vulkan_surface: Pass only window info for surface creation
We don't need the whole EmuWindow when creating a surface, and it creates onerous requirements outside of typical usage for creating a surface elsewhere.
This commit is contained in:
parent
2528cf7c54
commit
c6c11c1553
3 changed files with 7 additions and 10 deletions
|
@ -88,7 +88,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
|
||||||
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
||||||
Settings::values.renderer_debug.GetValue())),
|
Settings::values.renderer_debug.GetValue())),
|
||||||
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
||||||
surface(CreateSurface(instance, render_window)),
|
surface(CreateSurface(instance, render_window.GetWindowInfo())),
|
||||||
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
|
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
|
||||||
state_tracker(), scheduler(device, state_tracker),
|
state_tracker(), scheduler(device, state_tracker),
|
||||||
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
||||||
|
|
|
@ -23,10 +23,10 @@
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
vk::SurfaceKHR CreateSurface(
|
||||||
const Core::Frontend::EmuWindow& emu_window) {
|
const vk::Instance& instance,
|
||||||
|
[[maybe_unused]] const Core::Frontend::EmuWindow::WindowSystemInfo& window_info) {
|
||||||
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
|
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
|
||||||
[[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
|
|
||||||
VkSurfaceKHR unsafe_surface = nullptr;
|
VkSurfaceKHR unsafe_surface = nullptr;
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
|
|
@ -3,15 +3,12 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "core/frontend/emu_window.h"
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
namespace Core::Frontend {
|
|
||||||
class EmuWindow;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
[[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
[[nodiscard]] vk::SurfaceKHR CreateSurface(
|
||||||
const Core::Frontend::EmuWindow& emu_window);
|
const vk::Instance& instance, const Core::Frontend::EmuWindow::WindowSystemInfo& window_info);
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
Loading…
Reference in a new issue