--- a/net/minecraft/client/renderer/texture/Texture.java
+++ b/net/minecraft/client/renderer/texture/Texture.java
@@ -33,6 +33,20 @@
       GlStateManager.func_227677_b_(3553, 10240, j);
    }
 
+   // FORGE: This seems to have been stripped out, but we need it
+   private boolean lastBlur;
+   private boolean lastMipmap;
+
+   public void setBlurMipmap(boolean blur, boolean mipmap) {
+      this.lastBlur = this.field_174940_b;
+      this.lastMipmap = this.field_174941_c;
+      func_174937_a(blur, mipmap);
+   }
+
+   public void restoreLastBlurMipmap() {
+      func_174937_a(this.lastBlur, this.lastMipmap);
+   }
+
    public int func_110552_b() {
       RenderSystem.assertThread(RenderSystem::isOnRenderThreadOrInit);
       if (this.field_110553_a == -1) {
