main: Use const on all variable initializations

This commit is contained in:
Zach Hilman 2019-09-22 10:02:07 -04:00
parent 60c2e9e675
commit 9f3bf6d157
1 changed files with 2 additions and 2 deletions

View File

@ -2195,7 +2195,7 @@ bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr) if (emu_thread == nullptr)
return true; return true;
auto answer = QMessageBox::question( const auto answer = QMessageBox::question(
this, tr("yuzu"), this, tr("yuzu"),
tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No); QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
@ -2206,7 +2206,7 @@ bool GMainWindow::ConfirmForceLockedExit() {
if (emu_thread == nullptr) if (emu_thread == nullptr)
return true; return true;
auto answer = const auto answer =
QMessageBox::question(this, tr("yuzu"), QMessageBox::question(this, tr("yuzu"),
tr("The currently running application has requested yuzu to not " tr("The currently running application has requested yuzu to not "
"exit.\n\nWould you like to bypass this and exit anyway?"), "exit.\n\nWould you like to bypass this and exit anyway?"),