core_timing: use high-precision sleeps on non-Windows targets
This commit is contained in:
parent
155213484b
commit
9632434243
1 changed files with 4 additions and 0 deletions
|
@ -270,6 +270,7 @@ void CoreTiming::ThreadLoop() {
|
|||
// There are more events left in the queue, wait until the next event.
|
||||
const auto wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time > 0) {
|
||||
#ifdef _WIN32
|
||||
// Assume a timer resolution of 1ms.
|
||||
static constexpr s64 TimerResolutionNS = 1000000;
|
||||
|
||||
|
@ -287,6 +288,9 @@ void CoreTiming::ThreadLoop() {
|
|||
if (event.IsSet()) {
|
||||
event.Reset();
|
||||
}
|
||||
#else
|
||||
event.WaitFor(std::chrono::nanoseconds(wait_time));
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
// Queue is empty, wait until another event is scheduled and signals us to continue.
|
||||
|
|
Loading…
Reference in a new issue