ForgePatch/src/main/java/net/minecraftforge/client/event/RenderPlayerEvent.java

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/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.client.event;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.event.entity.player.PlayerEvent;
public abstract class RenderPlayerEvent extends PlayerEvent
{
private final RenderPlayer renderer;
private final float partialRenderTick;
private final double x;
private final double y;
private final double z;
public RenderPlayerEvent(EntityPlayer player, RenderPlayer renderer, float partialRenderTick, double x, double y, double z)
{
super(player);
this.renderer = renderer;
this.partialRenderTick = partialRenderTick;
this.x = x;
this.y = y;
this.z = z;
}
public RenderPlayer getRenderer() { return renderer; }
public float getPartialRenderTick() { return partialRenderTick; }
public double getX() { return x; }
public double getY() { return y; }
public double getZ() { return z; }
@Cancelable
public static class Pre extends RenderPlayerEvent
{
public Pre(EntityPlayer player, RenderPlayer renderer, float tick, double x, double y, double z){ super(player, renderer, tick, x, y, z); }
@Deprecated
public Pre(EntityPlayer player, RenderPlayer renderer, float tick){ this(player, renderer, tick, 0D, 0D, 0D); }
}
public static class Post extends RenderPlayerEvent
{
public Post(EntityPlayer player, RenderPlayer renderer, float tick, double x, double y, double z){ super(player, renderer, tick, x, y, z); }
@Deprecated
public Post(EntityPlayer player, RenderPlayer renderer, float tick){ this(player, renderer, tick, 0D, 0D, 0D); }
}
@Deprecated
public abstract static class Specials extends RenderPlayerEvent
{
public Specials(EntityPlayer player, RenderPlayer renderer, float partialTicks)
{
super(player, renderer, partialTicks, 0D, 0D, 0D);
}
@Cancelable
public static class Pre extends Specials
{
private boolean renderHelmet = true;
private boolean renderCape = true;
private boolean renderItem = true;
public Pre(EntityPlayer player, RenderPlayer renderer, float partialTicks){ super(player, renderer, partialTicks); }
public boolean shouldRenderHelmet() { return renderHelmet; }
public void setRenderHelmet(boolean renderHelmet) { this.renderHelmet = renderHelmet; }
public boolean shouldRenderCape() { return renderCape; }
public void setRenderCape(boolean renderCape) { this.renderCape = renderCape; }
public boolean shouldRenderItem() { return renderItem; }
public void setRenderItem(boolean renderItem) { this.renderItem = renderItem; }
}
public static class Post extends Specials
{
public Post(EntityPlayer player, RenderPlayer renderer, float partialTicks){ super(player, renderer, partialTicks); }
}
}
@Deprecated
public static class SetArmorModel extends RenderPlayerEvent
{
private int result = -1;
private final int slot;
private final ItemStack stack;
public SetArmorModel(EntityPlayer player, RenderPlayer renderer, int slot, float partialTick, ItemStack stack)
{
super(player, renderer, partialTick, 0D, 0D, 0D);
this.slot = slot;
this.stack = stack;
}
/**
* Setting this to any value besides -1 will result in the function being
* Immediately exited with the return value specified.
*/
public int getResultValue()
{
return result;
}
public void setResult(int result)
{
this.result = result;
}
public int getSlot()
{
return slot;
}
public ItemStack getStack()
{
return stack;
}
}
}