d6677b50f6
On Windows, a borderless window will be treated the same as exclusive fullscreen when the window geometry matches the physical dimensions of the screen. However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless window apparently is not treated as exclusive fullscreen and functions correctly. One can verify and replicate this behavior by using a high resolution (4K) display, and switching between 100% and 200% scaling in Windows' display settings. At 100%, without the addition of 1, it is treated as exclusive fullscreen. At 200%, with or without the addition of 1, it is treated as borderless windowed. Therefore, we can use (read: abuse) this difference in behavior to fix this issue for those with higher resolution displays when the Qt scaling ratio is > 1. Should this behavior be changed in the future, please revisit this workaround. |
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audio_core | ||
common | ||
core | ||
dedicated_room | ||
input_common | ||
network | ||
shader_recompiler | ||
tests | ||
video_core | ||
web_service | ||
yuzu | ||
yuzu_cmd | ||
.clang-format | ||
CMakeLists.txt |