core: hid: Enable pulling color data from controllers
This commit is contained in:
parent
a4074001fe
commit
ed5fa10e97
9 changed files with 246 additions and 2 deletions
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@ -93,6 +93,7 @@ void EmulatedController::ReloadFromSettings() {
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motion_params[index] = Common::ParamPackage(player.motions[index]);
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}
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controller.color_values = {};
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controller.colors_state.fullkey = {
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.body = GetNpadColor(player.body_color_left),
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.button = GetNpadColor(player.button_color_left),
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@ -132,6 +133,11 @@ void EmulatedController::LoadDevices() {
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trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL];
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trigger_params[RightIndex] = button_params[Settings::NativeButton::ZR];
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color_params[LeftIndex] = left_joycon;
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color_params[RightIndex] = right_joycon;
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color_params[LeftIndex].Set("color", true);
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color_params[RightIndex].Set("color", true);
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battery_params[LeftIndex] = left_joycon;
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battery_params[RightIndex] = right_joycon;
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battery_params[LeftIndex].Set("battery", true);
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@ -160,6 +166,7 @@ void EmulatedController::LoadDevices() {
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Common::Input::CreateInputDevice);
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std::ranges::transform(battery_params, battery_devices.begin(),
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Common::Input::CreateInputDevice);
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std::ranges::transform(color_params, color_devices.begin(), Common::Input::CreateInputDevice);
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camera_devices = Common::Input::CreateInputDevice(camera_params);
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ring_analog_device = Common::Input::CreateInputDevice(ring_params);
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nfc_devices = Common::Input::CreateInputDevice(nfc_params);
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@ -324,6 +331,19 @@ void EmulatedController::ReloadInput() {
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battery_devices[index]->ForceUpdate();
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}
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for (std::size_t index = 0; index < color_devices.size(); ++index) {
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if (!color_devices[index]) {
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continue;
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}
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color_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetColors(callback, index);
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},
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});
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color_devices[index]->ForceUpdate();
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}
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for (std::size_t index = 0; index < motion_devices.size(); ++index) {
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if (!motion_devices[index]) {
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continue;
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@ -429,6 +449,9 @@ void EmulatedController::UnloadInput() {
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for (auto& battery : battery_devices) {
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battery.reset();
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}
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for (auto& color : color_devices) {
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color.reset();
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}
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for (auto& output : output_devices) {
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output.reset();
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}
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@ -458,6 +481,11 @@ void EmulatedController::EnableConfiguration() {
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void EmulatedController::DisableConfiguration() {
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is_configuring = false;
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// Get Joycon colors before turning on the controller
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for (const auto& color_device : color_devices) {
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color_device->ForceUpdate();
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}
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// Apply temporary npad type to the real controller
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if (tmp_npad_type != npad_type) {
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if (is_connected) {
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@ -926,6 +954,58 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
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TriggerOnChange(ControllerTriggerType::Motion, true);
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}
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void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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if (index >= controller.color_values.size()) {
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return;
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}
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std::unique_lock lock{mutex};
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controller.color_values[index] = TransformToColor(callback);
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Color, false);
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return;
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}
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if (controller.color_values[index].body == 0) {
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return;
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}
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controller.colors_state.fullkey = {
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.body = GetNpadColor(controller.color_values[index].body),
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.button = GetNpadColor(controller.color_values[index].buttons),
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};
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if (npad_type == NpadStyleIndex::ProController) {
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controller.colors_state.left = {
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.body = GetNpadColor(controller.color_values[index].left_grip),
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.button = GetNpadColor(controller.color_values[index].buttons),
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};
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controller.colors_state.right = {
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.body = GetNpadColor(controller.color_values[index].right_grip),
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.button = GetNpadColor(controller.color_values[index].buttons),
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};
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} else {
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switch (index) {
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case LeftIndex:
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controller.colors_state.left = {
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.body = GetNpadColor(controller.color_values[index].body),
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.button = GetNpadColor(controller.color_values[index].buttons),
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};
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break;
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case RightIndex:
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controller.colors_state.right = {
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.body = GetNpadColor(controller.color_values[index].body),
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.button = GetNpadColor(controller.color_values[index].buttons),
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};
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break;
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}
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}
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Color, true);
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}
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void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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if (index >= controller.battery_values.size()) {
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@ -35,6 +35,8 @@ using ControllerMotionDevices =
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std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeMotion::NumMotions>;
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using TriggerDevices =
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std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeTrigger::NumTriggers>;
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using ColorDevices =
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std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
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using BatteryDevices =
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std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
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using CameraDevices = std::unique_ptr<Common::Input::InputDevice>;
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@ -46,6 +48,7 @@ using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::Nu
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using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
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using ControllerMotionParams = std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions>;
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using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>;
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using ColorParams = std::array<Common::ParamPackage, max_emulated_controllers>;
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using BatteryParams = std::array<Common::ParamPackage, max_emulated_controllers>;
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using CameraParams = Common::ParamPackage;
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using RingAnalogParams = Common::ParamPackage;
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@ -457,6 +460,13 @@ private:
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*/
