cmake_minimum_required(VERSION 3.15) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules") include(DownloadExternals) include(CMakeDependentOption) project(yuzu) # Set bundled sdl2/qt as dependent options. # OFF by default, but if ENABLE_SDL2 and MSVC are true then ON option(ENABLE_SDL2 "Enable the SDL2 frontend" ON) CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF) # On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF) option(ENABLE_QT "Enable the Qt frontend" ON) option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF) CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF) option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON) option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF) option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF) CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" ON "WIN32" OFF) option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF) option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON) option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF) if (NOT ENABLE_WEB_SERVICE) set(YUZU_ENABLE_BOXCAT OFF) endif() # Default to a Release build get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE) message(STATUS "Defaulting to a Release build") endif() if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit) message(STATUS "Copying pre-commit hook") file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks) endif() # Sanity check : Check that all submodules are present # ======================================================================= function(check_submodules_present) file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules) string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules}) foreach(module ${gitmodules}) string(REGEX REPLACE "path *= *" "" module ${module}) if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git") message(FATAL_ERROR "Git submodule ${module} not found. " "Please run: git submodule update --init --recursive") endif() endforeach() endfunction() if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules) check_submodules_present() endif() configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc COPYONLY) if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json) message(STATUS "Downloading compatibility list for yuzu...") file(DOWNLOAD https://api.yuzu-emu.org/gamedb/ "${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS) endif() if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json) file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "") endif() # Detect current compilation architecture and create standard definitions # ======================================================================= include(CheckSymbolExists) function(detect_architecture symbol arch) if (NOT DEFINED ARCHITECTURE) set(CMAKE_REQUIRED_QUIET 1) check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch}) unset(CMAKE_REQUIRED_QUIET) # The output variable needs to be unique across invocations otherwise # CMake's crazy scope rules will keep it defined if (ARCHITECTURE_${arch}) set(ARCHITECTURE "${arch}" PARENT_SCOPE) set(ARCHITECTURE_${arch} 1 PARENT_SCOPE) add_definitions(-DARCHITECTURE_${arch}=1) endif() endif() endfunction() if (NOT ENABLE_GENERIC) if (MSVC) detect_architecture("_M_AMD64" x86_64) detect_architecture("_M_IX86" x86) detect_architecture("_M_ARM" ARM) detect_architecture("_M_ARM64" ARM64) else() detect_architecture("__x86_64__" x86_64) detect_architecture("__i386__" x86) detect_architecture("__arm__" ARM) detect_architecture("__aarch64__" ARM64) endif() endif() if (NOT DEFINED ARCHITECTURE) set(ARCHITECTURE "GENERIC") set(ARCHITECTURE_GENERIC 1) add_definitions(-DARCHITECTURE_GENERIC=1) endif() message(STATUS "Target architecture: ${ARCHITECTURE}") if (UNIX) add_definitions(-DYUZU_UNIX=1) endif() # Configure C++ standard # =========================== # boost asio's concept usage doesn't play nicely with some compilers yet. add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS) if (MSVC) add_compile_options(/std:c++latest) # cubeb and boost still make use of deprecated result_of. add_definitions(-D_HAS_DEPRECATED_RESULT_OF) else() set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) endif() # Output binaries to bin/ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) # System imported libraries # If not found, download any missing through Conan # ======================================================================= set(CONAN_CMAKE_SILENT_OUTPUT TRUE) set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE) if (YUZU_CONAN_INSTALLED) if (IS_MULTI_CONFIG) include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake) else() include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) endif() list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}") list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}") conan_basic_setup() message(STATUS "Adding conan installed libraries to the search path") endif() macro(yuzu_find_packages) set(options FORCE_REQUIRED) cmake_parse_arguments(FN "${options}" "" "" ${ARGN}) # Cmake has a *serious* lack of 2D array or associative array... # Capitalization matters here. We need the naming to match the generated paths from Conan set(REQUIRED_LIBS # Cmake Pkg Prefix Version Conan Pkg "Catch2 2.13 catch2/2.13.0" "fmt 7.1 fmt/7.1.2" "lz4 1.8 lz4/1.9.2" "nlohmann_json 3.8 nlohmann_json/3.8.0" "ZLIB 1.2 zlib/1.2.11" "zstd 1.5 zstd/1.5.0" # can't use opus until AVX check is fixed: https://github.com/yuzu-emu/yuzu/pull/4068 #"opus 1.3 opus/1.3.1" ) foreach(PACKAGE ${REQUIRED_LIBS}) string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE}) list(GET PACKAGE_SPLIT 0 PACKAGE_PREFIX) list(GET PACKAGE_SPLIT 1 PACKAGE_VERSION) list(GET PACKAGE_SPLIT 2 PACKAGE_CONAN) # This function is called twice, once to check if the packages exist on the system already # and a second time to check if conan installed them properly. The second check passes in FORCE_REQUIRED if (NOT ${PACKAGE_PREFIX}_FOUND) if (FN_FORCE_REQUIRED) find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION} REQUIRED) else() find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION}) endif() endif() if (NOT ${PACKAGE_PREFIX}_FOUND) list(APPEND CONAN_REQUIRED_LIBS ${PACKAGE_CONAN}) else() # Set a legacy findPackage.cmake style PACKAGE_LIBRARIES variable for subprojects that rely on this set(${PACKAGE_PREFIX}_LIBRARIES "${PACKAGE_PREFIX}::${PACKAGE_PREFIX}") endif() endforeach() unset(FN_FORCE_REQUIRED) endmacro() if (NOT YUZU_USE_BUNDLED_BOOST) find_package(Boost 1.73.0 CONFIG COMPONENTS context headers QUIET) endif() if (Boost_FOUND) set(Boost_LIBRARIES Boost::boost) # Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it # The old version is missing Boost::context, so we want to avoid adding in that case # The new version requires adding Boost::context to prevent linking issues # # This one is used by Conan on subsequent CMake configures, not the first configure. if (TARGET Boost::context) list(APPEND Boost_LIBRARIES Boost::context) endif() elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST) message(STATUS "Boost 1.73.0 or newer not found, falling back to externals") set(YUZU_USE_BUNDLED_BOOST ON CACHE BOOL "Download bundled Boost" FORCE) # Use yuzu Boost binaries set(Boost_EXT_NAME "boost_1_75_0") set(Boost_PATH "${CMAKE_BINARY_DIR}/externals/${Boost_EXT_NAME}") download_bundled_external("boost/" ${Boost_EXT_NAME} "") set(Boost_USE_DEBUG_RUNTIME FALSE) set(Boost_USE_STATIC_LIBS ON) find_package(Boost 1.75.0 CONFIG REQUIRED COMPONENTS context headers PATHS ${Boost_PATH} NO_DEFAULT_PATH) # Manually set the include dirs since the find_package sets it incorrectly set(Boost_INCLUDE_DIRS ${Boost_PATH}/include CACHE PATH "Path to Boost headers" FORCE) include_directories(SYSTEM "${Boost_INCLUDE_DIRS}") else() message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan") list(APPEND CONAN_REQUIRED_LIBS "boost/1.73.0") endif() # Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS yuzu_find_packages() # Qt5 requires that we find components, so it doesn't fit our pretty little find package function if(ENABLE_QT) set(QT_VERSION 5.12) # We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official # Qt5Config inside the root folder instead of the conan generated one. if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake) include(${CMAKE_BINARY_DIR}/qtConfig.cmake) list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}") list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}") endif() # Check for system Qt on Linux, fallback to bundled Qt if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux") if (NOT YUZU_USE_BUNDLED_QT) find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets QUIET) if (NOT Qt5_FOUND) set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE) endif() endif() if (YUZU_USE_BUNDLED_QT) # Binary package currently does not support Qt webengine, so make sure it's disabled set(YUZU_USE_QT_WEB_ENGINE OFF CACHE BOOL "Use Qt Webengine" FORCE) endif() endif() # Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries set(QT_PREFIX_HINT) if(YUZU_USE_BUNDLED_QT) if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64) set(QT_BUILD qt-5.12.8-msvc2017_64) elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64) set(QT_BUILD