ForgePatch/src/main/java/paulscode/sound/codecs/CodecIBXM.java

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package paulscode.sound.codecs;
import java.io.DataInputStream;
import java.io.InputStream;
import java.io.IOException;
import java.net.URL;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.ShortBuffer;
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import javax.sound.sampled.AudioFormat;
import paulscode.sound.ICodec;
import paulscode.sound.SoundBuffer;
import paulscode.sound.SoundSystemConfig;
import paulscode.sound.SoundSystemLogger;
import ibxm.FastTracker2;
import ibxm.IBXM;
import ibxm.Module;
import ibxm.ProTracker;
import ibxm.ScreamTracker3;
/**
* The CodecIBXM class provides an ICodec interface for reading from MOD/S3M/XM
* files via the IBXM library.
*<b><i> SoundSystem CodecIBXM Class License:</b></i><br><b><br>
* You are free to use this class for any purpose, commercial or otherwise.
* You may modify this class or source code, and distribute it any way you
* like, provided the following conditions are met:
*<br>
* 1) You may not falsely claim to be the author of this class or any
* unmodified portion of it.
*<br>
* 2) You may not copyright this class or a modified version of it and then
* sue me for copyright infringement.
*<br>
* 3) If you modify the source code, you must clearly document the changes
* made before redistributing the modified source code, so other users know
* it is not the original code.
*<br>
* 4) You are not required to give me credit for this class in any derived
* work, but if you do, you must also mention my website:
* http://www.paulscode.com
*<br>
* 5) I the author will not be responsible for any damages (physical,
* financial, or otherwise) caused by the use if this class or any portion
* of it.
*<br>
* 6) I the author do not guarantee, warrant, or make any representations,
* either expressed or implied, regarding the use of this class or any
* portion of it.
* <br><br>
* Author: Paul Lamb
* <br>
* http://www.paulscode.com
*</b><br><br>
*<b>
* This software is based on or using the IBXM library available from
* http://www.geocities.com/sunet2000/
*</b><br><br>
*<br><b>
* IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD
* License.
*<br><br>
* All rights reserved.
*<br><br>
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*<br><br>
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer. Redistributions in binary
* form must reproduce the above copyright notice, this list of conditions and
* the following disclaimer in the documentation and/or other materials
* provided with the distribution. Neither the name of mumart nor the names of
* its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
* <br><br>
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
* <br><br><br></b>
*/
public class CodecIBXM implements ICodec
{
/**
* Used to return a current value from one of the synchronized
* boolean-interface methods.
*/
private static final boolean GET = false;
/**
* Used to set the value in one of the synchronized boolean-interface methods.
*/
private static final boolean SET = true;
/**
* Used when a parameter for one of the synchronized boolean-interface methods
* is not aplicable.
*/
private static final boolean XXX = false;
/**
* True if there is no more data to read in.
*/
private boolean endOfStream = false;
/**
* True if the stream has finished initializing.
*/
private boolean initialized = false;
/**
* Format the converted audio will be in.
*/
private AudioFormat myAudioFormat = null;
/**
* True if the using library requires data read by this codec to be
* reverse-ordered before returning it from methods read() and readAll().
*/
private boolean reverseBytes = false;
/**
* IBXM decoder.
*/
private IBXM ibxm;
/**
* Module instance to be played.
*/
private Module module;
/**
* Duration of the audio (in frames).
*/
private int songDuration;
/**
* Audio read position (in frames).
*/
private int playPosition;
/**
* Processes status messages, warnings, and error messages.
*/
private SoundSystemLogger logger;
/**
* Constructor: Grabs a handle to the logger.
*/
public CodecIBXM()
{
logger = SoundSystemConfig.getLogger();
}
/**
* Tells this codec when it will need to reverse the byte order of
* the data before returning it in the read() and readAll() methods. The
* IBXM library produces audio data in a format that some external audio
* libraries require to be reversed. Derivatives of the Library and Source
* classes for audio libraries which require this type of data to be reversed
* will call the reverseByteOrder() method.
