SingleCore: Use Cycle Timing instead of Host Timing.
This commit is contained in:
parent
9bde28d7b1
commit
f5e32935ca
15 changed files with 152 additions and 80 deletions
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@ -26,8 +26,9 @@ using CPUInterrupts = std::array<CPUInterruptHandler, Core::Hardware::NUM_CPU_CO
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/// Generic ARMv8 CPU interface
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class ARM_Interface : NonCopyable {
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public:
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explicit ARM_Interface(System& system_, CPUInterrupts& interrupt_handlers)
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: system{system_}, interrupt_handlers{interrupt_handlers} {}
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explicit ARM_Interface(System& system_, CPUInterrupts& interrupt_handlers, bool uses_wall_clock)
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: system{system_}, interrupt_handlers{interrupt_handlers}, uses_wall_clock{
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uses_wall_clock} {}
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virtual ~ARM_Interface() = default;
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struct ThreadContext32 {
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@ -186,6 +187,7 @@ protected:
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/// System context that this ARM interface is running under.
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System& system;
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CPUInterrupts& interrupt_handlers;
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bool uses_wall_clock;
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};
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} // namespace Core
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@ -72,23 +72,35 @@ public:
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}
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void AddTicks(u64 ticks) override {
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this->ticks -= ticks;
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if (parent.uses_wall_clock) {
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return;
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}
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// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
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// rough approximation of the amount of executed ticks in the system, it may be thrown off
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// if not all cores are doing a similar amount of work. Instead of doing this, we should
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// device a way so that timing is consistent across all cores without increasing the ticks 4
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// times.
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u64 amortized_ticks =
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(ticks - num_interpreted_instructions) / Core::Hardware::NUM_CPU_CORES;
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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parent.system.CoreTiming().AddTicks(amortized_ticks);
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num_interpreted_instructions = 0;
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}
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u64 GetTicksRemaining() override {
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if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
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return std::max<s64>(ticks, 0);
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if (parent.uses_wall_clock) {
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if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
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return std::max<s64>(1000U, 0);
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}
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return 0ULL;
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}
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return 0ULL;
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}
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void ResetTicks() {
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ticks = 1000LL;
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return std::max(parent.system.CoreTiming().GetDowncount(), 0LL);
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}
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ARM_Dynarmic_32& parent;
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std::size_t num_interpreted_instructions{};
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s64 ticks{};
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};
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std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& page_table,
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@ -103,7 +115,6 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
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}
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void ARM_Dynarmic_32::Run() {
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cb->ResetTicks();
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jit->Run();
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}
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@ -112,8 +123,10 @@ void ARM_Dynarmic_32::Step() {
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}
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ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers,
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ExclusiveMonitor& exclusive_monitor, std::size_t core_index)
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: ARM_Interface{system, interrupt_handlers}, cb(std::make_unique<DynarmicCallbacks32>(*this)),
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bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index)
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: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
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cb(std::make_unique<DynarmicCallbacks32>(*this)),
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cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
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@ -29,7 +29,7 @@ class System;
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class ARM_Dynarmic_32 final : public ARM_Interface {
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public:
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ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers,
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ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
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ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
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~ARM_Dynarmic_32() override;
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@ -124,29 +124,41 @@ public:
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}
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void AddTicks(u64 ticks) override {
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this->ticks -= ticks;
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if (parent.uses_wall_clock) {
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return;
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}
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// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
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// rough approximation of the amount of executed ticks in the system, it may be thrown off
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// if not all cores are doing a similar amount of work. Instead of doing this, we should
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// device a way so that timing is consistent across all cores without increasing the ticks 4
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// times.
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u64 amortized_ticks =
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(ticks - num_interpreted_instructions) / Core::Hardware::NUM_CPU_CORES;
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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parent.system.CoreTiming().AddTicks(amortized_ticks);
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num_interpreted_instructions = 0;
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}
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u64 GetTicksRemaining() override {
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if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
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return std::max<s64>(ticks, 0);
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if (parent.uses_wall_clock) {
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if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
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return std::max<s64>(1000U, 0);
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}
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return 0ULL;
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}
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return 0ULL;
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return std::max(parent.system.CoreTiming().GetDowncount(), 0LL);
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}
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u64 GetCNTPCT() override {
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return parent.system.CoreTiming().GetClockTicks();
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}
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void ResetTicks() {
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ticks = 1000LL;
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}
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ARM_Dynarmic_64& parent;
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std::size_t num_interpreted_instructions = 0;
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u64 tpidrro_el0 = 0;
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u64 tpidr_el0 = 0;
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s64 ticks{};
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};
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std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& page_table,
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@ -185,13 +197,12 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
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}
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// CNTPCT uses wall clock.
