android: Adapt EmulationActivity to navigation component
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278336af63
commit
b79c993328
9 changed files with 86 additions and 74 deletions
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@ -9,6 +9,7 @@ plugins {
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id("org.jetbrains.kotlin.android")
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id("kotlin-parcelize")
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kotlin("plugin.serialization") version "1.8.21"
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id("androidx.navigation.safeargs.kotlin")
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}
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/**
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@ -53,7 +53,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
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<activity
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android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
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android:theme="@style/Theme.Yuzu.Main"
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android:launchMode="singleTop"
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android:screenOrientation="userLandscape"
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android:exported="true">
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@ -23,30 +23,25 @@ import androidx.appcompat.app.AppCompatActivity
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import androidx.core.view.WindowCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.WindowInsetsControllerCompat
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import androidx.lifecycle.Lifecycle
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import androidx.lifecycle.lifecycleScope
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import androidx.lifecycle.repeatOnLifecycle
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import androidx.window.layout.WindowInfoTracker
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.launch
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import androidx.navigation.fragment.NavHostFragment
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
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import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
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import org.yuzu.yuzu_emu.fragments.EmulationFragment
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
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import org.yuzu.yuzu_emu.utils.ForegroundService
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import org.yuzu.yuzu_emu.utils.InputHandler
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import org.yuzu.yuzu_emu.utils.NfcReader
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import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
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import org.yuzu.yuzu_emu.utils.ThemeHelper
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import kotlin.math.roundToInt
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class EmulationActivity : AppCompatActivity(), SensorEventListener {
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private lateinit var binding: ActivityEmulationBinding
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private var controllerMappingHelper: ControllerMappingHelper? = null
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var isActivityRecreated = false
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private var emulationFragment: EmulationFragment? = null
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private lateinit var nfcReader: NfcReader
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private lateinit var inputHandler: InputHandler
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@ -55,8 +50,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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private var motionTimestamp: Long = 0
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private var flipMotionOrientation: Boolean = false
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private lateinit var game: Game
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private val settingsViewModel: SettingsViewModel by viewModels()
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override fun onDestroy() {
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@ -70,47 +63,31 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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settingsViewModel.settings.loadSettings()
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super.onCreate(savedInstanceState)
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if (savedInstanceState == null) {
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// Get params we were passed
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game = intent.parcelable(EXTRA_SELECTED_GAME)!!
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isActivityRecreated = false
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} else {
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isActivityRecreated = true
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restoreState(savedInstanceState)
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}
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binding = ActivityEmulationBinding.inflate(layoutInflater)
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setContentView(binding.root)
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val navHostFragment =
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supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
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val navController = navHostFragment.navController
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navController
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.setGraph(R.navigation.emulation_navigation, intent.extras)
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isActivityRecreated = savedInstanceState != null
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controllerMappingHelper = ControllerMappingHelper()
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// Set these options now so that the SurfaceView the game renders into is the right size.
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enableFullscreenImmersive()
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setContentView(R.layout.activity_emulation)
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window.decorView.setBackgroundColor(getColor(android.R.color.black))
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// Find or create the EmulationFragment
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emulationFragment =
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supportFragmentManager.findFragmentById(R.id.frame_emulation_fragment) as EmulationFragment?
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if (emulationFragment == null) {
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emulationFragment = EmulationFragment.newInstance(game)
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supportFragmentManager.beginTransaction()
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.add(R.id.frame_emulation_fragment, emulationFragment!!)
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.commit()
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}
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title = game.title
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nfcReader = NfcReader(this)
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nfcReader.initialize()
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inputHandler = InputHandler()
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inputHandler.initialize()
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lifecycleScope.launch(Dispatchers.Main) {
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lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
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WindowInfoTracker.getOrCreate(this@EmulationActivity)
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.windowLayoutInfo(this@EmulationActivity)
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.collect { emulationFragment?.updateCurrentLayout(this@EmulationActivity, it) }
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}
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}
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// Start a foreground service to prevent the app from getting killed in the background
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val startIntent = Intent(this, ForegroundService::class.java)
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startForegroundService(startIntent)
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@ -157,11 +134,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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nfcReader.onNewIntent(intent)
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}
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override fun onSaveInstanceState(outState: Bundle) {
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outState.putParcelable(EXTRA_SELECTED_GAME, game)
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super.onSaveInstanceState(outState)
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}
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override fun dispatchKeyEvent(event: KeyEvent): Boolean {
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if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
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event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD
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@ -248,10 +220,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
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private fun restoreState(savedInstanceState: Bundle) {
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game = savedInstanceState.parcelable(EXTRA_SELECTED_GAME)!!