qt5_5_15_2) else() message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.") endif() if (DEFINED QT_BUILD) download_bundled_external("qt/" ${QT_BUILD} QT_PREFIX) endif() set(QT_PREFIX_HINT HINTS "${QT_PREFIX}") endif() find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} NO_CMAKE_SYSTEM_PATH) if (YUZU_USE_QT_WEB_ENGINE) find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets) endif() if (ENABLE_QT_TRANSLATION) find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT}) endif() endif() # find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package if (ENABLE_SDL2) if (YUZU_USE_BUNDLED_SDL2) # Detect toolchain and platform if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64) set(SDL2_VER "SDL2-2.0.15-prerelease") else() message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.") endif() if (DEFINED SDL2_VER) download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX) endif() set(SDL2_FOUND YES) set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers") set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library") set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll") add_library(SDL2 INTERFACE) target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}") target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}") else() if (YUZU_ALLOW_SYSTEM_SDL2) find_package(SDL2 2.0.15 QUIET) if (SDL2_FOUND) # Some installations don't set SDL2_LIBRARIES if("${SDL2_LIBRARIES}" STREQUAL "") message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2") set(SDL2_LIBRARIES "SDL2::SDL2") endif() include_directories(SYSTEM ${SDL2_INCLUDE_DIRS}) add_library(SDL2 INTERFACE) target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}") else() message(STATUS "SDL2 2.0.15 or newer not found, falling back to externals.") endif() else() message(STATUS "Using SDL2 from externals.") endif() endif() endif() # Install any missing dependencies with conan install if (CONAN_REQUIRED_LIBS) message(STATUS "Packages ${CONAN_REQUIRED_LIBS} not found!") # Use Conan to fetch the libraries that aren't found # Download conan.cmake automatically, you can also just copy the conan.cmake file if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake") message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan") file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake" "${CMAKE_BINARY_DIR}/conan.cmake") endif() include(${CMAKE_BINARY_DIR}/conan.cmake) set(CONAN_LIB_OPTIONS libzip:with_openssl=False libzip:enable_windows_crypto=False ) conan_check(VERSION 1.24.0 REQUIRED) # Manually add iconv to fix a dep conflict between qt and sdl2 # We don't need to add it through find_package or anything since the other two can find it just fine if ("${CONAN_REQUIRED_LIBS}" MATCHES "qt" AND "${CONAN_REQUIRED_LIBS}" MATCHES "sdl") list(APPEND CONAN_REQUIRED_LIBS "libiconv/1.16") endif() if (IS_MULTI_CONFIG) conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS} OPTIONS ${CONAN_LIB_OPTIONS} BUILD missing CONFIGURATION_TYPES "Release;Debug" GENERATORS cmake_multi cmake_find_package_multi) include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake) else() conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS} OPTIONS ${CONAN_LIB_OPTIONS} BUILD missing GENERATORS cmake cmake_find_package_multi) include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) endif() list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}") list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}") conan_basic_setup() set(YUZU_CONAN_INSTALLED TRUE CACHE BOOL "If true, the following builds will add conan to the lib search path" FORCE) # Now that we've installed what we are missing, try to locate them again, # this time with required, so we bail if its not found. yuzu_find_packages(FORCE_REQUIRED) if (NOT Boost_FOUND) find_package(Boost 1.73.0 REQUIRED COMPONENTS context headers) set(Boost_LIBRARIES Boost::boost) # Conditionally add Boost::context only if the active version of the Conan Boost package provides it # The old version is missing Boost::context, so we want to avoid adding in that case # The new version requires adding Boost::context to prevent linking issues if (TARGET Boost::context) list(APPEND Boost_LIBRARIES Boost::context) endif() endif() # Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function if(ENABLE_QT) list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}") list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}") find_package(Qt5 5.12 REQUIRED COMPONENTS Widgets) if (YUZU_USE_QT_WEB_ENGINE) find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets) endif() endif() endif() # Reexport