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void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
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/**
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* Updates the color status of the controller
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* @param callback A CallbackStatus containing the color status
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* @param index color ID of the to be updated
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*/
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void SetColors(const Common::Input::CallbackStatus& callback, std::size_t index);
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/**
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* Updates the battery status of the controller
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* @param callback A CallbackStatus containing the battery status
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@ -515,6 +525,7 @@ private:
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ControllerMotionParams motion_params;
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TriggerParams trigger_params;
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BatteryParams battery_params;
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ColorParams color_params;
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CameraParams camera_params;
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RingAnalogParams ring_params;
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NfcParams nfc_params;
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@ -525,6 +536,7 @@ private:
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ControllerMotionDevices motion_devices;
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TriggerDevices trigger_devices;
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BatteryDevices battery_devices;
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ColorDevices color_devices;
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CameraDevices camera_devices;
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RingAnalogDevice ring_analog_device;
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NfcDevices nfc_devices;
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@ -304,6 +304,20 @@ Common::Input::NfcStatus TransformToNfc(const Common::Input::CallbackStatus& cal
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return nfc;
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}
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Common::Input::BodyColorStatus TransformToColor(const Common::Input::CallbackStatus& callback) {
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Common::Input::BodyColorStatus color{};
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switch (callback.type) {
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case Common::Input::InputType::Color:
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color = callback.color_status;
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break;
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default:
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LOG_ERROR(Input, "Conversion from type {} to color not implemented", callback.type);
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break;
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}
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return color;
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}
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void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
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const auto& properties = analog.properties;
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float& raw_value = analog.raw_value;
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@ -88,10 +88,18 @@ Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatu
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* Converts raw input data into a valid nfc status.
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*
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* @param callback Supported callbacks: Nfc.
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* @return A valid CameraObject object.
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* @return A valid data tag vector.
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*/
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Common::Input::NfcStatus TransformToNfc(const Common::Input::CallbackStatus& callback);
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/**
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* Converts raw input data into a valid color status.
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*
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* @param callback Supported callbacks: Color.
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* @return A valid Color object.
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*/
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Common::Input::BodyColorStatus TransformToColor(const Common::Input::CallbackStatus& callback);
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/**
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* Converts raw analog data into a valid analog value
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* @param analog An analog object containing raw data and properties
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@ -335,7 +335,16 @@ void Joycons::OnBatteryUpdate(std::size_t port, Joycon::ControllerType type,
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}
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void Joycons::OnColorUpdate(std::size_t port, Joycon::ControllerType type,
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const Joycon::Color& value) {}
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const Joycon::Color& value) {
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const auto identifier = GetIdentifier(port, type);
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Common::Input::BodyColorStatus color{
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.body = value.body,
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.buttons = value.buttons,
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.left_grip = value.left_grip,
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.right_grip = value.right_grip,
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};
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SetColor(identifier, color);
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}
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void Joycons::OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value) {
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const auto identifier = GetIdentifier(port, type);
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@ -79,6 +79,17 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::Bat
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TriggerOnBatteryChange(identifier, value);
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}
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void InputEngine::SetColor(const PadIdentifier& identifier, Common::Input::BodyColorStatus value) {
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{
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std::scoped_lock lock{mutex};
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ControllerData& controller = controller_list.at(identifier);
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if (!configuring) {
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controller.color = value;
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}
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}
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TriggerOnColorChange(identifier, value);
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}
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void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
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{
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std::scoped_lock lock{mutex};
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@ -176,6 +187,18 @@ Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identif
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return controller.battery;
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}
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Common::Input::BodyColorStatus InputEngine::GetColor(const PadIdentifier& identifier) const {
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std::scoped_lock lock{mutex};
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const auto controller_iter = controller_list.find(identifier);
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if (controller_iter == controller_list.cend()) {
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LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
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identifier.pad, identifier.port);
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return {};
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}
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const ControllerData& controller = controller_iter->second;
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return controller.color;
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}
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BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
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std::scoped_lock lock{mutex};
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const auto controller_iter = controller_list.find(identifier);
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@ -328,6 +351,20 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
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}
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}
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void InputEngine::TriggerOnColorChange(const PadIdentifier& identifier,
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[[maybe_unused]] Common::Input::BodyColorStatus value) {
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std::scoped_lock lock{mutex_callback};
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for (const auto& poller_pair : callback_list) {
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const InputIdentifier& poller = poller_pair.second;
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Color, 0)) {
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continue;
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}
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if (poller.callback.on_change) {
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poller.callback.on_change();
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}
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}
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}
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void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
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const BasicMotion& value) {
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std::scoped_lock lock{mutex_callback};
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@ -40,6 +40,7 @@ enum class EngineInputType {
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Battery,
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Button,
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Camera,
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Color,
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HatButton,