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}
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private fun enableFullscreenImmersive() {
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WindowCompat.setDecorFitsSystemWindows(window, false)
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@ -16,6 +16,7 @@ import androidx.appcompat.app.AppCompatActivity
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import androidx.documentfile.provider.DocumentFile
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import androidx.lifecycle.ViewModelProvider
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import androidx.lifecycle.lifecycleScope
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import androidx.navigation.findNavController
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import androidx.preference.PreferenceManager
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import androidx.recyclerview.widget.AsyncDifferConfig
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import androidx.recyclerview.widget.DiffUtil
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@ -23,6 +24,7 @@ import androidx.recyclerview.widget.ListAdapter
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import androidx.recyclerview.widget.RecyclerView
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import coil.load
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.HomeNavigationDirections
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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@ -78,7 +80,8 @@ class GameAdapter(private val activity: AppCompatActivity) :
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)
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.apply()
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EmulationActivity.launch(activity, holder.game)
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val action = HomeNavigationDirections.actionGlobalEmulationActivity(holder.game)
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view.findNavController().navigate(action)
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}
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inner class GameViewHolder(val binding: CardGameBinding) :
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@ -26,11 +26,18 @@ import androidx.core.view.ViewCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.updatePadding
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import androidx.fragment.app.Fragment
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import androidx.lifecycle.Lifecycle
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import androidx.lifecycle.lifecycleScope
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import androidx.lifecycle.repeatOnLifecycle
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import androidx.navigation.fragment.navArgs
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import androidx.preference.PreferenceManager
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import androidx.window.layout.FoldingFeature
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import androidx.window.layout.WindowInfoTracker
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import androidx.window.layout.WindowLayoutInfo
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import com.google.android.material.slider.Slider
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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@ -41,9 +48,7 @@ import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.utils.*
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import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
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class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private lateinit var preferences: SharedPreferences
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@ -54,7 +59,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private var _binding: FragmentEmulationBinding? = null
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private val binding get() = _binding!!
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private lateinit var game: Game
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val args by navArgs<EmulationFragmentArgs>()
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override fun onAttach(context: Context) {
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super.onAttach(context)
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@ -75,8 +80,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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// So this fragment doesn't restart on configuration changes; i.e. rotation.
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retainInstance = true
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preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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game = requireArguments().parcelable(EmulationActivity.EXTRA_SELECTED_GAME)!!
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emulationState = EmulationState(game.path)
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emulationState = EmulationState(args.game.path)
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}
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/**
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@ -100,7 +104,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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updateShowFpsOverlay()
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binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
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game.title
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args.game.title
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binding.inGameMenu.setNavigationItemSelectedListener {
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when (it.itemId) {
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R.id.menu_pause_emulation -> {
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@ -153,6 +157,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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if (binding.drawerLayout.isOpen) binding.drawerLayout.close() else binding.drawerLayout.open()
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}
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})
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viewLifecycleOwner.lifecycleScope.launch(Dispatchers.Main) {
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lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
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WindowInfoTracker.getOrCreate(requireContext())
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.windowLayoutInfo(requireActivity())
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.collect { updateCurrentLayout(requireActivity() as EmulationActivity, it) }
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}
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}
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}
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override fun onResume() {
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@ -601,13 +613,5 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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companion object {
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private val perfStatsUpdateHandler = Handler(Looper.myLooper()!!)
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fun newInstance(game: Game): EmulationFragment {
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val args = Bundle()
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args.putParcelable(EmulationActivity.EXTRA_SELECTED_GAME, game)
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val fragment = EmulationFragment()
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fragment.arguments = args
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return fragment
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}
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}
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}
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@ -1,13 +1,9 @@
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<FrameLayout
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<androidx.fragment.app.FragmentContainerView
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xmlns:android="http://schemas.android.com/apk/res/android"
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android:id="@+id/frame_content"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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android:id="@+id/fragment_container"
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android:name="androidx.navigation.fragment.NavHostFragment"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:keepScreenOn="true">
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<FrameLayout
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android:id="@+id/frame_emulation_fragment"
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android:layout_width="match_parent"
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android:layout_height="match_parent" />
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</FrameLayout>
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android:keepScreenOn="true"
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app:defaultNavHost="true" />
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<navigation xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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android:id="@+id/emulation_navigation"
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app:startDestination="@id/emulationFragment">
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<fragment
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android:id="@+id/emulationFragment"
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android:name="org.yuzu.yuzu_emu.fragments.EmulationFragment"
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android:label="fragment_emulation"
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tools:layout="@layout/fragment_emulation" >
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<argument
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android:name="game"
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app:argType="org.yuzu.yuzu_emu.model.Game" />
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</fragment>
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</navigation>
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@ -56,4 +56,18 @@
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android:name="org.yuzu.yuzu_emu.fragments.LicensesFragment"
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android:label="LicensesFragment" />
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<activity
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android:id="@+id/emulationActivity"
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android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
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android:label="EmulationActivity">
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<argument
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android:name="game"
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app:argType="org.yuzu.yuzu_emu.model.Game" />
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</activity>
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<action
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android:id="@+id/action_global_emulationActivity"
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app:destination="@id/emulationActivity"
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app:launchSingleTop="true" />
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</navigation>
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@ -11,3 +11,12 @@ plugins {
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tasks.register("clean").configure {
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delete(rootProject.buildDir)
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}
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buildscript {
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repositories {
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google()
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}
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dependencies {
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classpath("androidx.navigation:navigation-safe-args-gradle-plugin:2.6.0")
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}
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}
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