D);
- int var5 = MathHelper.floor_double((par2AxisAlignedBB.minZ - 2.0D) / 16.0D);
- int var6 = MathHelper.floor_double((par2AxisAlignedBB.maxZ + 2.0D) / 16.0D);
+ int var3 = MathHelper.floor_double((par2AxisAlignedBB.minX - MAX_ENTITY_RADIUS) / 16.0D);
+ int var4 = MathHelper.floor_double((par2AxisAlignedBB.maxX + MAX_ENTITY_RADIUS) / 16.0D);
+ int var5 = MathHelper.floor_double((par2AxisAlignedBB.minZ - MAX_ENTITY_RADIUS) / 16.0D);
+ int var6 = MathHelper.floor_double((par2AxisAlignedBB.maxZ + MAX_ENTITY_RADIUS) / 16.0D);
for (int var7 = var3; var7 <= var4; ++var7)
{
@@ -3333,10 +3401,10 @@
*/
public List getEntitiesWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB)
{
- int var3 = MathHelper.floor_double((par2AxisAlignedBB.minX - 2.0D) / 16.0D);
- int var4 = MathHelper.floor_double((par2AxisAlignedBB.maxX + 2.0D) / 16.0D);
- int var5 = MathHelper.floor_double((par2AxisAlignedBB.minZ - 2.0D) / 16.0D);
- int var6 = MathHelper.floor_double((par2AxisAlignedBB.maxZ + 2.0D) / 16.0D);
+ int var3 = MathHelper.floor_double((par2AxisAlignedBB.minX - MAX_ENTITY_RADIUS) / 16.0D);
+ int var4 = MathHelper.floor_double((par2AxisAlignedBB.maxX + MAX_ENTITY_RADIUS) / 16.0D);
+ int var5 = MathHelper.floor_double((par2AxisAlignedBB.minZ - MAX_ENTITY_RADIUS) / 16.0D);
+ int var6 = MathHelper.floor_double((par2AxisAlignedBB.maxZ + MAX_ENTITY_RADIUS) / 16.0D);
ArrayList var7 = new ArrayList();
for (int var8 = var3; var8 <= var4; ++var8)
@@ -3425,11 +3493,14 @@
*/
public void addLoadedEntities(List par1List)
{
- this.loadedEntityList.addAll(par1List);
-
for (int var2 = 0; var2 < par1List.size(); ++var2)
{
- this.obtainEntitySkin((Entity)par1List.get(var2));
+ Entity entity = (Entity)par1List.get(var2);
+ if (!MinecraftForge.EVENT_BUS.post(new EntityJoinWorldEvent(entity, this)))
+ {
+ loadedEntityList.add(entity);
+ this.obtainEntitySkin(entity);
+ }
}
}
@@ -3466,7 +3537,10 @@
{
var9 = null;
}
-
+ if (var9 != null && var9.isBlockReplaceable(this, par2, par3, par4))
+ {
+ var9 = null;
+ }
return par1 > 0 && var9 == null && var10.canPlaceBlockOnSide(this, par2, par3, par4, par6);
}
}
@@ -3656,7 +3730,7 @@
*/
public void setWorldTime(long par1)
{
- this.worldInfo.setWorldTime(par1);
+ provider.setWorldTime(par1);
}
/**
@@ -3664,12 +3738,12 @@
*/
public long getSeed()
{
- return this.worldInfo.getSeed();
+ return provider.getSeed();
}
public long getWorldTime()
{
- return this.worldInfo.getWorldTime();
+ return provider.getWorldTime();
}
/**
@@ -3677,13 +3751,13 @@
*/
public ChunkCoordinates getSpawnPoint()
{
- return new ChunkCoordinates(this.worldInfo.getSpawnX(), this.worldInfo.getSpawnY(), this.worldInfo.getSpawnZ());
+ return provider.getSpawnPoint();
}
@SideOnly(Side.CLIENT)
public void setSpawnLocation(int par1, int par2, int par3)
{
- this.worldInfo.setSpawnPosition(par1, par2, par3);
+ provider.setSpawnPoint(par1, par2, par3);
}
@SideOnly(Side.CLIENT)
@@ -3707,7 +3781,10 @@
if (!this.loadedEntityList.contains(par1Entity))
{
- this.loadedEntityList.add(par1Entity);
+ if (!MinecraftForge.EVENT_BUS.post(new EntityJoinWorldEvent(par1Entity, this)))
+ {
+ loadedEntityList.add(par1Entity);
+ }
}
}
@@ -3715,6 +3792,11 @@
* Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
*/
public boolean canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
+ {
+ return provider.canMineBlock(par1EntityPlayer, par2, par3, par4);
+ }
+
+ public boolean canMineBlockBody(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
{
return true;
}
@@ -3827,8 +3909,7 @@
*/
public boolean isBlockHighHumidity(int par1, int par2, int par3)
{
- BiomeGenBase var4 = this.getBiomeGenForCoords(par1, par3);
- return var4.isHighHumidity();
+ return provider.isBlockHighHumidity(par1, par2, par3);
}
/**
@@ -3882,7 +3963,7 @@
*/
public int getHeight()
{
- return 256;
+ return provider.getHeight();
}
/**
@@ -3890,7 +3971,7 @@
*/
public int getActualHeight()
{
- return this.provider.hasNoSky ? 128 : 256;
+ return provider.getActualHeight();
}
/**
@@ -3936,7 +4017,7 @@
*/
public double getHorizon()
{
- return this.worldInfo.getTerrainType().getHorizon(this);
+ return provider.getHorizon();
}
/**
@@ -3964,4 +4045,65 @@
var7.destroyBlockPartially(par1, par2, par3, par4, par5);
}
}
+
+ /**
+ * Adds a single TileEntity to the world.
+ * @param entity The TileEntity to be added.
+ */
+ public void addTileEntity(TileEntity entity)
+ {
+ List dest = scanningTileEntities ? addedTileEntityList : loadedTileEntityList;
+ if(entity.canUpdate())
+ {
+ dest.add(entity);
+ }
+ }
+
+ /**
+ * Determine if the given block is considered solid on the
+ * specified side. Used by placement logic.
+ *
+ * @param X Block X Position
+ * @param Y Block Y Position
+ * @param Z Block Z Position
+ * @param side The Side in question
+ * @return True if the side is solid
+ */
+ public boolean isBlockSolidOnSide(int X, int Y, int Z, ForgeDirection side)
+ {
+ return isBlockSolidOnSide(X, Y, Z, side, false);
+ }
+
+ /**
+ * Determine if the given block is considered solid on the
+ * specified side. Used by placement logic.
+ *
+ * @param X Block X Position
+ * @param Y Block Y Position
+ * @param Z Block Z Position
+ * @param side The Side in question
+ * @param _default The defult to return if the block doesn't exist.
+ * @return True if the side is solid
+ */
+ public boolean isBlockSolidOnSide(int X, int Y, int Z, ForgeDirection side, boolean _default)
+ {
+ if (X < -30000000 || Z < -30000000 || X >= 30000000 || Z >= 30000000)
+ {
+ return _default;
+ }
+
+ Chunk var5 = this.chunkProvider.provideChunk(X >> 4, Z >> 4);
+ if (var5 == null || var5.isEmpty())
+ {
+ return _default;
+ }
+
+ Block block = Block.blocksList[getBlockId(X, Y, Z)];
+ if(block == null)
+ {
+ return false;
+ }
+
+ return block.isBlockSolidOnSide(this, X, Y, Z, side);
+ }
}