ForgePatch/common/net/minecraftforge/event/terraingen/ChunkProviderEvent.java

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package net.minecraftforge.event.terraingen;
import net.minecraft.src.*;
import net.minecraftforge.event.*;
public class ChunkProviderEvent extends Event
{
public final IChunkProvider chunkProvider;
public ChunkProviderEvent(IChunkProvider chunkProvider)
{
this.chunkProvider = chunkProvider;
}
/**
* This event is fired when a chunks blocks are replaced by a biomes top and
* filler blocks.
*
* You can set the result to DENY to prevent the default replacement.
*/
@HasResult
public static class ReplaceBiomeBlocks extends ChunkProviderEvent
{
public final int chunkX;
public final int chunkZ;
public final byte[] blockArray;
public final BiomeGenBase[] biomeArray;
public ReplaceBiomeBlocks(IChunkProvider chunkProvider, int chunkX, int chunkZ, byte[] blockArray, BiomeGenBase[] biomeArray)
{
super(chunkProvider);
this.chunkX = chunkX;
this.chunkZ = chunkZ;
this.blockArray = blockArray;
this.biomeArray = biomeArray;
}
}
/**
* This event is fired before a chunks terrain noise field is initialized.
*
* You can set the result to DENY to substitute your own noise field.
*/
@HasResult
public static class InitNoiseField extends ChunkProviderEvent
{
public double[] noisefield;
public final int posX;
public final int posY;
public final int posZ;
public final int sizeX;
public final int sizeY;
public final int sizeZ;
public InitNoiseField(IChunkProvider chunkProvider, double[] noisefield, int posX, int posY, int posZ, int sizeX, int sizeY, int sizeZ)
{
super(chunkProvider);
this.noisefield = noisefield;
this.posX = posX;
this.posY = posY;
this.posZ = posZ;
this.sizeX = sizeX;
this.sizeY = sizeX;
this.sizeZ = sizeZ;
}
}
}