ForgePatch/src/test/java/net/minecraftforge/debug/ModelLoaderRegistryDebug.java

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package net.minecraftforge.debug;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.resources.model.ModelBakery;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.client.resources.model.ModelRotation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.client.model.Attributes;
import net.minecraftforge.client.model.ICustomModelLoader;
import net.minecraftforge.client.model.IFlexibleBakedModel;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.IModelState;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.client.model.b3d.B3DLoader;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import com.google.common.base.Function;
import com.google.common.primitives.Ints;
@Mod(modid = ModelLoaderRegistryDebug.MODID, version = ModelLoaderRegistryDebug.VERSION)
public class ModelLoaderRegistryDebug
{
public static final String MODID = "ForgeDebugModelLoaderRegistry";
public static final String VERSION = "1.0";
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
GameRegistry.registerBlock(CustomModelBlock.instance, CustomModelBlock.name);
if (event.getSide() == Side.CLIENT)
clientPreInit();
}
private void clientPreInit()
{
//ModelLoaderRegistry.registerLoader(DummyModelLoader.instance);
B3DLoader.instance.addDomain(MODID.toLowerCase());
//ModelBakery.addVariantName(Item.getItemFromBlock(CustomModelBlock.instance), "forgedebug:dummymodel");
String modelLocation = MODID.toLowerCase() + ":untitled2.b3d";
ModelBakery.addVariantName(Item.getItemFromBlock(CustomModelBlock.instance), modelLocation);
Item item = Item.getItemFromBlock(CustomModelBlock.instance);
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(modelLocation, "inventory"));
//ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation("forgedebug:dummymodel", "inventory"));
}
public static class CustomModelBlock extends Block
{
public static final CustomModelBlock instance = new CustomModelBlock();
public static final String name = "CustomModelBlock";
private int counter = 1;
private ExtendedBlockState state = new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{ B3DLoader.B3DFrameProperty.instance });
private CustomModelBlock()
{
super(Material.iron);
setCreativeTab(CreativeTabs.tabBlock);
setUnlocalizedName(MODID + ":" + name);
}
@Override
public boolean isOpaqueCube() { return false; }
@Override
public boolean isFullCube() { return false; }
@Override
public boolean isVisuallyOpaque() { return false; }
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos)
{
IModel model = ModelLoaderRegistry.getModel(new ResourceLocation(MODID.toLowerCase(),"block/untitled2.b3d"));
B3DLoader.B3DState defaultState = ((B3DLoader.Wrapper)model).getDefaultState();
B3DLoader.B3DState newState = new B3DLoader.B3DState(defaultState.getAnimation(), counter);
return ((IExtendedBlockState)this.state.getBaseState()).withProperty(B3DLoader.B3DFrameProperty.instance, newState);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
if(world.isRemote)
{
System.out.println("click " + counter);
if(player.isSneaking()) counter--;
else counter++;
//if(counter >= model.getNode().getKeys().size()) counter = 0;
world.markBlockRangeForRenderUpdate(pos, pos);
}
return false;
}
}
public static class DummyModelLoader implements ICustomModelLoader
{
public static final DummyModelLoader instance = new DummyModelLoader();
public static final ResourceLocation dummyTexture = new ResourceLocation("minecraft:blocks/dirt");
public boolean accepts(ResourceLocation modelLocation)
{
return modelLocation.getResourceDomain().equals("forgedebug") && modelLocation.getResourcePath().contains("dummymodel");
}
public IModel loadModel(ResourceLocation model)
{
return DummyModel.instance;
}
public static enum DummyModel implements IModel
{
instance;
public Collection<ResourceLocation> getDependencies()
{
return Collections.emptyList();
}
public Collection<ResourceLocation> getTextures()
{
return Collections.singletonList(dummyTexture);
}
public IFlexibleBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> textures)
{
return new DummyBakedModel(textures.apply(dummyTexture));
}
public IModelState getDefaultState()
{
return ModelRotation.X0_Y0;
}
}
public static class DummyBakedModel implements IFlexibleBakedModel
{
private final TextureAtlasSprite texture;
public DummyBakedModel(TextureAtlasSprite texture)
{
this.texture = texture;
}
public List<BakedQuad> getFaceQuads(EnumFacing side)
{
return Collections.emptyList();
}
private int[] vertexToInts(float x, float y, float z, int color, float u, float v)
{
return new int[] {
Float.floatToRawIntBits(x),
Float.floatToRawIntBits(y),
Float.floatToRawIntBits(z),
color,
Float.floatToRawIntBits(texture.getInterpolatedU(u)),
Float.floatToRawIntBits(texture.getInterpolatedV(v)),
0
};
}
public List<BakedQuad> getGeneralQuads()
{
List<BakedQuad> ret = new ArrayList<BakedQuad>();
// 1 half-way rotated quad looking UP
ret.add(new BakedQuad(Ints.concat(
vertexToInts(0, .5f, .5f, -1, 0, 0),
vertexToInts(.5f, .5f, 1, -1, 0, 16),
vertexToInts(1, .5f, .5f, -1, 16, 16),
vertexToInts(.5f, .5f, 0, -1, 16, 0)
), -1, EnumFacing.UP));
return ret;
}
public boolean isGui3d() { return true; }
public boolean isAmbientOcclusion() { return true; }
public boolean isBuiltInRenderer() { return false; }
public TextureAtlasSprite getTexture() { return this.texture; }
public ItemCameraTransforms getItemCameraTransforms()
{
return ItemCameraTransforms.DEFAULT;
}
public VertexFormat getFormat()
{
return Attributes.DEFAULT_BAKED_FORMAT;
}
}
public void onResourceManagerReload(IResourceManager resourceManager) {}
}
}