ClangFormat: Fixed the clang-format errors
This commit is contained in:
parent
e5a7f2ef29
commit
e3e4f27447
2 changed files with 10 additions and 6 deletions
|
@ -946,8 +946,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
|
|||
|
||||
// Blend the fog
|
||||
for (unsigned i = 0; i < 3; i++) {
|
||||
combiner_output[i] =
|
||||
static_cast<u8>(fog_factor * combiner_output[i] + (1.0f - fog_factor) * fog_color[i]);
|
||||
combiner_output[i] = static_cast<u8>(fog_factor * combiner_output[i] +
|
||||
(1.0f - fog_factor) * fog_color[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -213,12 +213,16 @@ void RasterizerOpenGL::DrawTriangles() {
|
|||
|
||||
// Scissor checks are window-, not viewport-relative, which means that if the cached texture
|
||||
// sub-rect changes, the scissor bounds also need to be updated.
|
||||
GLint scissor_x1 = static_cast<GLint>(rect.left + regs.scissor_test.x1 * color_surface->res_scale_width);
|
||||
GLint scissor_y1 = static_cast<GLint>(rect.bottom + regs.scissor_test.y1 * color_surface->res_scale_height);
|
||||
GLint scissor_x1 =
|
||||
static_cast<GLint>(rect.left + regs.scissor_test.x1 * color_surface->res_scale_width);
|
||||
GLint scissor_y1 =
|
||||
static_cast<GLint>(rect.bottom + regs.scissor_test.y1 * color_surface->res_scale_height);
|
||||
// x2, y2 have +1 added to cover the entire pixel area, otherwise you might get cracks when
|
||||
// scaling or doing multisampling.
|
||||
GLint scissor_x2 = static_cast<GLint>(rect.left + (regs.scissor_test.x2 + 1) * color_surface->res_scale_width);
|
||||
GLint scissor_y2 = static_cast<GLint>(rect.bottom + (regs.scissor_test.y2 + 1) * color_surface->res_scale_height);
|
||||
GLint scissor_x2 =
|
||||
static_cast<GLint>(rect.left + (regs.scissor_test.x2 + 1) * color_surface->res_scale_width);
|
||||
GLint scissor_y2 = static_cast<GLint>(
|
||||
rect.bottom + (regs.scissor_test.y2 + 1) * color_surface->res_scale_height);
|
||||
|
||||
if (uniform_block_data.data.scissor_x1 != scissor_x1 ||
|
||||
uniform_block_data.data.scissor_x2 != scissor_x2 ||
|
||||
|
|
Loading…
Reference in a new issue