126 lines
3.3 KiB
C++
126 lines
3.3 KiB
C++
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#include <chrono>
|
|
|
|
#include "audio_core/audio_core.h"
|
|
#include "audio_core/renderer/adsp/adsp.h"
|
|
#include "audio_core/renderer/system_manager.h"
|
|
#include "common/microprofile.h"
|
|
#include "common/thread.h"
|
|
#include "core/core.h"
|
|
#include "core/core_timing.h"
|
|
|
|
MICROPROFILE_DEFINE(Audio_RenderSystemManager, "Audio", "Render System Manager",
|
|
MP_RGB(60, 19, 97));
|
|
|
|
namespace AudioCore::AudioRenderer {
|
|
constexpr std::chrono::nanoseconds RENDER_TIME{5'000'000UL};
|
|
|
|
SystemManager::SystemManager(Core::System& core_)
|
|
: core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()},
|
|
thread_event{Core::Timing::CreateEvent(
|
|
"AudioRendererSystemManager", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
|
|
return ThreadFunc2(time);
|
|
})} {}
|
|
|
|
SystemManager::~SystemManager() {
|
|
Stop();
|
|
}
|
|
|
|
bool SystemManager::InitializeUnsafe() {
|
|
if (!active) {
|
|
if (adsp.Start()) {
|
|
active = true;
|
|
thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); });
|
|
core.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), RENDER_TIME,
|
|
thread_event);
|
|
}
|
|
}
|
|
|
|
return adsp.GetState() == ADSP::State::Started;
|
|
}
|
|
|
|
void SystemManager::Stop() {
|
|
if (!active) {
|
|
return;
|
|
}
|
|
core.CoreTiming().UnscheduleEvent(thread_event, {});
|
|
active = false;
|
|
update.store(true);
|
|
update.notify_all();
|
|
thread.join();
|
|
adsp.Stop();
|
|
}
|
|
|
|
bool SystemManager::Add(System& system_) {
|
|
std::scoped_lock l2{mutex2};
|
|
|
|
if (systems.size() + 1 > MaxRendererSessions) {
|
|
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
|
return false;
|
|
}
|
|
|
|
{
|
|
std::scoped_lock l{mutex1};
|
|
if (systems.empty()) {
|
|
if (!InitializeUnsafe()) {
|
|
LOG_ERROR(Service_Audio, "Failed to start the AudioRenderer SystemManager");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
systems.push_back(&system_);
|
|
return true;
|
|
}
|
|
|
|
bool SystemManager::Remove(System& system_) {
|
|
std::scoped_lock l2{mutex2};
|
|
|
|
{
|
|
std::scoped_lock l{mutex1};
|
|
if (systems.remove(&system_) == 0) {
|
|
LOG_ERROR(Service_Audio,
|
|
"Failed to remove a render system, it was not found in the list!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (systems.empty()) {
|
|
Stop();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void SystemManager::ThreadFunc() {
|
|
constexpr char name[]{"AudioRenderSystemManager"};
|
|
MicroProfileOnThreadCreate(name);
|
|
Common::SetCurrentThreadName(name);
|
|
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
|
while (active) {
|
|
{
|
|
std::scoped_lock l{mutex1};
|
|
|
|
MICROPROFILE_SCOPE(Audio_RenderSystemManager);
|
|
|
|
for (auto system : systems) {
|
|
system->SendCommandToDsp();
|
|
}
|
|
}
|
|
|
|
adsp.Signal();
|
|
adsp.Wait();
|
|
|
|
update.wait(false);
|
|
update.store(false);
|
|
}
|
|
}
|
|
|
|
std::optional<std::chrono::nanoseconds> SystemManager::ThreadFunc2(s64 time) {
|
|
update.store(true);
|
|
update.notify_all();
|
|
return std::nullopt;
|
|
}
|
|
|
|
} // namespace AudioCore::AudioRenderer
|