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config.wall_clock_cntpct = true;
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config.wall_clock_cntpct = uses_wall_clock;
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return std::make_shared<Dynarmic::A64::Jit>(config);
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}
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void ARM_Dynarmic_64::Run() {
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cb->ResetTicks();
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jit->Run();
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}
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@ -200,9 +211,11 @@ void ARM_Dynarmic_64::Step() {
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}
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ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers,
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ExclusiveMonitor& exclusive_monitor, std::size_t core_index)
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: ARM_Interface{system, interrupt_handler},
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bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index)
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: ARM_Interface{system, interrupt_handler, uses_wall_clock},
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cb(std::make_unique<DynarmicCallbacks64>(*this)), inner_unicorn{system, interrupt_handler,
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uses_wall_clock,
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ARM_Unicorn::Arch::AArch64,
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core_index},
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core_index{core_index}, exclusive_monitor{
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@ -28,7 +28,7 @@ class System;
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class ARM_Dynarmic_64 final : public ARM_Interface {
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public:
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ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers,
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ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
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ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
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~ARM_Dynarmic_64() override;
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@ -63,9 +63,9 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
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return false;
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}
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ARM_Unicorn::ARM_Unicorn(System& system, CPUInterruptHandler& interrupt_handler, Arch architecture,
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std::size_t core_index)
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: ARM_Interface{system, interrupt_handler}, core_index{core_index} {
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ARM_Unicorn::ARM_Unicorn(System& system, CPUInterruptHandler& interrupt_handler,
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bool uses_wall_clock, Arch architecture, std::size_t core_index)
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: ARM_Interface{system, interrupt_handler, uses_wall_clock}, core_index{core_index} {
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const auto arch = architecture == Arch::AArch32 ? UC_ARCH_ARM : UC_ARCH_ARM64;
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CHECKED(uc_open(arch, UC_MODE_ARM, &uc));
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@ -20,8 +20,8 @@ public:
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AArch64, // 64-bit ARM
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};
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explicit ARM_Unicorn(System& system, CPUInterruptHandler& interrupt_handler, Arch architecture,
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std::size_t core_index);
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explicit ARM_Unicorn(System& system, CPUInterruptHandler& interrupt_handler,
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bool uses_wall_clock, Arch architecture, std::size_t core_index);
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~ARM_Unicorn() override;
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void SetPC(u64 pc) override;
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@ -14,6 +14,8 @@
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namespace Core::Timing {
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constexpr u64 MAX_SLICE_LENGTH = 4000;
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std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
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return std::make_shared<EventType>(std::move(callback), std::move(name));
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}
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@ -53,6 +55,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
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void CoreTiming::Initialize(std::function<void(void)>&& on_thread_init_) {
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on_thread_init = std::move(on_thread_init_);
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event_fifo_id = 0;
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ticks = 0;
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const auto empty_timed_callback = [](u64, s64) {};
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ev_lost = CreateEvent("_lost_event", empty_timed_callback);
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if (is_multicore) {
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@ -126,20 +129,36 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u
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basic_lock.unlock();
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}
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void CoreTiming::AddTicks(std::size_t core_index, u64 ticks) {
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ticks_count[core_index] += ticks;
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void CoreTiming::AddTicks(u64 ticks) {
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this->ticks += ticks;
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downcount -= ticks;
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}
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void CoreTiming::ResetTicks(std::size_t core_index) {
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ticks_count[core_index] = 0;
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void CoreTiming::Idle() {
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if (!event_queue.empty()) {
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u64 next_event_time = event_queue.front().time;
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ticks = nsToCycles(std::chrono::nanoseconds(next_event_time)) + 10U;
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return;
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}
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ticks += 1000U;
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}
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void CoreTiming::ResetTicks() {
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downcount = MAX_SLICE_LENGTH;
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}
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u64 CoreTiming::GetCPUTicks() const {
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return clock->GetCPUCycles();
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if (is_multicore) {
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return clock->GetCPUCycles();
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}
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return ticks;
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}
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u64 CoreTiming::GetClockTicks() const {
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return clock->GetClockCycles();
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if (is_multicore) {
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return clock->GetClockCycles();
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}
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return CpuCyclesToClockCycles(ticks);
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}
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void CoreTiming::ClearPendingEvents() {
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@ -217,11 +236,17 @@ void CoreTiming::ThreadLoop() {
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}
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std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
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return clock->GetTimeNS();
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if (is_multicore) {
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return clock->GetTimeNS();
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}
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return CyclesToNs(ticks);
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}
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std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
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return clock->GetTimeUS();
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if (is_multicore) {
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return clock->GetTimeUS();
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}
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return CyclesToUs(ticks);
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}
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} // namespace Core::Timing
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@ -98,9 +98,15 @@ public:
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/// We only permit one event of each type in the queue at a time.