* @param b True if the calling audio library requires byte-reversal.
*/
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@Override
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public void reverseByteOrder( boolean b )
{
reverseBytes = b;
}
/**
* Prepares an audio stream to read from. If another stream is already opened,
* it will be closed and a new audio stream opened in its place.
* @param url URL to an audio file to stream from.
* @return False if an error occurred or if end of stream was reached.
*/
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@Override
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public boolean initialize( URL url )
{
initialized( SET, false );
cleanup();
if( url == null )
{
errorMessage( "url null in method 'initialize'" );
cleanup();
return false;
}
InputStream is = null;
try
{
is = url.openStream();
}
catch( IOException ioe )
{
errorMessage( "Unable to open stream in method 'initialize'" );
printStackTrace( ioe );
return false;
}
if( ibxm == null )
ibxm = new IBXM( 48000 );
if( myAudioFormat == null )
myAudioFormat = new AudioFormat( 48000, 16, 2, true, true );
try
{
setModule( loadModule( is ) );
}
catch( IllegalArgumentException iae )
{
errorMessage( "Illegal argument in method 'initialize'" );
printStackTrace( iae );
if( is != null )
{
try
{
is.close();
}
catch( IOException ioe )
{}
}
return false;
}
catch( IOException ioe )
{
errorMessage( "Error loading module in method 'initialize'" );
printStackTrace( ioe );
if( is != null )
{
try
{
is.close();
}
catch( IOException ioe2 )
{}
}
return false;
}
if( is != null )
{
try
{
is.close();
}
catch( IOException ioe )
{}
}
endOfStream( SET, false );
initialized( SET, true );
return true;
}
/**
* Returns false if the stream is busy initializing.
* @return True if steam is initialized.
*/
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@Override
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public boolean initialized()
{
return initialized( GET, XXX );
}
/**
* Reads in one stream buffer worth of audio data. See
* {@link paulscode.sound.SoundSystemConfig SoundSystemConfig} for more
* information about accessing and changing default settings.
* @return The audio data wrapped into a SoundBuffer context.
*/
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@Override
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public SoundBuffer read()
{
if( endOfStream( GET, XXX ) )
return null;
if( module == null )
{
errorMessage( "Module null in method 'read'" );
return null;
}
// Check to make sure there is an audio format:
if( myAudioFormat == null )
{
errorMessage( "Audio Format null in method 'read'" );
return null;
}
int bufferFrameSize = (int) SoundSystemConfig.getStreamingBufferSize()
/ 4;
int frames = songDuration - playPosition;
if( frames > bufferFrameSize )
frames = bufferFrameSize;
if( frames <= 0 )
{
endOfStream( SET, true );
return null;
}
byte[] outputBuffer = new byte[ frames * 4 ];
ibxm.get_audio( outputBuffer, frames );
playPosition += frames;
if( playPosition >= songDuration )
{
endOfStream( SET, true );
}
// Reverse the byte order if necessary:
if( reverseBytes )
reverseBytes( outputBuffer, 0, frames * 4 );
// Wrap the data into a SoundBuffer:
SoundBuffer buffer = new SoundBuffer( outputBuffer, myAudioFormat );
return buffer;
}
/**
* Reads in all the audio data from the stream (up to the default
* "maximum file size". See
* {@link paulscode.sound.SoundSystemConfig SoundSystemConfig} for more
* information about accessing and changing default settings.
* @return the audio data wrapped into a SoundBuffer context.
