Merge pull request #10869 from 8bitDream/memory
android: Add a notice when RAM inadequate
This commit is contained in:
commit
dfa0e9479d
3 changed files with 85 additions and 1 deletions
|
@ -27,13 +27,13 @@ import android.view.MotionEvent
|
|||
import android.view.Surface
|
||||
import android.view.View
|
||||
import android.view.inputmethod.InputMethodManager
|
||||
import android.widget.Toast
|
||||
import androidx.activity.viewModels
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.WindowInsetsControllerCompat
|
||||
import androidx.navigation.fragment.NavHostFragment
|
||||
import kotlin.math.roundToInt
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
|
||||
|
@ -44,8 +44,10 @@ import org.yuzu.yuzu_emu.model.Game
|
|||
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
|
||||
import org.yuzu.yuzu_emu.utils.ForegroundService
|
||||
import org.yuzu.yuzu_emu.utils.InputHandler
|
||||
import org.yuzu.yuzu_emu.utils.MemoryUtil
|
||||
import org.yuzu.yuzu_emu.utils.NfcReader
|
||||
import org.yuzu.yuzu_emu.utils.ThemeHelper
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
||||
private lateinit var binding: ActivityEmulationBinding
|
||||
|
@ -102,6 +104,19 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
|||
inputHandler = InputHandler()
|
||||
inputHandler.initialize()
|
||||
|
||||
val memoryUtil = MemoryUtil(this)
|
||||
if (memoryUtil.isLessThan(8, MemoryUtil.Gb)) {
|
||||
Toast.makeText(
|
||||
this,
|
||||
getString(
|
||||
R.string.device_memory_inadequate,
|
||||
memoryUtil.getDeviceRAM(),
|
||||
"8 ${getString(R.string.memory_gigabyte)}"
|
||||
),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
|
||||
// Start a foreground service to prevent the app from getting killed in the background
|
||||
val startIntent = Intent(this, ForegroundService::class.java)
|
||||
startForegroundService(startIntent)
|
||||
|
|
|
@ -0,0 +1,59 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import android.app.ActivityManager
|
||||
import android.content.Context
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import java.util.Locale
|
||||
|
||||
class MemoryUtil(val context: Context) {
|
||||
|
||||
private val Long.floatForm: String
|
||||
get() = String.format(Locale.ROOT, "%.2f", this.toDouble())
|
||||
|
||||
private fun bytesToSizeUnit(size: Long): String {
|
||||
return when {
|
||||
size < Kb -> "${size.floatForm} ${context.getString(R.string.memory_byte)}"
|
||||
size < Mb -> "${(size / Kb).floatForm} ${context.getString(R.string.memory_kilobyte)}"
|
||||
size < Gb -> "${(size / Mb).floatForm} ${context.getString(R.string.memory_megabyte)}"
|
||||
size < Tb -> "${(size / Gb).floatForm} ${context.getString(R.string.memory_gigabyte)}"
|
||||
size < Pb -> "${(size / Tb).floatForm} ${context.getString(R.string.memory_terabyte)}"
|
||||
size < Eb -> "${(size / Pb).floatForm} ${context.getString(R.string.memory_petabyte)}"
|
||||
else -> "${(size / Eb).floatForm} ${context.getString(R.string.memory_exabyte)}"
|
||||
}
|
||||
}
|
||||
|
||||
private val totalMemory =
|
||||
with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) {
|
||||
val memInfo = ActivityManager.MemoryInfo()
|
||||
getMemoryInfo(memInfo)
|
||||
memInfo.totalMem
|
||||
}
|
||||
|
||||
fun isLessThan(minimum: Int, size: Long): Boolean {
|
||||
return when (size) {
|
||||
Kb -> totalMemory < Mb && totalMemory < minimum
|
||||
Mb -> totalMemory < Gb && (totalMemory / Mb) < minimum
|
||||
Gb -> totalMemory < Tb && (totalMemory / Gb) < minimum
|
||||
Tb -> totalMemory < Pb && (totalMemory / Tb) < minimum
|
||||
Pb -> totalMemory < Eb && (totalMemory / Pb) < minimum
|
||||
Eb -> totalMemory / Eb < minimum
|
||||
else -> totalMemory < Kb && totalMemory < minimum
|
||||
}
|
||||
}
|
||||
|
||||
fun getDeviceRAM(): String {
|
||||
return bytesToSizeUnit(totalMemory)
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val Kb: Long = 1024
|
||||
const val Mb = Kb * 1024
|
||||
const val Gb = Mb * 1024
|
||||
const val Tb = Gb * 1024
|
||||
const val Pb = Tb * 1024
|
||||
const val Eb = Pb * 1024
|
||||
}
|
||||
}
|
|
@ -270,6 +270,7 @@
|
|||
<string name="fatal_error">Fatal Error</string>
|
||||
<string name="fatal_error_message">A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.</string>
|
||||
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
|
||||
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
|
||||
|
||||
<!-- Region Names -->
|
||||
<string name="region_japan">Japan</string>
|
||||
|
@ -300,6 +301,15 @@
|
|||
<string name="language_traditional_chinese">Traditional Chinese (正體中文)</string>
|
||||
<string name="language_brazilian_portuguese">Brazilian Portuguese (Português do Brasil)</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_kilobyte">KB</string>
|
||||
<string name="memory_megabyte">MB</string>
|
||||
<string name="memory_gigabyte">GB</string>
|
||||
<string name="memory_terabyte">TB</string>
|
||||
<string name="memory_petabyte">PB</string>
|
||||
<string name="memory_exabyte">EB</string>
|
||||
|
||||
<!-- Renderer APIs -->
|
||||
<string name="renderer_vulkan">Vulkan</string>
|
||||
<string name="renderer_none">None</string>
|
||||
|
|
Loading…
Reference in a new issue