some targets that are named differently when using the upstream CmakeConfig vs the generated Conan config # In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL # Dynarmic checks for target `boost` and so we want to make sure it can find it through our system instead of using their external if (TARGET Boost::Boost) set_target_properties(Boost::Boost PROPERTIES IMPORTED_GLOBAL TRUE) add_library(Boost::boost ALIAS Boost::Boost) add_library(boost ALIAS Boost::Boost) elseif (TARGET Boost::boost) set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE) add_library(boost ALIAS Boost::boost) endif() # Ensure libusb is properly configured (based on dolphin libusb include) if(NOT APPLE AND NOT YUZU_USE_BUNDLED_LIBUSB) include(FindPkgConfig) if (PKG_CONFIG_FOUND) pkg_check_modules(LIBUSB QUIET libusb-1.0>=1.0.24) else() find_package(LibUSB) endif() if (NOT LIBUSB_FOUND) message(WARNING "libusb not found, falling back to externals") set(YUZU_USE_BUNDLED_LIBUSB ON) else() add_library(usb INTERFACE) target_include_directories(usb INTERFACE "${LIBUSB_INCLUDE_DIRS}") target_link_libraries(usb INTERFACE "${LIBUSB_LIBRARIES}") endif() endif() # List of all FFmpeg components required set(FFmpeg_COMPONENTS avcodec avutil swscale) if (NOT YUZU_USE_BUNDLED_FFMPEG) # Use system installed FFmpeg find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS}) if (FFmpeg_FOUND) # Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries. # Prevents shipping too many libraries with the AppImage. set(FFmpeg_LIBRARIES "") set(FFmpeg_INCLUDE_DIR "") foreach(COMPONENT ${FFmpeg_COMPONENTS}) set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_LIBRARY_${COMPONENT}} CACHE PATH "Paths to FFmpeg libraries" FORCE) set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE) endforeach() else() message(WARNING "FFmpeg not found, falling back to externals") set(YUZU_USE_BUNDLED_FFMPEG ON) endif() endif() if (YUZU_USE_BUNDLED_FFMPEG) if (NOT WIN32) # Build FFmpeg from externals message(STATUS "Using FFmpeg from externals") # FFmpeg has source that requires one of nasm or yasm to assemble it. # REQUIRED throws an error if not found here during configuration rather than during compilation. find_program(ASSEMBLER NAMES nasm yasm REQUIRED) set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg) set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg) set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile) make_directory(${FFmpeg_BUILD_DIR}) # Read version string from external file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION) set(FFmpeg_FOUND NO) if (NOT FFmpeg_VERSION STREQUAL "") set(FFmpeg_FOUND YES) endif() unset(FFmpeg_LIBRARIES CACHE) foreach(COMPONENT ${FFmpeg_COMPONENTS}) set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}") set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a") set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}") set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_${COMPONENT}_LIBRARY} CACHE PATH "Paths to FFmpeg libraries" FORCE) endforeach() set(FFmpeg_INCLUDE_DIR "${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}" CACHE PATH "Path to FFmpeg headers" FORCE) # `configure` parameters builds only exactly what yuzu needs from FFmpeg # `--disable-{vaapi,vdpau}` is needed to avoid linking issues add_custom_command( OUTPUT ${FFmpeg_MAKEFILE} COMMAND /bin/bash ${FFmpeg_PREFIX}/configure --disable-avdevice --disable-avfilter --disable-avformat --disable-doc --disable-everything --disable-ffmpeg --disable-ffprobe --disable-network --disable-postproc --disable-swresample --disable-vaapi --disable-vdpau --enable-decoder=h264 --enable-decoder=vp9 WORKING_DIRECTORY ${FFmpeg_BUILD_DIR} ) # Workaround for Ubuntu 18.04's older version of make not being able to call make as a child # with context of the jobserver. Also helps ninja users. execute_process( COMMAND nproc OUTPUT_VARIABLE SYSTEM_THREADS) add_custom_command( OUTPUT ${FFmpeg_LIBRARIES} COMMAND make -j${SYSTEM_THREADS} WORKING_DIRECTORY ${FFmpeg_BUILD_DIR} ) # ALL makes this custom target build every time # but it won't actually build if the DEPENDS parameter is up to date add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE}) add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES} ffmpeg-configure) if (FFmpeg_FOUND) message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}") else() message(FATAL_ERROR "FFmpeg not found") endif() else() # WIN32 # Use yuzu FFmpeg binaries set(FFmpeg_EXT_NAME "ffmpeg-4.3.1") set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}") download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "") set(FFmpeg_FOUND