Audin:u ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
Closes #2874
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4dca2298f9
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2 changed files with 93 additions and 5 deletions
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@ -2,6 +2,9 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/service/audio/audin_u.h"
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#include "core/hle/service/audio/audin_u.h"
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namespace Service::Audio {
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namespace Service::Audio {
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@ -36,11 +39,12 @@ public:
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AudInU::AudInU() : ServiceFramework("audin:u") {
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AudInU::AudInU() : ServiceFramework("audin:u") {
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// clang-format off
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// clang-format off
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static const FunctionInfo functions[] = {
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static const FunctionInfo functions[] = {
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{0, nullptr, "ListAudioIns"},
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{0, &AudInU::ListAudioIns, "ListAudioIns"},
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{1, nullptr, "OpenAudioIn"},
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{1, &AudInU::OpenAudioIn, "OpenAudioIn"},
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{2, nullptr, "Unknown"},
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{2, &AudInU::ListAudioIns, "ListAudioInsAuto"},
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{3, nullptr, "OpenAudioInAuto"},
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{3, &AudInU::OpenAudioIn, "OpenAudioInAuto"},
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{4, nullptr, "ListAudioInsAuto"},
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{4, &AudInU::ListAudioInsAutoFiltered, "ListAudioInsAutoFiltered"},
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{5, &AudInU::OpenAudioInProtocolSpecified, "OpenAudioInProtocolSpecified"},
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};
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};
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// clang-format on
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// clang-format on
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@ -49,4 +53,59 @@ AudInU::AudInU() : ServiceFramework("audin:u") {
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AudInU::~AudInU() = default;
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AudInU::~AudInU() = default;
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void AudInU::ListAudioIns(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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const std::size_t count = ctx.GetWriteBufferSize() / sizeof(AudioInDeviceName);
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std::vector<AudioInDeviceName> device_names;
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const std::size_t device_count = std::min(count, audio_device_names.size());
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for (std::size_t i = 0; i < device_count; i++) {
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const auto& device_name = audio_device_names[i];
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auto& entry = device_names.emplace_back();
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device_name.copy(entry.data(), device_name.size());
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}
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ctx.WriteBuffer(device_names);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(static_cast<u32>(device_names.size()));
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}
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void AudInU::ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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const u32 device_count = 0;
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// Since we don't actually use any other audio input devices, we return 0 devices. Filtered
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// device listing just omits the default input device
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(static_cast<u32>(device_count));
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}
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void AudInU::OpenInOutImpl(Kernel::HLERequestContext& ctx) {
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AudInOutParams params{};
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params.channel_count = 2;
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params.sample_format = SampleFormat::PCM16;
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params.sample_rate = 48000;
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params.state = State::Started;
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IPC::ResponseBuilder rb{ctx, 6, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw<AudInOutParams>(params);
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rb.PushIpcInterface<IAudioIn>();
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}
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void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "called");
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OpenInOutImpl(ctx);
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}
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void AudInU::OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "called");
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OpenInOutImpl(ctx);
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}
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} // namespace Service::Audio
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} // namespace Service::Audio
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@ -16,6 +16,35 @@ class AudInU final : public ServiceFramework<AudInU> {
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public:
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public:
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explicit AudInU();
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explicit AudInU();
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~AudInU() override;
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~AudInU() override;
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private:
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enum class SampleFormat : u32_le {
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PCM16 = 2,
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};
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enum class State : u32_le {
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Started = 0,
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Stopped = 1,
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};
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struct AudInOutParams {
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u32_le sample_rate{};
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u32_le channel_count{};
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SampleFormat sample_format{};
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State state{};
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};
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static_assert(sizeof(AudInOutParams) == 0x10, "AudInOutParams is an invalid size");
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using AudioInDeviceName = std::array<char, 256>;
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static constexpr std::array<std::string_view, 1> audio_device_names{{
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"BuiltInHeadset",
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}};
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void ListAudioIns(Kernel::HLERequestContext& ctx);
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void ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx);
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void OpenInOutImpl(Kernel::HLERequestContext& ctx);
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void OpenAudioIn(Kernel::HLERequestContext& ctx);
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void OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx);
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};
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};
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} // namespace Service::Audio
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} // namespace Service::Audio
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