main: Use const on all variable initializations
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60c2e9e675
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9f3bf6d157
1 changed files with 2 additions and 2 deletions
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@ -2195,7 +2195,7 @@ bool GMainWindow::ConfirmChangeGame() {
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if (emu_thread == nullptr)
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if (emu_thread == nullptr)
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return true;
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return true;
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auto answer = QMessageBox::question(
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const auto answer = QMessageBox::question(
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this, tr("yuzu"),
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this, tr("yuzu"),
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tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
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tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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@ -2206,7 +2206,7 @@ bool GMainWindow::ConfirmForceLockedExit() {
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if (emu_thread == nullptr)
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if (emu_thread == nullptr)
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return true;
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return true;
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auto answer =
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const auto answer =
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QMessageBox::question(this, tr("yuzu"),
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QMessageBox::question(this, tr("yuzu"),
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tr("The currently running application has requested yuzu to not "
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tr("The currently running application has requested yuzu to not "
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"exit.\n\nWould you like to bypass this and exit anyway?"),
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"exit.\n\nWould you like to bypass this and exit anyway?"),
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