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void RemoveEvent(const std::shared_ptr<EventType>& event_type);
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void AddTicks(std::size_t core_index, u64 ticks);
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void AddTicks(u64 ticks);
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void ResetTicks(std::size_t core_index);
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void ResetTicks();
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void Idle();
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s64 GetDowncount() const {
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return downcount;
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}
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/// Returns current time in emulated CPU cycles
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u64 GetCPUTicks() const;
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bool is_multicore{};
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std::array<std::atomic<u64>, Core::Hardware::NUM_CPU_CORES> ticks_count{};
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/// Cycle timing
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u64 ticks{};
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s64 downcount{};
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};
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/// Creates a core timing event with the given name and callback.
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@ -38,15 +38,8 @@ s64 usToCycles(std::chrono::microseconds us) {
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}
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s64 nsToCycles(std::chrono::nanoseconds ns) {
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if (static_cast<u64>(ns.count() / 1000000000) > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (static_cast<u64>(ns.count()) > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return Hardware::BASE_CLOCK_RATE * (ns.count() / 1000000000);
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}
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return (Hardware::BASE_CLOCK_RATE * ns.count()) / 1000000000;
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const u128 temporal = Common::Multiply64Into128(ns.count(), Hardware::BASE_CLOCK_RATE);
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return Common::Divide128On32(temporal, static_cast<u32>(1000000000)).first;
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}
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u64 msToClockCycles(std::chrono::milliseconds ns) {
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return Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
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}
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std::chrono::milliseconds CyclesToMs(s64 cycles) {
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const u128 temporal = Common::Multiply64Into128(cycles, 1000);
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u64 ms = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
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return std::chrono::milliseconds(ms);
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}
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std::chrono::nanoseconds CyclesToNs(s64 cycles) {
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const u128 temporal = Common::Multiply64Into128(cycles, 1000000000);
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u64 ns = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
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return std::chrono::nanoseconds(ns);
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}
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std::chrono::microseconds CyclesToUs(s64 cycles) {
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const u128 temporal = Common::Multiply64Into128(cycles, 1000000);
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u64 us = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
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return std::chrono::microseconds(us);
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}
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} // namespace Core::Timing
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@ -16,18 +16,9 @@ s64 nsToCycles(std::chrono::nanoseconds ns);
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u64 msToClockCycles(std::chrono::milliseconds ns);
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u64 usToClockCycles(std::chrono::microseconds ns);
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u64 nsToClockCycles(std::chrono::nanoseconds ns);
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inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
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return std::chrono::milliseconds(cycles * 1000 / Hardware::BASE_CLOCK_RATE);
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}
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inline std::chrono::nanoseconds CyclesToNs(s64 cycles) {
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return std::chrono::nanoseconds(cycles * 1000000000 / Hardware::BASE_CLOCK_RATE);
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}
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inline std::chrono::microseconds CyclesToUs(s64 cycles) {
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return std::chrono::microseconds(cycles * 1000000 / Hardware::BASE_CLOCK_RATE);
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}
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std::chrono::milliseconds CyclesToMs(s64 cycles);
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std::chrono::nanoseconds CyclesToNs(s64 cycles);
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std::chrono::microseconds CyclesToUs(s64 cycles);
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u64 CpuCyclesToClockCycles(u64 ticks);
