core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
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657ab0287d
commit
c3fbc8d2fe
4 changed files with 22 additions and 5 deletions
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@ -253,9 +253,6 @@ void CoreTiming::ThreadLoop() {
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auto wait_time = *next_time - GetGlobalTimeNs().count();
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if (wait_time > 0) {
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#ifdef _WIN32
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const auto timer_resolution_ns =
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Common::Windows::GetCurrentTimerResolution().count();
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while (!paused && !event.IsSet() && wait_time > 0) {
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wait_time = *next_time - GetGlobalTimeNs().count();
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@ -316,4 +313,10 @@ std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
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return std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
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}
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#ifdef _WIN32
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void CoreTiming::SetTimerResolutionNs(std::chrono::nanoseconds ns) {
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timer_resolution_ns = ns.count();
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}
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#endif
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} // namespace Core::Timing
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@ -131,6 +131,10 @@ public:
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/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
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std::optional<s64> Advance();
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#ifdef _WIN32
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void SetTimerResolutionNs(std::chrono::nanoseconds ns);
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#endif
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private:
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struct Event;
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@ -143,6 +147,10 @@ private:
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s64 global_timer = 0;
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#ifdef _WIN32
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s64 timer_resolution_ns;
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#endif
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// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
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// We don't use std::priority_queue because we need to be able to serialize, unserialize and
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// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
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@ -101,6 +101,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
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#include "common/settings.h"
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#include "common/telemetry.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/common_funcs.h"
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@ -389,6 +390,7 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
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std::chrono::duration_cast<std::chrono::duration<f64, std::milli>>(
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Common::Windows::SetCurrentTimerResolutionToMaximum())
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.count());
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system->CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
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#endif
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UpdateWindowTitle();
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@ -21,6 +21,7 @@
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#include "common/string_util.h"
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#include "common/telemetry.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/cpu_manager.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/registered_cache.h"
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@ -316,8 +317,6 @@ int main(int argc, char** argv) {
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#ifdef _WIN32
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LocalFree(argv_w);
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Common::Windows::SetCurrentTimerResolutionToMaximum();
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#endif
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MicroProfileOnThreadCreate("EmuThread");
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@ -351,6 +350,11 @@ int main(int argc, char** argv) {
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break;
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}
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#ifdef _WIN32
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Common::Windows::SetCurrentTimerResolutionToMaximum();
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system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
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#endif
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system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
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system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
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