YES) set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE) set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE) set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE) set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARY_DIR}/swscale.lib ${FFmpeg_LIBRARY_DIR}/avcodec.lib ${FFmpeg_LIBRARY_DIR}/avutil.lib CACHE PATH "Paths to FFmpeg libraries" FORCE) endif() endif() unset(FFmpeg_COMPONENTS) # Prefer the -pthread flag on Linux. set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) # Platform-specific library requirements # ====================================== if (APPLE) # Umbrella framework for everything GUI-related find_library(COCOA_LIBRARY Cocoa) set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY}) elseif (WIN32) # WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista) add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600) set(PLATFORM_LIBRARIES winmm ws2_32) if (MINGW) # PSAPI is the Process Status API set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version) endif() elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$") set(PLATFORM_LIBRARIES rt) endif() # Setup a custom clang-format target (if clang-format can be found) that will run # against all the src files. This should be used before making a pull request. # ======================================================================= set(CLANG_FORMAT_POSTFIX "-10") find_program(CLANG_FORMAT NAMES clang-format${CLANG_FORMAT_POSTFIX} clang-format PATHS ${PROJECT_BINARY_DIR}/externals) # if find_program doesn't find it, try to download from externals if (NOT CLANG_FORMAT) if (WIN32 AND NOT CMAKE_CROSSCOMPILING) message(STATUS "Clang format not found! Downloading...") set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe") file(DOWNLOAD https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe "${CLANG_FORMAT}" SHOW_PROGRESS STATUS DOWNLOAD_SUCCESS) if (NOT DOWNLOAD_SUCCESS EQUAL 0) message(WARNING "Could not download clang format! Disabling the clang format target") file(REMOVE ${CLANG_FORMAT}) unset(CLANG_FORMAT) endif() else() message(WARNING "Clang format not found! Disabling the clang format target") endif() endif() if (CLANG_FORMAT) set(SRCS ${PROJECT_SOURCE_DIR}/src) set(CCOMMENT "Running clang format against all the .h and .cpp files in src/") if (WIN32) add_custom_target(clang-format COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}" COMMENT ${CCOMMENT}) elseif(MINGW) add_custom_target(clang-format COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs `cygpath -u ${CLANG_FORMAT}` -i COMMENT ${CCOMMENT}) else() add_custom_target(clang-format COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT} -i COMMENT ${CCOMMENT}) endif() unset(SRCS) unset(CCOMMENT) endif() # Include source code # =================== # This function should be passed a list of all files in a target. It will automatically generate # file groups following the directory hierarchy, so that the layout of the files in IDEs matches the # one in the filesystem. function(create_target_directory_groups target_name) # Place any files that aren't in the source list in a separate group so that they don't get in # the way. source_group("Other Files" REGULAR_EXPRESSION ".") get_target_property(target_sources "${target_name}" SOURCES) foreach(file_name IN LISTS target_sources) get_filename_component(dir_name "${file_name}" PATH) # Group names use '\' as a separator even though the entire rest of CMake uses '/'... string(REPLACE "/" "\\" group_name "${dir_name}") source_group("${group_name}" FILES "${file_name}") endforeach() endfunction() # Prevent boost from linking against libs when building add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY -DBOOST_SYSTEM_NO_LIB -DBOOST_DATE_TIME_NO_LIB -DBOOST_REGEX_NO_LIB ) enable_testing() add_subdirectory(externals) add_subdirectory(src) # Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not if(ENABLE_QT) set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu) else() set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd) endif() # Installation instructions # ========================= # Install freedesktop.org metadata files, following those specifications: # http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html # http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html # http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html if(ENABLE_QT AND UNIX AND NOT APPLE) install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications") install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps") install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages") endif()