*/
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@Override
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public SoundBuffer readAll()
{
if( module == null )
{
errorMessage( "Module null in method 'readAll'" );
return null;
}
// Check to make sure there is an audio format:
if( myAudioFormat == null )
{
errorMessage( "Audio Format null in method 'readAll'" );
return null;
}
int bufferFrameSize = (int) SoundSystemConfig.getFileChunkSize()
/ 4;
byte[] outputBuffer = new byte[ bufferFrameSize * 4 ];
// Buffer to contain the audio data:
byte[] fullBuffer = null;
// frames of audio data:
int frames;
// bytes of audio data:
int totalBytes = 0;
while( (!endOfStream(GET, XXX)) &&
(totalBytes < SoundSystemConfig.getMaxFileSize()) )
{
frames = songDuration - playPosition;
if( frames > bufferFrameSize )
frames = bufferFrameSize;
ibxm.get_audio( outputBuffer, frames );
totalBytes += (frames * 4);
fullBuffer = appendByteArrays( fullBuffer, outputBuffer,
frames * 4 );
playPosition += frames;
if( playPosition >= songDuration )
{
endOfStream( SET, true );
}
}
// Reverse the byte order if necessary:
if( reverseBytes )
reverseBytes( fullBuffer, 0, totalBytes );
// Wrap the data into a SoundBuffer:
SoundBuffer buffer = new SoundBuffer( fullBuffer, myAudioFormat );
return buffer;
}
/**
* Returns false if there is still more data available to be read in.
* @return True if end of stream was reached.
*/
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@Override
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public boolean endOfStream()
{
return endOfStream( GET, XXX );
}
/**
* Closes the audio stream and remove references to all instantiated objects.
*/
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@Override
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public void cleanup()
{
// if( ibxm != null )
// ibxm.seek( 0 );
playPosition = 0;
}
/**
* Returns the audio format of the data being returned by the read() and
* readAll() methods.
* @return Information wrapped into an AudioFormat context.
*/
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@Override
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public AudioFormat getAudioFormat()
{
return myAudioFormat;
}
/**
* Decodes the data in the specified InputStream into an instance of
* ibxm.Module.
* @param input an InputStream containing the module file to be decoded.
* @throws IllegalArgumentException if the data is not recognised as a module file.
*/
private static Module loadModule( InputStream input )
throws IllegalArgumentException, IOException
{
DataInputStream data_input_stream = new DataInputStream( input );
// Check if data is in XM format:
byte[] xm_header = new byte[ 60 ];
data_input_stream.readFully( xm_header );
if( FastTracker2.is_xm( xm_header ) )
return FastTracker2.load_xm( xm_header, data_input_stream );
// Check if data is in ScreamTracker 3 format:
byte[] s3m_header = new byte[ 96 ];
System.arraycopy( xm_header, 0, s3m_header, 0, 60 );
data_input_stream.readFully( s3m_header, 60, 36 );
if( ScreamTracker3.is_s3m( s3m_header ) )
return ScreamTracker3.load_s3m( s3m_header, data_input_stream );
// Check if data is in ProTracker format:
byte[] mod_header = new byte[ 1084 ];
System.arraycopy( s3m_header, 0, mod_header, 0, 96 );
data_input_stream.readFully( mod_header, 96, 988 );
return ProTracker.load_mod( mod_header, data_input_stream );
}
/**
* Sets the Module instance to be played.
*/
private void setModule( Module m )
{
if( m != null )
module = m;
ibxm.set_module( module );
songDuration = ibxm.calculate_song_duration();
}
/**
* Internal method for synchronizing access to the boolean 'initialized'.
* @param action GET or SET.
* @param value New value if action == SET, or XXX if action == GET.
* @return True if steam is initialized.
*/
private synchronized boolean initialized( boolean action, boolean value )
{
if( action == SET )
initialized = value;
return initialized;
}
/**
* Internal method for synchronizing access to the boolean 'endOfStream'.
* @param action GET or SET.
* @param value New value if action == SET, or XXX if action == GET.
* @return True if end of stream was reached.
*/
private synchronized boolean endOfStream( boolean action, boolean value )
{
if( action == SET )
endOfStream = value;
return endOfStream;
}
/**
* Trims down the size of the array if it is larger than the specified
* maximum length.
* @param array Array containing audio data.
* @param maxLength Maximum size this array may be.
* @return New array.
*/
@SuppressWarnings("unused") //Forge
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private static byte[] trimArray( byte[] array, int maxLength )
{
byte[] trimmedArray = null;
if( array != null && array.length > maxLength )
{
trimmedArray = new byte[maxLength];
System.arraycopy( array, 0, trimmedArray, 0, maxLength );
}
return trimmedArray;
}
/**
* Reverse-orders all bytes contained in the specified array.
* @param buffer Array containing audio data.
*/
public static void reverseBytes( byte[] buffer )
{
reverseBytes( buffer, 0, buffer.length );
}
/**
* Reverse-orders the specified range of bytes contained in the specified array.
* @param buffer Array containing audio data.
* @param offset Array index to begin.
* @param size number of bytes to reverse-order.
*/
public static void reverseBytes( byte[] buffer, int offset, int size )
{
byte b;
for( int i = offset; i < ( offset + size ); i += 2 )
{
b = buffer[i];
buffer[i] = buffer[i + 1];
buffer[i + 1] = b;
}
}
/**
* Converts sound bytes to little-endian format.
* @param audio_bytes The original wave data
* @param two_bytes_data For stereo sounds.
* @return byte array containing the converted data.
*/
@SuppressWarnings("unused") //Forge
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private static byte[] convertAudioBytes( byte[] audio_bytes,
boolean two_bytes_data )
{
ByteBuffer dest = ByteBuffer.allocateDirect( audio_bytes.length );
dest.order( ByteOrder.nativeOrder() );
ByteBuffer src = ByteBuffer.wrap( audio_bytes );
src.order( ByteOrder.LITTLE_ENDIAN );
if( two_bytes_data )
{
ShortBuffer dest_short = dest.asShortBuffer();
ShortBuffer src_short = src.asShortBuffer();
while( src_short.hasRemaining() )
{
dest_short.put(src_short.get());
}
}
else
{
while( src.hasRemaining() )
{
dest.put( src.get() );
}
}
dest.rewind();
if( !dest.hasArray() )
{
byte[] arrayBackedBuffer = new byte[dest.capacity()];
dest.get( arrayBackedBuffer );
dest.clear();
return arrayBackedBuffer;
}
return dest.array();
}
/**
* Creates a new array with the second array appended to the end of the first
* array.
* @param arrayOne The first array.
* @param arrayTwo The second array.
* @param length How many bytes to append from the second array.
* @return Byte array containing information from both arrays.
*/
private static byte[] appendByteArrays( byte[] arrayOne, byte[] arrayTwo,
int length )
{
byte[] newArray;
if( arrayOne == null && arrayTwo == null )
{
// no data, just return
return null;
}
else if( arrayOne == null )
{
// create the new array, same length as arrayTwo:
newArray = new byte[ length ];
// fill the new array with the contents of arrayTwo:
System.arraycopy( arrayTwo, 0, newArray, 0, length );
arrayTwo = null;
}
else if( arrayTwo == null )
{
// create the new array, same length as arrayOne:
newArray = new byte[ arrayOne.length ];
// fill the new array with the contents of arrayOne:
System.arraycopy( arrayOne, 0, newArray, 0, arrayOne.length );
arrayOne = null;
}
else
{
// create the new array large enough to hold both arrays:
newArray = new byte[ arrayOne.length + length ];
System.arraycopy( arrayOne, 0, newArray, 0, arrayOne.length );
// fill the new array with the contents of both arrays:
System.arraycopy( arrayTwo, 0, newArray, arrayOne.length,
length );
arrayOne = null;
arrayTwo = null;
}
return newArray;
}
/**
* Prints an error message.
* @param message Message to print.
*/
private void errorMessage( String message )
{
logger.errorMessage( "CodecWav", message, 0 );
}
/**
* Prints an exception's error message followed by the stack trace.
* @param e Exception containing the information to print.
*/
private void printStackTrace( Exception e )
{
logger.printStackTrace( e, 1 );
}
}