configure_graphics: Partial runtime implementation

This commit is contained in:
lat9nq 2023-05-07 12:03:40 -04:00
parent 75d7e40113
commit f8435d676f
10 changed files with 498 additions and 1133 deletions

View file

@ -733,7 +733,7 @@ struct Values {
linkage, ShaderBackend::GLSL, ShaderBackend::GLSL, ShaderBackend::SPIRV,
"shader_backend", Category::Renderer};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::Renderer};
Category::RendererAdvanced};
SwitchableSetting<bool, false, true, true> use_fast_gpu_time{linkage, true, "use_fast_gpu_time",
Category::RendererAdvanced};
SwitchableSetting<bool, false, true, true> use_vulkan_driver_pipeline_cache{

View file

@ -5,6 +5,7 @@
#include <QCheckBox>
#include <QHBoxLayout>
#include <QLabel>
#include <QLineEdit>
#include <QObject>
#include <QString>
#include <QWidget>
@ -55,9 +56,8 @@ static std::pair<QWidget*, std::function<void()>> CreateCheckBox(Settings::Basic
return {checkbox, load_func};
}
static std::pair<QWidget*, std::function<void()>> CreateCombobox(Settings::BasicSetting* setting,
const QString& label,
QWidget* parent) {
static std::tuple<QWidget*, void*, std::function<void()>> CreateCombobox(
Settings::BasicSetting* setting, const QString& label, QWidget* parent) {
const auto type = setting->TypeId();
QWidget* group = new QWidget(parent);
@ -110,15 +110,34 @@ static std::pair<QWidget*, std::function<void()>> CreateCombobox(Settings::Basic
}
};
return {group, load_func};
return {group, combobox, load_func};
}
QWidget* CreateWidget(Settings::BasicSetting* setting, const TranslationMap& translations,
QWidget* parent, bool runtime_lock,
std::forward_list<std::function<void(bool)>>& apply_funcs,
std::list<CheckState>& trackers) {
static std::tuple<QWidget*, void*, std::function<void()>> CreateLineEdit(
Settings::BasicSetting* setting, const QString& label, QWidget* parent) {
QWidget* widget = new QWidget(parent);
QHBoxLayout* layout = new QHBoxLayout(widget);
QLabel* q_label = new QLabel(label, widget);
QLineEdit* line_edit = new QLineEdit(widget);
layout->addWidget(q_label);
layout->addStretch();
layout->addWidget(line_edit);
layout->setContentsMargins(0, 0, 0, 0);
return {widget, line_edit, []() {}};
}
std::pair<QWidget*, void*> CreateWidget(Settings::BasicSetting* setting,
const TranslationMap& translations, QWidget* parent,
bool runtime_lock,
std::forward_list<std::function<void(bool)>>& apply_funcs,
std::list<CheckState>& trackers, RequestType request) {
const auto type = setting->TypeId();
QWidget* widget{nullptr};
void* extra{nullptr};
std::function<void()> load_func;
@ -135,7 +154,7 @@ QWidget* CreateWidget(Settings::BasicSetting* setting, const TranslationMap& tra
if (label == QStringLiteral("")) {
LOG_DEBUG(Frontend, "Translation table has emtpy entry for \"{}\", skipping...",
setting->GetLabel());
return widget;
return {nullptr, nullptr};
}
if (type == typeid(bool)) {
@ -143,14 +162,36 @@ QWidget* CreateWidget(Settings::BasicSetting* setting, const TranslationMap& tra
widget = pair.first;
load_func = pair.second;
} else if (setting->IsEnum()) {
auto pair = CreateCombobox(setting, label, parent);
widget = pair.first;
load_func = pair.second;
auto tuple = CreateCombobox(setting, label, parent);
widget = std::get<0>(tuple);
extra = std::get<1>(tuple);
load_func = std::get<2>(tuple);
} else if (type == typeid(u32) || type == typeid(int)) {
switch (request) {
case RequestType::Default: {
auto tuple = CreateLineEdit(setting, label, parent);
widget = std::get<0>(tuple);
extra = std::get<1>(tuple);
load_func = std::get<2>(tuple);
break;
}
case RequestType::ComboBox: {
auto tuple = CreateCombobox(setting, label, parent);
widget = std::get<0>(tuple);
extra = std::get<1>(tuple);
load_func = std::get<2>(tuple);
break;
}
case RequestType::SpinBox:
case RequestType::Slider:
case RequestType::MaxEnum:
break;
}
}
if (widget == nullptr) {
LOG_ERROR(Frontend, "No widget was created for \"{}\"", setting->GetLabel());
return widget;
return {nullptr, nullptr};
}
apply_funcs.push_front([load_func, setting](bool powered_on) {
@ -162,13 +203,14 @@ QWidget* CreateWidget(Settings::BasicSetting* setting, const TranslationMap& tra
bool enable = runtime_lock || setting->RuntimeModfiable();
enable &=
setting->Switchable() && !(Settings::IsConfiguringGlobal() && !setting->UsingGlobal());
enable |= !setting->Switchable() && Settings::IsConfiguringGlobal() && runtime_lock;
widget->setEnabled(enable);
widget->setVisible(Settings::IsConfiguringGlobal() || setting->Switchable());
widget->setToolTip(tooltip);
return widget;
return {widget, extra};
}
Tab::Tab(std::shared_ptr<std::forward_list<Tab*>> group_, QWidget* parent)

View file

@ -41,10 +41,20 @@ enum class CheckState {
Count, // Simply the number of states, not a valid checkbox state
};
QWidget* CreateWidget(Settings::BasicSetting* setting, const TranslationMap& translations,
QWidget* parent, bool runtime_lock,
std::forward_list<std::function<void(bool)>>& apply_funcs,
std::list<CheckState>& trackers);
enum class RequestType {
Default,
ComboBox,
SpinBox,
Slider,
MaxEnum,
};
std::pair<QWidget*, void*> CreateWidget(Settings::BasicSetting* setting,
const TranslationMap& translations, QWidget* parent,
bool runtime_lock,
std::forward_list<std::function<void(bool)>>& apply_funcs,
std::list<CheckState>& trackers,
RequestType request = RequestType::Default);
// Global-aware apply and set functions

