Rebase to master
This commit is contained in:
commit
93fe982a0c
122 changed files with 3430 additions and 1490 deletions
|
@ -118,8 +118,17 @@ message(STATUS "Target architecture: ${ARCHITECTURE}")
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# Configure C++ standard
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# ===========================
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set(CMAKE_CXX_STANDARD 17)
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# boost asio's concept usage doesn't play nicely with some compilers yet.
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add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
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if (MSVC)
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add_compile_options(/std:c++latest)
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# cubeb and boost still make use of deprecated result_of.
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add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
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else()
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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endif()
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# Output binaries to bin/
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
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@ -151,7 +160,7 @@ macro(yuzu_find_packages)
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# Cmake Pkg Prefix Version Conan Pkg
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"Boost 1.71 boost/1.72.0"
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"Catch2 2.11 catch2/2.11.0"
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"fmt 6.2 fmt/6.2.0"
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"fmt 7.0 fmt/7.0.1"
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# can't use until https://github.com/bincrafters/community/issues/1173
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#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
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"lz4 1.8 lz4/1.9.2"
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@ -211,7 +220,7 @@ if(ENABLE_QT)
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set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
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endif()
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find_package(Qt5 5.9 COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
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find_package(Qt5 5.9 COMPONENTS Widgets ${QT_PREFIX_HINT})
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if (YUZU_USE_QT_WEB_ENGINE)
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find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
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endif()
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@ -287,7 +296,7 @@ if (CONAN_REQUIRED_LIBS)
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if(ENABLE_QT)
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list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
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list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
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find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets OpenGL)
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find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets)
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if (YUZU_USE_QT_WEB_ENGINE)
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find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
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endif()
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@ -330,13 +339,16 @@ elseif(SDL2_FOUND)
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endif()
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# Ensure libusb is properly configured (based on dolphin libusb include)
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if(NOT APPLE)
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include(FindPkgConfig)
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find_package(LibUSB)
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endif()
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if (NOT LIBUSB_FOUND)
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add_subdirectory(externals/libusb)
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set(LIBUSB_INCLUDE_DIR "")
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set(LIBUSB_LIBRARIES usb)
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endif()
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# Prefer the -pthread flag on Linux.
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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|
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@ -15,7 +15,6 @@ function(copy_yuzu_Qt5_deps target_dir)
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icuuc*.dll
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Qt5Core$<$<CONFIG:Debug>:d>.*
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Qt5Gui$<$<CONFIG:Debug>:d>.*
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Qt5OpenGL$<$<CONFIG:Debug>:d>.*
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Qt5Widgets$<$<CONFIG:Debug>:d>.*
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)
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|
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@ -2,7 +2,7 @@ yuzu emulator
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=============
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[![Travis CI Build Status](https://travis-ci.com/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.com/yuzu-emu/yuzu)
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[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
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[![Discord](https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white)](https://discord.gg/XQV6dn9)
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[![Discord](https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white)](https://discord.com/invite/u77vRWY)
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yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
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@ -16,7 +16,7 @@ yuzu is licensed under the GPLv2 (or any later version). Refer to the license.tx
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Check out our [website](https://yuzu-emu.org/)!
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For development discussion, please join us on [Discord](https://discord.gg/XQV6dn9).
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For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
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### Development
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|
|
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
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@ -1 +1 @@
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Subproject commit 4f967387c07365b7ea35d2fa3e19b7df8872a09b
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Subproject commit 82417da7803e2cf18efc28a1cd3f3d0a4b6045ae
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|
@ -193,7 +193,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
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const std::size_t samples_to_write = num_channels * num_frames;
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std::size_t samples_written;
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if (Settings::values.enable_audio_stretching) {
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if (Settings::values.enable_audio_stretching.GetValue()) {
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const std::vector<s16> in{impl->queue.Pop()};
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const std::size_t num_in{in.size() / num_channels};
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s16* const out{reinterpret_cast<s16*>(buffer)};
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|
|
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@ -38,7 +38,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
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sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
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release_event = Core::Timing::CreateEvent(
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name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
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name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(cycles_late); });
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}
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void Stream::Play() {
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@ -66,15 +66,6 @@ s64 Stream::GetBufferReleaseNS(const Buffer& buffer) const {
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return ns.count();
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}
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s64 Stream::GetBufferReleaseNSHostTiming(const Buffer& buffer) const {
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const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
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/// DSP signals before playing the last sample, in HLE we emulate this in this way
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s64 base_samples = std::max<s64>(static_cast<s64>(num_samples) - 1, 0);
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const auto ns =
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std::chrono::nanoseconds((static_cast<u64>(base_samples) * 1000000000ULL) / sample_rate);
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return ns.count();
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}
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static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
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const float volume{std::clamp(Settings::Volume() - (1.0f - game_volume), 0.0f, 1.0f)};
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@ -89,7 +80,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
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}
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}
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void Stream::PlayNextBuffer() {
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void Stream::PlayNextBuffer(s64 cycles_late) {
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if (!IsPlaying()) {
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// Ensure we are in playing state before playing the next buffer
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sink_stream.Flush();
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@ -114,18 +105,17 @@ void Stream::PlayNextBuffer() {
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sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
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if (core_timing.IsHostTiming()) {
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core_timing.ScheduleEvent(GetBufferReleaseNSHostTiming(*active_buffer), release_event, {});
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} else {
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core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer), release_event, {});
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}
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core_timing.ScheduleEvent(
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GetBufferReleaseNS(*active_buffer) -
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(Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late),
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release_event, {});
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}
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void Stream::ReleaseActiveBuffer() {
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void Stream::ReleaseActiveBuffer(s64 cycles_late) {
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ASSERT(active_buffer);
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released_buffers.push(std::move(active_buffer));
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release_callback();
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PlayNextBuffer();
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PlayNextBuffer(cycles_late);
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}
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bool Stream::QueueBuffer(BufferPtr&& buffer) {
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|
|
|
@ -90,10 +90,10 @@ public:
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private:
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/// Plays the next queued buffer in the audio stream, starting playback if necessary
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void PlayNextBuffer();
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void PlayNextBuffer(s64 cycles_late = 0);
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/// Releases the actively playing buffer, signalling that it has been completed
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void ReleaseActiveBuffer();
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void ReleaseActiveBuffer(s64 cycles_late = 0);
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/// Gets the number of core cycles when the specified buffer will be released
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s64 GetBufferReleaseNS(const Buffer& buffer) const;
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|
|
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@ -11,7 +11,9 @@ namespace Common {
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template <typename T>
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constexpr T AlignUp(T value, std::size_t size) {
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static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
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return static_cast<T>(value + (size - value % size) % size);
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auto mod{static_cast<T>(value % size)};
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value -= mod;
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return static_cast<T>(mod == T{0} ? value : value + size);
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}
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template <typename T>
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|
|
|
@ -142,10 +142,32 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
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// Timing
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config.wall_clock_cntpct = uses_wall_clock;
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// Optimizations
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if (Settings::values.disable_cpu_opt) {
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config.enable_optimizations = false;
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config.enable_fast_dispatch = false;
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// Safe optimizations
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if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) {
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if (!Settings::values.cpuopt_page_tables) {
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config.page_table = nullptr;
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}
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if (!Settings::values.cpuopt_block_linking) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
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}
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if (!Settings::values.cpuopt_return_stack_buffer) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer;
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}
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if (!Settings::values.cpuopt_fast_dispatcher) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch;
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}
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if (!Settings::values.cpuopt_context_elimination) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination;
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}
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if (!Settings::values.cpuopt_const_prop) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp;
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}
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if (!Settings::values.cpuopt_misc_ir) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt;
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}
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if (!Settings::values.cpuopt_reduce_misalign_checks) {
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config.only_detect_misalignment_via_page_table_on_page_boundary = false;
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}
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}
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return std::make_unique<Dynarmic::A32::Jit>(config);
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|
|
|
@ -191,15 +191,37 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
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// Unpredictable instructions
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config.define_unpredictable_behaviour = true;
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|
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// Optimizations
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if (Settings::values.disable_cpu_opt) {
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config.enable_optimizations = false;
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config.enable_fast_dispatch = false;
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}
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|
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// Timing
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config.wall_clock_cntpct = uses_wall_clock;
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|
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// Safe optimizations
|
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if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) {
|
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if (!Settings::values.cpuopt_page_tables) {
|
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config.page_table = nullptr;
|
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}
|
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if (!Settings::values.cpuopt_block_linking) {
|
||||
config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
|
||||
}
|
||||
if (!Settings::values.cpuopt_return_stack_buffer) {
|
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config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer;
|
||||
}
|
||||
if (!Settings::values.cpuopt_fast_dispatcher) {
|
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config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch;
|
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}
|
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if (!Settings::values.cpuopt_context_elimination) {
|
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config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination;
|
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}
|
||||
if (!Settings::values.cpuopt_const_prop) {
|
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config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp;
|
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}
|
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if (!Settings::values.cpuopt_misc_ir) {
|
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config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt;
|
||||
}
|
||||
if (!Settings::values.cpuopt_reduce_misalign_checks) {
|
||||
config.only_detect_misalignment_via_page_table_on_page_boundary = false;
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_shared<Dynarmic::A64::Jit>(config);
|
||||
}
|
||||
|
||||
|
|
|
@ -147,8 +147,8 @@ struct System::Impl {
|
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|
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device_memory = std::make_unique<Core::DeviceMemory>(system);
|
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|
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is_multicore = Settings::values.use_multi_core;
|
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is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation;
|
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is_multicore = Settings::values.use_multi_core.GetValue();
|
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is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
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|
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kernel.SetMulticore(is_multicore);
|
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cpu_manager.SetMulticore(is_multicore);
|
||||
|
@ -162,7 +162,7 @@ struct System::Impl {
|
|||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
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std::chrono::system_clock::now().time_since_epoch());
|
||||
Settings::values.custom_rtc_differential =
|
||||
Settings::values.custom_rtc.value_or(current_time) - current_time;
|
||||
Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time;
|
||||
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
|
|
|
@ -172,7 +172,7 @@ void CoreTiming::ClearPendingEvents() {
|
|||
}
|
||||
|
||||
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
|
||||
basic_lock.lock();
|
||||
std::scoped_lock lock{basic_lock};
|
||||
|
||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||
return e.type.lock().get() == event_type.get();
|
||||
|
@ -183,12 +183,10 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
|
|||
event_queue.erase(itr, event_queue.end());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
basic_lock.unlock();
|
||||
}
|
||||
|
||||
std::optional<s64> CoreTiming::Advance() {
|
||||
std::scoped_lock advance_scope{advance_lock};
|
||||
std::scoped_lock basic_scope{basic_lock};
|
||||
std::scoped_lock lock{advance_lock, basic_lock};
|
||||
global_timer = GetGlobalTimeNs().count();
|
||||
|
||||
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
|
||||
|
|
|
@ -695,8 +695,9 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
|
|||
}
|
||||
|
||||
void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
|
||||
if (s128_keys.find({id, field1, field2}) != s128_keys.end())
|
||||
if (s128_keys.find({id, field1, field2}) != s128_keys.end() || key == Key128{}) {
|
||||
return;
|
||||
}
|
||||
if (id == S128KeyType::Titlekey) {
|
||||
Key128 rights_id;
|
||||
std::memcpy(rights_id.data(), &field2, sizeof(u64));
|
||||
|
@ -716,8 +717,9 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
|
|||
return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
|
||||
std::tie(id, field1, field2);
|
||||
});
|
||||
if (iter2 != s128_file_id.end())
|
||||
if (iter2 != s128_file_id.end()) {
|
||||
WriteKeyToFile(category, iter2->first, key);
|
||||
}
|
||||
|
||||
// Variable cases
|
||||
if (id == S128KeyType::KeyArea) {
|
||||
|
@ -745,16 +747,18 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
|
|||
}
|
||||
|
||||
void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
|
||||
if (s256_keys.find({id, field1, field2}) != s256_keys.end())
|
||||
if (s256_keys.find({id, field1, field2}) != s256_keys.end() || key == Key256{}) {
|
||||
return;
|
||||
}
|
||||
const auto iter = std::find_if(
|
||||
s256_file_id.begin(), s256_file_id.end(),
|
||||
[&id, &field1, &field2](const std::pair<std::string, KeyIndex<S256KeyType>> elem) {
|
||||
return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
|
||||
std::tie(id, field1, field2);
|
||||
});
|
||||
if (iter != s256_file_id.end())
|
||||
if (iter != s256_file_id.end()) {
|
||||
WriteKeyToFile(KeyCategory::Standard, iter->first, key);
|
||||
}
|
||||
s256_keys[{id, field1, field2}] = key;
|
||||
}
|
||||
|
||||
|
|
|
@ -12,6 +12,10 @@
|
|||
|
||||
namespace FileSys {
|
||||
|
||||
constexpr u64 NAND_USER_SIZE = 0x680000000; // 26624 MiB
|
||||
constexpr u64 NAND_SYSTEM_SIZE = 0xA0000000; // 2560 MiB
|
||||
constexpr u64 NAND_TOTAL_SIZE = 0x747C00000; // 29820 MiB
|
||||
|
||||
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
|
||||
: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
|
||||
dump_root(std::move(dump_root_)),
|
||||
|
@ -110,30 +114,29 @@ VirtualDir BISFactory::GetImageDirectory() const {
|
|||
|
||||
u64 BISFactory::GetSystemNANDFreeSpace() const {
|
||||
const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
|
||||
if (sys_dir == nullptr)
|
||||
return 0;
|
||||
if (sys_dir == nullptr) {
|
||||
return GetSystemNANDTotalSpace();
|
||||
}
|
||||
|
||||
return GetSystemNANDTotalSpace() - sys_dir->GetSize();
|
||||
}
|
||||
|
||||
u64 BISFactory::GetSystemNANDTotalSpace() const {
|
||||
return static_cast<u64>(Settings::values.nand_system_size);
|
||||
return NAND_SYSTEM_SIZE;
|
||||
}
|
||||
|
||||
u64 BISFactory::GetUserNANDFreeSpace() const {
|
||||
const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
|
||||
if (usr_dir == nullptr)
|
||||
return 0;
|
||||
|
||||
return GetUserNANDTotalSpace() - usr_dir->GetSize();
|
||||
// For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes.
|
||||
// Set the free space to be 1 MiB less than the total as a workaround to this issue.
|
||||
return GetUserNANDTotalSpace() - 0x100000;
|
||||
}
|
||||
|
||||
u64 BISFactory::GetUserNANDTotalSpace() const {
|
||||
return static_cast<u64>(Settings::values.nand_user_size);
|
||||
return NAND_USER_SIZE;
|
||||
}
|
||||
|
||||
u64 BISFactory::GetFullNANDTotalSpace() const {
|
||||
return static_cast<u64>(Settings::values.nand_total_size);
|
||||
return NAND_TOTAL_SIZE;
|
||||
}
|
||||
|
||||
VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const {
|
||||
|
|
|
@ -10,6 +10,8 @@
|
|||
|
||||
namespace FileSys {
|
||||
|
||||
constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
|
||||
|
||||
SDMCFactory::SDMCFactory(VirtualDir dir_)
|
||||
: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
|
||||
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
|
||||
|
@ -46,7 +48,7 @@ u64 SDMCFactory::GetSDMCFreeSpace() const {
|
|||
}
|
||||
|
||||
u64 SDMCFactory::GetSDMCTotalSpace() const {
|
||||
return static_cast<u64>(Settings::values.sdmc_size);
|
||||
return SDMC_TOTAL_SIZE;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
|
|
@ -112,19 +112,26 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
|
|||
const auto new_path =
|
||||
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
|
||||
|
||||
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
|
||||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
|
||||
return nullptr;
|
||||
|
||||
if (cache.find(old_path) != cache.end()) {
|
||||
auto cached = cache[old_path];
|
||||
if (!cached.expired()) {
|
||||
auto file = cached.lock();
|
||||
file->Open(new_path, "r+b");
|
||||
auto file = cache[old_path].lock();
|
||||
|
||||
if (!cache[old_path].expired()) {
|
||||
file->Close();
|
||||
}
|
||||
|
||||
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
|
||||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
cache.erase(old_path);
|
||||
file->Open(new_path, "r+b");
|
||||
cache[new_path] = file;
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
return OpenFile(new_path, Mode::ReadWrite);
|
||||
}
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
|||
|
||||
const float window_aspect_ratio = static_cast<float>(height) / width;
|
||||
const float emulation_aspect_ratio = EmulationAspectRatio(
|
||||
static_cast<AspectRatio>(Settings::values.aspect_ratio), window_aspect_ratio);
|
||||
static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio);
|
||||
|
||||
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
|
||||
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
|
|
|
@ -123,7 +123,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
|
|||
: kernel.CreateNewUserProcessID();
|
||||
process->capabilities.InitializeForMetadatalessProcess();
|
||||
|
||||
std::mt19937 rng(Settings::values.rng_seed.value_or(0));
|
||||
std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(0));
|
||||
std::uniform_int_distribution<u64> distribution;
|
||||
std::generate(process->random_entropy.begin(), process->random_entropy.end(),
|
||||
[&] { return distribution(rng); });
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
// licensed under GPLv2 or later under exception provided by the author.
|
||||
|
||||
#include <algorithm>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
|
@ -31,22 +32,20 @@ GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {}
|
|||
GlobalScheduler::~GlobalScheduler() = default;
|
||||
|
||||
void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
|
||||
global_list_guard.lock();
|
||||
std::scoped_lock lock{global_list_guard};
|
||||
thread_list.push_back(std::move(thread));
|
||||
global_list_guard.unlock();
|
||||
}
|
||||
|
||||
void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
|
||||
global_list_guard.lock();
|
||||
std::scoped_lock lock{global_list_guard};
|
||||
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
||||
thread_list.end());
|
||||
global_list_guard.unlock();
|
||||
}
|
||||
|
||||
u32 GlobalScheduler::SelectThreads() {
|
||||
ASSERT(is_locked);
|
||||
const auto update_thread = [](Thread* thread, Scheduler& sched) {
|
||||
sched.guard.lock();
|
||||
std::scoped_lock lock{sched.guard};
|
||||
if (thread != sched.selected_thread_set.get()) {
|
||||
if (thread == nullptr) {
|
||||
++sched.idle_selection_count;
|
||||
|
@ -57,7 +56,6 @@ u32 GlobalScheduler::SelectThreads() {
|
|||
sched.is_context_switch_pending || (sched.selected_thread_set != sched.current_thread);
|
||||
sched.is_context_switch_pending = reschedule_pending;
|
||||
std::atomic_thread_fence(std::memory_order_seq_cst);
|
||||
sched.guard.unlock();
|
||||
return reschedule_pending;
|
||||
};
|
||||
if (!is_reselection_pending.load()) {
|
||||
|
@ -757,11 +755,12 @@ void Scheduler::OnSwitch(void* this_scheduler) {
|
|||
|
||||
void Scheduler::SwitchToCurrent() {
|
||||
while (true) {
|
||||
guard.lock();
|
||||
{
|
||||
std::scoped_lock lock{guard};
|
||||
selected_thread = selected_thread_set;
|
||||
current_thread = selected_thread;
|
||||
is_context_switch_pending = false;
|
||||
guard.unlock();
|
||||
}
|
||||
while (!is_context_switch_pending) {
|
||||
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
|
||||
current_thread->context_guard.lock();
|
||||
|
|
|
@ -272,7 +272,7 @@ ISelfController::ISelfController(Core::System& system,
|
|||
{41, nullptr, "IsSystemBufferSharingEnabled"},
|
||||
{42, nullptr, "GetSystemSharedLayerHandle"},
|
||||
{43, nullptr, "GetSystemSharedBufferHandle"},
|
||||
{44, nullptr, "CreateManagedDisplaySeparableLayer"},
|
||||
{44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"},
|
||||
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
|
||||
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
|
||||
{51, nullptr, "ApproveToDisplay"},
|
||||
|
@ -462,6 +462,24 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
|
|||
rb.Push(*layer_id);
|
||||
}
|
||||
|
||||
void ISelfController::CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
// TODO(Subv): Find out how AM determines the display to use, for now just
|
||||
// create the layer in the Default display.
|
||||
// This calls nn::vi::CreateRecordingLayer() which creates another layer.
|
||||
// Currently we do not support more than 1 layer per display, output 1 layer id for now.
|
||||
// Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse
|
||||
// side effects.
