1c7dae966d
These are used as read-only arrays, so we can make the data read-only and available at compile-time. Now constructing an AudioDevice no longer needs to initialize some tables |
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.. | ||
adsp | ||
behavior | ||
command | ||
effect | ||
memory | ||
mix | ||
nodes | ||
performance | ||
sink | ||
splitter | ||
upsampler | ||
voice | ||
audio_device.cpp | ||
audio_device.h | ||
audio_renderer.cpp | ||
audio_renderer.h | ||
system.cpp | ||
system.h | ||
system_manager.cpp | ||
system_manager.h |