Merge pull request #10004 from Kelebek1/cubemap
[texture_cache] Only upload GPU-modified overlaps
This commit is contained in:
commit
ff386e794b
1 changed files with 15 additions and 15 deletions
|
@ -1176,13 +1176,13 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
|
||||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
std::vector<ImageId> overlap_ids;
|
||||
boost::container::small_vector<ImageId, 4> overlap_ids;
|
||||
std::unordered_set<ImageId> overlaps_found;
|
||||
std::vector<ImageId> left_aliased_ids;
|
||||
std::vector<ImageId> right_aliased_ids;
|
||||
boost::container::small_vector<ImageId, 4> left_aliased_ids;
|
||||
boost::container::small_vector<ImageId, 4> right_aliased_ids;
|
||||
std::unordered_set<ImageId> ignore_textures;
|
||||
std::vector<ImageId> bad_overlap_ids;
|
||||
std::vector<ImageId> all_siblings;
|
||||
boost::container::small_vector<ImageId, 4> bad_overlap_ids;
|
||||
boost::container::small_vector<ImageId, 4> all_siblings;
|
||||
const bool this_is_linear = info.type == ImageType::Linear;
|
||||
const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
if (True(overlap.flags & ImageFlagBits::Remapped)) {
|
||||
|
@ -1298,7 +1298,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
Image& overlap = slot_images[overlap_id];
|
||||
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
|
||||
new_image.flags |= ImageFlagBits::GpuModified;
|
||||
}
|
||||
const auto& resolution = Settings::values.resolution_info;
|
||||
const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
|
||||
const u32 up_scale = can_rescale ? resolution.up_scale : 1;
|
||||
|
@ -1309,6 +1308,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
} else {
|
||||
runtime.CopyImage(new_image, overlap, std::move(copies));
|
||||
}
|
||||
}
|
||||
if (True(overlap.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(overlap, overlap_id);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue