added core_timing and system modules to core vcproj
This commit is contained in:
parent
4c24ea3d88
commit
9d79fc7aa6
6 changed files with 823 additions and 2 deletions
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@ -141,11 +141,13 @@
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<ClCompile Include="src\arm\arminit.cpp" />
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<ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
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<ClCompile Include="src\core.cpp" />
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<ClCompile Include="src\core_timing.cpp" />
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<ClCompile Include="src\file_sys\directory_file_system.cpp" />
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<ClCompile Include="src\file_sys\meta_file_system.cpp" />
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<ClCompile Include="src\loader.cpp" />
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<ClCompile Include="src\mem_map.cpp" />
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<ClCompile Include="src\mem_map_funcs.cpp" />
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<ClCompile Include="src\system.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\arm\armcpu.h" />
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@ -162,6 +164,7 @@
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<ClInclude Include="src\arm\mmu\wb.h" />
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<ClInclude Include="src\arm\skyeye_defs.h" />
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<ClInclude Include="src\core.h" />
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<ClInclude Include="src\core_timing.h" />
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<ClInclude Include="src\file_sys\directory_file_system.h" />
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<ClInclude Include="src\file_sys\file_sys.h" />
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<ClInclude Include="src\file_sys\meta_file_system.h" />
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@ -20,6 +20,8 @@
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<ClCompile Include="src\file_sys\meta_file_system.cpp">
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<Filter>file_sys</Filter>
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</ClCompile>
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<ClCompile Include="src\system.cpp" />
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<ClCompile Include="src\core_timing.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="arm">
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@ -88,6 +90,7 @@
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<Filter>file_sys</Filter>
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</ClInclude>
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<ClInclude Include="src\system.h" />
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<ClInclude Include="src\core_timing.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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639
src/core/src/core_timing.cpp
Normal file
639
src/core/src/core_timing.cpp
Normal file
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@ -0,0 +1,639 @@
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// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <vector>
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#include <cstdio>
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#include "msg_handler.h"
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#include "std_mutex.h"
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#include "atomic.h"
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#include "core_timing.h"
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#include "core.h"
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#include "chunk_file.h"
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//#include "HLE/sceKernelThread.h"
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int g_clock_rate_arm11 = 268123480;
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// is this really necessary?
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#define INITIAL_SLICE_LENGTH 20000
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#define MAX_SLICE_LENGTH 100000000
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namespace CoreTiming
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{
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struct EventType
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{
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EventType() {}
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EventType(TimedCallback cb, const char *n)
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: callback(cb), name(n) {}
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TimedCallback callback;
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const char *name;
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};
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std::vector<EventType> event_types;
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struct BaseEvent
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{
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s64 time;
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u64 userdata;
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int type;
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// Event *next;
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};
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typedef LinkedListItem<BaseEvent> Event;
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Event *first;
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Event *tsFirst;
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Event *tsLast;
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// event pools
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Event *eventPool = 0;
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Event *eventTsPool = 0;
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int allocatedTsEvents = 0;
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// Optimization to skip MoveEvents when possible.
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volatile u32 hasTsEvents = false;
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// Downcount has been moved to currentMIPS, to save a couple of clocks in every ARM JIT block
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// as we can already reach that structure through a register.
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int slicelength;
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MEMORY_ALIGNED16(s64) globalTimer;
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s64 idledCycles;
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static std::recursive_mutex externalEventSection;
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// Warning: not included in save state.
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void (*advanceCallback)(int cyclesExecuted) = NULL;
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void SetClockFrequencyMHz(int cpuMhz)
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{
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g_clock_rate_arm11 = cpuMhz * 1000000;
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// TODO: Rescale times of scheduled events?
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}
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int GetClockFrequencyMHz()
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{
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return g_clock_rate_arm11 / 1000000;
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}
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Event* GetNewEvent()
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{
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if(!eventPool)
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return new Event;
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Event* ev = eventPool;
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eventPool = ev->next;
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return ev;
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}
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Event* GetNewTsEvent()
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{
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allocatedTsEvents++;
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if(!eventTsPool)
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return new Event;
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Event* ev = eventTsPool;
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eventTsPool = ev->next;
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return ev;
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}
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void FreeEvent(Event* ev)
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{
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ev->next = eventPool;
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eventPool = ev;
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}
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void FreeTsEvent(Event* ev)
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{
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ev->next = eventTsPool;
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eventTsPool = ev;
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allocatedTsEvents--;
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}
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int RegisterEvent(const char *name, TimedCallback callback)
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{
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event_types.push_back(EventType(callback, name));
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return (int)event_types.size() - 1;
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}
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void AntiCrashCallback(u64 userdata, int cyclesLate)
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{
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ERROR_LOG(TIME, "Savestate broken: an unregistered event was called.");
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Core::Halt("invalid timing events");
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}
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void RestoreRegisterEvent(int event_type, const char *name, TimedCallback callback)
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{
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if (event_type >= (int) event_types.size())
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event_types.resize(event_type + 1, EventType(AntiCrashCallback, "INVALID EVENT"));
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event_types[event_type] = EventType(callback, name);
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}
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void UnregisterAllEvents()
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{
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if (first)
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PanicAlert("Cannot unregister events with events pending");
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event_types.clear();
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}
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void Init()
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{
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//currentMIPS->downcount = INITIAL_SLICE_LENGTH;
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//slicelength = INITIAL_SLICE_LENGTH;
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globalTimer = 0;
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idledCycles = 0;
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hasTsEvents = 0;
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}
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void Shutdown()
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{
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MoveEvents();
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ClearPendingEvents();
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UnregisterAllEvents();
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while(eventPool)
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{
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Event *ev = eventPool;
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eventPool = ev->next;
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delete ev;
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}
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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while(eventTsPool)
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{
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Event *ev = eventTsPool;
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eventTsPool = ev->next;
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delete ev;
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}
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}
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u64 GetTicks()
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{
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ERROR_LOG(TIME, "Unimplemented function!");
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return 0;
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//return (u64)globalTimer + slicelength - currentMIPS->downcount;
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}
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u64 GetIdleTicks()
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{
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return (u64)idledCycles;
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}
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// This is to be called when outside threads, such as the graphics thread, wants to
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// schedule things to be executed on the main thread.
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void ScheduleEvent_Threadsafe(s64 cyclesIntoFuture, int event_type, u64 userdata)
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{
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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Event *ne = GetNewTsEvent();
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ne->time = GetTicks() + cyclesIntoFuture;
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ne->type = event_type;
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ne->next = 0;
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ne->userdata = userdata;
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if(!tsFirst)
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tsFirst = ne;
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if(tsLast)
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tsLast->next = ne;
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tsLast = ne;
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Common::AtomicStoreRelease(hasTsEvents, 1);
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}
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// Same as ScheduleEvent_Threadsafe(0, ...) EXCEPT if we are already on the CPU thread
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// in which case the event will get handled immediately, before returning.
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void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata)
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{
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if(false) //Core::IsCPUThread())
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{
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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event_types[event_type].callback(userdata, 0);
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}
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else
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ScheduleEvent_Threadsafe(0, event_type, userdata);
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}
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void ClearPendingEvents()
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{
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while (first)
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{
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Event *e = first->next;
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FreeEvent(first);
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first = e;
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}
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}
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void AddEventToQueue(Event* ne)
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{
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Event* prev = NULL;
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Event** pNext = &first;
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for(;;)
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{
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Event*& next = *pNext;
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if(!next || ne->time < next->time)
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{
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ne->next = next;
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next = ne;
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break;
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}
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prev = next;
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pNext = &prev->next;
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}
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}
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// This must be run ONLY from within the cpu thread
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// cyclesIntoFuture may be VERY inaccurate if called from anything else
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// than Advance
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void ScheduleEvent(s64 cyclesIntoFuture, int event_type, u64 userdata)
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{
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Event *ne = GetNewEvent();
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ne->userdata = userdata;
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ne->type = event_type;
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ne->time = GetTicks() + cyclesIntoFuture;
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AddEventToQueue(ne);
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}
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// Returns cycles left in timer.
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s64 UnscheduleEvent(int event_type, u64 userdata)
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{
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s64 result = 0;
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if (!first)
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return result;
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while(first)
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{
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if (first->type == event_type && first->userdata == userdata)
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{
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result = first->time - globalTimer;
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Event *next = first->next;
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FreeEvent(first);
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first = next;
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}
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else
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{
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break;
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}
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}
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if (!first)
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return result;
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Event *prev = first;
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Event *ptr = prev->next;
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while (ptr)
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{
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if (ptr->type == event_type && ptr->userdata == userdata)
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{
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result = ptr->time - globalTimer;
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prev->next = ptr->next;
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FreeEvent(ptr);
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ptr = prev->next;
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}
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else
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{
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prev = ptr;
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ptr = ptr->next;
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}
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}
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return result;
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}
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s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata)
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{
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s64 result = 0;
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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if (!tsFirst)
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return result;
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while(tsFirst)
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{
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if (tsFirst->type == event_type && tsFirst->userdata == userdata)
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{
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result = tsFirst->time - globalTimer;
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Event *next = tsFirst->next;
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FreeTsEvent(tsFirst);
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tsFirst = next;
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}
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else
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{
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break;
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}
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}
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if (!tsFirst)
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{
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tsLast = NULL;
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return result;
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}
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Event *prev = tsFirst;
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Event *ptr = prev->next;
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while (ptr)
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{
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if (ptr->type == event_type && ptr->userdata == userdata)
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{
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result = ptr->time - globalTimer;
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prev->next = ptr->next;
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if (ptr == tsLast)
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tsLast = prev;
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FreeTsEvent(ptr);
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ptr = prev->next;
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}
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else
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{
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prev = ptr;
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ptr = ptr->next;
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}
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}
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return result;
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}
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// Warning: not included in save state.
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void RegisterAdvanceCallback(void (*callback)(int cyclesExecuted))
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{
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advanceCallback = callback;
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}
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bool IsScheduled(int event_type)
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{
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if (!first)
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return false;
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Event *e = first;
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while (e) {
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if (e->type == event_type)
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return true;
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e = e->next;
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}
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return false;
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}
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void RemoveEvent(int event_type)
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{
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if (!first)
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return;
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while(first)
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{
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if (first->type == event_type)
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{
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Event *next = first->next;
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FreeEvent(first);
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first = next;
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}
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else
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{
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break;
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}
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}
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if (!first)
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return;
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Event *prev = first;
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Event *ptr = prev->next;
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while (ptr)
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{
|
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if (ptr->type == event_type)
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{
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prev->next = ptr->next;
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FreeEvent(ptr);
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ptr = prev->next;
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}
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else
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{
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prev = ptr;
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ptr = ptr->next;
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}
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}
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}
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void RemoveThreadsafeEvent(int event_type)
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{
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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if (!tsFirst)
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{
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return;
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}
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while(tsFirst)
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{
|
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if (tsFirst->type == event_type)
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{
|
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Event *next = tsFirst->next;
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FreeTsEvent(tsFirst);
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tsFirst = next;
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}
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else
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{
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break;
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}
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}
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if (!tsFirst)
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{
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tsLast = NULL;
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return;
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}
|
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Event *prev = tsFirst;
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Event *ptr = prev->next;
|
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while (ptr)
|
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{
|
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if (ptr->type == event_type)
|
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{
|
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prev->next = ptr->next;
|
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if (ptr == tsLast)
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tsLast = prev;
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FreeTsEvent(ptr);
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ptr = prev->next;
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}
|
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else
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{
|
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prev = ptr;
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ptr = ptr->next;
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}
|
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}
|
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}
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void RemoveAllEvents(int event_type)
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{
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RemoveThreadsafeEvent(event_type);
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RemoveEvent(event_type);
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}
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|
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//This raise only the events required while the fifo is processing data
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void ProcessFifoWaitEvents()
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{
|
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while (first)
|
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{
|
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if (first->time <= globalTimer)
|
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{
|
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// LOG(TIMER, "[Scheduler] %s (%lld, %lld) ",
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// first->name ? first->name : "?", (u64)globalTimer, (u64)first->time);
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Event* evt = first;
|
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first = first->next;
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event_types[evt->type].callback(evt->userdata, (int)(globalTimer - evt->time));
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FreeEvent(evt);
|
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}
|
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else
|
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{
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break;
|
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}
|
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}
|
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}
|
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|
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void MoveEvents()
|
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{
|
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Common::AtomicStoreRelease(hasTsEvents, 0);
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|
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
|
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// Move events from async queue into main queue
|
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while (tsFirst)
|
||||
{
|
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Event *next = tsFirst->next;
|
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AddEventToQueue(tsFirst);
|
||||
tsFirst = next;
|
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}
|
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tsLast = NULL;
|
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|
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// Move free events to threadsafe pool
|
||||
while(allocatedTsEvents > 0 && eventPool)
|
||||
{
|
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Event *ev = eventPool;
|
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eventPool = ev->next;
|
||||
ev->next = eventTsPool;
|
||||
eventTsPool = ev;
|
||||
allocatedTsEvents--;
|
||||
}
|
||||
}
|
||||
|
||||
void Advance()
|
||||
{
|
||||
ERROR_LOG(TIME, "Unimplemented function!");
|
||||
//int cyclesExecuted = slicelength - currentMIPS->downcount;
|
||||
//globalTimer += cyclesExecuted;
|
||||
//currentMIPS->downcount = slicelength;
|
||||
|
||||
//if (Common::AtomicLoadAcquire(hasTsEvents))
|
||||
// MoveEvents();
|
||||
//ProcessFifoWaitEvents();
|
||||
|
||||
//if (!first)
|
||||
//{
|
||||
// // WARN_LOG(TIMER, "WARNING - no events in queue. Setting currentMIPS->downcount to 10000");
|
||||
// currentMIPS->downcount += 10000;
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// slicelength = (int)(first->time - globalTimer);
|
||||
// if (slicelength > MAX_SLICE_LENGTH)
|
||||
// slicelength = MAX_SLICE_LENGTH;
|
||||
// currentMIPS->downcount = slicelength;
|
||||
//}
|
||||
//if (advanceCallback)
|
||||
// advanceCallback(cyclesExecuted);
|
||||
}
|
||||
|
||||
void LogPendingEvents()
|
||||
{
|
||||
Event *ptr = first;
|
||||
while (ptr)
|
||||
{
|
||||
//INFO_LOG(TIMER, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, ptr->time, ptr->type);
|
||||
ptr = ptr->next;
|
||||
}
|
||||
}
|
||||
|
||||
void Idle(int maxIdle)
|
||||
{
|
||||
ERROR_LOG(TIME, "Unimplemented function!");
|
||||
//int cyclesDown = currentMIPS->downcount;
|
||||
//if (maxIdle != 0 && cyclesDown > maxIdle)
|
||||
// cyclesDown = maxIdle;
|
||||
|
||||
//if (first && cyclesDown > 0)
|
||||
//{
|
||||
// int cyclesExecuted = slicelength - currentMIPS->downcount;
|
||||
// int cyclesNextEvent = (int) (first->time - globalTimer);
|
||||
|
||||
// if (cyclesNextEvent < cyclesExecuted + cyclesDown)
|
||||
// {
|
||||
// cyclesDown = cyclesNextEvent - cyclesExecuted;
|
||||
// // Now, now... no time machines, please.
|
||||
// if (cyclesDown < 0)
|
||||
// cyclesDown = 0;
|
||||
// }
|
||||
//}
|
||||
|
||||
//INFO_LOG(TIME, "Idle for %i cycles! (%f ms)", cyclesDown, cyclesDown / (float)(g_clock_rate_arm11 * 0.001f));
|
||||
|
||||
//idledCycles += cyclesDown;
|
||||
//currentMIPS->downcount -= cyclesDown;
|
||||
//if (currentMIPS->downcount == 0)
|
||||
// currentMIPS->downcount = -1;
|
||||
}
|
||||
|
||||
std::string GetScheduledEventsSummary()
|
||||
{
|
||||
Event *ptr = first;
|
||||
std::string text = "Scheduled events\n";
|
||||
text.reserve(1000);
|
||||
while (ptr)
|
||||
{
|
||||
unsigned int t = ptr->type;
|
||||
if (t >= event_types.size())
|
||||
PanicAlert("Invalid event type"); // %i", t);
|
||||
const char *name = event_types[ptr->type].name;
|
||||
if (!name)
|
||||
name = "[unknown]";
|
||||
char temp[512];
|
||||
sprintf(temp, "%s : %i %08x%08x\n", name, (int)ptr->time, (u32)(ptr->userdata >> 32), (u32)(ptr->userdata));
|
||||
text += temp;
|
||||
ptr = ptr->next;
|
||||
}
|
||||
return text;
|
||||
}
|
||||
|
||||
void Event_DoState(PointerWrap &p, BaseEvent *ev)
|
||||
{
|
||||
p.Do(*ev);
|
||||
}
|
||||
|
||||
void DoState(PointerWrap &p)
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lk(externalEventSection);
|
||||
|
||||
auto s = p.Section("CoreTiming", 1);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
int n = (int) event_types.size();
|
||||
p.Do(n);
|
||||
// These (should) be filled in later by the modules.
|
||||
event_types.resize(n, EventType(AntiCrashCallback, "INVALID EVENT"));
|
||||
|
||||
p.DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoState>(first, (Event **) NULL);
|
||||
p.DoLinkedList<BaseEvent, GetNewTsEvent, FreeTsEvent, Event_DoState>(tsFirst, &tsLast);
|
||||
|
||||
p.Do(g_clock_rate_arm11);
|
||||
p.Do(slicelength);
|
||||
p.Do(globalTimer);
|
||||
p.Do(idledCycles);
|
||||
}
|
||||
|
||||
} // namespace
|
125
src/core/src/core_timing.h
Normal file
125
src/core/src/core_timing.h
Normal file
|
@ -0,0 +1,125 @@
|
|||
// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#ifndef CORE_CORE_TIMING_H_
|
||||
#define CORE_CORE_TIMING_H_
|
||||
|
||||
// This is a system to schedule events into the emulated machine's future. Time is measured
|
||||
// in main CPU clock cycles.
|
||||
|
||||
// To schedule an event, you first have to register its type. This is where you pass in the
|
||||
// callback. You then schedule events using the type id you get back.
|
||||
|
||||
// See HW/SystemTimers.cpp for the main part of Dolphin's usage of this scheduler.
|
||||
|
||||
// The int cyclesLate that the callbacks get is how many cycles late it was.
|
||||
// So to schedule a new event on a regular basis:
|
||||
// inside callback:
|
||||
// ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
|
||||
|
||||
#include "common.h"
|
||||
|
||||
class PointerWrap;
|
||||
|
||||
extern int g_clock_rate_arm11;
|
||||
|
||||
inline s64 msToCycles(int ms) {
|
||||
return g_clock_rate_arm11 / 1000 * ms;
|
||||
}
|
||||
|
||||
inline s64 msToCycles(float ms) {
|
||||
return (s64)(g_clock_rate_arm11 * ms * (0.001f));
|
||||
}
|
||||
|
||||
inline s64 msToCycles(double ms) {
|
||||
return (s64)(g_clock_rate_arm11 * ms * (0.001));
|
||||
}
|
||||
|
||||
inline s64 usToCycles(float us) {
|
||||
return (s64)(g_clock_rate_arm11 * us * (0.000001f));
|
||||
}
|
||||
|
||||
inline s64 usToCycles(int us) {
|
||||
return (g_clock_rate_arm11 / 1000000 * (s64)us);
|
||||
}
|
||||
|
||||
inline s64 usToCycles(s64 us) {
|
||||
return (g_clock_rate_arm11 / 1000000 * us);
|
||||
}
|
||||
|
||||
inline s64 usToCycles(u64 us) {
|
||||
return (s64)(g_clock_rate_arm11 / 1000000 * us);
|
||||
}
|
||||
|
||||
inline s64 cyclesToUs(s64 cycles) {
|
||||
return cycles / (g_clock_rate_arm11 / 1000000);
|
||||
}
|
||||
|
||||
namespace CoreTiming
|
||||
{
|
||||
void Init();
|
||||
void Shutdown();
|
||||
|
||||
typedef void (*TimedCallback)(u64 userdata, int cyclesLate);
|
||||
|
||||
u64 GetTicks();
|
||||
u64 GetIdleTicks();
|
||||
|
||||
// Returns the event_type identifier.
|
||||
int RegisterEvent(const char *name, TimedCallback callback);
|
||||
// For save states.
|
||||
void RestoreRegisterEvent(int event_type, const char *name, TimedCallback callback);
|
||||
void UnregisterAllEvents();
|
||||
|
||||
// userdata MAY NOT CONTAIN POINTERS. userdata might get written and reloaded from disk,
|
||||
// when we implement state saves.
|
||||
void ScheduleEvent(s64 cyclesIntoFuture, int event_type, u64 userdata=0);
|
||||
void ScheduleEvent_Threadsafe(s64 cyclesIntoFuture, int event_type, u64 userdata=0);
|
||||
void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata=0);
|
||||
s64 UnscheduleEvent(int event_type, u64 userdata);
|
||||
s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata);
|
||||
|
||||
void RemoveEvent(int event_type);
|
||||
void RemoveThreadsafeEvent(int event_type);
|
||||
void RemoveAllEvents(int event_type);
|
||||
bool IsScheduled(int event_type);
|
||||
void Advance();
|
||||
void MoveEvents();
|
||||
void ProcessFifoWaitEvents();
|
||||
|
||||
// Pretend that the main CPU has executed enough cycles to reach the next event.
|
||||
void Idle(int maxIdle = 0);
|
||||
|
||||
// Clear all pending events. This should ONLY be done on exit or state load.
|
||||
void ClearPendingEvents();
|
||||
|
||||
void LogPendingEvents();
|
||||
|
||||
// Warning: not included in save states.
|
||||
void RegisterAdvanceCallback(void (*callback)(int cyclesExecuted));
|
||||
|
||||
std::string GetScheduledEventsSummary();
|
||||
|
||||
void DoState(PointerWrap &p);
|
||||
|
||||
void SetClockFrequencyMHz(int cpuMhz);
|
||||
int GetClockFrequencyMHz();
|
||||
extern int slicelength;
|
||||
|
||||
}; // namespace
|
||||
|
||||
#endif // CORE_CORE_TIMING_H_
|
52
src/core/src/system.cpp
Normal file
52
src/core/src/system.cpp
Normal file
|
@ -0,0 +1,52 @@
|
|||
/**
|
||||
* Copyright (C) 2013 Citrus Emulator
|
||||
*
|
||||
* @file system.cpp
|
||||
* @author ShizZy <shizzy247@gmail.com>
|
||||
* @date 2013-09-26
|
||||
* @brief Emulation of main system
|
||||
*
|
||||
* @section LICENSE
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of
|
||||
* the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details at
|
||||
* http://www.gnu.org/copyleft/gpl.html
|
||||
*
|
||||
* Official project repository can be found at:
|
||||
* http://code.google.com/p/gekko-gc-emu/
|
||||
*/
|
||||
|
||||
#include "core_timing.h"
|
||||
#include "system.h"
|
||||
|
||||
namespace System {
|
||||
|
||||
extern volatile State g_state;
|
||||
extern MetaFileSystem g_ctr_file_system;
|
||||
|
||||
void UpdateState(State state) {
|
||||
}
|
||||
|
||||
void Init() {
|
||||
}
|
||||
|
||||
void RunLoopFor(int cycles) {
|
||||
RunLoopUntil(CoreTiming::GetTicks() + cycles);
|
||||
}
|
||||
|
||||
void RunLoopUntil(u64 global_cycles) {
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
g_ctr_file_system.Shutdown();
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // namespace
|
|
@ -31,8 +31,6 @@
|
|||
|
||||
namespace System {
|
||||
|
||||
extern MetaFileSystem g_ctr_file_system;
|
||||
|
||||
// State of the full emulator
|
||||
typedef enum {
|
||||
STATE_NULL = 0, ///< System is in null state, nothing initialized
|
||||
|
@ -46,6 +44,7 @@ typedef enum {
|
|||
} State;
|
||||
|
||||
extern volatile State g_state;
|
||||
extern MetaFileSystem g_ctr_file_system;
|
||||
|
||||
void UpdateState(State state);
|
||||
void Init();
|
||||
|
|
Loading…
Reference in a new issue