View file

@ -43,7 +43,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
std::make_unique<ConfigureGraphicsAdvanced>(system_, nullptr, *translations, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
nullptr, this)},
nullptr, *translations, this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
input_tab{std::make_unique<ConfigureInput>(system_, this)},
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},

View file

@ -55,100 +55,123 @@ static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
}
}
static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
switch (mode) {
case VK_PRESENT_MODE_IMMEDIATE_KHR:
return Settings::VSyncMode::Immediate;
case VK_PRESENT_MODE_MAILBOX_KHR:
return Settings::VSyncMode::Mailbox;
case VK_PRESENT_MODE_FIFO_KHR:
return Settings::VSyncMode::FIFO;
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
return Settings::VSyncMode::FIFORelaxed;
default:
return Settings::VSyncMode::FIFO;
}
}
// static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
// switch (mode) {
// case VK_PRESENT_MODE_IMMEDIATE_KHR:
// return Settings::VSyncMode::Immediate;
// case VK_PRESENT_MODE_MAILBOX_KHR:
// return Settings::VSyncMode::Mailbox;
// case VK_PRESENT_MODE_FIFO_KHR:
// return Settings::VSyncMode::FIFO;
// case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
// return Settings::VSyncMode::FIFORelaxed;
// default:
// return Settings::VSyncMode::FIFO;
// }
// }
ConfigureGraphics::ConfigureGraphics(
const Core::System& system_, std::vector<VkDeviceInfo::Record>& records_,
const std::function<void()>& expose_compute_option_,
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group, QWidget* parent)
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
const ConfigurationShared::TranslationMap& translations_, QWidget* parent)
: ConfigurationShared::Tab(group, parent), ui{std::make_unique<Ui::ConfigureGraphics>()},
records{records_}, expose_compute_option{expose_compute_option_}, system{system_} {
records{records_}, expose_compute_option{expose_compute_option_}, system{system_},
translations{translations_} {
vulkan_device = Settings::values.vulkan_device.GetValue();
RetrieveVulkanDevices();
ui->setupUi(this);
SetConfiguration();
for (const auto& device : vulkan_devices) {
ui->device->addItem(device);
vulkan_device_combobox->addItem(device);
}
ui->backend->addItem(QStringLiteral("GLSL"));
ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)"));
ui->backend->addItem(tr("SPIR-V (Experimental, Mesa Only)"));
UpdateBackgroundColorButton(QColor::fromRgb(Settings::values.bg_red.GetValue(),
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
// SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
// VSync setting needs to be determined after populating the VSync combobox
if (Settings::IsConfiguringGlobal()) {
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
}
index++;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
vsync_mode_combobox->setCurrentIndex(index);
}
}
SetupPerGameUI();
SetConfiguration();
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
connect(api_combobox, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateAPILayout();
PopulateVSyncModeSelection();
if (!Settings::IsConfiguringGlobal()) {
ConfigurationShared::SetHighlight(
ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
ConfigurationShared::SetHighlight(ui->api_widget,
api_combobox->currentIndex() !=
ConfigurationShared::USE_GLOBAL_INDEX);
}
});
connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) {
UpdateDeviceSelection(device);
PopulateVSyncModeSelection();
});
connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
connect(vulkan_device_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int device) {
UpdateDeviceSelection(device);
PopulateVSyncModeSelection();
});
connect(shader_backend_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int backend) { UpdateShaderBackendSelection(backend); });
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
const QColor new_bg_color = QColorDialog::getColor(bg_color);
if (!new_bg_color.isValid()) {
return;
}
UpdateBackgroundColorButton(new_bg_color);
});
// connect(ui->bg_button, &QPushButton::clicked, this, [this] {
// const QColor new_bg_color = QColorDialog::getColor(bg_color);
// if (!new_bg_color.isValid()) {
// return;
// }
// UpdateBackgroundColorButton(new_bg_color);
// });
ui->api->setEnabled(!UISettings::values.has_broken_vulkan && ui->api->isEnabled());
api_combobox->setEnabled(!UISettings::values.has_broken_vulkan && api_combobox->isEnabled());
ui->api_widget->setEnabled(
(!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) &&
ui->api_widget->isEnabled());
ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
// ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
// ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this,
&ConfigureGraphics::SetFSRIndicatorText);
ui->fsr_sharpening_combobox->setVisible(!Settings::IsConfiguringGlobal());
ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
// connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this,
// &ConfigureGraphics::SetFSRIndicatorText);
// ui->fsr_sharpening_combobox->setVisible(!Settings::IsConfiguringGlobal());
// ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
}
void ConfigureGraphics::PopulateVSyncModeSelection() {
const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
if (backend == Settings::RendererBackend::Null) {
ui->vsync_mode_combobox->setEnabled(false);
vsync_mode_combobox->setEnabled(false);
return;
}
ui->vsync_mode_combobox->setEnabled(true);
vsync_mode_combobox->setEnabled(true);
const int current_index = //< current selected vsync mode from combobox
ui->vsync_mode_combobox->currentIndex();
vsync_mode_combobox->currentIndex();
const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
: vsync_mode_combobox_enum_map[current_index];
int index{};
const int device{ui->device->currentIndex()}; //< current selected Vulkan device
const int device{vulkan_device_combobox->currentIndex()}; //< current selected Vulkan device
const auto& present_modes = //< relevant vector of present modes for the selected device or API
backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
: default_present_modes;
ui->vsync_mode_combobox->clear();
vsync_mode_combobox->clear();
vsync_mode_combobox_enum_map.clear();
vsync_mode_combobox_enum_map.reserve(present_modes.size());
for (const auto present_mode : present_modes) {
@ -157,10 +180,10 @@ void ConfigureGraphics::PopulateVSyncModeSelection() {
continue;
}
ui->vsync_mode_combobox->insertItem(index, mode_name);
vsync_mode_combobox->insertItem(index, mode_name);
vsync_mode_combobox_enum_map.push_back(present_mode);
if (present_mode == current_mode) {
ui->vsync_mode_combobox->setCurrentIndex(index);
vsync_mode_combobox->setCurrentIndex(index);
