vp9: Avoid memcpy with null pointers
Avoid sending null pointer to memcpy as reported by Undefined Behaviour Sanitizer. Replaces the std::memcpy calls in SpliceVectors with std::copy calls. Opting to replace all the memcpy's with copy's. Co-authored-by: LC <mathew1800@gmail.com>
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1 changed files with 9 additions and 7 deletions
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@ -2,8 +2,9 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring> // for std::memcpy
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#include <algorithm> // for std::copy
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#include <numeric>
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#include "common/assert.h"
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#include "video_core/command_classes/codecs/vp9.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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@ -362,7 +363,8 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
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// surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
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// order: last, golden, altref, current. It may be worthwhile to track the updates done here
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// to avoid buffering frame data needed for reference frame updating in the header composition.
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std::memcpy(vp9_info.frame_offsets.data(), state.surface_luma_offset.data(), 4 * sizeof(u64));
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std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4,
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vp9_info.frame_offsets.begin());
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return vp9_info;
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}
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@ -821,11 +823,11 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
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// Write headers and frame to buffer
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frame.resize(uncompressed_header.size() + compressed_header.size() + bitstream.size());
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std::memcpy(frame.data(), uncompressed_header.data(), uncompressed_header.size());
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std::memcpy(frame.data() + uncompressed_header.size(), compressed_header.data(),
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compressed_header.size());
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std::memcpy(frame.data() + uncompressed_header.size() + compressed_header.size(),
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bitstream.data(), bitstream.size());
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std::copy(uncompressed_header.begin(), uncompressed_header.end(), frame.begin());
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std::copy(compressed_header.begin(), compressed_header.end(),
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frame.begin() + uncompressed_header.size());
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std::copy(bitstream.begin(), bitstream.end(),
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frame.begin() + uncompressed_header.size() + compressed_header.size());
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// keep track of frame number
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current_frame_number++;
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