|
||||
// TODO: Support multiple layers
|
||||
const auto display_id = nvflinger->OpenDisplay("Default");
|
||||
const auto layer_id = nvflinger->CreateLayer(*display_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(*layer_id);
|
||||
}
|
||||
|
||||
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
|
@ -731,14 +749,14 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
|
|||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1389,7 +1407,19 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
|
|||
u32 supported_languages = 0;
|
||||
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
|
||||
|
||||
const auto res = pm.GetControlMetadata();
|
||||
const auto res = [this] {
|
||||
const auto title_id = system.CurrentProcess()->GetTitleID();
|
||||
|
||||
FileSys::PatchManager pm{title_id};
|
||||
auto res = pm.GetControlMetadata();
|
||||
if (res.first != nullptr) {
|
||||
return res;
|
||||
}
|
||||
|
||||
FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
|
||||
return pm_update.GetControlMetadata();
|
||||
}();
|
||||
|
||||
if (res.first != nullptr) {
|
||||
supported_languages = res.first->GetSupportedLanguages();
|
||||
}
|
||||
|
|
|
@ -140,6 +140,7 @@ private:
|
|||
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
|
||||
void SetAlbumImageOrientation(Kernel::HLERequestContext& ctx);
|
||||
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
|
||||
void CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx);
|
||||
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
|
||||
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
|
||||
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
|
||||
|
|
|
@ -121,11 +121,83 @@ public:
|
|||
{39, nullptr, "PrepareShutdown"},
|
||||
{40, nullptr, "ListApplyDeltaTask"},
|
||||
{41, nullptr, "ClearNotEnoughSpaceStateOfApplyDeltaTask"},
|
||||
{42, nullptr, "Unknown1"},
|
||||
{43, nullptr, "Unknown2"},
|
||||
{44, nullptr, "Unknown3"},
|
||||
{45, nullptr, "Unknown4"},
|
||||
{46, nullptr, "Unknown5"},
|
||||
{42, nullptr, "Unknown42"},
|
||||
{43, nullptr, "Unknown43"},
|
||||
{44, nullptr, "Unknown44"},
|
||||
{45, nullptr, "Unknown45"},
|
||||
{46, nullptr, "Unknown46"},
|
||||
{47, nullptr, "Unknown47"},
|
||||
{48, nullptr, "Unknown48"},
|
||||
{49, nullptr, "Unknown49"},
|
||||
{50, nullptr, "Unknown50"},
|
||||
{51, nullptr, "Unknown51"},
|
||||
{52, nullptr, "Unknown52"},
|
||||
{53, nullptr, "Unknown53"},
|
||||
{54, nullptr, "Unknown54"},
|
||||
{55, nullptr, "Unknown55"},
|
||||
{56, nullptr, "Unknown56"},
|
||||
{57, nullptr, "Unknown57"},
|
||||
{58, nullptr, "Unknown58"},
|
||||
{59, nullptr, "Unknown59"},
|
||||
{60, nullptr, "Unknown60"},
|
||||
{61, nullptr, "Unknown61"},
|
||||
{62, nullptr, "Unknown62"},
|
||||
{63, nullptr, "Unknown63"},
|
||||
{64, nullptr, "Unknown64"},
|
||||
{65, nullptr, "Unknown65"},
|
||||
{66, nullptr, "Unknown66"},
|
||||
{67, nullptr, "Unknown67"},
|
||||
{68, nullptr, "Unknown68"},
|
||||
{69, nullptr, "Unknown69"},
|
||||
{70, nullptr, "Unknown70"},
|
||||
{71, nullptr, "Unknown71"},
|
||||
{72, nullptr, "Unknown72"},
|
||||
{73, nullptr, "Unknown73"},
|
||||
{74, nullptr, "Unknown74"},
|
||||
{75, nullptr, "Unknown75"},
|
||||
{76, nullptr, "Unknown76"},
|
||||
{77, nullptr, "Unknown77"},
|
||||
{78, nullptr, "Unknown78"},
|
||||
{79, nullptr, "Unknown79"},
|
||||
{80, nullptr, "Unknown80"},
|
||||
{81, nullptr, "Unknown81"},
|
||||
{82, nullptr, "Unknown82"},
|
||||
{83, nullptr, "Unknown83"},
|
||||
{84, nullptr, "Unknown84"},
|
||||
{85, nullptr, "Unknown85"},
|
||||
{86, nullptr, "Unknown86"},
|
||||
{87, nullptr, "Unknown87"},
|
||||
{88, nullptr, "Unknown88"},
|
||||
{89, nullptr, "Unknown89"},
|
||||
{90, nullptr, "Unknown90"},
|
||||
{91, nullptr, "Unknown91"},
|
||||
{92, nullptr, "Unknown92"},
|
||||
{93, nullptr, "Unknown93"},
|
||||
{94, nullptr, "Unknown94"},
|
||||
{95, nullptr, "Unknown95"},
|
||||
{96, nullptr, "Unknown96"},
|
||||
{97, nullptr, "Unknown97"},
|
||||
{98, nullptr, "Unknown98"},
|
||||
{99, nullptr, "Unknown99"},
|
||||
{100, nullptr, "Unknown100"},
|
||||
{101, nullptr, "Unknown101"},
|
||||
{102, nullptr, "Unknown102"},
|
||||
{103, nullptr, "Unknown103"},
|
||||
{104, nullptr, "Unknown104"},
|
||||
{105, nullptr, "Unknown105"},
|
||||
{106, nullptr, "Unknown106"},
|
||||
{107, nullptr, "Unknown107"},
|
||||
{108, nullptr, "Unknown108"},
|
||||
{109, nullptr, "Unknown109"},
|
||||
{110, nullptr, "Unknown110"},
|
||||
{111, nullptr, "Unknown111"},
|
||||
{112, nullptr, "Unknown112"},
|
||||
{113, nullptr, "Unknown113"},
|
||||
{114, nullptr, "Unknown114"},
|
||||
{115, nullptr, "Unknown115"},
|
||||
{116, nullptr, "Unknown116"},
|
||||
{117, nullptr, "Unknown117"},
|
||||
{118, nullptr, "Unknown118"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -142,6 +214,7 @@ public:
|
|||
{1, nullptr, "RefreshDebugAvailability"},
|
||||
{2, nullptr, "ClearDebugResponse"},
|
||||
{3, nullptr, "RegisterDebugResponse"},
|
||||
{4, nullptr, "IsLargeResourceAvailable"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -164,6 +237,8 @@ public:
|
|||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestDeviceAuthenticationToken"},
|
||||
{1, nullptr, "RequestCachedDeviceAuthenticationToken"},
|
||||
{2, nullptr, "RequestEdgeToken"},
|
||||
{3, nullptr, "RequestCachedEdgeToken"},
|
||||
{100, nullptr, "RequestRegisterDeviceAccount"},
|
||||
{101, nullptr, "RequestUnregisterDeviceAccount"},
|
||||
{102, nullptr, "RequestDeviceAccountStatus"},
|
||||
|
@ -181,7 +256,8 @@ public:
|
|||
{305, nullptr, "RequestCreateVirtualAccount"},
|
||||
{306, nullptr, "RequestDeviceLinkStatus"},
|
||||
{400, nullptr, "GetAccountByVirtualAccount"},
|
||||
{500, nullptr, "RequestSyncTicket"},
|
||||
{401, nullptr, "GetVirtualAccount"},
|
||||
{500, nullptr, "RequestSyncTicketLegacy"},
|
||||
{501, nullptr, "RequestDownloadTicket"},
|
||||
{502, nullptr, "RequestDownloadTicketForPrepurchasedContents"},
|
||||
{503, nullptr, "RequestSyncTicket"},
|
||||
|
|
|
@ -30,6 +30,7 @@ public:
|
|||
{23, nullptr, "DestroyToken"},
|
||||
{24, nullptr, "DestroyTokenWithApplicationId"},
|
||||
{25, nullptr, "QueryIsTokenValid"},
|
||||
{26, nullptr, "ListenToMyApplicationId"},
|
||||
{31, nullptr, "UploadTokenToBaaS"},
|
||||
{32, nullptr, "DestroyTokenForBaaS"},
|
||||
{33, nullptr, "CreateTokenForBaaS"},
|
||||
|
|
|
@ -104,7 +104,7 @@ IApplicationManagerInterface::IApplicationManagerInterface()
|
|||
{94, nullptr, "LaunchApplication"},
|
||||
{95, nullptr, "GetApplicationLaunchInfo"},
|
||||
{96, nullptr, "AcquireApplicationLaunchInfo"},
|
||||
{97, nullptr, "GetMainApplicationProgramIndex2"},
|
||||
{97, nullptr, "GetMainApplicationProgramIndexByApplicationLaunchInfo"},
|
||||
{98, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
|
||||
{99, nullptr, "LaunchDevMenu"},
|
||||
{100, nullptr, "ResetToFactorySettings"},
|
||||
|
@ -254,7 +254,7 @@ IApplicationManagerInterface::IApplicationManagerInterface()
|
|||
{2170, nullptr, "GetRightsEnvironmentStatus"},
|
||||
{2171, nullptr, "GetRightsEnvironmentStatusChangedEvent"},
|
||||
{2180, nullptr, "RequestExtendRightsInRightsEnvironment"},
|
||||
{2181, nullptr, "GetLastResultOfExtendRightsInRightsEnvironment"},
|
||||
{2181, nullptr, "GetResultOfExtendRightsInRightsEnvironment"},
|
||||
{2182, nullptr, "SetActiveRightsContextUsingStateToRightsEnvironment"},
|
||||
{2190, nullptr, "GetRightsEnvironmentHandleForApplication"},
|
||||
{2199, nullptr, "GetRightsEnvironmentCountForDebug"},
|
||||
|
@ -366,7 +366,8 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
|
|||
LOG_DEBUG(Service_NS, "called with supported_languages={:08X}", supported_languages);
|
||||
|
||||
// Get language code from settings
|
||||
const auto language_code = Set::GetLanguageCodeFromIndex(Settings::values.language_index);
|
||||
const auto language_code =
|
||||
Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue());
|
||||
|
||||
// Convert to application language, get priority list
|
||||
const auto application_language = ConvertToApplicationLanguage(language_code);
|
||||
|
@ -445,8 +446,8 @@ IApplicationVersionInterface::IApplicationVersionInterface()
|
|||
|
||||
IApplicationVersionInterface::~IApplicationVersionInterface() = default;
|
||||
|
||||
IContentManagerInterface::IContentManagerInterface()
|
||||
: ServiceFramework{"IContentManagerInterface"} {
|
||||
IContentManagementInterface::IContentManagementInterface()
|
||||
: ServiceFramework{"IContentManagementInterface"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{11, nullptr, "CalculateApplicationOccupiedSize"},
|
||||
|
@ -463,7 +464,7 @@ IContentManagerInterface::IContentManagerInterface()
|
|||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
IContentManagerInterface::~IContentManagerInterface() = default;
|
||||
IContentManagementInterface::~IContentManagementInterface() = default;
|
||||
|
||||
IDocumentInterface::IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
|
||||
// clang-format off
|
||||
|
@ -545,7 +546,7 @@ NS::NS(const char* name) : ServiceFramework{name} {
|
|||
{7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
|
||||
{7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
|
||||
{7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
|
||||
{7998, &NS::PushInterface<IContentManagerInterface>, "GetContentManagementInterface"},
|
||||
{7998, &NS::PushInterface<IContentManagementInterface>, "GetContentManagementInterface"},
|
||||
{7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
|
||||
};
|
||||
// clang-format on
|
||||
|
@ -572,9 +573,9 @@ public:
|
|||
{6, nullptr, "TerminateApplication"},
|
||||
{7, nullptr, "PrepareLaunchProgramFromHost"},
|
||||
{8, nullptr, "LaunchApplication"},
|
||||
{9, nullptr, "LaunchApplicationWithStorageId"},
|
||||
{10, nullptr, "TerminateApplication2"},
|
||||
{11, nullptr, "GetRunningApplicationProcessId"},
|
||||
{9, nullptr, "LaunchApplicationWithStorageIdForDevelop"},
|
||||
{10, nullptr, "IsSystemMemoryResourceLimitBoosted"},
|
||||
{11, nullptr, "GetRunningApplicationProcessIdForDevelop"},
|
||||
{12, nullptr, "SetCurrentApplicationRightsEnvironmentCanBeActive"},
|
||||
{13, nullptr, "CreateApplicationResourceForDevelop"},
|
||||
{14, nullptr, "IsPreomiaForDevelop"},
|
||||
|
@ -636,6 +637,10 @@ public:
|
|||
{9, nullptr, "GetSystemUpdateNotificationEventForContentDelivery"},
|
||||
{10, nullptr, "NotifySystemUpdateForContentDelivery"},
|
||||
{11, nullptr, "PrepareShutdown"},
|
||||
{12, nullptr, "Unknown12"},
|
||||
{13, nullptr, "Unknown13"},
|
||||
{14, nullptr, "Unknown14"},
|
||||
{15, nullptr, "Unknown15"},
|
||||
{16, nullptr, "DestroySystemUpdateTask"},
|
||||
{17, nullptr, "RequestSendSystemUpdate"},
|
||||
{18, nullptr, "GetSendSystemUpdateProgress"},
|
||||
|
|
|
@ -40,10 +40,10 @@ public:
|
|||
~IApplicationVersionInterface() override;
|
||||
};
|
||||
|
||||
class IContentManagerInterface final : public ServiceFramework<IContentManagerInterface> {
|
||||
class IContentManagementInterface final : public ServiceFramework<IContentManagementInterface> {
|
||||
public:
|
||||
explicit IContentManagerInterface();
|
||||
~IContentManagerInterface() override;
|
||||
explicit IContentManagementInterface();
|
||||
~IContentManagementInterface() override;
|
||||
};
|
||||
|
||||
class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
|
||||
|
|
|
@ -163,7 +163,7 @@ PL_U::PL_U(Core::System& system)
|
|||
{5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
|
||||
{6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"},
|
||||
{100, nullptr, "RequestApplicationFunctionAuthorization"},
|
||||
{101, nullptr, "RequestApplicationFunctionAuthorizationForSystem"},
|
||||
{101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"},
|
||||
{102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"},
|
||||
{1000, nullptr, "LoadNgWordDataForPlatformRegionChina"},
|
||||
{1001, nullptr, "GetNgWordDataSizeForPlatformRegionChina"},
|
||||
|
|
|
@ -144,7 +144,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
|
|||
}
|
||||
}
|
||||
|
||||
void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
|
||||
void NVDRV::SetAruid(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
pid = rp.Pop<u64>();
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x{:X}", pid);
|
||||
|
@ -154,7 +154,7 @@ void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
|
|||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) {
|
||||
void NVDRV::SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
@ -187,13 +187,14 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
|||
{4, &NVDRV::QueryEvent, "QueryEvent"},
|
||||
{5, nullptr, "MapSharedMem"},
|
||||
{6, &NVDRV::GetStatus, "GetStatus"},
|
||||
{7, nullptr, "ForceSetClientPID"},
|
||||
{8, &NVDRV::SetClientPID, "SetClientPID"},
|
||||
{7, nullptr, "SetAruidForTest"},
|
||||
{8, &NVDRV::SetAruid, "SetAruid"},
|
||||
{9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"},
|
||||
{10, nullptr, "InitializeDevtools"},
|
||||
{11, &NVDRV::Ioctl2, "Ioctl2"},
|
||||
{12, &NVDRV::Ioctl3, "Ioctl3"},
|
||||
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
|
||||
{13, &NVDRV::SetGraphicsFirmwareMemoryMarginEnabled,
|
||||
"SetGraphicsFirmwareMemoryMarginEnabled"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
|
|
@ -29,8 +29,8 @@ private:
|
|||
void Close(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void QueryEvent(Kernel::HLERequestContext& ctx);
|
||||
void SetClientPID(Kernel::HLERequestContext& ctx);
|
||||
void FinishInitialize(Kernel::HLERequestContext& ctx);
|
||||
void SetAruid(Kernel::HLERequestContext& ctx);
|
||||
void SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ctx);
|
||||
void GetStatus(Kernel::HLERequestContext& ctx);
|
||||
void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx);
|
||||
void IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version);
|
||||
|
|
|
@ -10,19 +10,19 @@ namespace Service::Nvidia {
|
|||
|
||||
NVMEMP::NVMEMP() : ServiceFramework("nvmemp") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NVMEMP::Cmd0, "Cmd0"},
|
||||
{1, &NVMEMP::Cmd1, "Cmd1"},
|
||||
{0, &NVMEMP::Open, "Open"},
|
||||
{1, &NVMEMP::GetAruid, "GetAruid"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
NVMEMP::~NVMEMP() = default;
|
||||
|
||||
void NVMEMP::Cmd0(Kernel::HLERequestContext& ctx) {
|
||||
void NVMEMP::Open(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
void NVMEMP::Cmd1(Kernel::HLERequestContext& ctx) {
|
||||
void NVMEMP::GetAruid(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
|
|
|
@ -14,8 +14,8 @@ public:
|
|||
~NVMEMP() override;
|
||||
|
||||
private:
|
||||
void Cmd0(Kernel::HLERequestContext& ctx);
|
||||
void Cmd1(Kernel::HLERequestContext& ctx);
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
void GetAruid(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
|
|
|
@ -36,6 +36,9 @@ public:
|
|||
{18, nullptr, "ReleaseIrq"},
|
||||
{19, nullptr, "SetIrqEnable"},
|
||||
{20, nullptr, "SetAspmEnable"},
|
||||
{21, nullptr, "SetResetUponResumeEnable"},
|
||||
{22, nullptr, "Unknown22"},
|
||||
{23, nullptr, "Unknown23"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -42,6 +42,9 @@ public:
|
|||
{24, nullptr, "GetModuleStateTable"},
|
||||
{25, nullptr, "GetPowerDomainStateTable"},
|
||||
{26, nullptr, "GetFuseInfo"},
|
||||
{27, nullptr, "GetDramId"},
|
||||
{28, nullptr, "IsPoweredOn"},
|
||||
{29, nullptr, "GetVoltage"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -78,13 +78,13 @@ public:
|
|||
: ServiceFramework{"pm:dmnt"}, kernel(kernel) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetDebugProcesses"},
|
||||
{1, nullptr, "StartDebugProcess"},
|
||||
{2, &DebugMonitor::GetTitlePid, "GetTitlePid"},
|
||||
{3, nullptr, "EnableDebugForTitleId"},
|
||||
{4, &DebugMonitor::GetApplicationPid, "GetApplicationPid"},
|
||||
{5, nullptr, "EnableDebugForApplication"},
|
||||
{6, nullptr, "DisableDebug"},
|
||||
{0, nullptr, "GetJitDebugProcessIdList"},
|
||||
{1, nullptr, "StartProcess"},
|
||||
{2, &DebugMonitor::GetProcessId, "GetProcessId"},
|
||||
{3, nullptr, "HookToCreateProcess"},
|
||||
{4, &DebugMonitor::GetApplicationProcessId, "GetApplicationProcessId"},
|
||||
{5, nullptr, "HookToCreateApplicationProgress"},
|
||||
{6, nullptr, "ClearHook"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -92,7 +92,7 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
void GetTitlePid(Kernel::HLERequestContext& ctx) {
|
||||
void GetProcessId(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto title_id = rp.PopRaw<u64>();
|
||||
|
||||
|
@ -114,7 +114,7 @@ private:
|
|||
rb.Push((*process)->GetProcessID());
|
||||
}
|
||||
|
||||
void GetApplicationPid(Kernel::HLERequestContext& ctx) {
|
||||
void GetApplicationProcessId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_PM, "called");
|
||||
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
|
||||
}
|
||||
|
@ -163,15 +163,15 @@ public:
|
|||
: ServiceFramework{"pm:shell"}, kernel(kernel) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "LaunchProcess"},
|
||||
{1, nullptr, "TerminateProcessByPid"},
|
||||
{2, nullptr, "TerminateProcessByTitleId"},
|
||||
{3, nullptr, "GetProcessEventWaiter"},
|
||||
{4, nullptr, "GetProcessEventType"},
|
||||
{0, nullptr, "LaunchProgram"},
|
||||
{1, nullptr, "TerminateProcess"},
|
||||
{2, nullptr, "TerminateProgram"},
|
||||
{3, nullptr, "GetProcessEventHandle"},
|
||||
{4, nullptr, "GetProcessEventInfo"},
|
||||
{5, nullptr, "NotifyBootFinished"},
|
||||
{6, &Shell::GetApplicationPid, "GetApplicationPid"},
|
||||
{6, &Shell::GetApplicationProcessIdForShell, "GetApplicationProcessIdForShell"},
|
||||
{7, nullptr, "BoostSystemMemoryResourceLimit"},
|
||||
{8, nullptr, "EnableAdditionalSystemThreads"},
|
||||
{8, nullptr, "BoostApplicationThreadResourceLimit"},
|
||||
{9, nullptr, "GetBootFinishedEventHandle"},
|
||||
};
|
||||
// clang-format on
|
||||
|
@ -180,7 +180,7 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
void GetApplicationPid(Kernel::HLERequestContext& ctx) {
|
||||
void GetApplicationProcessIdForShell(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_PM, "called");
|
||||
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
|
||||
}
|
||||
|
|
|
@ -42,6 +42,11 @@ public:
|
|||
{40101, nullptr, "SetUserAgreementCheckEnabled"},
|
||||
{50100, nullptr, "ReadAllApplicationReportFiles"},
|
||||
{90100, nullptr, "ReadAllReportFiles"},
|
||||
{90101, nullptr, "Unknown90101"},
|
||||
{90102, nullptr, "Unknown90102"},
|
||||
{90200, nullptr, "GetStatistics"},
|
||||
{90201, nullptr, "GetThroughputHistory"},
|
||||
{90300, nullptr, "GetLastUploadError"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -24,6 +24,8 @@ public:
|
|||
{4, nullptr, "Cancel"},
|
||||
{5, nullptr, "PrintModuleInformation"},
|
||||
{6, nullptr, "GetModuleInformation"},
|
||||
{10, nullptr, "Unknown10"},
|
||||
{11, nullptr, "Unknown11"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -35,6 +35,7 @@ public:
|
|||
{15, nullptr, "GetBatteryAgePercentage"},
|
||||
{16, nullptr, "GetBatteryChargeInfoEvent"},
|
||||
{17, nullptr, "GetBatteryChargeInfoFields"},
|
||||
{18, nullptr, "GetBatteryChargeCalibratedEvent"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -91,7 +91,7 @@ void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t m
|
|||
}
|
||||
|
||||
void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
|
||||
const auto language_code = available_language_codes[Settings::values.language_index];
|
||||
const auto language_code = available_language_codes[Settings::values.language_index.GetValue()];
|
||||
const auto key_code =
|
||||
std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
|
||||
[=](const auto& element) { return element.first == language_code; });
|
||||
|
@ -99,7 +99,7 @@ void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
|
|||
if (key_code == language_to_layout.cend()) {
|
||||
LOG_ERROR(Service_SET,
|
||||
"Could not find keyboard layout for language index {}, defaulting to English us",
|
||||
Settings::values.language_index);
|
||||
Settings::values.language_index.GetValue());
|
||||
} else {
|
||||
layout = key_code->second;
|
||||
}
|
||||
|
@ -163,11 +163,11 @@ void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
|
|||
}
|
||||
|
||||
void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index);
|
||||
LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index.GetValue());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(available_language_codes[Settings::values.language_index]);
|
||||
rb.PushEnum(available_language_codes[Settings::values.language_index.GetValue()]);
|
||||
}
|
||||
|
||||
void SET::GetRegionCode(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -175,7 +175,7 @@ void SET::GetRegionCode(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(Settings::values.region_index);
|
||||
rb.Push(Settings::values.region_index.GetValue());
|
||||
}
|
||||
|
||||
void SET::GetKeyCodeMap(Kernel::HLERequestContext& ctx) {
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
namespace Service::SM {
|
||||
|
||||
void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) {
|
||||
void Controller::ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx) {
|
||||
ASSERT_MSG(ctx.Session()->IsSession(), "Session is already a domain");
|
||||
LOG_DEBUG(Service, "called, server_session={}", ctx.Session()->GetObjectId());
|
||||
ctx.Session()->ConvertToDomain();
|
||||
|
@ -22,7 +22,7 @@ void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) {
|
|||
rb.Push<u32>(1); // Converted sessions start with 1 request handler
|
||||
}
|
||||
|
||||
void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
|
||||
void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) {
|
||||
// TODO(bunnei): This is just creating a new handle to the same Session. I assume this is wrong
|
||||
// and that we probably want to actually make an entirely new Session, but we still need to
|
||||
// verify this on hardware.