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@ -232,13 +232,10 @@ void CpuManager::SingleCoreRunGuestLoop() {
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auto* physical_core = &kernel.CurrentPhysicalCore();
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auto& arm_interface = thread->ArmInterface();
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system.EnterDynarmicProfile();
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while (!physical_core->IsInterrupted()) {
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if (!physical_core->IsInterrupted()) {
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system.CoreTiming().ResetTicks();
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arm_interface.Run();
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physical_core = &kernel.CurrentPhysicalCore();
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preemption_count++;
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if (preemption_count % max_cycle_runs == 0) {
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break;
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}
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}
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system.ExitDynarmicProfile();
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thread->SetPhantomMode(true);
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@ -255,7 +252,7 @@ void CpuManager::SingleCoreRunIdleThread() {
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auto& kernel = system.Kernel();
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while (true) {
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auto& physical_core = kernel.CurrentPhysicalCore();
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PreemptSingleCore();
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PreemptSingleCore(false);
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idle_count++;
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auto& scheduler = physical_core.Scheduler();
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scheduler.TryDoContextSwitch();
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@ -279,12 +276,15 @@ void CpuManager::SingleCoreRunSuspendThread() {
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}
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}
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void CpuManager::PreemptSingleCore() {
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preemption_count = 0;
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void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
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std::size_t old_core = current_core;
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auto& scheduler = system.Kernel().Scheduler(old_core);
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Kernel::Thread* current_thread = scheduler.GetCurrentThread();
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if (idle_count >= 4) {
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if (idle_count >= 4 || from_running_enviroment) {
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if (!from_running_enviroment) {
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system.CoreTiming().Idle();
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idle_count = 0;
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}
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||||
current_thread->SetPhantomMode(true);
|
||||
system.CoreTiming().Advance();
|
||||
current_thread->SetPhantomMode(false);
|
||||
|
|
|
@ -55,7 +55,7 @@ public:
|
|||
std::function<void(void*)> GetSuspendThreadStartFunc();
|
||||
void* GetStartFuncParamater();
|
||||
|
||||
void PreemptSingleCore();
|
||||
void PreemptSingleCore(bool from_running_enviroment = true);
|
||||
|
||||
std::size_t CurrentCore() const {
|
||||
return current_core.load();
|
||||
|
|
|
@ -1534,6 +1534,7 @@ static void SleepThread(Core::System& system, s64 nanoseconds) {
|
|||
|
||||
if (is_redundant && !system.Kernel().IsMulticore()) {
|
||||
system.Kernel().ExitSVCProfile();
|
||||
system.CoreTiming().AddTicks(1000U);
|
||||
system.GetCpuManager().PreemptSingleCore();
|
||||
system.Kernel().EnterSVCProfile();
|
||||
}
|
||||
|
@ -1762,6 +1763,10 @@ static u64 GetSystemTick(Core::System& system) {
|
|||
// Returns the value of cntpct_el0 (https://switchbrew.org/wiki/SVC#svcGetSystemTick)
|
||||
const u64 result{system.CoreTiming().GetClockTicks()};
|
||||
|
||||
if (!system.Kernel().IsMulticore()) {
|
||||
core_timing.AddTicks(400U);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
|
@ -246,19 +246,23 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
|
|||
#ifdef ARCHITECTURE_x86_64
|
||||
if (owner_process && !owner_process->Is64BitProcess()) {
|
||||
thread->arm_interface = std::make_unique<Core::ARM_Dynarmic_32>(
|
||||
system, kernel.Interrupts(), kernel.GetExclusiveMonitor(), processor_id);
|
||||
system, kernel.Interrupts(), kernel.IsMulticore(), kernel.GetExclusiveMonitor(),
|
||||
processor_id);
|
||||
} else {
|
||||
thread->arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
|
||||
system, kernel.Interrupts(), kernel.GetExclusiveMonitor(), processor_id);
|
||||
system, kernel.Interrupts(), kernel.IsMulticore(), kernel.GetExclusiveMonitor(),
|
||||
processor_id);
|
||||
}
|
||||
|
||||
#else
|
||||
if (owner_process && !owner_process->Is64BitProcess()) {
|
||||
thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
|
||||
system, kernel.Interrupts(), ARM_Unicorn::Arch::AArch32, processor_id);
|
||||
system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch32,
|
||||
processor_id);
|
||||
} else {
|
||||
thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
|
||||
system, kernel.Interrupts(), ARM_Unicorn::Arch::AArch64, processor_id);
|
||||
system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch64,
|
||||
processor_id);
|
||||
}
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue