ForgePatch/patches/common/net/minecraft/server/MinecraftServer.java.patch

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--- ../src_base/common/net/minecraft/server/MinecraftServer.java
+++ ../src_work/common/net/minecraft/server/MinecraftServer.java
@@ -9,6 +9,7 @@
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Date;
+import java.util.Hashtable;
import java.util.Iterator;
import java.util.List;
import java.util.logging.Level;
@@ -58,6 +59,7 @@
import net.minecraft.src.WorldServerMulti;
import net.minecraft.src.WorldSettings;
import net.minecraft.src.WorldType;
+import net.minecraftforge.common.DimensionManager;
public abstract class MinecraftServer implements Runnable, IPlayerUsage, ICommandSender
{
@@ -137,7 +139,9 @@
public final long[] tickTimeArray = new long[100];
/** Stats are [dimension][tick%100] system.nanoTime is stored. */
- public long[][] timeOfLastDimensionTick;
+ //public long[][] timeOfLastDimensionTick;
2012-08-11 03:30:59 +00:00
+ public Hashtable<Integer, long[]> worldTickTimes = new Hashtable<Integer, long[]>();
+ public int spawnProtectionSize = 16;
private KeyPair serverKeyPair;
/** Username of the server owner (for integrated servers) */
@@ -204,8 +208,6 @@
{
this.convertMapIfNeeded(par1Str);
this.setUserMessage("menu.loadingLevel");
- this.worldServers = new WorldServer[3];
- this.timeOfLastDimensionTick = new long[this.worldServers.length][100];
ISaveHandler var6 = this.anvilConverterForAnvilFile.getSaveLoader(par1Str, true);
WorldInfo var8 = var6.loadWorldInfo();
WorldSettings var7;
@@ -224,46 +226,21 @@
var7.enableBonusChest();
}
- for (int var9 = 0; var9 < this.worldServers.length; ++var9)
- {
- byte var10 = 0;
-
- if (var9 == 1)
- {
- var10 = -1;
- }
-
- if (var9 == 2)
- {
- var10 = 1;
- }
-
- if (var9 == 0)
- {
- if (this.isDemo())
- {
- this.worldServers[var9] = new DemoWorldServer(this, var6, par2Str, var10, this.theProfiler);
- }
- else
- {
- this.worldServers[var9] = new WorldServer(this, var6, par2Str, var10, var7, this.theProfiler);
- }
- }
- else
- {
- this.worldServers[var9] = new WorldServerMulti(this, var6, par2Str, var10, var7, this.worldServers[0], this.theProfiler);
- }
-
- this.worldServers[var9].addWorldAccess(new WorldManager(this, this.worldServers[var9]));
+ WorldServer overWorld = (isDemo() ? new DemoWorldServer(this, var6, par2Str, 0, theProfiler) : new WorldServer(this, var6, par2Str, 0, var7, theProfiler));
+ for (int dim : DimensionManager.getIDs())
+ {
+ WorldServer world = (dim == 0 ? overWorld : new WorldServerMulti(this, var6, par2Str, dim, var7, overWorld, theProfiler));
+ world.addWorldAccess(new WorldManager(this, world));
if (!this.isSinglePlayer())
{
- this.worldServers[var9].getWorldInfo().setGameType(this.getGameType());
+ world.getWorldInfo().setGameType(this.getGameType());
}
this.serverConfigManager.setPlayerManager(this.worldServers);
}
+ this.serverConfigManager.setPlayerManager(new WorldServer[]{ overWorld });
this.setDifficultyForAllWorlds(this.getDifficulty());
this.initialWorldChunkLoad();
}
@@ -622,13 +599,13 @@
{
this.theProfiler.startSection("levels");
- for (int var1 = 0; var1 < this.worldServers.length; ++var1)
+ for (Integer id : DimensionManager.getIDs())
{
long var2 = System.nanoTime();
- if (var1 == 0 || this.getAllowNether())
- {
- WorldServer var4 = this.worldServers[var1];
+ if (id == 0 || this.getAllowNether())
+ {
+ WorldServer var4 = DimensionManager.getWorld(id);
this.theProfiler.startSection(var4.getWorldInfo().getWorldName());
if (this.tickCounter % 20 == 0)
@@ -659,7 +636,7 @@
}
}
- this.timeOfLastDimensionTick[var1][this.tickCounter % 100] = System.nanoTime() - var2;
+ worldTickTimes.get(id)[this.tickCounter % 100] = System.nanoTime() - var2;
}
this.theProfiler.endStartSection("connection");
@@ -717,7 +694,8 @@
*/
public WorldServer worldServerForDimension(int par1)
{
- return par1 == -1 ? this.worldServers[1] : (par1 == 1 ? this.worldServers[2] : this.worldServers[0]);
+ WorldServer ret = DimensionManager.getWorld(par1);
+ return (ret != null ? ret : DimensionManager.getWorld(0));
}
@SideOnly(Side.SERVER)
@@ -830,7 +808,7 @@
public String getServerModName()
{
- return "vanilla";
+ return "forge,fml";
}
/**