|
||||
|
@ -33,10 +33,10 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
|
|||
rb.PushMoveObjects(ctx.Session()->GetParent()->Client());
|
||||
}
|
||||
|
||||
void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called, using DuplicateSession");
|
||||
void Controller::CloneCurrentObjectEx(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called, using CloneCurrentObject");
|
||||
|
||||
DuplicateSession(ctx);
|
||||
CloneCurrentObject(ctx);
|
||||
}
|
||||
|
||||
void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -47,13 +47,14 @@ void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
rb.Push<u16>(0x1000);
|
||||
}
|
||||
|
||||
// https://switchbrew.org/wiki/IPC_Marshalling
|
||||
Controller::Controller() : ServiceFramework("IpcController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &Controller::ConvertSessionToDomain, "ConvertSessionToDomain"},
|
||||
{0x00000001, nullptr, "ConvertDomainToSession"},
|
||||
{0x00000002, &Controller::DuplicateSession, "DuplicateSession"},
|
||||
{0x00000003, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"},
|
||||
{0x00000004, &Controller::DuplicateSessionEx, "DuplicateSessionEx"},
|
||||
{0, &Controller::ConvertCurrentObjectToDomain, "ConvertCurrentObjectToDomain"},
|
||||
{1, nullptr, "CopyFromCurrentDomain"},
|
||||
{2, &Controller::CloneCurrentObject, "CloneCurrentObject"},
|
||||
{3, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"},
|
||||
{4, &Controller::CloneCurrentObjectEx, "CloneCurrentObjectEx"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
|
|
@ -14,9 +14,9 @@ public:
|
|||
~Controller() override;
|
||||
|
||||
private:
|
||||
void ConvertSessionToDomain(Kernel::HLERequestContext& ctx);
|
||||
void DuplicateSession(Kernel::HLERequestContext& ctx);
|
||||
void DuplicateSessionEx(Kernel::HLERequestContext& ctx);
|
||||
void ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx);
|
||||
void CloneCurrentObject(Kernel::HLERequestContext& ctx);
|
||||
void CloneCurrentObjectEx(Kernel::HLERequestContext& ctx);
|
||||
void QueryPointerBufferSize(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
|
|
|
@ -14,6 +14,7 @@ NSD::NSD(const char* name) : ServiceFramework(name) {
|
|||
{12, nullptr, "GetDeviceId"},
|
||||
{13, nullptr, "DeleteSettings"},
|
||||
{14, nullptr, "ImportSettings"},
|
||||
{15, nullptr, "SetChangeEnvironmentIdentifierDisabled"},
|
||||
{20, nullptr, "Resolve"},
|
||||
{21, nullptr, "ResolveEx"},
|
||||
{30, nullptr, "GetNasServiceSetting"},
|
||||
|
@ -28,6 +29,11 @@ NSD::NSD(const char* name) : ServiceFramework(name) {
|
|||
{60, nullptr, "ReadSaveDataFromFsForTest"},
|
||||
{61, nullptr, "WriteSaveDataToFsForTest"},
|
||||
{62, nullptr, "DeleteSaveDataOfFsForTest"},
|
||||
{63, nullptr, "IsChangeEnvironmentIdentifierDisabled"},
|
||||
{64, nullptr, "SetWithoutDomainExchangeFqdns"},
|
||||
{100, nullptr, "GetApplicationServerEnvironmentType"},
|
||||
{101, nullptr, "SetApplicationServerEnvironmentType"},
|
||||
{102, nullptr, "DeleteApplicationServerEnvironmentType"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
namespace Service::Sockets {
|
||||
|
||||
void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
|
||||
void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
|
||||
struct Parameters {
|
||||
u8 use_nsd_resolve;
|
||||
u32 unknown;
|
||||
|
@ -29,15 +29,20 @@ SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
|
|||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "SetDnsAddressesPrivate"},
|
||||
{1, nullptr, "GetDnsAddressPrivate"},
|
||||
{2, nullptr, "GetHostByName"},
|
||||
{3, nullptr, "GetHostByAddr"},
|
||||
{4, nullptr, "GetHostStringError"},
|
||||
{5, nullptr, "GetGaiStringError"},
|
||||
{6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
|
||||
{7, nullptr, "GetNameInfo"},
|
||||
{8, nullptr, "RequestCancelHandle"},
|
||||
{9, nullptr, "CancelSocketCall"},
|
||||
{11, nullptr, "ClearDnsIpServerAddressArray"},
|
||||
{2, nullptr, "GetHostByNameRequest"},
|
||||
{3, nullptr, "GetHostByAddrRequest"},
|
||||
{4, nullptr, "GetHostStringErrorRequest"},
|
||||
{5, nullptr, "GetGaiStringErrorRequest"},
|
||||
{6, &SFDNSRES::GetAddrInfoRequest, "GetAddrInfoRequest"},
|
||||
{7, nullptr, "GetNameInfoRequest"},
|
||||
{8, nullptr, "RequestCancelHandleRequest"},
|
||||
{9, nullptr, "CancelRequest"},
|
||||
{10, nullptr, "GetHostByNameRequestWithOptions"},
|
||||
{11, nullptr, "GetHostByAddrRequestWithOptions"},
|
||||
{12, nullptr, "GetAddrInfoRequestWithOptions"},
|
||||
{13, nullptr, "GetNameInfoRequestWithOptions"},
|
||||
{14, nullptr, "ResolverSetOptionRequest"},
|
||||
{15, nullptr, "ResolverGetOptionRequest"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@ public:
|
|||
~SFDNSRES() override;
|
||||
|
||||
private:
|
||||
void GetAddrInfo(Kernel::HLERequestContext& ctx);
|
||||
void GetAddrInfoRequest(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Sockets
|
||||
|
|
|
@ -19,7 +19,7 @@ namespace Service::SPL {
|
|||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)),
|
||||
rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {}
|
||||
rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr))) {}
|
||||
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
|
|
|
@ -9,35 +9,36 @@ namespace Service::SPL {
|
|||
SPL::SPL(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "spl:") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetConfig"},
|
||||
{1, nullptr, "UserExpMod"},
|
||||
{1, nullptr, "ModularExponentiate"},
|
||||
{2, nullptr, "GenerateAesKek"},
|
||||
{3, nullptr, "LoadAesKey"},
|
||||
{4, nullptr, "GenerateAesKey"},
|
||||
{5, nullptr, "SetConfig"},
|
||||
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
|
||||
{9, nullptr, "LoadSecureExpModKey"},
|
||||
{10, nullptr, "SecureExpMod"},
|
||||
{9, nullptr, "ImportLotusKey"},
|
||||
{10, nullptr, "DecryptLotusMessage"},
|
||||
{11, nullptr, "IsDevelopment"},
|
||||
{12, nullptr, "GenerateSpecificAesKey"},
|
||||
{13, nullptr, "DecryptPrivk"},
|
||||
{13, nullptr, "DecryptDeviceUniqueData"},
|
||||
{14, nullptr, "DecryptAesKey"},
|
||||
{15, nullptr, "DecryptAesCtr"},
|
||||
{15, nullptr, "CryptAesCtr"},
|
||||
{16, nullptr, "ComputeCmac"},
|
||||
{17, nullptr, "LoadRsaOaepKey"},
|
||||
{18, nullptr, "UnwrapRsaOaepWrappedTitleKey"},
|
||||
{17, nullptr, "ImportEsKey"},
|
||||
{18, nullptr, "UnwrapTitleKey"},
|
||||
{19, nullptr, "LoadTitleKey"},
|
||||
{20, nullptr, "UnwrapAesWrappedTitleKey"},
|
||||
{21, nullptr, "LockAesEngine"},
|
||||
{22, nullptr, "UnlockAesEngine"},
|
||||
{23, nullptr, "GetSplWaitEvent"},
|
||||
{24, nullptr, "SetSharedData"},
|
||||
{25, nullptr, "GetSharedData"},
|
||||
{26, nullptr, "ImportSslRsaKey"},
|
||||
{27, nullptr, "SecureExpModWithSslKey"},
|
||||
{28, nullptr, "ImportEsRsaKey"},
|
||||
{29, nullptr, "SecureExpModWithEsKey"},
|
||||
{30, nullptr, "EncryptManuRsaKeyForImport"},
|
||||
{31, nullptr, "GetPackage2Hash"},
|
||||
{20, nullptr, "PrepareEsCommonKey"},
|
||||
{21, nullptr, "AllocateAesKeyslot"},
|
||||
{22, nullptr, "DeallocateAesKeySlot"},
|
||||
{23, nullptr, "GetAesKeyslotAvailableEvent"},
|
||||
{24, nullptr, "SetBootReason"},
|
||||
{25, nullptr, "GetBootReason"},
|
||||
{26, nullptr, "DecryptAndStoreSslClientCertKey"},
|
||||
{27, nullptr, "ModularExponentiateWithSslClientCertKey"},
|
||||
{28, nullptr, "DecryptAndStoreDrmDeviceCertKey"},
|
||||
{29, nullptr, "ModularExponentiateWithDrmDeviceCertKey"},
|
||||
{30, nullptr, "ReencryptDeviceUniqueData "},
|
||||
{31, nullptr, "PrepareEsArchiveKey"}, // This is also GetPackage2Hash?
|
||||
{32, nullptr, "LoadPreparedAesKey"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
|
|
@ -90,6 +90,13 @@ public:
|
|||
: ServiceFramework("ISteadyClock"), clock_core{clock_core}, system{system} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
|
||||
{2, nullptr, "GetTestOffset"},
|
||||
{3, nullptr, "SetTestOffset"},
|
||||
{100, nullptr, "GetRtcValue"},
|
||||
{101, nullptr, "IsRtcResetDetected"},
|
||||
{102, nullptr, "GetSetupResultValue"},
|
||||
{200, nullptr, "GetInternalOffset"},
|
||||
{201, nullptr, "SetInternalOffset"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
|
|
@ -20,7 +20,7 @@ public:
|
|||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetDsEndpoint"},
|
||||
{1, nullptr, "GetSetupEvent"},
|
||||
{2, nullptr, "Unknown"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "EnableInterface"},
|
||||
{4, nullptr, "DisableInterface"},
|
||||
{5, nullptr, "CtrlInPostBufferAsync"},
|
||||
|
@ -55,6 +55,7 @@ public:
|
|||
{9, nullptr, "SetBinaryObjectStore"},
|
||||
{10, nullptr, "Enable"},
|
||||
{11, nullptr, "Disable"},
|
||||
{12, nullptr, "Unknown12"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -69,13 +70,13 @@ public:
|
|||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Open"},
|
||||
{1, nullptr, "Close"},
|
||||
{2, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "Populate"},
|
||||
{4, nullptr, "PostBufferAsync"},
|
||||
{5, nullptr, "GetXferReport"},
|
||||
{6, nullptr, "PostBufferMultiAsync"},
|
||||
{7, nullptr, "Unknown3"},
|
||||
{8, nullptr, "Unknown4"},
|
||||
{7, nullptr, "Unknown7"},
|
||||
{8, nullptr, "Unknown8"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -88,13 +89,13 @@ public:
|
|||
explicit IClientIfSession() : ServiceFramework{"IClientIfSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown1"},
|
||||
{0, nullptr, "Unknown0"},
|
||||
{1, nullptr, "SetInterface"},
|
||||
{2, nullptr, "GetInterface"},
|
||||
{3, nullptr, "GetAlternateInterface"},
|
||||
{4, nullptr, "GetCurrentFrame"},
|
||||
{5, nullptr, "CtrlXferAsync"},
|
||||
{6, nullptr, "Unknown2"},
|
||||
{6, nullptr, "Unknown6"},
|
||||
{7, nullptr, "GetCtrlXferReport"},
|
||||
{8, nullptr, "ResetDevice"},
|
||||
{9, nullptr, "OpenUsbEp"},
|
||||
|
@ -118,7 +119,7 @@ public:
|
|||
{5, nullptr, "DestroyInterfaceAvailableEvent"},
|
||||
{6, nullptr, "GetInterfaceStateChangeEvent"},
|
||||
{7, nullptr, "AcquireUsbIf"},
|
||||
{8, nullptr, "Unknown1"},
|
||||
{8, nullptr, "Unknown8"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -179,8 +180,8 @@ public:
|
|||
{4, nullptr, "GetFwRevision"},
|
||||
{5, nullptr, "GetManufacturerId"},
|
||||
{6, nullptr, "GetDeviceId"},
|
||||
{7, nullptr, "Unknown1"},
|
||||
{8, nullptr, "Unknown2"},
|
||||
{7, nullptr, "Unknown7"},
|
||||
{8, nullptr, "Unknown8"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -215,12 +216,12 @@ public:
|
|||
explicit USB_PM() : ServiceFramework{"usb:pm"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown1"},
|
||||
{1, nullptr, "Unknown2"},
|
||||
{2, nullptr, "Unknown3"},
|
||||
{3, nullptr, "Unknown4"},
|
||||
{4, nullptr, "Unknown5"},
|
||||
{5, nullptr, "Unknown6"},
|
||||
{0, nullptr, "Unknown0"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "Unknown3"},
|
||||
{4, nullptr, "Unknown4"},
|
||||
{5, nullptr, "Unknown5"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -519,9 +519,9 @@ private:
|
|||
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
|
||||
IGBPConnectResponseParcel response{
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
|
||||
Settings::values.resolution_factor),
|
||||
Settings::values.resolution_factor.GetValue()),
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
|
||||
Settings::values.resolution_factor)};
|
||||
Settings::values.resolution_factor.GetValue())};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
|
@ -700,6 +700,7 @@ public:
|
|||
{3215, nullptr, "SetDisplayGamma"},
|
||||
{3216, nullptr, "GetDisplayCmuLuma"},
|
||||
{3217, nullptr, "SetDisplayCmuLuma"},
|
||||
{6013, nullptr, "GetLayerPresentationSubmissionTimestamps"},
|
||||
{8225, nullptr, "GetSharedBufferMemoryHandleId"},
|
||||
{8250, nullptr, "OpenSharedLayer"},
|
||||
{8251, nullptr, "CloseSharedLayer"},
|
||||
|
@ -748,14 +749,14 @@ private:
|
|||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
}
|
||||
|
||||
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
|
||||
|
@ -785,6 +786,7 @@ public:
|
|||
{2300, nullptr, "AcquireLayerTexturePresentingEvent"},
|
||||
{2301, nullptr, "ReleaseLayerTexturePresentingEvent"},
|
||||
{2302, nullptr, "GetDisplayHotplugEvent"},
|
||||
{2303, nullptr, "GetDisplayModeChangedEvent"},
|
||||
{2402, nullptr, "GetDisplayHotplugState"},
|
||||
{2501, nullptr, "GetCompositorErrorInfo"},
|
||||
{2601, nullptr, "GetDisplayErrorEvent"},
|
||||
|
@ -1029,9 +1031,9 @@ private:
|
|||
// between docked and undocked dimensions. We take the liberty of applying
|
||||
// the resolution scaling factor here.
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
}
|
||||
|
||||
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -1064,8 +1066,8 @@ private:
|
|||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
DisplayInfo display_info;
|
||||
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
|
||||
display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
|
||||
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
|
|
@ -12,6 +12,7 @@ VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
|
|||
: ServiceFramework{"vi:u"}, nv_flinger{std::move(nv_flinger)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &VI_U::GetDisplayService, "GetDisplayService"},
|
||||
{1, nullptr, "GetDisplayServiceWithProxyNameExchange"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
|
|
@ -15,34 +15,37 @@ public:
|
|||
explicit WLANInfra() : ServiceFramework{"wlan:inf"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown1"},
|
||||
{1, nullptr, "Unknown2"},
|
||||
{0, nullptr, "OpenMode"},
|
||||
{1, nullptr, "CloseMode"},
|
||||
{2, nullptr, "GetMacAddress"},
|
||||
{3, nullptr, "StartScan"},
|
||||
{4, nullptr, "StopScan"},
|
||||
{5, nullptr, "Connect"},
|
||||
{6, nullptr, "CancelConnect"},
|
||||
{7, nullptr, "Disconnect"},
|
||||
{8, nullptr, "Unknown3"},
|
||||
{9, nullptr, "Unknown4"},
|
||||
{8, nullptr, "GetConnectionEvent"},
|
||||
{9, nullptr, "GetConnectionStatus"},
|
||||
{10, nullptr, "GetState"},
|
||||
{11, nullptr, "GetScanResult"},
|
||||
{12, nullptr, "GetRssi"},
|
||||
{13, nullptr, "ChangeRxAntenna"},
|
||||
{14, nullptr, "Unknown5"},
|
||||
{15, nullptr, "Unknown6"},
|
||||
{14, nullptr, "GetFwVersion"},
|
||||
{15, nullptr, "RequestSleep"},
|
||||
{16, nullptr, "RequestWakeUp"},
|
||||
{17, nullptr, "RequestIfUpDown"},
|
||||
{18, nullptr, "Unknown7"},
|
||||
{19, nullptr, "Unknown8"},
|
||||
{20, nullptr, "Unknown9"},
|
||||
{21, nullptr, "Unknown10"},
|
||||
{22, nullptr, "Unknown11"},
|
||||
{23, nullptr, "Unknown12"},
|
||||
{24, nullptr, "Unknown13"},
|
||||
{25, nullptr, "Unknown14"},
|
||||
{26, nullptr, "Unknown15"},
|
||||
{27, nullptr, "Unknown16"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{19, nullptr, "Unknown19"},
|
||||
{20, nullptr, "Unknown20"},
|
||||
{21, nullptr, "Unknown21"},
|
||||
{22, nullptr, "Unknown22"},
|
||||
{23, nullptr, "Unknown23"},
|
||||
{24, nullptr, "Unknown24"},
|
||||
{25, nullptr, "Unknown25"},
|
||||
{26, nullptr, "Unknown26"},
|
||||
{27, nullptr, "Unknown27"},
|
||||
{28, nullptr, "Unknown28"},
|
||||
{29, nullptr, "Unknown29"},
|
||||
{30, nullptr, "Unknown30"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -55,12 +58,12 @@ public:
|
|||
explicit WLANLocal() : ServiceFramework{"wlan:lcl"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown1"},
|
||||
{1, nullptr, "Unknown2"},
|
||||
{2, nullptr, "Unknown3"},
|
||||
{3, nullptr, "Unknown4"},
|
||||
{4, nullptr, "Unknown5"},
|
||||
{5, nullptr, "Unknown6"},
|
||||
{0, nullptr, "Unknown0"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "Unknown3"},
|
||||
{4, nullptr, "Unknown4"},
|
||||
{5, nullptr, "Unknown5"},
|
||||
{6, nullptr, "GetMacAddress"},
|
||||
{7, nullptr, "CreateBss"},
|
||||
{8, nullptr, "DestroyBss"},
|
||||
|
@ -72,38 +75,42 @@ public:
|
|||
{14, nullptr, "CancelJoin"},
|
||||
{15, nullptr, "Disconnect"},
|
||||
{16, nullptr, "SetBeaconLostCount"},
|
||||
{17, nullptr, "Unknown7"},
|
||||
{18, nullptr, "Unknown8"},
|
||||
{19, nullptr, "Unknown9"},
|
||||
{17, nullptr, "Unknown17"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{19, nullptr, "Unknown19"},
|
||||
{20, nullptr, "GetBssIndicationEvent"},
|
||||
{21, nullptr, "GetBssIndicationInfo"},
|
||||
{22, nullptr, "GetState"},
|
||||
{23, nullptr, "GetAllowedChannels"},
|
||||
{24, nullptr, "AddIe"},
|
||||
{25, nullptr, "DeleteIe"},
|
||||
{26, nullptr, "Unknown10"},
|
||||
{27, nullptr, "Unknown11"},
|
||||
{26, nullptr, "Unknown26"},
|
||||
{27, nullptr, "Unknown27"},
|
||||
{28, nullptr, "CreateRxEntry"},
|
||||
{29, nullptr, "DeleteRxEntry"},
|
||||
{30, nullptr, "Unknown12"},
|
||||
{31, nullptr, "Unknown13"},
|
||||
{30, nullptr, "Unknown30"},
|
||||
{31, nullptr, "Unknown31"},
|
||||
{32, nullptr, "AddMatchingDataToRxEntry"},
|
||||
{33, nullptr, "RemoveMatchingDataFromRxEntry"},
|
||||
{34, nullptr, "GetScanResult"},
|
||||
{35, nullptr, "Unknown14"},
|
||||
{35, nullptr, "Unknown35"},
|
||||
{36, nullptr, "SetActionFrameWithBeacon"},
|
||||
{37, nullptr, "CancelActionFrameWithBeacon"},
|
||||
{38, nullptr, "CreateRxEntryForActionFrame"},
|
||||
{39, nullptr, "DeleteRxEntryForActionFrame"},
|
||||
{40, nullptr, "Unknown15"},
|
||||
{41, nullptr, "Unknown16"},
|
||||
{40, nullptr, "Unknown40"},
|
||||
{41, nullptr, "Unknown41"},
|
||||
{42, nullptr, "CancelGetActionFrame"},
|
||||
{43, nullptr, "GetRssi"},
|
||||
{44, nullptr, "Unknown17"},
|
||||
{45, nullptr, "Unknown18"},
|
||||
{46, nullptr, "Unknown19"},
|
||||
{47, nullptr, "Unknown20"},
|
||||
{48, nullptr, "Unknown21"},
|
||||
{44, nullptr, "Unknown44"},
|
||||
{45, nullptr, "Unknown45"},
|
||||
{46, nullptr, "Unknown46"},
|
||||
{47, nullptr, "Unknown47"},
|
||||
{48, nullptr, "Unknown48"},
|
||||
{49, nullptr, "Unknown49"},
|
||||
{50, nullptr, "Unknown50"},
|
||||
{51, nullptr, "Unknown51"},
|
||||
{52, nullptr, "Unknown52"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
@ -142,18 +149,19 @@ public:
|
|||
explicit WLANSocketManager() : ServiceFramework{"wlan:soc"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown1"},
|
||||
{1, nullptr, "Unknown2"},
|
||||
{2, nullptr, "Unknown3"},
|
||||
{3, nullptr, "Unknown4"},
|
||||
{4, nullptr, "Unknown5"},
|
||||
{5, nullptr, "Unknown6"},
|
||||
{0, nullptr, "Unknown0"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "Unknown3"},
|
||||
{4, nullptr, "Unknown4"},
|
||||
{5, nullptr, "Unknown5"},
|
||||
{6, nullptr, "GetMacAddress"},
|
||||
{7, nullptr, "SwitchTsfTimerFunction"},
|
||||
{8, nullptr, "Unknown7"},
|
||||
{9, nullptr, "Unknown8"},
|
||||
{10, nullptr, "Unknown9"},
|
||||
{11, nullptr, "Unknown10"},
|
||||
{8, nullptr, "Unknown8"},
|
||||
{9, nullptr, "Unknown9"},
|
||||
{10, nullptr, "Unknown10"},
|
||||
{11, nullptr, "Unknown11"},
|
||||
{12, nullptr, "Unknown12"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -119,13 +119,14 @@ double PerfStats::GetLastFrameTimeScale() {
|
|||
}
|
||||
|
||||
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
|
||||
if (!Settings::values.use_frame_limit || Settings::values.use_multi_core) {
|
||||
if (!Settings::values.use_frame_limit.GetValue() ||
|
||||
Settings::values.use_multi_core.GetValue()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto now = Clock::now();
|
||||
|
||||
const double sleep_scale = Settings::values.frame_limit / 100.0;
|
||||
const double sleep_scale = Settings::values.frame_limit.GetValue() / 100.0;
|
||||
|
||||
// Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current
|
||||
// speed percent or it will clamp too much and prevent this from properly limiting to that
|
||||
|
|
|
@ -62,6 +62,7 @@ const std::array<const char*, NumMouseButtons> mapping = {{
|
|||
}
|
||||
|
||||
Values values = {};
|
||||
bool configuring_global = true;
|
||||
|
||||
std::string GetTimeZoneString() {
|
||||
static constexpr std::array<const char*, 46> timezones{{
|
||||
|
@ -73,9 +74,9 @@ std::string GetTimeZoneString() {
|
|||
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
|
||||
}};
|
||||
|
||||
ASSERT(Settings::values.time_zone_index < timezones.size());
|
||||
ASSERT(Settings::values.time_zone_index.GetValue() < timezones.size());
|
||||
|
||||
return timezones[Settings::values.time_zone_index];
|
||||
return timezones[Settings::values.time_zone_index.GetValue()];
|
||||
}
|
||||
|
||||
void Apply() {
|
||||
|
@ -97,25 +98,25 @@ void LogSetting(const std::string& name, const T& value) {
|
|||
|
||||
void LogSettings() {
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
|
||||
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
|
||||
LogSetting("Controls_UseDockedMode", Settings::values.use_docked_mode);
|
||||
LogSetting("System_RngSeed", Settings::values.rng_seed.GetValue().value_or(0));
|
||||
LogSetting("System_CurrentUser", Settings::values.current_user);
|
||||
LogSetting("System_LanguageIndex", Settings::values.language_index);
|
||||
LogSetting("System_RegionIndex", Settings::values.region_index);
|
||||
LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index);
|
||||
LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
|
||||
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
|
||||
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
|
||||
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
|
||||
LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
|
||||
LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy);
|
||||
LogSetting("System_LanguageIndex", Settings::values.language_index.GetValue());
|
||||
LogSetting("System_RegionIndex", Settings::values.region_index.GetValue());
|
||||
LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index.GetValue());
|
||||
LogSetting("Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
|
||||
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor.GetValue());
|
||||
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
|
||||
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
|
||||
LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache.GetValue());
|
||||
LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy.GetValue());
|
||||
LogSetting("Renderer_UseAsynchronousGpuEmulation",
|
||||
Settings::values.use_asynchronous_gpu_emulation);
|
||||
LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
|
||||
LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
|
||||
LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
|
||||
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
||||
LogSetting("Renderer_UseVsync", Settings::values.use_vsync.GetValue());
|
||||
LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders.GetValue());
|
||||
LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy.GetValue());
|
||||
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
|
||||
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
|
||||
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching.GetValue());
|
||||
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
|
||||
LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd);
|
||||
LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
|
||||
|
@ -131,15 +132,56 @@ float Volume() {
|
|||
if (values.audio_muted) {
|
||||
return 0.0f;
|
||||
}
|
||||
return values.volume;
|
||||
return values.volume.GetValue();
|
||||
}
|
||||
|
||||
bool IsGPULevelExtreme() {
|
||||
return values.gpu_accuracy == GPUAccuracy::Extreme;
|
||||
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme;
|
||||
}
|
||||
|
||||
bool IsGPULevelHigh() {
|
||||
return values.gpu_accuracy == GPUAccuracy::Extreme || values.gpu_accuracy == GPUAccuracy::High;
|
||||
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme ||
|
||||
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
|
||||
}
|
||||
|
||||
void RestoreGlobalState() {
|
||||
// If a game is running, DO NOT restore the global settings state
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Audio
|
||||
values.enable_audio_stretching.SetGlobal(true);
|
||||
values.volume.SetGlobal(true);
|
||||
|
||||
// Core
|
||||
values.use_multi_core.SetGlobal(true);
|
||||
|
||||
// Renderer
|
||||
values.renderer_backend.SetGlobal(true);
|
||||
values.vulkan_device.SetGlobal(true);
|
||||
values.aspect_ratio.SetGlobal(true);
|
||||
values.max_anisotropy.SetGlobal(true);
|
||||
values.use_frame_limit.SetGlobal(true);
|
||||
values.frame_limit.SetGlobal(true);
|
||||
values.use_disk_shader_cache.SetGlobal(true);
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
values.use_vsync.SetGlobal(true);
|
||||
values.use_assembly_shaders.SetGlobal(true);
|
||||
values.use_fast_gpu_time.SetGlobal(true);
|
||||
values.force_30fps_mode.SetGlobal(true);
|
||||
values.bg_red.SetGlobal(true);
|
||||
values.bg_green.SetGlobal(true);
|
||||
values.bg_blue.SetGlobal(true);
|
||||
|
||||
// System
|
||||
values.language_index.SetGlobal(true);
|
||||
values.region_index.SetGlobal(true);
|
||||
values.time_zone_index.SetGlobal(true);
|
||||
values.rng_seed.SetGlobal(true);
|
||||
values.custom_rtc.SetGlobal(true);
|
||||
values.sound_index.SetGlobal(true);
|
||||
}
|
||||
|
||||
} // namespace Settings
|
||||
|
|
|
@ -346,31 +346,6 @@ struct TouchscreenInput {
|
|||
u32 rotation_angle;
|
||||
};
|
||||
|
||||
enum class NANDTotalSize : u64 {
|
||||
S29_1GB = 0x747C00000ULL,
|
||||
};
|
||||
|
||||
enum class NANDUserSize : u64 {
|
||||
S26GB = 0x680000000ULL,
|
||||
};
|
||||
|
||||
enum class NANDSystemSize : u64 {
|
||||
S2_5GB = 0xA0000000,
|
||||
};
|
||||
|
||||
enum class SDMCSize : u64 {
|
||||
S1GB = 0x40000000,
|
||||
S2GB = 0x80000000,
|
||||
S4GB = 0x100000000ULL,
|
||||
S8GB = 0x200000000ULL,
|
||||
S16GB = 0x400000000ULL,
|
||||
S32GB = 0x800000000ULL,
|
||||
S64GB = 0x1000000000ULL,
|
||||
S128GB = 0x2000000000ULL,
|
||||
S256GB = 0x4000000000ULL,
|
||||
S1TB = 0x10000000000ULL,
|
||||
};
|
||||
|
||||
enum class RendererBackend {
|
||||
OpenGL = 0,
|
||||
Vulkan = 1,
|
||||
|
@ -382,20 +357,102 @@ enum class GPUAccuracy : u32 {
|
|||
Extreme = 2,
|
||||
};
|
||||
|
||||
enum class CPUAccuracy {
|
||||
Accurate = 0,
|
||||
DebugMode = 1,
|
||||
};
|
||||
|
||||
extern bool configuring_global;
|
||||
|
||||
template <typename Type>
|
||||
class Setting final {
|
||||
public:
|
||||
Setting() = default;
|
||||
explicit Setting(Type val) : global{val} {}
|
||||
~Setting() = default;
|
||||
void SetGlobal(bool to_global) {
|
||||
use_global = to_global;
|
||||
}
|
||||
bool UsingGlobal() const {
|
||||
return use_global;
|
||||
}
|
||||
Type GetValue(bool need_global = false) const {
|
||||
if (use_global || need_global) {
|
||||
return global;
|
||||
}
|
||||
return local;
|
||||
}
|
||||
void SetValue(const Type& value) {
|
||||
if (use_global) {
|
||||
global = value;
|
||||
} else {
|
||||
local = value;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
bool use_global = true;
|
||||
Type global{};
|
||||
Type local{};
|
||||
};
|
||||
|
||||
struct Values {
|
||||
// Audio
|
||||
std::string audio_device_id;
|
||||
std::string sink_id;
|
||||
bool audio_muted;
|
||||
Setting<bool> enable_audio_stretching;
|
||||
Setting<float> volume;
|
||||
|
||||
// Core
|
||||
Setting<bool> use_multi_core;
|
||||
|
||||
// Cpu
|
||||
CPUAccuracy cpu_accuracy;
|
||||
|
||||
bool cpuopt_page_tables;
|
||||
bool cpuopt_block_linking;
|
||||
bool cpuopt_return_stack_buffer;
|
||||
bool cpuopt_fast_dispatcher;
|
||||
bool cpuopt_context_elimination;
|
||||
bool cpuopt_const_prop;
|
||||
bool cpuopt_misc_ir;
|
||||
bool cpuopt_reduce_misalign_checks;
|
||||
|
||||
// Renderer
|
||||
Setting<RendererBackend> renderer_backend;
|
||||
bool renderer_debug;
|
||||
Setting<int> vulkan_device;
|
||||
|
||||
Setting<u16> resolution_factor = Setting(static_cast<u16>(1));
|
||||
Setting<int> aspect_ratio;
|
||||
Setting<int> max_anisotropy;
|
||||
Setting<bool> use_frame_limit;
|
||||
Setting<u16> frame_limit;
|
||||
Setting<bool> use_disk_shader_cache;
|
||||
Setting<GPUAccuracy> gpu_accuracy;
|
||||
Setting<bool> use_asynchronous_gpu_emulation;
|
||||
Setting<bool> use_vsync;
|
||||
Setting<bool> use_assembly_shaders;
|
||||
Setting<bool> force_30fps_mode;
|
||||
Setting<bool> use_fast_gpu_time;
|
||||
|
||||
Setting<float> bg_red;
|
||||
Setting<float> bg_green;
|
||||
Setting<float> bg_blue;
|
||||
|
||||
// System
|
||||
bool use_docked_mode;
|
||||
std::optional<u32> rng_seed;
|
||||
Setting<std::optional<u32>> rng_seed;
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
Setting<std::optional<std::chrono::seconds>> custom_rtc;
|
||||
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
|
||||
std::chrono::seconds custom_rtc_differential;
|
||||
|
||||
s32 current_user;
|
||||
s32 language_index;
|
||||
s32 region_index;
|
||||
s32 time_zone_index;
|
||||
s32 sound_index;
|
||||
Setting<s32> language_index;
|
||||
Setting<s32> region_index;
|
||||
Setting<s32> time_zone_index;
|
||||
Setting<s32> sound_index;
|
||||
|
||||
// Controls
|
||||
std::array<PlayerInput, 10> players;
|
||||
|
@ -419,51 +476,13 @@ struct Values {
|
|||
u16 udp_input_port;
|
||||
u8 udp_pad_index;
|
||||
|
||||
// Core
|
||||
bool use_multi_core;
|
||||
bool use_docked_mode;
|
||||
|
||||
// Data Storage
|
||||
bool use_virtual_sd;
|
||||
bool gamecard_inserted;
|
||||
bool gamecard_current_game;
|
||||
std::string gamecard_path;
|
||||
NANDTotalSize nand_total_size;
|
||||
NANDSystemSize nand_system_size;
|
||||
NANDUserSize nand_user_size;
|
||||
SDMCSize sdmc_size;
|
||||
|
||||
// Renderer
|
||||
RendererBackend renderer_backend;
|
||||
bool renderer_debug;
|
||||
int vulkan_device;
|
||||
|
||||
u16 resolution_factor{1};
|
||||
int aspect_ratio;
|
||||
int max_anisotropy;
|
||||
bool use_frame_limit;
|
||||
u16 frame_limit;
|
||||
bool use_disk_shader_cache;
|
||||
GPUAccuracy gpu_accuracy;
|
||||
bool use_asynchronous_gpu_emulation;
|
||||
bool use_vsync;
|
||||
bool use_assembly_shaders;
|
||||
bool force_30fps_mode;
|
||||
bool use_fast_gpu_time;
|
||||
|
||||
float bg_red;
|
||||
float bg_green;
|
||||
float bg_blue;
|
||||
|
||||
std::string log_filter;
|
||||
|
||||
bool use_dev_keys;
|
||||
|
||||
// Audio
|
||||
bool audio_muted;
|
||||
std::string sink_id;
|
||||
bool enable_audio_stretching;
|
||||
std::string audio_device_id;
|
||||
float volume;
|
||||
|
||||
// Debugging
|
||||
bool record_frame_times;
|
||||
|
@ -474,10 +493,13 @@ struct Values {
|
|||
bool dump_nso;
|
||||
bool reporting_services;
|
||||
bool quest_flag;
|
||||
bool disable_cpu_opt;
|
||||
bool disable_macro_jit;
|
||||
|
||||
// BCAT
|
||||
// Misceallaneous
|
||||
std::string log_filter;
|
||||
bool use_dev_keys;
|
||||
|
||||
// Services
|
||||
std::string bcat_backend;
|
||||
bool bcat_boxcat_local;
|
||||
|
||||
|
@ -501,4 +523,7 @@ std::string GetTimeZoneString();
|
|||
void Apply();
|
||||
void LogSettings();
|
||||
|
||||
// Restore the global state of all applicable settings in the Values struct
|
||||
void RestoreGlobalState();
|
||||
|
||||
} // namespace Settings
|
||||
|
|
|
@ -189,19 +189,24 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
|
|||
// Log user configuration information
|
||||
constexpr auto field_type = Telemetry::FieldType::UserConfig;
|
||||
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
|
||||
AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
|
||||
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core);
|
||||
AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend));
|
||||
AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor);
|
||||
AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit);
|
||||
AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit);
|
||||
AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
|
||||
AddField(field_type, "Audio_EnableAudioStretching",
|
||||
Settings::values.enable_audio_stretching.GetValue());
|
||||
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
|
||||
AddField(field_type, "Renderer_Backend",
|
||||
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
|
||||
AddField(field_type, "Renderer_ResolutionFactor",
|
||||
Settings::values.resolution_factor.GetValue());
|
||||
AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
|
||||
AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
|
||||
AddField(field_type, "Renderer_UseDiskShaderCache",
|
||||
Settings::values.use_disk_shader_cache.GetValue());
|
||||
AddField(field_type, "Renderer_GPUAccuracyLevel",
|
||||
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy));
|
||||
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
|
||||
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
|
||||
Settings::values.use_asynchronous_gpu_emulation);
|
||||
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync);
|
||||
AddField(field_type, "Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
|
||||
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
||||
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
|
||||
AddField(field_type, "Renderer_UseAssemblyShaders",
|
||||
Settings::values.use_assembly_shaders.GetValue());
|
||||
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,8 @@ if(SDL2_FOUND)
|
|||
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
|
||||
endif()
|
||||
|
||||
target_link_libraries(input_common PUBLIC ${LIBUSB_LIBRARIES})
|
||||
target_include_directories(input_common SYSTEM PRIVATE ${LIBUSB_INCLUDE_DIR})
|
||||
target_link_libraries(input_common PRIVATE ${LIBUSB_LIBRARIES})
|
||||
|
||||
create_target_directory_groups(input_common)
|
||||
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
#include <libusb.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "input_common/gcadapter/gc_adapter.h"
|
||||
|
||||
|
@ -34,7 +35,7 @@ Adapter::Adapter() {
|
|||
}
|
||||
}
|
||||
|
||||
GCPadStatus Adapter::GetPadStatus(int port, const std::array<u8, 37>& adapter_payload) {
|
||||
GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload) {
|
||||
GCPadStatus pad = {};
|
||||
|
||||
ControllerTypes type = ControllerTypes(adapter_payload[1 + (9 * port)] >> 4);
|
||||
|
@ -205,7 +206,7 @@ void Adapter::StartScanThread() {
|
|||
}
|
||||
|
||||
detect_thread_running = true;
|
||||
detect_thread = std::thread([=] { ScanThreadFunc(); });
|
||||
detect_thread = std::thread(&Adapter::ScanThreadFunc, this);
|
||||
}
|
||||
|
||||
void Adapter::StopScanThread() {
|
||||
|
@ -234,7 +235,7 @@ void Adapter::Setup() {
|
|||
}
|
||||
|
||||
if (devices != nullptr) {
|
||||
for (std::size_t index = 0; index < device_count; ++index) {
|
||||
for (std::size_t index = 0; index < static_cast<std::size_t>(device_count); ++index) {
|
||||
if (CheckDeviceAccess(devices[index])) {
|
||||
// GC Adapter found and accessible, registering it
|
||||
GetGCEndpoint(devices[index]);
|
||||
|
@ -368,11 +369,11 @@ void Adapter::Reset() {
|
|||
}
|
||||
}
|
||||
|
||||
bool Adapter::DeviceConnected(int port) {
|
||||
bool Adapter::DeviceConnected(std::size_t port) {
|
||||
return adapter_controllers_status[port] != ControllerTypes::None;
|
||||
}
|
||||
|
||||
void Adapter::ResetDeviceType(int port) {
|
||||
void Adapter::ResetDeviceType(std::size_t port) {
|
||||
adapter_controllers_status[port] = ControllerTypes::None;
|
||||
}
|
||||
|
||||
|
|
|
@ -8,10 +8,13 @@
|
|||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
#include <libusb.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
struct libusb_context;
|
||||
struct libusb_device;
|
||||
struct libusb_device_handle;
|
||||
|
||||
namespace GCAdapter {
|
||||
|
||||
enum class PadButton {
|
||||
|
@ -91,6 +94,9 @@ public:
|
|||
void BeginConfiguration();
|
||||
void EndConfiguration();
|
||||
|
||||
/// Returns true if there is a device connected to port
|
||||
bool DeviceConnected(std::size_t port);
|
||||
|
||||
std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
|
||||
const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const;
|
||||
|
||||
|
@ -100,7 +106,7 @@ public:
|
|||
int GetOriginValue(int port, int axis) const;
|
||||
|
||||
private:
|
||||
GCPadStatus GetPadStatus(int port, const std::array<u8, 37>& adapter_payload);
|
||||
GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload);
|
||||
|
||||
void PadToState(const GCPadStatus& pad, GCState& state);
|
||||
|
||||
|
@ -112,11 +118,8 @@ private:
|
|||
/// Stop scanning for the adapter
|
||||
void StopScanThread();
|
||||
|
||||
/// Returns true if there is a device connected to port
|
||||
bool DeviceConnected(int port);
|
||||
|
||||
/// Resets status of device connected to port
|
||||
void ResetDeviceType(int port);
|
||||
void ResetDeviceType(std::size_t port);
|
||||
|
||||
/// Returns true if we successfully gain access to GC Adapter
|
||||
bool CheckDeviceAccess(libusb_device* device);
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include <list>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "input_common/gcadapter/gc_adapter.h"
|
||||
#include "input_common/gcadapter/gc_poller.h"
|
||||
|
@ -20,8 +21,11 @@ public:
|
|||
~GCButton() override;
|
||||
|
||||
bool GetStatus() const override {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
return gcadapter->GetPadState()[port].buttons.at(button);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
const int port;
|
||||
|
@ -37,15 +41,18 @@ public:
|
|||
gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
const float current_axis_value = gcadapter->GetPadState()[port].axes.at(axis);
|
||||
const float axis_value = (current_axis_value - origin_value) / 128.0f;
|
||||
if (trigger_if_greater) {
|
||||
// TODO: Might be worthwile to set a slider for the trigger threshold. It is currently
|
||||
// always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
|
||||
// TODO: Might be worthwile to set a slider for the trigger threshold. It is
|
||||
// currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
|
||||
return axis_value > threshold;
|
||||
}
|
||||
return axis_value < -threshold;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
const int port;
|
||||
|
@ -90,9 +97,12 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param
|
|||
return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
|
||||
adapter.get());
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Common::ParamPackage GCButtonFactory::GetNextInput() {
|
||||
Common::ParamPackage GCButtonFactory::GetNextInput() const {
|
||||
Common::ParamPackage params;
|
||||
GCAdapter::GCPadStatus pad;
|
||||
auto& queue = adapter->GetPadQueue();
|
||||
|
@ -145,6 +155,7 @@ public:
|
|||
origin_value_y(adapter->GetOriginValue(port_, axis_y_)) {}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y;
|
||||
// division is not by a perfect 128 to account for some variance in center location
|
||||
|
@ -152,6 +163,8 @@ public:
|
|||
// [20-230]
|
||||
return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / 95.0f;
|
||||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
|
||||
float x = GetAxis(axis_x);
|
||||
|
@ -250,7 +263,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
|||
const u8 axis = static_cast<u8>(pad.axis);
|
||||
if (analog_x_axis == -1) {
|
||||
analog_x_axis = axis;
|
||||
controller_number = port;
|
||||
controller_number = static_cast<int>(port);
|
||||
} else if (analog_y_axis == -1 && analog_x_axis != axis && controller_number == port) {
|
||||
analog_y_axis = axis;
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ public:
|
|||
*/
|
||||
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
|
||||
|
||||
Common::ParamPackage GetNextInput();
|
||||
Common::ParamPackage GetNextInput() const;
|
||||
|
||||
/// For device input configuration/polling
|
||||
void BeginConfiguration();
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <libusb.h>
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/analog_from_button.h"
|
||||
#include "input_common/gcadapter/gc_adapter.h"
|
||||
|
|
|
@ -234,7 +234,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
|||
std::function<void(Status)> status_callback,
|
||||
std::function<void(u16, u16, u16, u16)> data_callback) {
|
||||
|
||||
std::thread([=] {
|
||||
std::thread([=, this] {
|
||||
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
|
||||
u16 min_x{UINT16_MAX};
|
||||
|
|
|
@ -96,7 +96,8 @@ public:
|
|||
}
|
||||
if (is_written) {
|
||||
map->MarkAsModified(true, GetModifiedTicks());
|
||||
if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
|
||||
if (Settings::IsGPULevelHigh() &&
|
||||
Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
MarkForAsyncFlush(map);
|
||||
}
|
||||
if (!map->is_written) {
|
||||
|
@ -369,7 +370,8 @@ private:
|
|||
}
|
||||
if (modified_inheritance) {
|
||||
map->MarkAsModified(true, GetModifiedTicks());
|
||||
if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
|
||||
if (Settings::IsGPULevelHigh() &&
|
||||
Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
MarkForAsyncFlush(map);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -157,7 +157,7 @@ u64 GPU::GetTicks() const {
|
|||
constexpr u64 gpu_ticks_den = 625;
|
||||
|
||||
u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count();
|
||||
if (Settings::values.use_fast_gpu_time) {
|
||||
if (Settings::values.use_fast_gpu_time.GetValue()) {
|
||||
nanoseconds /= 256;
|
||||
}
|
||||
const u64 nanoseconds_num = nanoseconds / gpu_ticks_den;
|
||||
|
|
|
@ -132,7 +132,7 @@ public:
|
|||
}
|
||||
|
||||
query->BindCounter(Stream(type).Current(), timestamp);
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
AsyncFlushQuery(cpu_addr);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@ RendererBase::~RendererBase() = default;
|
|||
void RendererBase::RefreshBaseSettings() {
|
||||
UpdateCurrentFramebufferLayout();
|
||||
|
||||
renderer_settings.use_framelimiter = Settings::values.use_frame_limit;
|
||||
renderer_settings.use_framelimiter = Settings::values.use_frame_limit.GetValue();
|
||||
renderer_settings.set_background_color = true;
|
||||
}
|
||||
|
||||
|
|
|
@ -229,15 +229,15 @@ Device::Device()
|
|||
// uniform buffers as "push constants"
|
||||
has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data;
|
||||
|
||||
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
|
||||
GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback &&
|
||||
GLAD_GL_NV_transform_feedback2;
|
||||
use_assembly_shaders = Settings::values.use_assembly_shaders.GetValue() &&
|
||||
GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 &&
|
||||
GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2;
|
||||
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
|
||||
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
|
||||
LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug);
|
||||
|
||||
if (Settings::values.use_assembly_shaders && !use_assembly_shaders) {
|
||||
if (Settings::values.use_assembly_shaders.GetValue() && !use_assembly_shaders) {
|
||||
LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -213,7 +213,7 @@ ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default;
|
|||
std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
// Skip games without title id
|
||||
const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0;
|
||||
if (!Settings::values.use_disk_shader_cache || !has_title_id) {
|
||||
if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) {
|
||||
return {};
|
||||
}
|
||||
|
||||
|
|
|
@ -455,8 +455,8 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color
|
|||
void RendererOpenGL::InitOpenGLObjects() {
|
||||
frame_mailbox = std::make_unique<FrameMailbox>();
|
||||
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(),
|
||||
Settings::values.bg_blue.GetValue(), 0.0f);
|
||||
|
||||
// Create shader programs
|
||||
OGLShader vertex_shader;
|
||||
|
@ -561,8 +561,8 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
|||
void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.set_background_color) {
|
||||
// Update background color before drawing
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(),
|
||||
Settings::values.bg_blue.GetValue(), 0.0f);
|
||||
}
|
||||
|
||||
// Set projection matrix
|
||||
|
|
|
@ -409,7 +409,7 @@ bool RendererVulkan::PickDevices() {
|
|||
return false;
|
||||
}
|
||||
|
||||
const s32 device_index = Settings::values.vulkan_device;
|
||||
const s32 device_index = Settings::values.vulkan_device.GetValue();
|
||||
if (device_index < 0 || device_index >= static_cast<s32>(devices->size())) {
|
||||
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
|
||||
return false;
|
||||
|
|
|
@ -332,23 +332,23 @@ private:
|
|||
|
||||
if constexpr (has_extended_dynamic_state) {
|
||||
// With extended dynamic states we can specify the length and stride of a vertex buffer
|
||||
// std::array<VkDeviceSize, N> sizes;
|
||||
std::array<VkDeviceSize, N> sizes;
|
||||
std::array<u16, N> strides;
|
||||
// std::copy(vertex.sizes.begin(), vertex.sizes.begin() + N, sizes.begin());
|
||||
std::copy(vertex.sizes.begin(), vertex.sizes.begin() + N, sizes.begin());
|
||||
std::copy(vertex.strides.begin(), vertex.strides.begin() + N, strides.begin());
|
||||
|
||||
if constexpr (is_indexed) {
|
||||
scheduler.Record(
|
||||
[buffers, offsets, strides, index = index](vk::CommandBuffer cmdbuf) {
|
||||
[buffers, offsets, sizes, strides, index = index](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.BindIndexBuffer(index.buffer, index.offset, index.type);
|
||||
cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
|
||||
offsets.data(), nullptr,
|
||||
offsets.data(), sizes.data(),
|
||||
ExpandStrides(strides).data());
|
||||
});
|
||||
} else {
|
||||
scheduler.Record([buffers, offsets, strides](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([buffers, offsets, sizes, strides](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
|
||||
offsets.data(), nullptr,
|
||||
offsets.data(), sizes.data(),
|
||||
ExpandStrides(strides).data());
|
||||
});
|
||||
}
|
||||
|
|
|
@ -121,7 +121,7 @@ void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
|
|||
|
||||
// Substract from the preferred heap size some bytes to avoid getting out of memory.
|
||||
const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size;
|
||||
const VkDeviceSize allocable_size = heap_size - 4 * 1024 * 1024;
|
||||
const VkDeviceSize allocable_size = heap_size - 9 * 1024 * 1024;
|
||||
|
||||
VkBufferCreateInfo buffer_ci;
|
||||
buffer_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
|
|
|
@ -249,7 +249,7 @@ public:
|
|||
auto& surface = render_targets[index].target;
|
||||
surface->MarkAsRenderTarget(false, NO_RT);
|
||||
const auto& cr_params = surface->GetSurfaceParams();
|
||||
if (!cr_params.is_tiled && Settings::values.use_asynchronous_gpu_emulation) {
|
||||
if (!cr_params.is_tiled && Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
AsyncFlushSurface(surface);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,7 +48,7 @@ constexpr std::array<float, 256> SRGB_CONVERSION_LUT = {
|
|||
};
|
||||
|
||||
unsigned SettingsMinimumAnisotropy() noexcept {
|
||||
switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) {
|
||||
switch (static_cast<Anisotropy>(Settings::values.max_anisotropy.GetValue())) {
|
||||
default:
|
||||
case Anisotropy::Default:
|
||||
return 1U;
|
||||
|
|
|
@ -19,7 +19,7 @@ namespace {
|
|||
std::unique_ptr<VideoCore::RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
|
||||
Core::System& system,
|
||||
Core::Frontend::GraphicsContext& context) {
|
||||
switch (Settings::values.renderer_backend) {
|
||||
switch (Settings::values.renderer_backend.GetValue()) {
|
||||
case Settings::RendererBackend::OpenGL:
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system, context);
|
||||
#ifdef HAS_VULKAN
|
||||
|
@ -42,7 +42,7 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
return std::make_unique<VideoCommon::GPUAsynch>(system, std::move(renderer),
|
||||
std::move(context));
|
||||
}
|
||||
|
@ -51,8 +51,8 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor
|
|||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||
return static_cast<u16>(
|
||||
Settings::values.resolution_factor != 0
|
||||
? Settings::values.resolution_factor
|
||||
Settings::values.resolution_factor.GetValue() != 0
|
||||
? Settings::values.resolution_factor.GetValue()
|
||||
: renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio());
|
||||
}
|
||||
|
||||
|
|
|
@ -24,10 +24,18 @@ add_executable(yuzu
|
|||
compatibility_list.h
|
||||
configuration/config.cpp
|
||||
configuration/config.h
|
||||
configuration/configuration_shared.cpp
|
||||
configuration/configuration_shared.h
|
||||
configuration/configure.ui
|
||||
configuration/configure_audio.cpp
|
||||
configuration/configure_audio.h
|
||||
configuration/configure_audio.ui
|
||||
configuration/configure_cpu.cpp
|
||||
configuration/configure_cpu.h
|
||||
configuration/configure_cpu.ui
|
||||
configuration/configure_cpu_debug.cpp
|
||||
configuration/configure_cpu_debug.h
|
||||
configuration/configure_cpu_debug.ui
|
||||
configuration/configure_debug.cpp
|
||||
configuration/configure_debug.h
|
||||
configuration/configure_debug.ui
|
||||
|
@ -60,9 +68,12 @@ add_executable(yuzu
|
|||
configuration/configure_mouse_advanced.cpp
|
||||
configuration/configure_mouse_advanced.h
|
||||
configuration/configure_mouse_advanced.ui
|
||||
configuration/configure_per_general.cpp
|
||||
configuration/configure_per_general.h
|
||||
configuration/configure_per_general.ui
|
||||
configuration/configure_per_game.cpp
|
||||
configuration/configure_per_game.h
|
||||
configuration/configure_per_game.ui
|
||||
configuration/configure_per_game_addons.cpp
|
||||
configuration/configure_per_game_addons.h
|
||||
configuration/configure_per_game_addons.ui
|
||||
configuration/configure_profile_manager.cpp
|
||||
configuration/configure_profile_manager.h
|
||||
configuration/configure_profile_manager.ui
|
||||
|
@ -93,11 +104,13 @@ add_executable(yuzu
|
|||
game_list_p.h
|
||||
game_list_worker.cpp
|
||||
game_list_worker.h
|
||||
hotkeys.cpp
|
||||
hotkeys.h
|
||||
install_dialog.cpp
|
||||
install_dialog.h
|
||||
loading_screen.cpp
|
||||
loading_screen.h
|
||||
loading_screen.ui
|
||||
hotkeys.cpp
|
||||
hotkeys.h
|
||||
main.cpp
|
||||
main.h
|
||||
main.ui
|
||||
|
@ -147,7 +160,7 @@ endif()
|
|||
create_target_directory_groups(yuzu)
|
||||
|
||||
target_link_libraries(yuzu PRIVATE common core input_common video_core)
|
||||
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
|
||||
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets)
|
||||
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
if (ENABLE_VULKAN AND NOT WIN32)
|
||||
|
|
|
@ -145,7 +145,7 @@ public:
|
|||
|
||||
// disable vsync for any shared contexts
|
||||
auto format = share_context->format();
|
||||
format.setSwapInterval(main_surface ? Settings::values.use_vsync : 0);
|
||||
format.setSwapInterval(main_surface ? Settings::values.use_vsync.GetValue() : 0);
|
||||
|
||||
context = std::make_unique<QOpenGLContext>();
|
||||
context->setShareContext(share_context);
|
||||
|
@ -495,7 +495,7 @@ void GRenderWindow::resizeEvent(QResizeEvent* event) {
|
|||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
|
||||
#ifdef HAS_OPENGL
|
||||
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
|
||||
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) {
|
||||
auto c = static_cast<OpenGLSharedContext*>(main_context.get());
|
||||
// Bind the shared contexts to the main surface in case the backend wants to take over
|
||||
// presentation
|
||||
|
@ -511,7 +511,7 @@ bool GRenderWindow::InitRenderTarget() {
|
|||
|
||||
first_frame = false;
|
||||
|
||||
switch (Settings::values.renderer_backend) {
|
||||
switch (Settings::values.renderer_backend.GetValue()) {
|
||||
case Settings::RendererBackend::OpenGL:
|
||||
if (!InitializeOpenGL()) {
|
||||
return false;
|
||||
|
@ -538,7 +538,7 @@ bool GRenderWindow::InitRenderTarget() {
|
|||
OnFramebufferSizeChanged();
|
||||
BackupGeometry();
|
||||
|
||||
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
|
||||
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) {
|
||||
if (!LoadOpenGL()) {
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -13,18 +13,21 @@
|
|||
#include "input_common/udp/client.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
|
||||
Config::Config() {
|
||||
Config::Config(const std::string& config_file, bool is_global) {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
|
||||
qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + config_file;
|
||||
FileUtil::CreateFullPath(qt_config_loc);
|
||||
qt_config =
|
||||
std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
|
||||
global = is_global;
|
||||
Reload();
|
||||
}
|
||||
|
||||
Config::~Config() {
|
||||
if (global) {
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
|
||||
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
|
||||
|
@ -402,16 +405,19 @@ void Config::ApplyDefaultProfileIfInputInvalid() {
|
|||
void Config::ReadAudioValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Audio"));
|
||||
|
||||
Settings::values.sink_id = ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto"))
|
||||
if (global) {
|
||||
Settings::values.sink_id =
|
||||
ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto"))
|
||||
.toString()
|
||||
.toStdString();
|
||||
Settings::values.enable_audio_stretching =
|
||||
ReadSetting(QStringLiteral("enable_audio_stretching"), true).toBool();
|
||||
Settings::values.audio_device_id =
|
||||
ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto"))
|
||||
.toString()
|
||||
.toStdString();
|
||||
Settings::values.volume = ReadSetting(QStringLiteral("volume"), 1).toFloat();
|
||||
}
|
||||
ReadSettingGlobal(Settings::values.enable_audio_stretching,
|
||||
QStringLiteral("enable_audio_stretching"), true);
|
||||
ReadSettingGlobal(Settings::values.volume, QStringLiteral("volume"), 1);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -440,6 +446,8 @@ void Config::ReadControlValues() {
|
|||
.toInt());
|
||||
Settings::values.udp_pad_index =
|
||||
static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
|
||||
Settings::values.use_docked_mode =
|
||||
ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -447,7 +455,7 @@ void Config::ReadControlValues() {
|
|||
void Config::ReadCoreValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
Settings::values.use_multi_core = ReadSetting(QStringLiteral("use_multi_core"), false).toBool();
|
||||
ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), false);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -497,22 +505,6 @@ void Config::ReadDataStorageValues() {
|
|||
ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
|
||||
Settings::values.gamecard_path =
|
||||
ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
|
||||
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
|
||||
ReadSetting(QStringLiteral("nand_total_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
|
||||
.toULongLong());
|
||||
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
|
||||
ReadSetting(QStringLiteral("nand_user_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
|
||||
.toULongLong());
|
||||
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
|
||||
ReadSetting(QStringLiteral("nand_system_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
|
||||
.toULongLong());
|
||||
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
|
||||
ReadSetting(QStringLiteral("sdmc_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
|
||||
.toULongLong());
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -532,8 +524,6 @@ void Config::ReadDebuggingValues() {
|
|||
Settings::values.reporting_services =
|
||||
ReadSetting(QStringLiteral("reporting_services"), false).toBool();
|
||||
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
|
||||
Settings::values.disable_cpu_opt =
|
||||
ReadSetting(QStringLiteral("disable_cpu_opt"), false).toBool();
|
||||
Settings::values.disable_macro_jit =
|
||||
ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
|
||||
|
||||
|
@ -625,35 +615,59 @@ void Config::ReadPathValues() {
|
|||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ReadCpuValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Cpu"));
|
||||
|
||||
if (global) {
|
||||
Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(
|
||||
ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt());
|
||||
|
||||
Settings::values.cpuopt_page_tables =
|
||||
ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool();
|
||||
Settings::values.cpuopt_block_linking =
|
||||
ReadSetting(QStringLiteral("cpuopt_block_linking"), true).toBool();
|
||||
Settings::values.cpuopt_return_stack_buffer =
|
||||
ReadSetting(QStringLiteral("cpuopt_return_stack_buffer"), true).toBool();
|
||||
Settings::values.cpuopt_fast_dispatcher =
|
||||
ReadSetting(QStringLiteral("cpuopt_fast_dispatcher"), true).toBool();
|
||||
Settings::values.cpuopt_context_elimination =
|
||||
ReadSetting(QStringLiteral("cpuopt_context_elimination"), true).toBool();
|
||||
Settings::values.cpuopt_const_prop =
|
||||
ReadSetting(QStringLiteral("cpuopt_const_prop"), true).toBool();
|
||||
Settings::values.cpuopt_misc_ir =
|
||||
ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool();
|
||||
Settings::values.cpuopt_reduce_misalign_checks =
|
||||
ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool();
|
||||
}
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ReadRendererValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Renderer"));
|
||||
|
||||
Settings::values.renderer_backend =
|
||||
static_cast<Settings::RendererBackend>(ReadSetting(QStringLiteral("backend"), 0).toInt());
|
||||
Settings::values.renderer_debug = ReadSetting(QStringLiteral("debug"), false).toBool();
|
||||
Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
|
||||
Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
|
||||
Settings::values.max_anisotropy = ReadSetting(QStringLiteral("max_anisotropy"), 0).toInt();
|
||||
Settings::values.use_frame_limit =
|
||||
ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
|
||||
Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toUInt();
|
||||
Settings::values.use_disk_shader_cache =
|
||||
ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
|
||||
const int gpu_accuracy_level = ReadSetting(QStringLiteral("gpu_accuracy"), 0).toInt();
|
||||
Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(gpu_accuracy_level);
|
||||
Settings::values.use_asynchronous_gpu_emulation =
|
||||
ReadSetting(QStringLiteral("use_asynchronous_gpu_emulation"), false).toBool();
|
||||
Settings::values.use_vsync = ReadSetting(QStringLiteral("use_vsync"), true).toBool();
|
||||
Settings::values.use_assembly_shaders =
|
||||
ReadSetting(QStringLiteral("use_assembly_shaders"), false).toBool();
|
||||
Settings::values.use_fast_gpu_time =
|
||||
ReadSetting(QStringLiteral("use_fast_gpu_time"), true).toBool();
|
||||
Settings::values.force_30fps_mode =
|
||||
ReadSetting(QStringLiteral("force_30fps_mode"), false).toBool();
|
||||
ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0);
|
||||
ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false);
|
||||
ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0);
|
||||
ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0);
|
||||
ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0);
|
||||
ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true);
|
||||
ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100);
|
||||
ReadSettingGlobal(Settings::values.use_disk_shader_cache,
|
||||
QStringLiteral("use_disk_shader_cache"), true);
|
||||
ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0);
|
||||
ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation,
|
||||
QStringLiteral("use_asynchronous_gpu_emulation"), false);
|
||||
ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
|
||||
ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
|
||||
false);
|
||||
ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
|
||||
true);
|
||||
ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false);
|
||||
|
||||
Settings::values.bg_red = ReadSetting(QStringLiteral("bg_red"), 0.0).toFloat();
|
||||
Settings::values.bg_green = ReadSetting(QStringLiteral("bg_green"), 0.0).toFloat();
|
||||
Settings::values.bg_blue = ReadSetting(QStringLiteral("bg_blue"), 0.0).toFloat();
|
||||
ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
|
||||
ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
|
||||
ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -682,35 +696,45 @@ void Config::ReadShortcutValues() {
|
|||
void Config::ReadSystemValues() {
|
||||
qt_config->beginGroup(QStringLiteral("System"));
|
||||
|
||||
Settings::values.use_docked_mode =
|
||||
ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
|
||||
ReadSettingGlobal(Settings::values.current_user, QStringLiteral("current_user"), 0);
|
||||
Settings::values.current_user =
|
||||
std::clamp<int>(Settings::values.current_user, 0, Service::Account::MAX_USERS - 1);
|
||||
|
||||
Settings::values.current_user = std::clamp<int>(
|
||||
ReadSetting(QStringLiteral("current_user"), 0).toInt(), 0, Service::Account::MAX_USERS - 1);
|
||||
ReadSettingGlobal(Settings::values.language_index, QStringLiteral("language_index"), 1);
|
||||
|
||||
Settings::values.language_index = ReadSetting(QStringLiteral("language_index"), 1).toInt();
|
||||
ReadSettingGlobal(Settings::values.region_index, QStringLiteral("region_index"), 1);
|
||||
|
||||
Settings::values.region_index = ReadSetting(QStringLiteral("region_index"), 1).toInt();
|
||||
ReadSettingGlobal(Settings::values.time_zone_index, QStringLiteral("time_zone_index"), 0);
|
||||
|
||||
Settings::values.time_zone_index = ReadSetting(QStringLiteral("time_zone_index"), 0).toInt();
|
||||
|
||||
const auto rng_seed_enabled = ReadSetting(QStringLiteral("rng_seed_enabled"), false).toBool();
|
||||
bool rng_seed_enabled;
|
||||
ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
|
||||
bool rng_seed_global =
|
||||
global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
|
||||
Settings::values.rng_seed.SetGlobal(rng_seed_global);
|
||||
if (global || !rng_seed_global) {
|
||||
if (rng_seed_enabled) {
|
||||
Settings::values.rng_seed = ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong();
|
||||
Settings::values.rng_seed.SetValue(
|
||||
ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong());
|
||||
} else {
|
||||
Settings::values.rng_seed = std::nullopt;
|
||||
Settings::values.rng_seed.SetValue(std::nullopt);
|
||||
}
|
||||
}
|
||||
|
||||
const auto custom_rtc_enabled =
|
||||
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
|
||||
bool custom_rtc_enabled;
|
||||
ReadSettingGlobal(custom_rtc_enabled, QStringLiteral("custom_rtc_enabled"), false);
|
||||
bool custom_rtc_global =
|
||||
global || qt_config->value(QStringLiteral("custom_rtc/use_global"), true).toBool();
|
||||
Settings::values.custom_rtc.SetGlobal(custom_rtc_global);
|
||||
if (global || !custom_rtc_global) {
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
|
||||
Settings::values.custom_rtc.SetValue(
|
||||
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong()));
|
||||
} else {
|
||||
Settings::values.custom_rtc = std::nullopt;
|
||||
Settings::values.custom_rtc.SetValue(std::nullopt);
|
||||
}
|
||||
}
|
||||
|
||||
Settings::values.sound_index = ReadSetting(QStringLiteral("sound_index"), 1).toInt();
|
||||
ReadSettingGlobal(Settings::values.sound_index, QStringLiteral("sound_index"), 1);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -804,18 +828,21 @@ void Config::ReadWebServiceValues() {
|
|||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
if (global) {
|
||||
ReadControlValues();
|
||||
ReadDataStorageValues();
|
||||
ReadDebuggingValues();
|
||||
ReadDisabledAddOnValues();
|
||||
ReadServiceValues();
|
||||
ReadUIValues();
|
||||
ReadWebServiceValues();
|
||||
ReadMiscellaneousValues();
|
||||
}
|
||||
ReadCoreValues();
|
||||
ReadCpuValues();
|
||||
ReadRendererValues();
|
||||
ReadAudioValues();
|
||||
ReadDataStorageValues();
|
||||
ReadSystemValues();
|
||||
ReadMiscellaneousValues();
|
||||
ReadDebuggingValues();
|
||||
ReadWebServiceValues();
|
||||
ReadServiceValues();
|
||||
ReadDisabledAddOnValues();
|
||||
ReadUIValues();
|
||||
}
|
||||
|
||||
void Config::SavePlayerValues() {
|
||||
|
@ -902,30 +929,36 @@ void Config::SaveTouchscreenValues() {
|
|||
}
|
||||
|
||||
void Config::SaveValues() {
|
||||
if (global) {
|
||||
SaveControlValues();
|
||||
SaveDataStorageValues();
|
||||
SaveDebuggingValues();
|
||||
SaveDisabledAddOnValues();
|
||||
SaveServiceValues();
|
||||
SaveUIValues();
|
||||
SaveWebServiceValues();
|
||||
SaveMiscellaneousValues();
|
||||
}
|
||||
SaveCoreValues();
|
||||
SaveCpuValues();
|
||||
SaveRendererValues();
|
||||
SaveAudioValues();
|
||||
SaveDataStorageValues();
|
||||
SaveSystemValues();
|
||||
SaveMiscellaneousValues();
|
||||
SaveDebuggingValues();
|
||||
SaveWebServiceValues();
|
||||
SaveServiceValues();
|
||||
SaveDisabledAddOnValues();
|
||||
SaveUIValues();
|
||||
}
|
||||
|
||||
void Config::SaveAudioValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Audio"));
|
||||
|
||||
WriteSetting(QStringLiteral("output_engine"), QString::fromStdString(Settings::values.sink_id),
|
||||
QStringLiteral("auto"));
|
||||
WriteSetting(QStringLiteral("enable_audio_stretching"),
|
||||
Settings::values.enable_audio_stretching, true);
|
||||
if (global) {
|
||||
WriteSetting(QStringLiteral("output_engine"),
|
||||
QString::fromStdString(Settings::values.sink_id), QStringLiteral("auto"));
|
||||
WriteSetting(QStringLiteral("output_device"),
|
||||
QString::fromStdString(Settings::values.audio_device_id), QStringLiteral("auto"));
|
||||
WriteSetting(QStringLiteral("volume"), Settings::values.volume, 1.0f);
|
||||
QString::fromStdString(Settings::values.audio_device_id),
|
||||
QStringLiteral("auto"));
|
||||
}
|
||||
WriteSettingGlobal(QStringLiteral("enable_audio_stretching"),
|
||||
Settings::values.enable_audio_stretching, true);
|
||||
WriteSettingGlobal(QStringLiteral("volume"), Settings::values.volume, 1.0f);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -948,6 +981,7 @@ void Config::SaveControlValues() {
|
|||
WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
|
||||
InputCommon::CemuhookUDP::DEFAULT_PORT);
|
||||
WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
|
||||
WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -955,7 +989,7 @@ void Config::SaveControlValues() {
|
|||
void Config::SaveCoreValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
WriteSetting(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false);
|
||||
WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -984,18 +1018,7 @@ void Config::SaveDataStorageValues() {
|
|||
false);
|
||||
WriteSetting(QStringLiteral("gamecard_path"),
|
||||
QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
|
||||
WriteSetting(QStringLiteral("nand_total_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
|
||||
WriteSetting(QStringLiteral("nand_user_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
|
||||
WriteSetting(QStringLiteral("nand_system_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
|
||||
WriteSetting(QStringLiteral("sdmc_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
|
@ -1011,7 +1034,6 @@ void Config::SaveDebuggingValues() {
|
|||
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
|
||||
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
|
||||
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
|
||||
WriteSetting(QStringLiteral("disable_cpu_opt"), Settings::values.disable_cpu_opt, false);
|
||||
WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
|
||||
|
||||
qt_config->endGroup();
|
||||
|
@ -1075,32 +1097,63 @@ void Config::SavePathValues() {
|
|||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveCpuValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Cpu"));
|
||||
|
||||
if (global) {
|
||||
WriteSetting(QStringLiteral("cpu_accuracy"),
|
||||
static_cast<int>(Settings::values.cpu_accuracy), 0);
|
||||
|
||||
WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables,
|
||||
true);
|
||||
WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking,
|
||||
true);
|
||||
WriteSetting(QStringLiteral("cpuopt_return_stack_buffer"),
|
||||
Settings::values.cpuopt_return_stack_buffer, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_fast_dispatcher"),
|
||||
Settings::values.cpuopt_fast_dispatcher, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_context_elimination"),
|
||||
Settings::values.cpuopt_context_elimination, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_const_prop"), Settings::values.cpuopt_const_prop, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"),
|
||||
Settings::values.cpuopt_reduce_misalign_checks, true);
|
||||
}
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveRendererValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Renderer"));
|
||||
|
||||
WriteSetting(QStringLiteral("backend"), static_cast<int>(Settings::values.renderer_backend), 0);
|
||||
WriteSettingGlobal(QStringLiteral("backend"),
|
||||
static_cast<int>(Settings::values.renderer_backend.GetValue(global)),
|
||||
Settings::values.renderer_backend.UsingGlobal(), 0);
|
||||
WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
|
||||
WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
|
||||
WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
|
||||
WriteSetting(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
|
||||
WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
|
||||
WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
|
||||
WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
|
||||
true);
|
||||
WriteSetting(QStringLiteral("gpu_accuracy"), static_cast<int>(Settings::values.gpu_accuracy),
|
||||
0);
|
||||
WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"),
|
||||
WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
|
||||
WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
|
||||
WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
|
||||
WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
|
||||
WriteSettingGlobal(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
|
||||
WriteSettingGlobal(QStringLiteral("use_disk_shader_cache"),
|
||||
Settings::values.use_disk_shader_cache, true);
|
||||
WriteSettingGlobal(QStringLiteral("gpu_accuracy"),
|
||||
static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)),
|
||||
Settings::values.gpu_accuracy.UsingGlobal(), 0);
|
||||
WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"),
|
||||
Settings::values.use_asynchronous_gpu_emulation, false);
|
||||
WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
|
||||
WriteSetting(QStringLiteral("use_assembly_shaders"), Settings::values.use_assembly_shaders,
|
||||
WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
|
||||
WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
|
||||
Settings::values.use_assembly_shaders, false);
|
||||
WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
|
||||
true);
|
||||
WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode,
|
||||
false);
|
||||
WriteSetting(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true);
|
||||
WriteSetting(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, false);
|
||||
|
||||
// Cast to double because Qt's written float values are not human-readable
|
||||
WriteSetting(QStringLiteral("bg_red"), static_cast<double>(Settings::values.bg_red), 0.0);
|
||||
WriteSetting(QStringLiteral("bg_green"), static_cast<double>(Settings::values.bg_green), 0.0);
|
||||
WriteSetting(QStringLiteral("bg_blue"), static_cast<double>(Settings::values.bg_blue), 0.0);
|
||||
WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
|
||||
WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);
|
||||
WriteSettingGlobal(QStringLiteral("bg_blue"), Settings::values.bg_blue, 0.0);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1128,23 +1181,28 @@ void Config::SaveShortcutValues() {
|
|||
void Config::SaveSystemValues() {
|
||||
qt_config->beginGroup(QStringLiteral("System"));
|
||||
|
||||
WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
|
||||
WriteSetting(QStringLiteral("current_user"), Settings::values.current_user, 0);
|
||||
WriteSetting(QStringLiteral("language_index"), Settings::values.language_index, 1);
|
||||
WriteSetting(QStringLiteral("region_index"), Settings::values.region_index, 1);
|
||||
WriteSetting(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0);
|
||||
WriteSettingGlobal(QStringLiteral("language_index"), Settings::values.language_index, 1);
|
||||
WriteSettingGlobal(QStringLiteral("region_index"), Settings::values.region_index, 1);
|
||||
WriteSettingGlobal(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0);
|
||||
|
||||
WriteSetting(QStringLiteral("rng_seed_enabled"), Settings::values.rng_seed.has_value(), false);
|
||||
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.value_or(0), 0);
|
||||
WriteSettingGlobal(QStringLiteral("rng_seed_enabled"),
|
||||
Settings::values.rng_seed.GetValue(global).has_value(),
|
||||
Settings::values.rng_seed.UsingGlobal(), false);
|
||||
WriteSettingGlobal(QStringLiteral("rng_seed"),
|
||||
Settings::values.rng_seed.GetValue(global).value_or(0),
|
||||
Settings::values.rng_seed.UsingGlobal(), 0);
|
||||
|
||||
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
|
||||
false);
|
||||
WriteSetting(QStringLiteral("custom_rtc"),
|
||||
WriteSettingGlobal(QStringLiteral("custom_rtc_enabled"),
|
||||
Settings::values.custom_rtc.GetValue(global).has_value(),
|
||||
Settings::values.custom_rtc.UsingGlobal(), false);
|
||||
WriteSettingGlobal(
|
||||
QStringLiteral("custom_rtc"),
|
||||
QVariant::fromValue<long long>(
|
||||
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
|
||||
0);
|
||||
Settings::values.custom_rtc.GetValue(global).value_or(std::chrono::seconds{}).count()),
|
||||
Settings::values.custom_rtc.UsingGlobal(), 0);
|
||||
|
||||
WriteSetting(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
|
||||
WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1236,6 +1294,34 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
|
|||
return result;
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name) {
|
||||
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
|
||||
setting.SetGlobal(use_global);
|
||||
if (global || !use_global) {
|
||||
setting.SetValue(ReadSetting(name).value<Type>());
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name,
|
||||
const QVariant& default_value) {
|
||||
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
|
||||
setting.SetGlobal(use_global);
|
||||
if (global || !use_global) {
|
||||
setting.SetValue(ReadSetting(name, default_value).value<Type>());
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::ReadSettingGlobal(Type& setting, const QString& name,
|
||||
const QVariant& default_value) const {
|
||||
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
|
||||
if (global || !use_global) {
|
||||
setting = ReadSetting(name, default_value).value<Type>();
|
||||
}
|
||||
}
|
||||
|
||||
void Config::WriteSetting(const QString& name, const QVariant& value) {
|
||||
qt_config->setValue(name, value);
|
||||
}
|
||||
|
@ -1246,6 +1332,40 @@ void Config::WriteSetting(const QString& name, const QVariant& value,
|
|||
qt_config->setValue(name, value);
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting) {
|
||||
if (!global) {
|
||||
qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
|
||||
}
|
||||
if (global || !setting.UsingGlobal()) {
|
||||
qt_config->setValue(name, setting.GetValue(global));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting,
|
||||
const QVariant& default_value) {
|
||||
if (!global) {
|
||||
qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
|
||||
}
|
||||
if (global || !setting.UsingGlobal()) {
|
||||
qt_config->setValue(name + QStringLiteral("/default"),
|
||||
setting.GetValue(global) == default_value.value<Type>());
|
||||
qt_config->setValue(name, setting.GetValue(global));
|
||||
}
|
||||
}
|
||||
|
||||
void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global,
|
||||
const QVariant& default_value) {
|
||||
if (!global) {
|
||||
qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
|
||||
}
|
||||
if (global || !use_global) {
|
||||
qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
|
||||
qt_config->setValue(name, value);
|
||||
}
|
||||
}
|
||||
|
||||
void Config::Reload() {
|
||||
ReadValues();
|
||||
// To apply default value changes
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <QMetaType>
|
||||
#include <QVariant>
|
||||
#include "core/settings.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
@ -15,7 +16,7 @@ class QSettings;
|
|||
|
||||
class Config {
|
||||
public:
|
||||
Config();
|
||||
explicit Config(const std::string& config_loc = "qt-config.ini", bool is_global = true);
|
||||
~Config();
|
||||
|
||||
void Reload();
|
||||
|
@ -48,6 +49,7 @@ private:
|
|||
void ReadDisabledAddOnValues();
|
||||
void ReadMiscellaneousValues();
|
||||
void ReadPathValues();
|
||||
void ReadCpuValues();
|
||||
void ReadRendererValues();
|
||||
void ReadShortcutValues();
|
||||
void ReadSystemValues();
|
||||
|
@ -72,6 +74,7 @@ private:
|
|||
void SaveDisabledAddOnValues();
|
||||
void SaveMiscellaneousValues();
|
||||
void SavePathValues();
|
||||
void SaveCpuValues();
|
||||
void SaveRendererValues();
|
||||
void SaveShortcutValues();
|
||||
void SaveSystemValues();
|
||||
|
@ -82,9 +85,33 @@ private:
|
|||
|
||||
QVariant ReadSetting(const QString& name) const;
|
||||
QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
|
||||
// Templated ReadSettingGlobal functions will also look for the use_global setting and set
|
||||
// both the value and the global state properly
|
||||
template <typename Type>
|
||||
void ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name);
|
||||
template <typename Type>
|
||||
void ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name,
|
||||
const QVariant& default_value);
|
||||
template <typename Type>
|
||||
void ReadSettingGlobal(Type& setting, const QString& name, const QVariant& default_value) const;
|
||||
// Templated WriteSettingGlobal functions will also write the global state if needed and will
|
||||
// skip writing the actual setting if it defers to the global value
|
||||
void WriteSetting(const QString& name, const QVariant& value);
|
||||
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
|
||||
template <typename Type>
|
||||
void WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting);
|
||||
template <typename Type>
|
||||
void WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting,
|
||||
const QVariant& default_value);
|
||||
void WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global,
|
||||
const QVariant& default_value);
|
||||
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
std::string qt_config_loc;
|
||||
|
||||
bool global;
|
||||
};
|
||||
|
||||
// These metatype declarations cannot be in core/settings.h because core is devoid of QT
|
||||
Q_DECLARE_METATYPE(Settings::RendererBackend);
|
||||
Q_DECLARE_METATYPE(Settings::GPUAccuracy);
|
||||
|
|
76
src/yuzu/configuration/configuration_shared.cpp
Normal file
76
src/yuzu/configuration/configuration_shared.cpp
Normal file
|
@ -0,0 +1,76 @@
|
|||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QCheckBox>
|
||||
#include <QComboBox>
|
||||
#include "core/settings.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_per_game.h"
|
||||
|
||||
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
|
||||
const QCheckBox* checkbox) {
|
||||
if (checkbox->checkState() == Qt::PartiallyChecked) {
|
||||
setting->SetGlobal(true);
|
||||
} else {
|
||||
setting->SetGlobal(false);
|
||||
setting->SetValue(checkbox->checkState() == Qt::Checked);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
|
||||
const QComboBox* combobox) {
|
||||
if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
setting->SetGlobal(true);
|
||||
} else {
|
||||
setting->SetGlobal(false);
|
||||
setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
|
||||
const QComboBox* combobox) {
|
||||
if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
setting->SetGlobal(true);
|
||||
} else {
|
||||
setting->SetGlobal(false);
|
||||
setting->SetValue(static_cast<Settings::RendererBackend>(
|
||||
combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
|
||||
const Settings::Setting<bool>* setting) {
|
||||
if (setting->UsingGlobal()) {
|
||||
checkbox->setCheckState(Qt::PartiallyChecked);
|
||||
} else {
|
||||
checkbox->setCheckState(setting->GetValue() ? Qt::Checked : Qt::Unchecked);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigurationShared::SetPerGameSetting(QComboBox* combobox,
|
||||
const Settings::Setting<int>* setting) {
|
||||
combobox->setCurrentIndex(setting->UsingGlobal()
|
||||
? ConfigurationShared::USE_GLOBAL_INDEX
|
||||
: setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET);
|
||||
}
|
||||
|
||||
void ConfigurationShared::SetPerGameSetting(
|
||||
QComboBox* combobox, const Settings::Setting<Settings::RendererBackend>* setting) {
|
||||
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
|
||||
: static_cast<int>(setting->GetValue()) +
|
||||
ConfigurationShared::USE_GLOBAL_OFFSET);
|
||||
}
|
||||
|
||||
void ConfigurationShared::SetPerGameSetting(
|
||||
QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting) {
|
||||
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
|
||||
: static_cast<int>(setting->GetValue()) +
|
||||
ConfigurationShared::USE_GLOBAL_OFFSET);
|
||||
}
|
||||
|
||||
void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
|
||||
const QString use_global_text = ConfigurePerGame::tr("Use global configuration");
|
||||
combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
|
||||
combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
|
||||
}
|
36
src/yuzu/configuration/configuration_shared.h
Normal file
36
src/yuzu/configuration/configuration_shared.h
Normal file
|
@ -0,0 +1,36 @@
|
|||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QCheckBox>
|
||||
#include <QComboBox>
|
||||
#include <QString>
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace ConfigurationShared {
|
||||
|
||||
constexpr int USE_GLOBAL_INDEX = 0;
|
||||
constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1;
|
||||
constexpr int USE_GLOBAL_OFFSET = 2;
|
||||
|
||||
// Global-aware apply and set functions
|
||||
|
||||
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox);
|
||||
void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
|
||||
void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
|
||||
const QComboBox* combobox);
|
||||
void ApplyPerGameSetting(Settings::Setting<Settings::GPUAccuracy>* setting,
|
||||
const QComboBox* combobox);
|
||||
|
||||
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
|
||||
void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
|
||||
void SetPerGameSetting(QComboBox* combobox,
|
||||
const Settings::Setting<Settings::RendererBackend>* setting);
|
||||
void SetPerGameSetting(QComboBox* combobox,
|
||||
const Settings::Setting<Settings::GPUAccuracy>* setting);
|
||||
|
||||
void InsertGlobalItem(QComboBox* combobox);
|
||||
|
||||
} // namespace ConfigurationShared
|
|
@ -78,6 +78,16 @@
|
|||
<string>Hotkeys</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpu" name="cpuTab">
|
||||
<attribute name="title">
|
||||
<string>CPU</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpuDebug" name="cpuDebugTab">
|
||||
<attribute name="title">
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
|
@ -158,6 +168,18 @@
|
|||
<header>configuration/configure_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpu</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpuDebug</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphics</class>
|
||||
<extends>QWidget</extends>
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_audio.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
|
||||
ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||
|
@ -24,6 +25,11 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
|
|||
connect(ui->output_sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureAudio::UpdateAudioDevices);
|
||||
|
||||
ui->volume_label->setVisible(Settings::configuring_global);
|
||||
ui->volume_combo_box->setVisible(!Settings::configuring_global);
|
||||
|
||||
SetupPerGameUI();
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
|
||||
|
@ -41,8 +47,22 @@ void ConfigureAudio::SetConfiguration() {
|
|||
|
||||
SetAudioDeviceFromDeviceID();
|
||||
|
||||
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
|
||||
ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
|
||||
ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum());
|
||||
|
||||
if (Settings::configuring_global) {
|
||||
ui->toggle_audio_stretching->setChecked(
|
||||
Settings::values.enable_audio_stretching.GetValue());
|
||||
} else {
|
||||
ConfigurationShared::SetPerGameSetting(ui->toggle_audio_stretching,
|
||||
&Settings::values.enable_audio_stretching);
|
||||
if (Settings::values.volume.UsingGlobal()) {
|
||||
ui->volume_combo_box->setCurrentIndex(0);
|
||||
ui->volume_slider->setEnabled(false);
|
||||
} else {
|
||||
ui->volume_combo_box->setCurrentIndex(1);
|
||||
ui->volume_slider->setEnabled(true);
|
||||
}
|
||||
}
|
||||
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
|
||||
}
|
||||
|
||||
|
@ -80,15 +100,36 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
|
|||
}
|
||||
|
||||
void ConfigureAudio::ApplyConfiguration() {
|
||||
if (Settings::configuring_global) {
|
||||
Settings::values.sink_id =
|
||||
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
|
||||
.toStdString();
|
||||
Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
|
||||
Settings::values.audio_device_id =
|
||||
ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
|
||||
.toStdString();
|
||||
Settings::values.volume =
|
||||
static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
|
||||
|
||||
// Guard if during game and set to game-specific value
|
||||
if (Settings::values.enable_audio_stretching.UsingGlobal()) {
|
||||
Settings::values.enable_audio_stretching.SetValue(
|
||||
ui->toggle_audio_stretching->isChecked());
|
||||
}
|
||||
if (Settings::values.volume.UsingGlobal()) {
|
||||
Settings::values.volume.SetValue(
|
||||
static_cast<float>(ui->volume_slider->sliderPosition()) /
|
||||
ui->volume_slider->maximum());
|
||||
}
|
||||
} else {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
|
||||
ui->toggle_audio_stretching);
|
||||
if (ui->volume_combo_box->currentIndex() == 0) {
|
||||
Settings::values.volume.SetGlobal(true);
|
||||
} else {
|
||||
Settings::values.volume.SetGlobal(false);
|
||||
Settings::values.volume.SetValue(
|
||||
static_cast<float>(ui->volume_slider->sliderPosition()) /
|
||||
ui->volume_slider->maximum());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureAudio::changeEvent(QEvent* event) {
|
||||
|
@ -122,3 +163,22 @@ void ConfigureAudio::RetranslateUI() {
|
|||
ui->retranslateUi(this);
|
||||
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
|
||||
}
|
||||
|
||||
void ConfigureAudio::SetupPerGameUI() {
|
||||
if (Settings::configuring_global) {
|
||||
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
|
||||
ui->toggle_audio_stretching->setEnabled(
|
||||
Settings::values.enable_audio_stretching.UsingGlobal());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ui->toggle_audio_stretching->setTristate(true);
|
||||
connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
|
||||
this, [this](int index) { ui->volume_slider->setEnabled(index == 1); });
|
||||
|
||||
ui->output_sink_combo_box->setVisible(false);
|
||||
ui->output_sink_label->setVisible(false);
|
||||
ui->audio_device_combo_box->setVisible(false);
|
||||
ui->audio_device_label->setVisible(false);
|
||||
}
|
||||
|
|
|
@ -34,5 +34,7 @@ private:
|
|||
void SetAudioDeviceFromDeviceID();
|
||||
void SetVolumeIndicatorText(int percentage);
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureAudio> ui;
|
||||
};
|
||||
|
|
|
@ -6,8 +6,8 @@
|
|||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>188</width>
|
||||
<height>246</height>
|
||||
<width>367</width>
|
||||
<height>368</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
|
@ -18,9 +18,9 @@
|
|||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout">
|
||||
<layout class="QHBoxLayout" name="_3">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_1">
|
||||
<widget class="QLabel" name="output_sink_label">
|
||||
<property name="text">
|
||||
<string>Output Engine:</string>
|
||||
</property>
|
||||
|
@ -42,9 +42,9 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout">
|
||||
<layout class="QHBoxLayout" name="_2">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_2">
|
||||
<widget class="QLabel" name="audio_device_label">
|
||||
<property name="text">
|
||||
<string>Audio Device:</string>
|
||||
</property>
|
||||
|
@ -61,7 +61,21 @@
|
|||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_3">
|
||||
<widget class="QComboBox" name="volume_combo_box">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Use global volume</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Set volume:</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="volume_label">
|
||||
<property name="text">
|
||||
<string>Volume:</string>
|
||||
</property>
|
||||
|
@ -74,7 +88,7 @@
|
|||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<width>30</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
|
|
61
src/yuzu/configuration/configure_cpu.cpp
Normal file
61
src/yuzu/configuration/configure_cpu.cpp
Normal file
|
@ -0,0 +1,61 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QComboBox>
|
||||
#include <QMessageBox>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_cpu.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
|
||||
ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this,
|
||||
&ConfigureCpu::AccuracyUpdated);
|
||||
}
|
||||
|
||||
ConfigureCpu::~ConfigureCpu() = default;
|
||||
|
||||
void ConfigureCpu::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
ui->accuracy->setEnabled(runtime_lock);
|
||||
ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy));
|
||||
}
|
||||
|
||||
void ConfigureCpu::AccuracyUpdated(int index) {
|
||||
if (static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) {
|
||||
const auto result = QMessageBox::warning(this, tr("Setting CPU to Debug Mode"),
|
||||
tr("CPU Debug Mode is only intended for developer "
|
||||
"use. Are you sure you want to enable this?"),
|
||||
QMessageBox::Yes | QMessageBox::No);
|
||||
if (result == QMessageBox::No) {
|
||||
ui->accuracy->setCurrentIndex(static_cast<int>(Settings::CPUAccuracy::Accurate));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureCpu::ApplyConfiguration() {
|
||||
Settings::values.cpu_accuracy =
|
||||
static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex());
|
||||
}
|
||||
|
||||
void ConfigureCpu::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void ConfigureCpu::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
33
src/yuzu/configuration/configure_cpu.h
Normal file
33
src/yuzu/configuration/configure_cpu.h
Normal file
|
@ -0,0 +1,33 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureCpu;
|
||||
}
|
||||
|
||||
class ConfigureCpu : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCpu(QWidget* parent = nullptr);
|
||||
~ConfigureCpu() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void AccuracyUpdated(int index);
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpu> ui;
|
||||
};
|
92
src/yuzu/configuration/configure_cpu.ui
Normal file
92
src/yuzu/configuration/configure_cpu.ui
Normal file
|
@ -0,0 +1,92 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureCpu</class>
|
||||
<widget class="QWidget" name="ConfigureCpu">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>321</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox">
|
||||
<property name="title">
|
||||
<string>General</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel">
|
||||
<property name="text">
|
||||
<string>Accuracy:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="accuracy">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Accurate</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Enable Debug Mode</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel">
|
||||
<property name="wordWrap">
|
||||
<bool>1</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>We recommend setting accuracy to "Accurate".</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_disable_info">
|
||||
<property name="text">
|
||||
<string>CPU settings are available only when game is not running.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
65
src/yuzu/configuration/configure_cpu_debug.cpp
Normal file
65
src/yuzu/configuration/configure_cpu_debug.cpp
Normal file
|
@ -0,0 +1,65 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QComboBox>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_cpu_debug.h"
|
||||
#include "yuzu/configuration/configure_cpu_debug.h"
|
||||
|
||||
ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetConfiguration();
|
||||
}
|
||||
|
||||
ConfigureCpuDebug::~ConfigureCpuDebug() = default;
|
||||
|
||||
void ConfigureCpuDebug::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
ui->cpuopt_page_tables->setEnabled(runtime_lock);
|
||||
ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables);
|
||||
ui->cpuopt_block_linking->setEnabled(runtime_lock);
|
||||
ui->cpuopt_block_linking->setChecked(Settings::values.cpuopt_block_linking);
|
||||
ui->cpuopt_return_stack_buffer->setEnabled(runtime_lock);
|
||||
ui->cpuopt_return_stack_buffer->setChecked(Settings::values.cpuopt_return_stack_buffer);
|
||||
ui->cpuopt_fast_dispatcher->setEnabled(runtime_lock);
|
||||
ui->cpuopt_fast_dispatcher->setChecked(Settings::values.cpuopt_fast_dispatcher);
|
||||
ui->cpuopt_context_elimination->setEnabled(runtime_lock);
|
||||
ui->cpuopt_context_elimination->setChecked(Settings::values.cpuopt_context_elimination);
|
||||
ui->cpuopt_const_prop->setEnabled(runtime_lock);
|
||||
ui->cpuopt_const_prop->setChecked(Settings::values.cpuopt_const_prop);
|
||||
ui->cpuopt_misc_ir->setEnabled(runtime_lock);
|
||||
ui->cpuopt_misc_ir->setChecked(Settings::values.cpuopt_misc_ir);
|
||||
ui->cpuopt_reduce_misalign_checks->setEnabled(runtime_lock);
|
||||
ui->cpuopt_reduce_misalign_checks->setChecked(Settings::values.cpuopt_reduce_misalign_checks);
|
||||
}
|
||||
|
||||
void ConfigureCpuDebug::ApplyConfiguration() {
|
||||
Settings::values.cpuopt_page_tables = ui->cpuopt_page_tables->isChecked();
|
||||
Settings::values.cpuopt_block_linking = ui->cpuopt_block_linking->isChecked();
|
||||
Settings::values.cpuopt_return_stack_buffer = ui->cpuopt_return_stack_buffer->isChecked();
|
||||
Settings::values.cpuopt_fast_dispatcher = ui->cpuopt_fast_dispatcher->isChecked();
|
||||
Settings::values.cpuopt_context_elimination = ui->cpuopt_context_elimination->isChecked();
|
||||
Settings::values.cpuopt_const_prop = ui->cpuopt_const_prop->isChecked();
|
||||
Settings::values.cpuopt_misc_ir = ui->cpuopt_misc_ir->isChecked();
|
||||
Settings::values.cpuopt_reduce_misalign_checks = ui->cpuopt_reduce_misalign_checks->isChecked();
|
||||
}
|
||||
|
||||
void ConfigureCpuDebug::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void ConfigureCpuDebug::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
31
src/yuzu/configuration/configure_cpu_debug.h
Normal file
31
src/yuzu/configuration/configure_cpu_debug.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureCpuDebug;
|
||||
}
|
||||
|
||||
class ConfigureCpuDebug : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCpuDebug(QWidget* parent = nullptr);
|
||||
~ConfigureCpuDebug() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpuDebug> ui;
|
||||
};
|
174
src/yuzu/configuration/configure_cpu_debug.ui
Normal file
174
src/yuzu/configuration/configure_cpu_debug.ui
Normal file
|
@ -0,0 +1,174 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureCpuDebug</class>
|
||||
<widget class="QWidget" name="ConfigureCpuDebug">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>321</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox">
|
||||
<property name="title">
|
||||
<string>Toggle CPU Optimizations</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel">
|
||||
<property name="wordWrap">
|
||||
<bool>1</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>
|
||||
<div>
|
||||
<b>For debugging only.</b>
|
||||
<br>
|
||||
If you're not sure what these do, keep all of these enabled.
|
||||
<br>
|
||||
These settings only take effect when CPU Accuracy is "Debug Mode".
|
||||
</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_page_tables">
|
||||
<property name="text">
|
||||
<string>Enable inline page tables</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div>
|
||||
<div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div>
|
||||
<div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_block_linking">
|
||||
<property name="text">
|
||||
<string>Enable block linking</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_return_stack_buffer">
|
||||
<property name="text">
|
||||
<string>Enable return stack buffer</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_fast_dispatcher">
|
||||
<property name="text">
|
||||
<string>Enable fast dispatcher</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_context_elimination">
|
||||
<property name="text">
|
||||
<string>Enable context elimination</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_const_prop">
|
||||
<property name="text">
|
||||
<string>Enable constant propagation</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>Enables IR optimizations that involve constant propagation.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_misc_ir">
|
||||
<property name="text">
|
||||
<string>Enable miscellaneous optimizations</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>Enables miscellaneous IR optimizations.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_reduce_misalign_checks">
|
||||
<property name="text">
|
||||
<string>Enable misalignment check reduction</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div>
|
||||
<div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_disable_info">
|
||||
<property name="text">
|
||||
<string>CPU settings are available only when game is not running.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
|
@ -36,7 +36,6 @@ void ConfigureDebug::SetConfiguration() {
|
|||
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
|
||||
ui->reporting_services->setChecked(Settings::values.reporting_services);
|
||||
ui->quest_flag->setChecked(Settings::values.quest_flag);
|
||||
ui->disable_cpu_opt->setChecked(Settings::values.disable_cpu_opt);
|
||||
ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
|
||||
ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
|
@ -51,7 +50,6 @@ void ConfigureDebug::ApplyConfiguration() {
|
|||
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
|
||||
Settings::values.reporting_services = ui->reporting_services->isChecked();
|
||||
Settings::values.quest_flag = ui->quest_flag->isChecked();
|
||||
Settings::values.disable_cpu_opt = ui->disable_cpu_opt->isChecked();
|
||||
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
|
||||
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
|
||||
Debugger::ToggleConsole();
|
||||
|
|
|
@ -228,13 +228,6 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="disable_cpu_opt">
|
||||
<property name="text">
|
||||
<string>Disable CPU JIT optimizations</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
|
||||
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
|
||||
Settings::configuring_global = true;
|
||||
|
||||
ui->setupUi(this);
|
||||
ui->hotkeysTab->Populate(registry);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
@ -40,6 +42,8 @@ void ConfigureDialog::ApplyConfiguration() {
|
|||
ui->filesystemTab->applyConfiguration();
|
||||
ui->inputTab->ApplyConfiguration();
|
||||
ui->hotkeysTab->ApplyConfiguration(registry);
|
||||
ui->cpuTab->ApplyConfiguration();
|
||||
ui->cpuDebugTab->ApplyConfiguration();
|
||||
ui->graphicsTab->ApplyConfiguration();
|
||||
ui->graphicsAdvancedTab->ApplyConfiguration();
|
||||
ui->audioTab->ApplyConfiguration();
|
||||
|
@ -74,9 +78,10 @@ void ConfigureDialog::RetranslateUI() {
|
|||
Q_DECLARE_METATYPE(QList<QWidget*>);
|
||||
|
||||
void ConfigureDialog::PopulateSelectionList() {
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
|
||||
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
|
||||
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
|
||||
{tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}},
|
||||
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
|
||||
{tr("Audio"), {ui->audioTab}},
|
||||
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
|
||||
|
@ -105,6 +110,8 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
|||
{ui->profileManagerTab, tr("Profiles")},
|
||||
{ui->inputTab, tr("Input")},
|
||||
{ui->hotkeysTab, tr("Hotkeys")},
|
||||
{ui->cpuTab, tr("CPU")},
|
||||
{ui->cpuDebugTab, tr("Debug")},
|
||||
{ui->graphicsTab, tr("Graphics")},
|
||||
{ui->graphicsAdvancedTab, tr("Advanced")},
|
||||
{ui->audioTab, tr("Audio")},
|
||||
|
|
|
@ -11,19 +11,6 @@
|
|||
#include "yuzu/configuration/configure_filesystem.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename T>
|
||||
void SetComboBoxFromData(QComboBox* combo_box, T data) {
|
||||
const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data)));
|
||||
if (index >= combo_box->count() || index < 0)
|
||||
return;
|
||||
|
||||
combo_box->setCurrentIndex(index);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
|
||||
ui->setupUi(this);
|
||||
|
@ -73,11 +60,6 @@ void ConfigureFilesystem::setConfiguration() {
|
|||
|
||||
ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
|
||||
|
||||
SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
|
||||
SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
|
||||
SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
|
||||
SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
|
||||
|
||||
UpdateEnabledControls();
|
||||
}
|
||||
|
||||
|
@ -98,15 +80,6 @@ void ConfigureFilesystem::applyConfiguration() {
|
|||
Settings::values.dump_nso = ui->dump_nso->isChecked();
|
||||
|
||||
UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
|
||||
|
||||
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
|
||||
ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
|
||||
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
|
||||
ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
|
||||
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
|
||||
ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
|
||||
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
|
||||
ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
|
||||
}
|
||||
|
||||
void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
|
||||
|
|
|
@ -115,127 +115,6 @@
|
|||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_3">
|
||||
<property name="title">
|
||||
<string>Storage Sizes</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>SD Card</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>System NAND</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="sysnand_size">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>2.5 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="sdmc_size">
|
||||
<property name="currentText">
|
||||
<string>32 GB</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>1 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>2 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>4 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>8 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>16 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>32 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>64 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>128 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>256 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>1 TB</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="usrnand_size">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>26 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>User NAND</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>NAND</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="nand_size">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>29.1 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_4">
|
||||
<property name="title">
|
||||
|
|
|
@ -7,17 +7,21 @@
|
|||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_general.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_general.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
SetupPerGameUI();
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
|
||||
connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit, [this]() {
|
||||
ui->frame_limit->setEnabled(ui->toggle_frame_limit->checkState() == Qt::Checked);
|
||||
});
|
||||
}
|
||||
|
||||
ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
|
@ -26,27 +30,58 @@ void ConfigureGeneral::SetConfiguration() {
|
|||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
ui->use_multi_core->setEnabled(runtime_lock);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
||||
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
|
||||
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
|
||||
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse);
|
||||
|
||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
||||
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
|
||||
ui->frame_limit->setValue(Settings::values.frame_limit);
|
||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
|
||||
ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());
|
||||
|
||||
if (!Settings::configuring_global) {
|
||||
if (Settings::values.use_multi_core.UsingGlobal()) {
|
||||
ui->use_multi_core->setCheckState(Qt::PartiallyChecked);
|
||||
}
|
||||
if (Settings::values.use_frame_limit.UsingGlobal()) {
|
||||
ui->toggle_frame_limit->setCheckState(Qt::PartiallyChecked);
|
||||
}
|
||||
}
|
||||
|
||||
ui->frame_limit->setEnabled(ui->toggle_frame_limit->checkState() == Qt::Checked &&
|
||||
ui->toggle_frame_limit->isEnabled());
|
||||
}
|
||||
|
||||
void ConfigureGeneral::ApplyConfiguration() {
|
||||
if (Settings::configuring_global) {
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
||||
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
||||
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
|
||||
|
||||
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
|
||||
Settings::values.frame_limit = ui->frame_limit->value();
|
||||
Settings::values.use_multi_core = ui->use_multi_core->isChecked();
|
||||
// Guard if during game and set to game-specific value
|
||||
if (Settings::values.use_frame_limit.UsingGlobal()) {
|
||||
Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() ==
|
||||
Qt::Checked);
|
||||
Settings::values.frame_limit.SetValue(ui->frame_limit->value());
|
||||
}
|
||||
if (Settings::values.use_multi_core.UsingGlobal()) {
|
||||
Settings::values.use_multi_core.SetValue(ui->use_multi_core->isChecked());
|
||||
}
|
||||
} else {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core,
|
||||
ui->use_multi_core);
|
||||
|
||||
bool global_frame_limit = ui->toggle_frame_limit->checkState() == Qt::PartiallyChecked;
|
||||
Settings::values.use_frame_limit.SetGlobal(global_frame_limit);
|
||||
Settings::values.frame_limit.SetGlobal(global_frame_limit);
|
||||
if (!global_frame_limit) {
|
||||
Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() ==
|
||||
Qt::Checked);
|
||||
Settings::values.frame_limit.SetValue(ui->frame_limit->value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGeneral::changeEvent(QEvent* event) {
|
||||
|
@ -60,3 +95,20 @@ void ConfigureGeneral::changeEvent(QEvent* event) {
|
|||
void ConfigureGeneral::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::SetupPerGameUI() {
|
||||
if (Settings::configuring_global) {
|
||||
ui->toggle_frame_limit->setEnabled(Settings::values.use_frame_limit.UsingGlobal());
|
||||
ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ui->toggle_check_exit->setVisible(false);
|
||||
ui->toggle_user_on_boot->setVisible(false);
|
||||
ui->toggle_background_pause->setVisible(false);
|
||||
ui->toggle_hide_mouse->setVisible(false);
|
||||
|
||||
ui->toggle_frame_limit->setTristate(true);
|
||||
ui->use_multi_core->setTristate(true);
|
||||
}
|
||||
|
|
|
@ -28,5 +28,7 @@ private:
|
|||
|
||||
void SetConfiguration();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureGeneral> ui;
|
||||
};
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_graphics.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
|
||||
#ifdef HAS_VULKAN
|
||||
|
@ -21,11 +22,13 @@
|
|||
|
||||
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
||||
vulkan_device = Settings::values.vulkan_device;
|
||||
vulkan_device = Settings::values.vulkan_device.GetValue();
|
||||
RetrieveVulkanDevices();
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
SetupPerGameUI();
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this,
|
||||
|
@ -40,6 +43,9 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
|||
}
|
||||
UpdateBackgroundColorButton(new_bg_color);
|
||||
});
|
||||
|
||||
ui->bg_label->setVisible(Settings::configuring_global);
|
||||
ui->bg_combobox->setVisible(!Settings::configuring_global);
|
||||
}
|
||||
|
||||
void ConfigureGraphics::UpdateDeviceSelection(int device) {
|
||||
|
@ -57,27 +63,95 @@ void ConfigureGraphics::SetConfiguration() {
|
|||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
ui->api->setEnabled(runtime_lock);
|
||||
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend));
|
||||
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio);
|
||||
ui->use_disk_shader_cache->setEnabled(runtime_lock);
|
||||
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
|
||||
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
|
||||
ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
|
||||
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
|
||||
Settings::values.bg_blue));
|
||||
ui->use_disk_shader_cache->setEnabled(runtime_lock);
|
||||
|
||||
if (Settings::configuring_global) {
|
||||
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
|
||||
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
|
||||
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
|
||||
ui->use_asynchronous_gpu_emulation->setChecked(
|
||||
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
||||
} else {
|
||||
ConfigurationShared::SetPerGameSetting(ui->use_disk_shader_cache,
|
||||
&Settings::values.use_disk_shader_cache);
|
||||
ConfigurationShared::SetPerGameSetting(ui->use_asynchronous_gpu_emulation,
|
||||
&Settings::values.use_asynchronous_gpu_emulation);
|
||||
|
||||
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
|
||||
ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
|
||||
&Settings::values.aspect_ratio);
|
||||
|
||||
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
|
||||
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
|
||||
}
|
||||
|
||||
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(),
|
||||
Settings::values.bg_green.GetValue(),
|
||||
Settings::values.bg_blue.GetValue()));
|
||||
UpdateDeviceComboBox();
|
||||
}
|
||||
|
||||
void ConfigureGraphics::ApplyConfiguration() {
|
||||
Settings::values.renderer_backend = GetCurrentGraphicsBackend();
|
||||
Settings::values.vulkan_device = vulkan_device;
|
||||
Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex();
|
||||
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
|
||||
Settings::values.use_asynchronous_gpu_emulation =
|
||||
ui->use_asynchronous_gpu_emulation->isChecked();
|
||||
Settings::values.bg_red = static_cast<float>(bg_color.redF());
|
||||
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
|
||||
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
|
||||
if (Settings::configuring_global) {
|
||||
// Guard if during game and set to game-specific value
|
||||
if (Settings::values.renderer_backend.UsingGlobal()) {
|
||||
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
|
||||
}
|
||||
if (Settings::values.vulkan_device.UsingGlobal()) {
|
||||
Settings::values.vulkan_device.SetValue(vulkan_device);
|
||||
}
|
||||
if (Settings::values.aspect_ratio.UsingGlobal()) {
|
||||
Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex());
|
||||
}
|
||||
if (Settings::values.use_disk_shader_cache.UsingGlobal()) {
|
||||
Settings::values.use_disk_shader_cache.SetValue(ui->use_disk_shader_cache->isChecked());
|
||||
}
|
||||
if (Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()) {
|
||||
Settings::values.use_asynchronous_gpu_emulation.SetValue(
|
||||
ui->use_asynchronous_gpu_emulation->isChecked());
|
||||
}
|
||||
if (Settings::values.bg_red.UsingGlobal()) {
|
||||
Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
|
||||
Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
|
||||
Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF()));
|
||||
}
|
||||
} else {
|
||||
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
Settings::values.renderer_backend.SetGlobal(true);
|
||||
Settings::values.vulkan_device.SetGlobal(true);
|
||||
} else {
|
||||
Settings::values.renderer_backend.SetGlobal(false);
|
||||
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
|
||||
if (GetCurrentGraphicsBackend() == Settings::RendererBackend::Vulkan) {
|
||||
Settings::values.vulkan_device.SetGlobal(false);
|
||||
Settings::values.vulkan_device.SetValue(vulkan_device);
|
||||
} else {
|
||||
Settings::values.vulkan_device.SetGlobal(true);
|
||||
}
|
||||
}
|
||||
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
|
||||
ui->aspect_ratio_combobox);
|
||||
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
|
||||
ui->use_disk_shader_cache);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
|
||||
ui->use_asynchronous_gpu_emulation);
|
||||
|
||||
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
Settings::values.bg_red.SetGlobal(true);
|
||||
Settings::values.bg_green.SetGlobal(true);
|
||||
Settings::values.bg_blue.SetGlobal(true);
|
||||
} else {
|
||||
Settings::values.bg_red.SetGlobal(false);
|
||||
Settings::values.bg_green.SetGlobal(false);
|
||||
Settings::values.bg_blue.SetGlobal(false);
|
||||
Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
|
||||
Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
|
||||
Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGraphics::changeEvent(QEvent* event) {
|
||||
|
@ -106,6 +180,11 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
|
|||
ui->device->clear();
|
||||
|
||||
bool enabled = false;
|
||||
|
||||
if (!Settings::configuring_global &&
|
||||
ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
vulkan_device = Settings::values.vulkan_device.GetValue();
|
||||
}
|
||||
switch (GetCurrentGraphicsBackend()) {
|
||||
case Settings::RendererBackend::OpenGL:
|
||||
ui->device->addItem(tr("OpenGL Graphics Device"));
|
||||
|
@ -119,6 +198,9 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
|
|||
enabled = !vulkan_devices.empty();
|
||||
break;
|
||||
}
|
||||
// If in per-game config and use global is selected, don't enable.
|
||||
enabled &= !(!Settings::configuring_global &&
|
||||
ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX);
|
||||
ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());
|
||||
}
|
||||
|
||||
|
@ -132,5 +214,37 @@ void ConfigureGraphics::RetrieveVulkanDevices() {
|
|||
}
|
||||
|
||||
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
|
||||
if (Settings::configuring_global) {
|
||||
return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
|
||||
}
|
||||
|
||||
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
Settings::values.renderer_backend.SetGlobal(true);
|
||||
return Settings::values.renderer_backend.GetValue();
|
||||
}
|
||||
Settings::values.renderer_backend.SetGlobal(false);
|
||||
return static_cast<Settings::RendererBackend>(ui->api->currentIndex() -
|
||||
ConfigurationShared::USE_GLOBAL_OFFSET);
|
||||
}
|
||||
|
||||
void ConfigureGraphics::SetupPerGameUI() {
|
||||
if (Settings::configuring_global) {
|
||||
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
|
||||
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());
|
||||
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
|
||||
ui->use_asynchronous_gpu_emulation->setEnabled(
|
||||
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
|
||||
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
|
||||
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
|
||||
[this](int index) { ui->bg_button->setEnabled(index == 1); });
|
||||
|
||||
ui->use_disk_shader_cache->setTristate(true);
|
||||
ui->use_asynchronous_gpu_emulation->setTristate(true);
|
||||
ConfigurationShared::InsertGlobalItem(ui->aspect_ratio_combobox);
|
||||
ConfigurationShared::InsertGlobalItem(ui->api);
|
||||
}
|
||||
|
|
|
@ -35,6 +35,8 @@ private:
|
|||
|
||||
void RetrieveVulkanDevices();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
Settings::RendererBackend GetCurrentGraphicsBackend() const;
|
||||
|
||||
std::unique_ptr<Ui::ConfigureGraphics> ui;
|
||||
|
|
|
@ -121,6 +121,29 @@
|
|||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<widget class="QComboBox" name="bg_combobox">
|
||||
<property name="currentText">
|
||||
<string>Use global background color</string>
|
||||
</property>
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="maxVisibleItems">
|
||||
<number>10</number>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Use global background color</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Set background color:</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="bg_label">
|
||||
<property name="text">
|
||||
|
@ -128,6 +151,19 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="bg_button">
|
||||
<property name="maximumSize">
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_graphics_advanced.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_graphics_advanced.h"
|
||||
|
||||
ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
|
||||
|
@ -12,6 +13,8 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
|
|||
|
||||
ui->setupUi(this);
|
||||
|
||||
SetupPerGameUI();
|
||||
|
||||
SetConfiguration();
|
||||
}
|
||||
|
||||
|
@ -19,26 +22,81 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
|
|||
|
||||
void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
ui->gpu_accuracy->setCurrentIndex(static_cast<int>(Settings::values.gpu_accuracy));
|
||||
ui->use_vsync->setEnabled(runtime_lock);
|
||||
ui->use_vsync->setChecked(Settings::values.use_vsync);
|
||||
ui->use_assembly_shaders->setEnabled(runtime_lock);
|
||||
ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders);
|
||||
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time);
|
||||
ui->force_30fps_mode->setEnabled(runtime_lock);
|
||||
ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
|
||||
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
|
||||
ui->anisotropic_filtering_combobox->setCurrentIndex(Settings::values.max_anisotropy);
|
||||
|
||||
if (Settings::configuring_global) {
|
||||
ui->gpu_accuracy->setCurrentIndex(
|
||||
static_cast<int>(Settings::values.gpu_accuracy.GetValue()));
|
||||
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
|
||||
ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue());
|
||||
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
|
||||
ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode.GetValue());
|
||||
ui->anisotropic_filtering_combobox->setCurrentIndex(
|
||||
Settings::values.max_anisotropy.GetValue());
|
||||
} else {
|
||||
ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy);
|
||||
ConfigurationShared::SetPerGameSetting(ui->use_vsync, &Settings::values.use_vsync);
|
||||
ConfigurationShared::SetPerGameSetting(ui->use_assembly_shaders,
|
||||
&Settings::values.use_assembly_shaders);
|
||||
ConfigurationShared::SetPerGameSetting(ui->use_fast_gpu_time,
|
||||
&Settings::values.use_fast_gpu_time);
|
||||
ConfigurationShared::SetPerGameSetting(ui->force_30fps_mode,
|
||||
&Settings::values.force_30fps_mode);
|
||||
ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox,
|
||||
&Settings::values.max_anisotropy);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(ui->gpu_accuracy->currentIndex());
|
||||
Settings::values.gpu_accuracy = gpu_accuracy;
|
||||
Settings::values.use_vsync = ui->use_vsync->isChecked();
|
||||
Settings::values.use_assembly_shaders = ui->use_assembly_shaders->isChecked();
|
||||
Settings::values.use_fast_gpu_time = ui->use_fast_gpu_time->isChecked();
|
||||
Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();
|
||||
Settings::values.max_anisotropy = ui->anisotropic_filtering_combobox->currentIndex();
|
||||
// Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots)
|
||||
const auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(
|
||||
ui->gpu_accuracy->currentIndex() -
|
||||
((Settings::configuring_global) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
|
||||
|
||||
if (Settings::configuring_global) {
|
||||
// Must guard in case of a during-game configuration when set to be game-specific.
|
||||
if (Settings::values.gpu_accuracy.UsingGlobal()) {
|
||||
Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
|
||||
}
|
||||
if (Settings::values.use_vsync.UsingGlobal()) {
|
||||
Settings::values.use_vsync.SetValue(ui->use_vsync->isChecked());
|
||||
}
|
||||
if (Settings::values.use_assembly_shaders.UsingGlobal()) {
|
||||
Settings::values.use_assembly_shaders.SetValue(ui->use_assembly_shaders->isChecked());
|
||||
}
|
||||
if (Settings::values.use_fast_gpu_time.UsingGlobal()) {
|
||||
Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked());
|
||||
}
|
||||
if (Settings::values.force_30fps_mode.UsingGlobal()) {
|
||||
Settings::values.force_30fps_mode.SetValue(ui->force_30fps_mode->isChecked());
|
||||
}
|
||||
if (Settings::values.max_anisotropy.UsingGlobal()) {
|
||||
Settings::values.max_anisotropy.SetValue(
|
||||
ui->anisotropic_filtering_combobox->currentIndex());
|
||||
}
|
||||
} else {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
||||
ui->anisotropic_filtering_combobox);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders,
|
||||
ui->use_assembly_shaders);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
|
||||
ui->use_fast_gpu_time);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode,
|
||||
ui->force_30fps_mode);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
||||
ui->anisotropic_filtering_combobox);
|
||||
|
||||
if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
Settings::values.gpu_accuracy.SetGlobal(true);
|
||||
} else {
|
||||
Settings::values.gpu_accuracy.SetGlobal(false);
|
||||
Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
|
||||
|
@ -52,3 +110,25 @@ void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
|
|||
void ConfigureGraphicsAdvanced::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
||||
|
||||
void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
// Disable if not global (only happens during game)
|
||||
if (Settings::configuring_global) {
|
||||
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
|
||||
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
|
||||
ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal());
|
||||
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
|
||||
ui->force_30fps_mode->setEnabled(Settings::values.force_30fps_mode.UsingGlobal());
|
||||
ui->anisotropic_filtering_combobox->setEnabled(
|
||||
Settings::values.max_anisotropy.UsingGlobal());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ConfigurationShared::InsertGlobalItem(ui->gpu_accuracy);
|
||||
ui->use_vsync->setTristate(true);
|
||||
ui->use_assembly_shaders->setTristate(true);
|
||||
ui->use_fast_gpu_time->setTristate(true);
|
||||
ui->force_30fps_mode->setTristate(true);
|
||||
ConfigurationShared::InsertGlobalItem(ui->anisotropic_filtering_combobox);
|
||||
}
|
||||
|
|
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Reference in a new issue