}
index++;
}
@ -188,114 +211,137 @@ ConfigureGraphics::~ConfigureGraphics() = default;
void ConfigureGraphics::SetConfiguration() {
const bool runtime_lock = !system.IsPoweredOn();
QLayout& api_layout = *ui->api_widget->layout();
QLayout& graphics_layout = *ui->graphics_widget->layout();
ui->api_widget->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->nvdec_emulation_widget->setEnabled(runtime_lock);
ui->resolution_combobox->setEnabled(runtime_lock);
ui->astc_decode_mode_combobox->setEnabled(runtime_lock);
ui->vsync_mode_layout->setEnabled(runtime_lock ||
Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
std::map<std::string, QWidget*> hold_graphics;
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
ui->fullscreen_mode_combobox->setCurrentIndex(
static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
ui->nvdec_emulation->setCurrentIndex(
static_cast<int>(Settings::values.nvdec_emulation.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
ui->resolution_combobox->setCurrentIndex(
static_cast<int>(Settings::values.resolution_setup.GetValue()));
ui->scaling_filter_combobox->setCurrentIndex(
static_cast<int>(Settings::values.scaling_filter.GetValue()));
ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
ui->anti_aliasing_combobox->setCurrentIndex(
static_cast<int>(Settings::values.anti_aliasing.GetValue()));
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
ConfigurationShared::SetHighlight(ui->api_widget,
!Settings::values.renderer_backend.UsingGlobal());
for (const auto setting : Settings::values.linkage.by_category[Settings::Category::Renderer]) {
const auto& setting_label = setting->GetLabel();
ConfigurationShared::SetPerGameSetting(ui->astc_decode_mode_combobox,
&Settings::values.accelerate_astc);
ConfigurationShared::SetHighlight(ui->astc_decode_mode_layout,
!Settings::values.accelerate_astc.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->nvdec_emulation,
&Settings::values.nvdec_emulation);
ConfigurationShared::SetHighlight(ui->nvdec_emulation_widget,
!Settings::values.nvdec_emulation.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox,
&Settings::values.fullscreen_mode);
ConfigurationShared::SetHighlight(ui->fullscreen_mode_label,
!Settings::values.fullscreen_mode.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
&Settings::values.aspect_ratio);
ConfigurationShared::SetHighlight(ui->ar_label,
!Settings::values.aspect_ratio.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->resolution_combobox,
&Settings::values.resolution_setup);
ConfigurationShared::SetHighlight(ui->resolution_label,
!Settings::values.resolution_setup.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox,
&Settings::values.scaling_filter);
ConfigurationShared::SetHighlight(ui->scaling_filter_label,
!Settings::values.scaling_filter.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox,
&Settings::values.anti_aliasing);
ConfigurationShared::SetHighlight(ui->anti_aliasing_label,
!Settings::values.anti_aliasing.UsingGlobal());
ui->fsr_sharpening_combobox->setCurrentIndex(
Settings::values.fsr_sharpening_slider.UsingGlobal() ? 0 : 1);
ui->fsr_sharpening_slider->setEnabled(
!Settings::values.fsr_sharpening_slider.UsingGlobal());
ui->fsr_sharpening_value->setEnabled(!Settings::values.fsr_sharpening_slider.UsingGlobal());
ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout,
!Settings::values.fsr_sharpening_slider.UsingGlobal());
ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
}
UpdateBackgroundColorButton(QColor::fromRgb(Settings::values.bg_red.GetValue(),
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
// VSync setting needs to be determined after populating the VSync combobox
if (Settings::IsConfiguringGlobal()) {
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
auto [widget, extra] = [&]() {
if (setting_label == "vulkan_device") {
return ConfigurationShared::CreateWidget(
setting, translations, this, runtime_lock, apply_funcs, trackers,
ConfigurationShared::RequestType::ComboBox);
}
index++;
return ConfigurationShared::CreateWidget(setting, translations, this, runtime_lock,
apply_funcs, trackers);
}();
if (widget == nullptr) {
continue;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
ui->vsync_mode_combobox->setCurrentIndex(index);
if (setting_label == "backend") {
api_layout.addWidget(widget);
api_combobox = reinterpret_cast<QComboBox*>(extra);
} else if (setting_label == "vulkan_device") {
api_layout.addWidget(widget);
vulkan_device_combobox = reinterpret_cast<QComboBox*>(extra);
vulkan_device_widget = widget;
} else if (setting_label == "shader_backend") {
api_layout.addWidget(widget);
shader_backend_combobox = reinterpret_cast<QComboBox*>(extra);
shader_backend_widget = widget;
} else {
hold_graphics.insert(std::pair(setting_label, widget));
}
if (setting_label == "use_vsync") {
vsync_mode_combobox = reinterpret_cast<QComboBox*>(extra);
}
}
for (const auto& [label, widget] : hold_graphics) {
graphics_layout.addWidget(widget);
}
// ui->api_widget->setEnabled(runtime_lock);
// ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
// ui->use_disk_shader_cache->setEnabled(runtime_lock);
// ui->nvdec_emulation_widget->setEnabled(runtime_lock);
// ui->resolution_combobox->setEnabled(runtime_lock);
// ui->astc_decode_mode_combobox->setEnabled(runtime_lock);
// ui->vsync_mode_layout->setEnabled(runtime_lock ||
// Settings::values.renderer_backend.GetValue() ==
// Settings::RendererBackend::Vulkan);
// ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
// ui->use_asynchronous_gpu_emulation->setChecked(
// Settings::values.use_asynchronous_gpu_emulation.GetValue());
// if (Settings::IsConfiguringGlobal()) {
// api_combobox->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
// ui->fullscreen_mode_combobox->setCurrentIndex(
// static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
// ui->nvdec_emulation->setCurrentIndex(
// static_cast<int>(Settings::values.nvdec_emulation.GetValue()));
// ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
// ui->resolution_combobox->setCurrentIndex(
// static_cast<int>(Settings::values.resolution_setup.GetValue()));
// ui->scaling_filter_combobox->setCurrentIndex(
// static_cast<int>(Settings::values.scaling_filter.GetValue()));
// ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
// ui->anti_aliasing_combobox->setCurrentIndex(
// static_cast<int>(Settings::values.anti_aliasing.GetValue()));
// } else {
// ConfigurationShared::SetPerGameSetting(api_combobox, &Settings::values.renderer_backend);
// ConfigurationShared::SetHighlight(ui->api_widget,
// !Settings::values.renderer_backend.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->astc_decode_mode_combobox,
// &Settings::values.accelerate_astc);
