.. |
gl_buffer_cache.cpp
|
gl_rasterizer: Skip VB upload if the state is clean.
|
2018-11-17 14:28:54 +01:00 |
gl_buffer_cache.h
|
gl_rasterizer: Skip VB upload if the state is clean.
|
2018-11-17 14:28:54 +01:00 |
gl_primitive_assembler.cpp
|
rasterizer_cache: Remove reliance on the System singleton
|
2018-11-08 06:16:38 -05:00 |
gl_primitive_assembler.h
|
gl_rasterizer: Implement quads topology
|
2018-10-04 00:03:44 -03:00 |
gl_rasterizer.cpp
|
Merge pull request #1824 from ReinUsesLisp/fbcache
|
2018-12-06 11:56:59 -05:00 |
gl_rasterizer.h
|
Merge pull request #1824 from ReinUsesLisp/fbcache
|
2018-12-06 11:56:59 -05:00 |
gl_rasterizer_cache.cpp
|
Texture format fixes: Flag RGBA16UI as GL_RGBA_INTEGER format, and interpret R16U as Z16 when depth_compare is enabled.
|
2018-12-18 11:34:51 -08:00 |
gl_rasterizer_cache.h
|
Implemented Tile Width Spacing
|
2018-11-26 09:05:12 -04:00 |
gl_resource_manager.cpp
|
gl_resource_manager: Amend clang-format discrepancies
|
2018-11-08 00:23:45 -05:00 |
gl_resource_manager.h
|
gl_resource_manager: Split implementations in .cpp file.
|
2018-11-06 14:40:39 +01:00 |
gl_shader_cache.cpp
|
gl_shader_cache: Dehardcode constant in CalculateProgramSize()
|
2018-12-10 23:47:20 -05:00 |
gl_shader_cache.h
|
Fixed uninitialized memory due to missing returns in canary
|
2018-12-19 12:52:32 +11:00 |
gl_shader_decompiler.cpp
|
Merge pull request #1921 from ogniK5377/no-unit
|
2018-12-21 14:12:54 -05:00 |
gl_shader_decompiler.h
|
global: Use std::optional instead of boost::optional (#1578)
|
2018-10-30 00:03:25 -04:00 |
gl_shader_gen.cpp
|
Implemented a shader unique identifier.
|
2018-12-09 17:33:33 -04:00 |
gl_shader_gen.h
|
Implemented a shader unique identifier.
|
2018-12-09 17:33:33 -04:00 |
gl_shader_manager.cpp
|
gl_shader_decompiler: Implement S2R's Y_DIRECTION
|
2018-11-25 04:37:29 -03:00 |
gl_shader_manager.h
|
gl_shader_manager: Update pipeline when programs have changed
|
2018-11-29 16:26:42 -03:00 |
gl_shader_util.cpp
|
video_core: fixed arithmetic overflow warnings & improved code style
|
2018-09-09 17:51:43 +02:00 |
gl_shader_util.h
|
renderer_opengl: Namespace OpenGL code
|
2018-08-22 06:14:47 -04:00 |
gl_state.cpp
|
Implement depth clamp
|
2018-11-26 20:56:32 -03:00 |
gl_state.h
|
Merge pull request #1808 from Tinob/master
|
2018-11-28 17:47:28 -05:00 |
gl_stream_buffer.cpp
|
gl_stream_buffer: Profile orphaning of stream buffer.
|
2018-11-06 17:45:32 +01:00 |
gl_stream_buffer.h
|
renderer_opengl: Namespace OpenGL code
|
2018-08-22 06:14:47 -04:00 |
maxwell_to_gl.h
|
maxwell_3d: Implement alternate blend equations.
|
2018-11-22 00:51:01 -05:00 |
renderer_opengl.cpp
|
Merge pull request #1886 from FearlessTobi/port-4164
|
2018-12-23 14:36:51 -05:00 |
renderer_opengl.h
|
yuzu, video_core: Screenshot functionality
|
2018-12-18 22:54:41 +01:00 |
utils.cpp
|
video_core: Move OpenGL specific utils to its renderer
|
2018-10-28 22:22:30 -03:00 |
utils.h
|
video_core: Move OpenGL specific utils to its renderer
|
2018-10-28 22:22:30 -03:00 |