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Motion,
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Nfc,
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@ -199,6 +200,7 @@ public:
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bool GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const;
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f32 GetAxis(const PadIdentifier& identifier, int axis) const;
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Common::Input::BatteryLevel GetBattery(const PadIdentifier& identifier) const;
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Common::Input::BodyColorStatus GetColor(const PadIdentifier& identifier) const;
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BasicMotion GetMotion(const PadIdentifier& identifier, int motion) const;
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Common::Input::CameraStatus GetCamera(const PadIdentifier& identifier) const;
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Common::Input::NfcStatus GetNfc(const PadIdentifier& identifier) const;
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@ -212,6 +214,7 @@ protected:
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void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
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void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
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void SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
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void SetColor(const PadIdentifier& identifier, Common::Input::BodyColorStatus value);
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void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
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void SetCamera(const PadIdentifier& identifier, const Common::Input::CameraStatus& value);
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void SetNfc(const PadIdentifier& identifier, const Common::Input::NfcStatus& value);
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@ -227,6 +230,7 @@ private:
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std::unordered_map<int, float> axes;
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std::unordered_map<int, BasicMotion> motions;
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Common::Input::BatteryLevel battery{};
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Common::Input::BodyColorStatus color{};
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Common::Input::CameraStatus camera{};
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Common::Input::NfcStatus nfc{};
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};
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@ -235,6 +239,8 @@ private:
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void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
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void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
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void TriggerOnBatteryChange(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
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void TriggerOnColorChange(const PadIdentifier& identifier,
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Common::Input::BodyColorStatus value);
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void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
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const BasicMotion& value);
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void TriggerOnCameraChange(const PadIdentifier& identifier,
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@ -498,6 +498,58 @@ private:
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InputEngine* input_engine;
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};
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class InputFromColor final : public Common::Input::InputDevice {
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public:
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explicit InputFromColor(PadIdentifier identifier_, InputEngine* input_engine_)
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: identifier(identifier_), input_engine(input_engine_) {
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UpdateCallback engine_callback{[this]() { OnChange(); }};
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const InputIdentifier input_identifier{
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.identifier = identifier,
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.type = EngineInputType::Color,
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.index = 0,
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.callback = engine_callback,
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};
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last_color_value = {};
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callback_key = input_engine->SetCallback(input_identifier);
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}
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~InputFromColor() override {
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input_engine->DeleteCallback(callback_key);
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}
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Common::Input::BodyColorStatus GetStatus() const {
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return input_engine->GetColor(identifier);
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}
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void ForceUpdate() override {
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const Common::Input::CallbackStatus status{
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.type = Common::Input::InputType::Color,
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.color_status = GetStatus(),
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};
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last_color_value = status.color_status;
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TriggerOnChange(status);
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}
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void OnChange() {
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const Common::Input::CallbackStatus status{
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.type = Common::Input::InputType::Color,
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.color_status = GetStatus(),
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};
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if (status.color_status.body != last_color_value.body) {
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last_color_value = status.color_status;
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TriggerOnChange(status);
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}
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}
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private:
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const PadIdentifier identifier;
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int callback_key;
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Common::Input::BodyColorStatus last_color_value;
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InputEngine* input_engine;
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};
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class InputFromMotion final : public Common::Input::InputDevice {
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public:
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explicit InputFromMotion(PadIdentifier identifier_, int motion_sensor_, float gyro_threshold_,
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@ -966,6 +1018,18 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateBatteryDevice(
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return std::make_unique<InputFromBattery>(identifier, input_engine.get());
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}
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std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateColorDevice(
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const Common::ParamPackage& params) {
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const PadIdentifier identifier = {
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.guid = Common::UUID{params.Get("guid", "")},
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.port = static_cast<std::size_t>(params.Get("port", 0)),
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.pad = static_cast<std::size_t>(params.Get("pad", 0)),
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};
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input_engine->PreSetController(identifier);
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return std::make_unique<InputFromColor>(identifier, input_engine.get());
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}
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std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
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Common::ParamPackage params) {
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const PadIdentifier identifier = {
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@ -1053,6 +1117,9 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::Create(
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if (params.Has("battery")) {
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return CreateBatteryDevice(params);
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}
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if (params.Has("color")) {
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return CreateColorDevice(params);
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}
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if (params.Has("camera")) {
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return CreateCameraDevice(params);
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}
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@ -190,6 +190,17 @@ private:
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std::unique_ptr<Common::Input::InputDevice> CreateBatteryDevice(
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const Common::ParamPackage& params);
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/**
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* Creates a color device from the parameters given.
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* @param params contains parameters for creating the device:
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* - "guid": text string for identifying controllers
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* - "port": port of the connected device
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* - "pad": slot of the connected controller
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* @returns a unique input device with the parameters specified
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*/
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std::unique_ptr<Common::Input::InputDevice> CreateColorDevice(
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const Common::ParamPackage& params);
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/**
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* Creates a motion device from the parameters given.
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* @param params contains parameters for creating the device:
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