// ConfigurationShared::SetHighlight(ui->astc_decode_mode_layout,
// !Settings::values.accelerate_astc.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->nvdec_emulation,
// &Settings::values.nvdec_emulation);
// ConfigurationShared::SetHighlight(ui->nvdec_emulation_widget,
// !Settings::values.nvdec_emulation.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox,
// &Settings::values.fullscreen_mode);
// ConfigurationShared::SetHighlight(ui->fullscreen_mode_label,
// !Settings::values.fullscreen_mode.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
// &Settings::values.aspect_ratio);
// ConfigurationShared::SetHighlight(ui->ar_label,
// !Settings::values.aspect_ratio.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->resolution_combobox,
// &Settings::values.resolution_setup);
// ConfigurationShared::SetHighlight(ui->resolution_label,
// !Settings::values.resolution_setup.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox,
// &Settings::values.scaling_filter);
// ConfigurationShared::SetHighlight(ui->scaling_filter_label,
// !Settings::values.scaling_filter.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox,
// &Settings::values.anti_aliasing);
// ConfigurationShared::SetHighlight(ui->anti_aliasing_label,
// !Settings::values.anti_aliasing.UsingGlobal());
// ui->fsr_sharpening_combobox->setCurrentIndex(
// Settings::values.fsr_sharpening_slider.UsingGlobal() ? 0 : 1);
// ui->fsr_sharpening_slider->setEnabled(
// !Settings::values.fsr_sharpening_slider.UsingGlobal());
// ui->fsr_sharpening_value->setEnabled(!Settings::values.fsr_sharpening_slider.UsingGlobal());
// ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout,
// !Settings::values.fsr_sharpening_slider.UsingGlobal());
// ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
// ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
// ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
// ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
// }
}
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
ui->fsr_sharpening_value->setText(
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
// ui->fsr_sharpening_value->setText(
// tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
}
const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
@ -320,131 +366,134 @@ const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
}
void ConfigureGraphics::ApplyConfiguration() {
const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
ui->resolution_combobox->currentIndex() -
((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
// const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
// ui->resolution_combobox->currentIndex() -
// ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
const auto scaling_filter = static_cast<Settings::ScalingFilter>(
ui->scaling_filter_combobox->currentIndex() -
((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
// const auto scaling_filter = static_cast<Settings::ScalingFilter>(
// ui->scaling_filter_combobox->currentIndex() -
// ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
const auto anti_aliasing = static_cast<Settings::AntiAliasing>(
ui->anti_aliasing_combobox->currentIndex() -
((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
// const auto anti_aliasing = static_cast<Settings::AntiAliasing>(
// ui->anti_aliasing_combobox->currentIndex() -
// ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode,
ui->fullscreen_mode_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
ui->aspect_ratio_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
ui->use_disk_shader_cache, use_disk_shader_cache);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
ui->use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc,
ui->astc_decode_mode_combobox);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode,
// ui->fullscreen_mode_combobox);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
// ui->aspect_ratio_combobox);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
// ui->use_disk_shader_cache, use_disk_shader_cache);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
// ui->use_asynchronous_gpu_emulation,
// use_asynchronous_gpu_emulation);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc,
// ui->astc_decode_mode_combobox);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
if (Settings::values.renderer_backend.UsingGlobal()) {
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
}
if (Settings::values.nvdec_emulation.UsingGlobal()) {
Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
}
if (Settings::values.shader_backend.UsingGlobal()) {
Settings::values.shader_backend.SetValue(shader_backend);
}
if (Settings::values.vulkan_device.UsingGlobal()) {
Settings::values.vulkan_device.SetValue(vulkan_device);
}
if (Settings::values.bg_red.UsingGlobal()) {
Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
if (Settings::values.resolution_setup.UsingGlobal()) {
Settings::values.resolution_setup.SetValue(resolution_setup);
}
if (Settings::values.scaling_filter.UsingGlobal()) {
Settings::values.scaling_filter.SetValue(scaling_filter);
}
if (Settings::values.anti_aliasing.UsingGlobal()) {
Settings::values.anti_aliasing.SetValue(anti_aliasing);
}
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
// if (Settings::IsConfiguringGlobal()) {
// // Guard if during game and set to game-specific value
// if (Settings::values.renderer_backend.UsingGlobal()) {
// Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
// }
// if (Settings::values.nvdec_emulation.UsingGlobal()) {
// Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
// }
// if (Settings::values.shader_backend.UsingGlobal()) {
// Settings::values.shader_backend.SetValue(shader_backend);
// }
// if (Settings::values.vulkan_device.UsingGlobal()) {
// Settings::values.vulkan_device.SetValue(vulkan_device);
// }
// if (Settings::values.bg_red.UsingGlobal()) {
// Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
// Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
// Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
// }
// if (Settings::values.resolution_setup.UsingGlobal()) {
// Settings::values.resolution_setup.SetValue(resolution_setup);
// }
// if (Settings::values.scaling_filter.UsingGlobal()) {
// Settings::values.scaling_filter.SetValue(scaling_filter);
// }
// if (Settings::values.anti_aliasing.UsingGlobal()) {
// Settings::values.anti_aliasing.SetValue(anti_aliasing);
// }
// Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
const auto vsync_mode = PresentModeToSetting(mode);
Settings::values.vsync_mode.SetValue(vsync_mode);
} else {
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.resolution_setup.SetGlobal(true);
} else {
Settings::values.resolution_setup.SetGlobal(false);
Settings::values.resolution_setup.SetValue(resolution_setup);
}
if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.scaling_filter.SetGlobal(true);
} else {
Settings::values.scaling_filter.SetGlobal(false);
Settings::values.scaling_filter.SetValue(scaling_filter);
}
if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.anti_aliasing.SetGlobal(true);
} else {
Settings::values.anti_aliasing.SetGlobal(false);
Settings::values.anti_aliasing.SetValue(anti_aliasing);
}
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.renderer_backend.SetGlobal(true);
Settings::values.shader_backend.SetGlobal(true);
Settings::values.vulkan_device.SetGlobal(true);
} else {
Settings::values.renderer_backend.SetGlobal(false);
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
switch (GetCurrentGraphicsBackend()) {
case Settings::RendererBackend::OpenGL:
case Settings::RendererBackend::Null:
Settings::values.shader_backend.SetGlobal(false);
Settings::values.vulkan_device.SetGlobal(true);
Settings::values.shader_backend.SetValue(shader_backend);
break;
case Settings::RendererBackend::Vulkan:
Settings::values.shader_backend.SetGlobal(true);
Settings::values.vulkan_device.SetGlobal(false);
Settings::values.vulkan_device.SetValue(vulkan_device);
break;
}
}
// const auto mode = vsync_mode_combobox_enum_map[vsync_mode_combobox->currentIndex()];
// const auto vsync_mode = PresentModeToSetting(mode);
// Settings::values.vsync_mode.SetValue(vsync_mode);
// } else {
// if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.resolution_setup.SetGlobal(true);
// } else {
// Settings::values.resolution_setup.SetGlobal(false);
// Settings::values.resolution_setup.SetValue(resolution_setup);
// }
// if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX)
// {
// Settings::values.scaling_filter.SetGlobal(true);
// } else {
// Settings::values.scaling_filter.SetGlobal(false);
// Settings::values.scaling_filter.SetValue(scaling_filter);
// }
// if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX)
// {
// Settings::values.anti_aliasing.SetGlobal(true);
// } else {
// Settings::values.anti_aliasing.SetGlobal(false);
// Settings::values.anti_aliasing.SetValue(anti_aliasing);
// }
// if (api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.renderer_backend.SetGlobal(true);
// Settings::values.shader_backend.SetGlobal(true);
// Settings::values.vulkan_device.SetGlobal(true);
// } else {
// Settings::values.renderer_backend.SetGlobal(false);
// Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
// switch (GetCurrentGraphicsBackend()) {
// case Settings::RendererBackend::OpenGL:
// case Settings::RendererBackend::Null:
// Settings::values.shader_backend.SetGlobal(false);
// Settings::values.vulkan_device.SetGlobal(true);
// Settings::values.shader_backend.SetValue(shader_backend);
// break;
// case Settings::RendererBackend::Vulkan:
// Settings::values.shader_backend.SetGlobal(true);
// Settings::values.vulkan_device.SetGlobal(false);
// Settings::values.vulkan_device.SetValue(vulkan_device);
// break;
// }
// }
if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.nvdec_emulation.SetGlobal(true);
} else {
Settings::values.nvdec_emulation.SetGlobal(false);
Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
}
// if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.nvdec_emulation.SetGlobal(true);
// } else {
// Settings::values.nvdec_emulation.SetGlobal(false);
// Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
// }
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.bg_red.SetGlobal(true);
Settings::values.bg_green.SetGlobal(true);
Settings::values.bg_blue.SetGlobal(true);
} else {
Settings::values.bg_red.SetGlobal(false);
Settings::values.bg_green.SetGlobal(false);
Settings::values.bg_blue.SetGlobal(false);
Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
// if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.bg_red.SetGlobal(true);
// Settings::values.bg_green.SetGlobal(true);
// Settings::values.bg_blue.SetGlobal(true);
// } else {
// Settings::values.bg_red.SetGlobal(false);
// Settings::values.bg_green.SetGlobal(false);
// Settings::values.bg_blue.SetGlobal(false);
// Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
// Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
// Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
// }
if (ui->fsr_sharpening_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.fsr_sharpening_slider.SetGlobal(true);
} else {
Settings::values.fsr_sharpening_slider.SetGlobal(false);
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
}
}
// if (ui->fsr_sharpening_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX)
// {
// Settings::values.fsr_sharpening_slider.SetGlobal(true);
// } else {
// Settings::values.fsr_sharpening_slider.SetGlobal(false);
// Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
// }
// }
}
void ConfigureGraphics::changeEvent(QEvent* event) {
@ -462,43 +511,43 @@ void ConfigureGraphics::RetranslateUI() {
void ConfigureGraphics::UpdateBackgroundColorButton(QColor color) {
bg_color = color;
QPixmap pixmap(ui->bg_button->size());
pixmap.fill(bg_color);
// QPixmap pixmap(ui->bg_button->size());
// pixmap.fill(bg_color);
const QIcon color_icon(pixmap);
ui->bg_button->setIcon(color_icon);
// const QIcon color_icon(pixmap);
// ui->bg_button->setIcon(color_icon);
}
void ConfigureGraphics::UpdateAPILayout() {
if (!Settings::IsConfiguringGlobal() &&
ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
vulkan_device = Settings::values.vulkan_device.GetValue(true);
shader_backend = Settings::values.shader_backend.GetValue(true);
ui->device_widget->setEnabled(false);
ui->backend_widget->setEnabled(false);
vulkan_device_widget->setEnabled(false);
shader_backend_widget->setEnabled(false);
} else {
vulkan_device = Settings::values.vulkan_device.GetValue();
shader_backend = Settings::values.shader_backend.GetValue();
ui->device_widget->setEnabled(true);
ui->backend_widget->setEnabled(true);
vulkan_device_widget->setEnabled(true);
shader_backend_widget->setEnabled(true);
}
switch (GetCurrentGraphicsBackend()) {
case Settings::RendererBackend::OpenGL:
ui->backend->setCurrentIndex(static_cast<u32>(shader_backend));
ui->device_widget->setVisible(false);
ui->backend_widget->setVisible(true);
shader_backend_combobox->setCurrentIndex(static_cast<u32>(shader_backend));
vulkan_device_widget->setVisible(false);
shader_backend_widget->setVisible(true);
break;
case Settings::RendererBackend::Vulkan:
if (static_cast<int>(vulkan_device) < ui->device->count()) {
ui->device->setCurrentIndex(vulkan_device);
if (static_cast<int>(vulkan_device) < vulkan_device_combobox->count()) {
vulkan_device_combobox->setCurrentIndex(vulkan_device);
}
ui->device_widget->setVisible(true);
ui->backend_widget->setVisible(false);
vulkan_device_widget->setVisible(true);
shader_backend_widget->setVisible(false);
break;
case Settings::RendererBackend::Null:
ui->device_widget->setVisible(false);
ui->backend_widget->setVisible(false);
vulkan_device_widget->setVisible(false);
shader_backend_widget->setVisible(false);
break;
}
}
@ -520,92 +569,94 @@ void ConfigureGraphics::RetrieveVulkanDevices() {
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
if (Settings::IsConfiguringGlobal()) {
return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
return static_cast<Settings::RendererBackend>(api_combobox->currentIndex());
}
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
if (api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.renderer_backend.SetGlobal(true);
return Settings::values.renderer_backend.GetValue();
}
Settings::values.renderer_backend.SetGlobal(false);
return static_cast<Settings::RendererBackend>(ui->api->currentIndex() -
return static_cast<Settings::RendererBackend>(api_combobox->currentIndex() -
ConfigurationShared::USE_GLOBAL_OFFSET);
}
Settings::NvdecEmulation ConfigureGraphics::GetCurrentNvdecEmulation() const {
if (Settings::IsConfiguringGlobal()) {
return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex());
}
return Settings::NvdecEmulation::CPU;
// if (Settings::IsConfiguringGlobal()) {
// return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex());
// }
if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.nvdec_emulation.SetGlobal(true);
return Settings::values.nvdec_emulation.GetValue();
}
Settings::values.nvdec_emulation.SetGlobal(false);
return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex() -
ConfigurationShared::USE_GLOBAL_OFFSET);
// if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.nvdec_emulation.SetGlobal(true);
// return Settings::values.nvdec_emulation.GetValue();
// }
// Settings::values.nvdec_emulation.SetGlobal(false);
// return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex() -
// ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigureGraphics::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal());
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal());
ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal());
ui->fsr_sharpening_slider->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal());
ui->astc_decode_mode_combobox->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
ui->fsr_slider_layout->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
// if (Settings::IsConfiguringGlobal()) {
// api_combobox->setEnabled(Settings::values.renderer_backend.UsingGlobal());
// vulkan_device_combobox->setEnabled(Settings::values.renderer_backend.UsingGlobal());
// ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal());
// ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
// ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal());
// ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal());
// ui->fsr_sharpening_slider->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
// ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());
// ui->use_asynchronous_gpu_emulation->setEnabled(
// Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
// ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal());
// ui->astc_decode_mode_combobox->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
// ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
// ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
// ui->fsr_slider_layout->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
return;
}
// return;
// }
connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->bg_button->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->bg_layout, index == 1);
});
// connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
// ui->bg_button->setEnabled(index == 1);
// ConfigurationShared::SetHighlight(ui->bg_layout, index == 1);
// });
connect(ui->fsr_sharpening_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int index) {
ui->fsr_sharpening_slider->setEnabled(index == 1);
ui->fsr_sharpening_value->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, index == 1);
});
// connect(ui->fsr_sharpening_combobox, qOverload<int>(&QComboBox::activated), this,
// [this](int index) {
// ui->fsr_sharpening_slider->setEnabled(index == 1);
// ui->fsr_sharpening_value->setEnabled(index == 1);
// ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, index == 1);
// });
ConfigurationShared::SetColoredTristate(
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
Settings::values.use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
// ConfigurationShared::SetColoredTristate(
// ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache,
// use_disk_shader_cache);
// ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
// Settings::values.use_asynchronous_gpu_emulation,
// use_asynchronous_gpu_emulation);
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
Settings::values.aspect_ratio.GetValue(true));
ConfigurationShared::SetColoredComboBox(
ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->resolution_combobox, ui->resolution_label,
static_cast<int>(Settings::values.resolution_setup.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->scaling_filter_combobox, ui->scaling_filter_label,
static_cast<int>(Settings::values.scaling_filter.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->anti_aliasing_combobox, ui->anti_aliasing_label,
static_cast<int>(Settings::values.anti_aliasing.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->astc_decode_mode_combobox, ui->astc_decode_mode_label,
static_cast<int>(Settings::values.accelerate_astc.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
// Settings::values.aspect_ratio.GetValue(true));
// ConfigurationShared::SetColoredComboBox(
// ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
// static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(
// ui->resolution_combobox, ui->resolution_label,
// static_cast<int>(Settings::values.resolution_setup.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(
// ui->scaling_filter_combobox, ui->scaling_filter_label,
// static_cast<int>(Settings::values.scaling_filter.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(
// ui->anti_aliasing_combobox, ui->anti_aliasing_label,
// static_cast<int>(Settings::values.anti_aliasing.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(
// ui->astc_decode_mode_combobox, ui->astc_decode_mode_label,
// static_cast<int>(Settings::values.accelerate_astc.GetValue(true)));
// ConfigurationShared::InsertGlobalItem(
// api_combobox, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
// ConfigurationShared::InsertGlobalItem(
// ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
ui->vsync_mode_layout->setVisible(false);
// ui->vsync_mode_layout->setVisible(false);
}

View file

@ -17,6 +17,7 @@
class QEvent;
class QObject;
class QComboBox;
namespace Settings {
enum class NvdecEmulation : u32;
@ -38,6 +39,7 @@ public:
std::vector<VkDeviceInfo::Record>& records,
const std::function<void()>& expose_compute_option_,
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
const ConfigurationShared::TranslationMap& translations_,
QWidget* parent = nullptr);
~ConfigureGraphics() override;
@ -70,10 +72,8 @@ private:
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
ConfigurationShared::CheckState use_nvdec_emulation;
ConfigurationShared::CheckState accelerate_astc;
ConfigurationShared::CheckState use_disk_shader_cache;
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
std::list<ConfigurationShared::CheckState> trackers{};
std::forward_list<std::function<void(bool)>> apply_funcs{};
std::vector<VkDeviceInfo::Record>& records;
std::vector<QString> vulkan_devices;
@ -86,4 +86,12 @@ private:
const std::function<void()>& expose_compute_option;
const Core::System& system;
const ConfigurationShared::TranslationMap& translations;
QComboBox* vulkan_device_combobox;
QComboBox* api_combobox;
QComboBox* shader_backend_combobox;
QComboBox* vsync_mode_combobox;
QWidget* vulkan_device_widget;
QWidget* shader_backend_widget;
};

View file

@ -43,112 +43,6 @@
<property name="horizontalSpacing">
<number>6</number>
</property>
<item row="4" column="0">
<widget class="QWidget" name="backend_widget" native="true">
<layout class="QHBoxLayout" name="backend_layout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="backend_label">
<property name="text">
<string>Shader Backend:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="backend"/>
</item>
</layout>
</widget>
</item>
<item row="2" column="0">
<widget class="QWidget" name="device_widget" native="true">
<layout class="QHBoxLayout" name="device_layout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="device_label">
<property name="text">
<string>Device:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="device"/>
</item>
</layout>
</widget>
</item>
<item row="0" column="0">
<widget class="QWidget" name="api_layout_2" native="true">
<layout class="QHBoxLayout" name="api_layout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="api_label">
<property name="text">
<string>API:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="api">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<item>
<property name="text">
<string notr="true">OpenGL</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">Vulkan</string>
</property>
</item>
<item>
<property name="text">
<string>None</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
</item>
@ -168,649 +62,8 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text">
<string>Use disk pipeline cache</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_asynchronous_gpu_emulation">
<property name="text">
<string>Use asynchronous GPU emulation</string>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="vsync_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_4">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="vsync_mode_label">
<property name="text">
<string>VSync Mode:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="vsync_mode_combobox">
<property name="toolTip">
<string>FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
Mailbox can have lower latency than FIFO and does not tear but may drop frames.
Immediate (no synchronization) just presents whatever is available and can exhibit tearing.</string>
</property>
<property name="currentText">
<string/>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="astc_decode_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_8">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="astc_decode_mode_label">
<property name="text">
<string>ASTC Texture Decoding Method:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="astc_decode_mode_combobox">
<item>
<property name="text">
<string>CPU</string>
</property>
</item>
<item>
<property name="text">
<string>GPU Compute</string>
</property>
</item>
<item>
<property name="text">
<string>CPU Asynchronous (Hack)</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="nvdec_emulation_widget" native="true">
<layout class="QHBoxLayout" name="nvdec_emulation_layout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="nvdec_emulation_label">
<property name="text">
<string>NVDEC emulation:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="nvdec_emulation">
<item>
<property name="text">
<string>No Video Output</string>
</property>
</item>
<item>
<property name="text">
<string>CPU Video Decoding</string>
</property>
</item>
<item>
<property name="text">
<string>GPU Video Decoding (Default)</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="fullscreen_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="fullscreen_mode_label">
<property name="text">
<string>Fullscreen Mode:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="fullscreen_mode_combobox">
<item>
<property name="text">
<string>Borderless Windowed</string>
</property>
</item>
<item>
<property name="text">
<string>Exclusive Fullscreen</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="aspect_ratio_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="ar_label">
<property name="text">
<string>Aspect Ratio:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="aspect_ratio_combobox">
<item>
<property name="text">
<string>Default (16:9)</string>
</property>
</item>
<item>
<property name="text">
<string>Force 4:3</string>
</property>
</item>
<item>
<property name="text">
<string>Force 21:9</string>
</property>
</item>
<item>
<property name="text">
<string>Force 16:10</string>
</property>
</item>
<item>
<property name="text">
<string>Stretch to Window</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="resolution_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_5">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="resolution_label">
<property name="text">
<string>Resolution:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="resolution_combobox">
<item>
<property name="text">
<string>0.5X (360p/540p) [EXPERIMENTAL]</string>
</property>
</item>
<item>
<property name="text">
<string>0.75X (540p/810p) [EXPERIMENTAL]</string>
</property>
</item>
<item>
<property name="text">
<string>1X (720p/1080p)</string>
</property>
</item>
<item>
<property name="text">
<string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
</property>
</item>
<item>
<property name="text">
<string>2X (1440p/2160p)</string>
</property>
</item>
<item>
<property name="text">
<string>3X (2160p/3240p)</string>
</property>
</item>
<item>
<property name="text">
<string>4X (2880p/4320p)</string>
</property>
</item>
<item>
<property name="text">
<string>5X (3600p/5400p)</string>
</property>
</item>
<item>
<property name="text">
<string>6X (4320p/6480p)</string>
</property>
</item>
<item>
<property name="text">
<string>7X (5040p/7560p)</string>
</property>
</item>
<item>
<property name="text">
<string>8X (5760p/8640p)</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="scaling_filter_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_6">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="scaling_filter_label">
<property name="text">
<string>Window Adapting Filter:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="scaling_filter_combobox">
<item>
<property name="text">
<string>Nearest Neighbor</string>
</property>
</item>
<item>
<property name="text">
<string>Bilinear</string>
</property>
</item>
<item>
<property name="text">
<string>Bicubic</string>
</property>
</item>
<item>
<property name="text">
<string>Gaussian</string>
</property>
</item>
<item>
<property name="text">
<string>ScaleForce</string>
</property>
</item>
<item>
<property name="text">
<string>AMD FidelityFX™ Super Resolution</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="anti_aliasing_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_7">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="anti_aliasing_label">
<property name="text">
<string>Anti-Aliasing Method:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="anti_aliasing_combobox">
<item>
<property name="text">
<string>None</string>
</property>
</item>
<item>
<property name="text">
<string>FXAA</string>
</property>
</item>
<item>
<property name="text">
<string>SMAA</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="fsr_sharpening_layout" native="true">
<property name="enabled">
<bool>true</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>6</number>
</property>
<property name="sizeConstraint">
<enum>QLayout::SetDefaultConstraint</enum>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="fsr_sharpening_label_group">
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QComboBox" name="fsr_sharpening_combobox">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<item>
<property name="text">
<string>Use global FSR Sharpness</string>
</property>
</item>
<item>
<property name="text">
<string>Set FSR Sharpness</string>
</property>
</item>
</widget>
</item>
<item>
<widget class="QLabel" name="fsr_sharpening_label">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>FSR Sharpness:</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="fsr_slider_layout">
<property name="spacing">
<number>6</number>
</property>
<item>
<widget class="QSlider" name="fsr_sharpening_slider">
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="baseSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="maximum">
<number>200</number>
</property>
<property name="sliderPosition">
<number>25</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="invertedAppearance">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="fsr_sharpening_value">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>32</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>100%</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="bg_layout" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QComboBox" name="bg_combobox">
<property name="currentText">
<string>Use global background color</string>
</property>
<property name="currentIndex">
<number>0</number>
</property>
<property name="maxVisibleItems">
<number>10</number>
</property>
<item>
<property name="text">
<string>Use global background color</string>
</property>
</item>
<item>
<property name="text">
<string>Set background color:</string>
</property>
</item>
</widget>
</item>
<item>
<widget class="QLabel" name="bg_label">
<property name="text">
<string>Background Color:</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="bg_button">
<property name="maximumSize">
<size>
<width>40</width>
<height>16777215</height>
</size>
</property>
</widget>
</item>
</layout>
<widget class="QWidget" name="graphics_widget" native="true">
<layout class="QVBoxLayout" name="verticalLayout"/>
</widget>
</item>
</layout>

View file

@ -32,8 +32,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
for (auto setting :
Settings::values.linkage.by_category[Settings::Category::RendererAdvanced]) {
QWidget* widget = ConfigurationShared::CreateWidget(setting, translations, this,
runtime_lock, apply_funcs, trackers);
auto [widget, extra] = ConfigurationShared::CreateWidget(
setting, translations, this, runtime_lock, apply_funcs, trackers);
if (widget == nullptr) {
continue;

View file

@ -58,7 +58,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *translations, this);
graphics_tab = std::make_unique<ConfigureGraphics>(
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
tab_group, this);
tab_group, *translations, this);
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, this);

View file

@ -36,6 +36,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
// Cpu
INSERT("cpu_accuracy", "Accuracy:", "");
INSERT("cpu_accuracy_first_time", "", "");
// Cpu Debug
INSERT("cpu_debug_mode", "Enable CPU Debugging", "");
@ -75,13 +76,16 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
INSERT("use_disk_shader_cache", "Use disk pipeline cache", "");
INSERT("use_asynchronous_gpu_emulation", "Use asynchronous GPU emulation", "");
INSERT("nvdec_emulation", "NVDEC emulation:", "");
INSERT("acclerate_astc", "ASTC Decoding Method:", "");
INSERT("accelerate_astc", "ASTC Decoding Method:", "");
INSERT(
"use_vsync", "VSync Mode:",
"FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh "
"rate. FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. "
"Mailbox can have lower latency than FIFO and does not tear but may drop frames. Immediate "
"(no synchronization) just presents whatever is available and can exhibit tearing.");
INSERT("bg_red", "", "");
INSERT("bg_green", "", "");
INSERT("bg_blue", "", "");
// Renderer (Advanced Graphics)
INSERT("async_presentation", "Enable asynchronous presentation (Vulkan only)", "");
@ -104,9 +108,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
"Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled "
"on all other drivers.");
INSERT("bg_red", "Background Color:", "");
INSERT("bg_green", "Background Color:", "");
INSERT("bg_blue", "Background Color:", "");
// Renderer (Debug)
INSERT("debug", "Enable Graphics Debugging",